@ECHO OFF TITLE MinGW Compiler Suite Invocation set src=%CD%\..\..\Glide64 set obj=%CD%\Glide64 if not exist %obj% ( mkdir %obj% ) set MinGW=C:\MinGW REM set MinGW=C:\msys64\mingw64\x86_64-w64-mingw32\.. set FLAGS_x86=^ -I%src%\..^ -I%src%\..\3rdParty\wx\include^ -I%src%\..\3rdParty\wx\lib\vc_lib\msw^ -I%src%\..\Glitch64\inc^ -S^ -masm=intel^ -march=native^ -Os set C_FLAGS=%FLAGS_x86% cd %MinGW%\bin set CC=%MinGW%\bin\g++.exe set AS=%MinGW%\bin\as.exe ECHO Compiling Glide64 plugin sources... %CC% -o %obj%\Main.asm %src%\Main.cpp %C_FLAGS% %CC% -o %obj%\FBtoScreen.asm %src%\FBtoScreen.cpp %C_FLAGS% %CC% -o %obj%\rdp.asm %src%\rdp.cpp %C_FLAGS% %CC% -o %obj%\Keys.asm %src%\Keys.cpp %C_FLAGS% %CC% -o %obj%\Config.asm %src%\Config.cpp %C_FLAGS% %CC% -o %obj%\CRC.asm %src%\CRC.cpp %C_FLAGS% %CC% -o %obj%\Debugger.asm %src%\Debugger.cpp %C_FLAGS% %CC% -o %obj%\Util.asm %src%\Util.cpp %C_FLAGS% %CC% -o %obj%\TexCache.asm %src%\TexCache.cpp %C_FLAGS% %CC% -o %obj%\3dmath.asm %src%\3dmath.cpp %C_FLAGS% %CC% -o %obj%\Combine.asm %src%\Combine.cpp %C_FLAGS% %CC% -o %obj%\DepthBufferRender.asm %src%\DepthBufferRender.cpp %C_FLAGS% %CC% -o %obj%\Ext_TxFilter.asm %src%\Ext_TxFilter.cpp %C_FLAGS% %CC% -o %obj%\TexBuffer.asm %src%\TexBuffer.cpp %C_FLAGS% ECHO Assembling Glide64 sources... %AS% -o %obj%\Main.o %obj%\Main.asm %AS% -o %obj%\FBtoScreen.o %obj%\FBtoScreen.asm %AS% -o %obj%\rdp.o %obj%\rdp.asm %AS% -o %obj%\Keys.o %obj%\Keys.asm %AS% -o %obj%\Config.o %obj%\Config.asm %AS% -o %obj%\CRC.o %obj%\CRC.asm %AS% -o %obj%\Debugger.o %obj%\Debugger.asm %AS% -o %obj%\Util.o %obj%\Util.asm %AS% -o %obj%\TexCache.o %obj%\TexCache.asm %AS% -o %obj%\3dmath.o %obj%\3dmath.asm %AS% -o %obj%\Combine.o %obj%\Combine.asm %AS% -o %obj%\DepthBufferRender.o %obj%\DepthBufferRender.asm %AS% -o %obj%\Ext_TxFilter.o %obj%\Ext_TxFilter.asm %AS% -o %obj%\TexBuffer.o %obj%\TexBuffer.asm ECHO. set OBJ_LIST=^ %obj%\TexBuffer.o^ %obj%\Ext_TxFilter.o^ %obj%\DepthBufferRender.o^ %obj%\Combine.o^ %obj%\3dmath.o^ %obj%\TexCache.o^ %obj%\Util.o^ %obj%\Debugger.o^ %obj%\CRC.o^ %obj%\Config.o^ %obj%\Keys.o^ %obj%\rdp.o^ %obj%\FBtoScreen.o^ %obj%\Main.o ECHO Linking PJGlide64 objects... %MinGW%\bin\g++.exe -o %obj%\PJ64Glide64.dll %OBJ_LIST% -shared -shared-libgcc PAUSE