/**************************************************************************** * * * Project64 - A Nintendo 64 emulator. * * http://www.pj64-emu.com/ * * Copyright (C) 2016 Project64. All rights reserved. * * Copyright (C) 2014 Bobby Smiles * * * * License: * * GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html * * version 2 of the License, or (at your option) any later version. * * * ****************************************************************************/ #pragma once extern const int16_t RESAMPLE_LUT[64 * 4]; int32_t rdot(size_t n, const int16_t *x, const int16_t *y); static inline int16_t adpcm_predict_sample(uint8_t byte, uint8_t mask, unsigned lshift, unsigned rshift) { int16_t sample = (uint16_t)(byte & mask) << lshift; sample >>= rshift; /* signed */ return sample; } void adpcm_compute_residuals(int16_t* dst, const int16_t* src, const int16_t* cb_entry, const int16_t* last_samples, size_t count);