/**************************************************************************** * * * Project64 - A Nintendo 64 emulator. * * http://www.pj64-emu.com/ * * Copyright (C) 2012 Project64. All rights reserved. * * * * License: * * GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html * * * ****************************************************************************/ #pragma once #include "stdafx.h" class CSymbol; typedef enum { SYM_INVALID = -1, SYM_CODE, SYM_DATA, SYM_U8, SYM_U16, SYM_U32, SYM_U64, SYM_S8, SYM_S16, SYM_S32, SYM_S64, SYM_FLOAT, SYM_DOUBLE, SYM_VECTOR2, SYM_VECTOR3, SYM_VECTOR4, NUM_SYM_TYPES } symbol_type_id_t; typedef struct { symbol_type_id_t id; const char* name; int size; } symbol_type_info_t; typedef enum { ERR_SUCCESS, ERR_INVALID_TYPE, ERR_INVALID_ADDR, ERR_INVALID_NAME, ERR_MISSING_FIELDS, } symbol_parse_error_t; class CSymbolTable { public: CSymbolTable(CDebuggerUI* debugger); ~CSymbolTable(); private: CSymbolTable(); CDebuggerUI* m_Debugger; CriticalSection m_CS; std::vector m_Symbols; int m_NextSymbolId; CFile m_SymFileHandle; char* m_SymFileBuffer; size_t m_SymFileSize; char* m_ParserToken; size_t m_ParserTokenLength; char* m_TokPos; char m_ParserDelimeter; char* m_SymFileParseBuffer; bool m_bHaveFirstToken; void ParserFetchToken(const char* delim); public: static symbol_type_info_t m_SymbolTypes[]; static const char* GetTypeName(int typeId); static int GetTypeSize(int typeId); static symbol_type_id_t GetTypeId(char* typeName); static bool CmpSymbolAddresses(CSymbol& a, CSymbol& b); void GetValueString(char* dst, CSymbol* symbol); CPath GetSymFilePath(); void Load(); void Save(); void ParseErrorAlert(char* message, int lineNumber); void AddSymbol(int type, uint32_t address, const char* name, const char* description = NULL); void Reset(); int GetCount(); bool GetSymbolById(int id, CSymbol* symbol); bool GetSymbolByIndex(size_t index, CSymbol* symbol); bool GetSymbolByAddress(uint32_t address, CSymbol* symbol); bool GetSymbolByOverlappedAddress(uint32_t address, CSymbol* symbol); bool RemoveSymbolById(int id); }; class CSymbol { public: int m_Id; int m_Type; uint32_t m_Address; char* m_Name; char* m_Description; CSymbol() : m_Id(0), m_Type(SYM_INVALID), m_Address(0), m_Name(NULL), m_Description(NULL) { } CSymbol(int id, int type, uint32_t address, const char* name, const char* description) : m_Id(id), m_Type(type), m_Address(address), m_Name(NULL), m_Description(NULL) { if (name != NULL) { m_Name = _strdup(name); } if (description != NULL) { m_Description = _strdup(description); } } CSymbol(const CSymbol& symbol): m_Id(symbol.m_Id), m_Type(symbol.m_Type), m_Address(symbol.m_Address), m_Name(NULL), m_Description(NULL) { m_Name = symbol.m_Name ? _strdup(symbol.m_Name) : NULL; m_Description = symbol.m_Description ? _strdup(symbol.m_Description) : NULL; } CSymbol& operator= (const CSymbol& symbol) { if (m_Name != NULL) { free(m_Name); } if (m_Description != NULL) { free(m_Description); } m_Id = symbol.m_Id; m_Type = symbol.m_Type; m_Address = symbol.m_Address; m_Name = symbol.m_Name ? _strdup(symbol.m_Name) : NULL; m_Description = symbol.m_Description ? _strdup(symbol.m_Description) : NULL; return *this; } ~CSymbol() { if (m_Name != NULL) { free(m_Name); } if (m_Description != NULL) { free(m_Description); } } const char* TypeName() { return CSymbolTable::GetTypeName(m_Type); } int TypeSize() { return CSymbolTable::GetTypeSize(m_Type); } };