// Project64 - A Nintendo 64 emulator // http://www.pj64-emu.com/ // Copyright(C) 2001-2021 Project64 // Copyright(C) 2014 Bobby Smiles // GNU/GPLv2 licensed: https://gnu.org/licenses/gpl-2.0.html #pragma once static inline int16_t clamp_s16(int_fast32_t x) { x = (x < INT16_MIN) ? INT16_MIN : x; x = (x > INT16_MAX) ? INT16_MAX : x; return (int16_t)x; } static inline int32_t vmulf(int16_t x, int16_t y) { return (((int32_t)(x))*((int32_t)(y))+0x4000)>>15; }