/**************************************************************************** * * * Project64 - A Nintendo 64 emulator. * * http://www.pj64-emu.com/ * * Copyright (C) 2012 Project64. All rights reserved. * * * * License: * * GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html * * * ****************************************************************************/ #pragma once class CDumpMemory; class CDebugMemoryView; class CDebugMemorySearch; class CDebugTlb; __interface CDebugger { virtual void TLBChanged ( void ) = 0; }; class CDebuggerUI : public CDebugger { CDumpMemory * m_MemoryDump; CDebugMemoryView * m_MemoryView; CDebugMemorySearch * m_MemorySearch; CDebugTlb * m_DebugTLB; protected: CDebuggerUI(); virtual ~CDebuggerUI(); void TLBChanged ( void ); public: void Debug_Reset ( void ); void Debug_ShowMemoryDump ( void ); void Debug_ShowMemoryWindow ( void ); void Debug_ShowMemoryLocation ( uint32_t Address, bool VAddr ); void Debug_ShowMemorySearch ( void ); void Debug_ShowTLBWindow ( void ); void Debug_RefreshTLBWindow ( void ); static void GameReset ( CDebuggerUI * _this ); };