/**************************************************************************** * * * Project64 - A Nintendo 64 emulator. * * http://www.pj64-emu.com/ * * Copyright (C) 2012 Project64. All rights reserved. * * * * License: * * GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html * * * ****************************************************************************/ #include "stdafx.h" #include "Mempak.H" #include #include uint8_t Mempaks[4][128 * 256]; /* [CONTROLLERS][PAGES][BYTES_PER_PAGE] */ CPath MempakNames[4]; void Mempak::Load(int32_t Control) { stdstr MempakName; MempakName.Format("%s_Cont_%d", g_Settings->LoadStringVal(Game_GameName).c_str(), Control + 1); MempakNames[Control] = CPath(g_Settings->LoadStringVal(Directory_NativeSave).c_str(), stdstr_f("%s.mpk",MempakName.c_str()).c_str()); if (g_Settings->LoadBool(Setting_UniqueSaveDir)) { MempakNames[Control].AppendDirectory(g_Settings->LoadStringVal(Game_UniqueSaveDir).c_str()); } if (!MempakNames[Control].DirectoryExists()) { MempakNames[Control].DirectoryCreate(); } if (MempakNames[Control].Exists()) { FILE *mempak = fopen(MempakNames[Control], "rb"); fread(Mempaks[Control], 1, 0x8000, mempak); fclose(mempak); } else { Mempak::Format(Control); } } void Mempak::Format(int32_t Control) { static const uint8_t Initialize[] = { 0x81, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0A, 0x0B, 0x0C, 0x0D, 0x0E, 0x0F, 0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17, 0x18, 0x19, 0x1A, 0x1B, 0x1C, 0x1D, 0x1E, 0x1F, 0xFF, 0xFF, 0xFF, 0xFF, 0x05, 0x1A, 0x5F, 0x13, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x01, 0xFF, 0x66, 0x25, 0x99, 0xCD, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0x05, 0x1A, 0x5F, 0x13, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x01, 0xFF, 0x66, 0x25, 0x99, 0xCD, 0xFF, 0xFF, 0xFF, 0xFF, 0x05, 0x1A, 0x5F, 0x13, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x01, 0xFF, 0x66, 0x25, 0x99, 0xCD, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0x05, 0x1A, 0x5F, 0x13, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x01, 0xFF, 0x66, 0x25, 0x99, 0xCD, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x71, 0x00, 0x03, 0x00, 0x03, 0x00, 0x03, 0x00, 0x03, 0x00, 0x03, 0x00, 0x03, 0x00, 0x03, }; memcpy(&Mempaks[Control][0], &Initialize[0], sizeof(Initialize)); for (size_t count = sizeof(Initialize); count < 128 * 256; count += 2) { Mempaks[Control][count + 0] = 0x00; Mempaks[Control][count + 1] = 0x03; } } uint8_t Mempak::CalculateCrc(uint8_t * DataToCrc) { uint32_t Count; uint32_t XorTap; int32_t Length; uint8_t CRC = 0; for (Count = 0; Count < 0x21; Count++) { for (Length = 0x80; Length >= 1; Length >>= 1) { XorTap = (CRC & 0x80) ? 0x85 : 0x00; CRC <<= 1; if (Count == 0x20) { CRC &= 0xFF; } else { if ((*DataToCrc & Length) != 0) { CRC |= 1; } } CRC ^= XorTap; } DataToCrc++; } return CRC; } void Mempak::ReadFrom(int32_t Control, uint32_t address, uint8_t * data) { if (address < 0x8000) { memcpy(data, &Mempaks[Control][address], 0x20); } else { memset(data, 0x00, 0x20); /* Rumble pack area */ } } void Mempak::WriteTo(int32_t Control, uint32_t address, uint8_t * data) { if (address < 0x8000) { memcpy(&Mempaks[Control][address], data, 0x20); FILE* mempak = fopen(MempakNames[Control], "wb"); fwrite(Mempaks[Control], 1, 0x8000, mempak); fclose(mempak); } else { /* Rumble pack area */ } }