#include "stdafx.h" #include #include #include CFunctionMap::CFunctionMap() : m_JumpTable(NULL), m_FunctionTable(NULL) { } CFunctionMap::~CFunctionMap() { CleanBuffers(); } bool CFunctionMap::AllocateMemory() { WriteTrace(TraceRecompiler, TraceDebug, "start"); if (LookUpMode() == FuncFind_VirtualLookup && m_FunctionTable == NULL) { m_FunctionTable = new PCCompiledFunc_TABLE[0x100000]; if (m_FunctionTable == NULL) { WriteTrace(TraceRecompiler, TraceError, "failed to allocate function table"); g_Notify->FatalError(MSG_MEM_ALLOC_ERROR); return false; } memset(m_FunctionTable, 0, 0x100000 * sizeof(PCCompiledFunc_TABLE)); } if (LookUpMode() == FuncFind_PhysicalLookup && m_JumpTable == NULL) { m_JumpTable = new PCCompiledFunc[RdramSize() >> 2]; if (m_JumpTable == NULL) { WriteTrace(TraceRecompiler, TraceError, "failed to allocate jump table"); g_Notify->FatalError(MSG_MEM_ALLOC_ERROR); return false; } memset(m_JumpTable, 0, (RdramSize() >> 2) * sizeof(PCCompiledFunc)); } WriteTrace(TraceRecompiler, TraceDebug, "Done"); return true; } void CFunctionMap::CleanBuffers() { if (m_FunctionTable) { for (int i = 0, n = 0x100000; i < n; i++) { if (m_FunctionTable[i] != NULL) { delete m_FunctionTable[i]; } } delete[] m_FunctionTable; m_FunctionTable = NULL; } if (m_JumpTable) { delete[] m_JumpTable; m_JumpTable = NULL; } } void CFunctionMap::Reset(bool bAllocate) { WriteTrace(TraceRecompiler, TraceDebug, "start (bAllocate: %s)", bAllocate ? "true" : "false"); CleanBuffers(); if (bAllocate && (g_System->LookUpMode() == FuncFind_VirtualLookup || g_System->LookUpMode() == FuncFind_PhysicalLookup)) { AllocateMemory(); } WriteTrace(TraceRecompiler, TraceDebug, "Done"); }