#include #include "Version.h" #include #include #ifdef ANDROID #include #endif static CONTROL_INFO g_control_info; BUTTONS g_buttons; void ShowAboutWindow (void * hParent); /* Function: CloseDLL Purpose: This function is called when the emulator is closing down allowing the DLL to de-initialize. Input: None Output: None */ EXPORT void CALL CloseDLL(void) { } /* Function: ControllerCommand Purpose: To process the raw data that has just been sent to a specific controller. Input: Controller number (0 to 3) and -1 signaling end of processing the PIF RAM. - Pointer of data to be processed. Output: None Note: This function is only needed if the DLL is allowing raw data, or the plugin is set to raw. The data that is being processed looks like this: Initialize controller: 01 03 00 FF FF FF Read controller: 01 04 01 FF FF FF FF */ EXPORT void CALL ControllerCommand(int32_t /*Control*/, uint8_t * /*Command*/) { } /* Function: DllAbout Purpose: This function is optional function that is provided to give further information about the DLL. Input: A handle to the window that calls this function. Output: None */ EXPORT void CALL DllAbout ( void * hParent ) { #ifdef _WIN32 ShowAboutWindow(hParent); #endif } /* Function: DllConfig Purpose: This function is optional function that is provided to allow the user to configure the DLL. Input: A handle to the window that calls this function. Output: None */ EXPORT void CALL DllConfig ( void * /*hParent*/ ) { } /* Function: DllTest Purpose: This function is optional function that is provided to allow the user to test the DLL. Input: A handle to the window that calls this function. Output: None */ EXPORT void CALL DllTest(void * /*hParent*/) { } /* Function: GetDllInfo Purpose: This function allows the emulator to gather information about the DLL by filling in the PluginInfo structure. Input: A pointer to a PLUGIN_INFO structure that needs to be filled by the function. (see def above) Output: None */ EXPORT void CALL GetDllInfo(PLUGIN_INFO * PluginInfo) { PluginInfo->Version = CONTROLLER_SPECS_VERSION; PluginInfo->Type = PLUGIN_TYPE_CONTROLLER; #ifdef _DEBUG sprintf(PluginInfo->Name, "Android input debug plugin %s", VER_FILE_VERSION_STR); #else sprintf(PluginInfo->Name, "Android input plugin %s", VER_FILE_VERSION_STR); #endif PluginInfo->Reserved2 = true; PluginInfo->Reserved1 = false; } /* Function: GetKeys Purpose: To get the current state of the controllers buttons. Input: Controller number (0 to 3) - A pointer to a BUTTONS structure to be filled with the controller state. Output: None */ EXPORT void CALL GetKeys(int32_t Control, BUTTONS * Keys) { if (Control == 0) { *Keys = g_buttons; } } /* Function: InitiateControllers Purpose: This function initializes how each of the controllers should be handled. Input: A controller structure that needs to be filled for the emulator to know how to handle each controller. Output: None */ EXPORT void CALL InitiateControllers(CONTROL_INFO * ControlInfo) { g_control_info = *ControlInfo; g_control_info.Controls[0].Present = true; g_control_info.Controls[0].Plugin = PLUGIN_MEMPAK; } /* Function: ReadController Purpose: To process the raw data in the PIF RAM that is about to be read. Input: Controller number (0 to 3) and -1 signaling end of processing the PIF RAM. - Pointer of data to be processed. Output: None Note: This function is only needed if the DLL is allowing raw data. */ EXPORT void CALL ReadController(int /*Control*/, uint8_t * /*Command*/) { } /* Function: RomClosed Purpose: This function is called when a ROM is closed. Input: None Output: None */ EXPORT void CALL RomClosed(void) { } /* Function: RomOpen Purpose: This function is called when a ROM is open. (from the emulation thread) Input: None Output: None */ EXPORT void CALL RomOpen(void) { memset(&g_buttons, 0, sizeof(g_buttons)); } /* Function: WM_KeyDown Purpose: To pass the WM_KeyDown message from the emulator to the plugin. Input: wParam and lParam of the WM_KEYDOWN message. Output: None */ EXPORT void CALL WM_KeyDown(uint32_t /*wParam*/, uint32_t /*lParam*/) { } /* Function: WM_KeyUp Purpose: To pass the WM_KEYUP message from the emulator to the plugin. Input: wParam and lParam of the WM_KEYDOWN message. Output: None */ EXPORT void CALL WM_KeyUp(uint32_t /*wParam*/, uint32_t /*lParam*/) { } EXPORT void CALL PluginLoaded(void) { } #ifdef ANDROID EXPORT void CALL Java_emu_project64_jni_NativeInput_setState(JNIEnv* env, jclass jcls, jint controllerNum, jbooleanArray Buttons, jint pXAxis, jint pYAxis) { jboolean* elements = env->GetBooleanArrayElements(Buttons, NULL); if (controllerNum == 0) { g_buttons.R_DPAD = elements[0]; g_buttons.L_DPAD = elements[1]; g_buttons.D_DPAD = elements[2]; g_buttons.U_DPAD = elements[3]; g_buttons.START_BUTTON = elements[4]; g_buttons.Z_TRIG = elements[5]; g_buttons.B_BUTTON = elements[6]; g_buttons.A_BUTTON = elements[7]; g_buttons.R_CBUTTON = elements[8]; g_buttons.L_CBUTTON = elements[9]; g_buttons.D_CBUTTON = elements[10]; g_buttons.U_CBUTTON = elements[11]; g_buttons.R_TRIG = elements[12]; g_buttons.L_TRIG = elements[13]; g_buttons.Reserved1 = elements[14]; g_buttons.Reserved2 = elements[15]; g_buttons.Y_AXIS = pXAxis; g_buttons.X_AXIS = pYAxis; } env->ReleaseBooleanArrayElements(Buttons, elements, 0); } #endif