/**************************************************************************** * * * Project64 - A Nintendo 64 emulator. * * http://www.pj64-emu.com/ * * Copyright (C) 2012 Project64. All rights reserved. * * * * License: * * GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html * * * ****************************************************************************/ #pragma once class CDefaultsOptionsPage : public CSettingsPageImpl, public CSettingsPage { BEGIN_MSG_MAP_EX(CDefaultsOptionsPage) COMMAND_ID_HANDLER_EX(IDC_HLE_GFX, CheckBoxChanged) COMMAND_ID_HANDLER_EX(IDC_USE_TLB, CheckBoxChanged) COMMAND_ID_HANDLER_EX(IDC_ROM_32BIT, CheckBoxChanged) COMMAND_ID_HANDLER_EX(IDC_SYNC_AUDIO, CheckBoxChanged) COMMAND_ID_HANDLER_EX(IDC_ROM_FIXEDAUDIO, CheckBoxChanged) COMMAND_ID_HANDLER_EX(IDC_UNALIGNED_DMA, CheckBoxChanged) COMMAND_HANDLER_EX(IDC_RDRAM_SIZE, LBN_SELCHANGE, ComboBoxChanged) COMMAND_HANDLER_EX(IDC_COUNTFACT, LBN_SELCHANGE, ComboBoxChanged) COMMAND_HANDLER_EX(IDC_VIREFRESH, EN_UPDATE, EditBoxChanged) COMMAND_HANDLER_EX(IDC_COUNTPERBYTE, EN_UPDATE, EditBoxChanged) COMMAND_HANDLER_EX(IDC_RDRAM_SIZE, EN_UPDATE, EditBoxChanged) END_MSG_MAP() enum { IDD = IDD_Settings_Defaults }; public: CDefaultsOptionsPage(HWND hParent, const RECT & rcDispay ); LanguageStringID PageTitle ( void ) { return TAB_DEFAULTS; } void HidePage ( void ); void ShowPage ( void ); void ApplySettings ( bool UpdateScreen ); bool EnableReset ( void ); void ResetPage ( void ); private: void UpdatePageSettings(void); bool m_InUpdateSettings; };