// Project64 controller plugin spec, version 1.1 #pragma once #include enum { PLUGIN_TYPE_CONTROLLER = 4 }; #if defined(_WIN32) #define EXPORT extern "C" __declspec(dllexport) #define CALL __cdecl #else #define EXPORT extern "C" __attribute__((visibility("default"))) #define CALL #endif enum { CONTROLLER_SPECS_VERSION = 0x0102 }; enum { PLUGIN_NONE = 1, PLUGIN_MEMPAK = 2, PLUGIN_RUMBLE_PAK = 3, PLUGIN_TRANSFER_PAK = 4, PLUGIN_RAW = 5, }; // Structures typedef struct { uint16_t Version; // Should be set to 0x0101 uint16_t Type; // Set to PLUGIN_TYPE_CONTROLLER char Name[100]; // Name of the DLL int32_t NormalMemory; int32_t MemoryBswaped; } PLUGIN_INFO; typedef struct { int32_t Present; int32_t RawData; int32_t Plugin; } CONTROL; #pragma warning(push) #pragma warning(disable : 4201) // warning C4201: nonstandard extension used: nameless struct/union typedef union { uint32_t Value; struct { unsigned R_DPAD : 1; unsigned L_DPAD : 1; unsigned D_DPAD : 1; unsigned U_DPAD : 1; unsigned START_BUTTON : 1; unsigned Z_TRIG : 1; unsigned B_BUTTON : 1; unsigned A_BUTTON : 1; unsigned R_CBUTTON : 1; unsigned L_CBUTTON : 1; unsigned D_CBUTTON : 1; unsigned U_CBUTTON : 1; unsigned R_TRIG : 1; unsigned L_TRIG : 1; unsigned Reserved1 : 1; unsigned Reserved2 : 1; signed X_AXIS : 8; signed Y_AXIS : 8; }; } BUTTONS; #pragma warning(pop) typedef struct { void * hwnd; void * hinst; int32_t MemoryBswaped; // Set this to true uint8_t * HEADER; // This is the ROM header (first 40h bytes of the ROM) CONTROL * Controls; // A pointer to an array of 4 controllers } CONTROL_INFO; /* Function: CloseDLL Purpose: This function is called when the emulator is closing down allowing the DLL to de-initialize. Input: None Output: None */ EXPORT void CALL CloseDLL(void); /* Function: ControllerCommand Purpose: To process the raw data that has just been sent to a specific controller. Input: Controller number (0 to 3) and -1 signaling end of processing the PIF RAM. - Pointer of data to be processed. Output: None Note: This function is only needed if the DLL is allowing raw data, or the plugin is set to raw. The data that is being processed looks like this: Initialize controller: 01 03 00 FF FF FF Read controller: 01 04 01 FF FF FF FF */ EXPORT void CALL ControllerCommand(int32_t Control, uint8_t * Command); /* Function: DllAbout Purpose: This function is optional function that is provided to give further information about the DLL. Input: A handle to the window that calls this function. Output: None */ EXPORT void CALL DllAbout(void * hParent); /* Function: DllConfig Purpose: This function is optional function that is provided to allow the user to configure the DLL. Input: A handle to the window that calls this function. Output: None */ EXPORT void CALL DllConfig(void * hParent); /* Function: DllTest Purpose: This function is optional function that is provided to allow the user to test the DLL. Input: A handle to the window that calls this function. Output: None */ EXPORT void CALL DllTest(void * hParent); /* Function: GetDllInfo Purpose: This function allows the emulator to gather information about the DLL by filling in the PluginInfo structure. Input: A pointer to a PLUGIN_INFO structure that needs to be filled by the function. (see def above) Output: None */ EXPORT void CALL GetDllInfo(PLUGIN_INFO * PluginInfo); /* Function: GetKeys Purpose: To get the current state of the controllers buttons. Input: Controller number (0 to 3) - A pointer to a BUTTONS structure to be filled with the controller state. Output: None */ EXPORT void CALL GetKeys(int32_t Control, BUTTONS * Keys); /* Function: InitiateControllers Purpose: This function initializes how each of the controllers should be handled. Input: The handle to the main window. - A controller structure that needs to be filled for the emulator to know how to handle each controller. Output: None */ EXPORT void CALL InitiateControllers(CONTROL_INFO * ControlInfo); /* Function: ReadController Purpose: To process the raw data in the PIF RAM that is about to be read. Input: Controller number (0 to 3) and -1 signaling end of processing the PIF RAM. - Pointer of data to be processed. Output: None Note: This function is only needed if the DLL is allowing raw data. */ EXPORT void CALL ReadController(int Control, uint8_t * Command); /* Function: RomClosed Purpose: This function is called when a ROM is closed. Input: None Output: None */ EXPORT void CALL RomClosed(void); /* Function: RomOpen Purpose: This function is called when a ROM is open. (from the emulation thread) Input: None Output: None */ EXPORT void CALL RomOpen(void); /* Function: WM_KeyDown Purpose: To pass the WM_KeyDown message from the emulator to the plugin. Input: wParam and lParam of the WM_KEYDOWN message. Output: None */ EXPORT void CALL WM_KeyDown(uint32_t wParam, uint32_t lParam); /* Function: WM_KeyUp Purpose: To pass the WM_KEYUP message from the emulator to the plugin. Input: wParam and lParam of the WM_KEYDOWN message. Output: None */ EXPORT void CALL WM_KeyUp(uint32_t wParam, uint32_t lParam);