#include "stdafx.h" #include "RomInformationClass.h" #include "Debugger/Breakpoints.h" #include "Debugger/ScriptSystem.h" #include #include #include CMainMenu::CMainMenu(CMainGui * hMainWindow) : CBaseMenu(), m_ResetAccelerators(true), m_Gui(hMainWindow) { ResetMenu(); hMainWindow->SetWindowMenu(this); m_ChangeUISettingList.push_back(Info_ShortCutsChanged); m_ChangeSettingList.push_back(GameRunning_LimitFPS); m_ChangeUISettingList.push_back(UserInterface_InFullScreen); m_ChangeUISettingList.push_back(UserInterface_AlwaysOnTop); m_ChangeSettingList.push_back(UserInterface_ShowCPUPer); m_ChangeSettingList.push_back(Logging_GenerateLog); m_ChangeSettingList.push_back(Debugger_RecordExecutionTimes); m_ChangeSettingList.push_back(Debugger_ShowTLBMisses); m_ChangeSettingList.push_back(Debugger_ShowUnhandledMemory); m_ChangeSettingList.push_back(Debugger_ShowPifErrors); m_ChangeSettingList.push_back(Debugger_ShowDListAListCount); m_ChangeSettingList.push_back(Debugger_DebugLanguage); m_ChangeSettingList.push_back(Debugger_ShowRecompMemSize); m_ChangeSettingList.push_back(Debugger_ShowDivByZero); m_ChangeSettingList.push_back(Debugger_RecordRecompilerAsm); m_ChangeSettingList.push_back(Debugger_DisableGameFixes); m_ChangeSettingList.push_back(Debugger_TraceMD5); m_ChangeSettingList.push_back(Debugger_TraceSettings); m_ChangeSettingList.push_back(Debugger_TraceUnknown); m_ChangeSettingList.push_back(Debugger_TraceAppInit); m_ChangeSettingList.push_back(Debugger_TraceAppCleanup); m_ChangeSettingList.push_back(Debugger_TraceN64System); m_ChangeSettingList.push_back(Debugger_TracePlugins); m_ChangeSettingList.push_back(Debugger_TraceGFXPlugin); m_ChangeSettingList.push_back(Debugger_TraceAudioPlugin); m_ChangeSettingList.push_back(Debugger_TraceControllerPlugin); m_ChangeSettingList.push_back(Debugger_TraceRSPPlugin); m_ChangeSettingList.push_back(Debugger_TraceRSP); m_ChangeSettingList.push_back(Debugger_TraceAudio); m_ChangeSettingList.push_back(Debugger_TraceRegisterCache); m_ChangeSettingList.push_back(Debugger_TraceRecompiler); m_ChangeSettingList.push_back(Debugger_TraceTLB); m_ChangeSettingList.push_back(Debugger_TraceProtectedMEM); m_ChangeSettingList.push_back(Debugger_TraceUserInterface); m_ChangeSettingList.push_back(Debugger_AppLogFlush); m_ChangeSettingList.push_back(Game_CurrentSaveState); m_ChangeSettingList.push_back(Setting_CurrentLanguage); m_ChangeSettingList.push_back(Setting_Enhancement); for (UISettingList::const_iterator iter = m_ChangeUISettingList.begin(); iter != m_ChangeUISettingList.end(); iter++) { g_Settings->RegisterChangeCB((SettingID)(FirstUISettings + *iter), this, (CSettings::SettingChangedFunc)SettingsChanged); } for (SettingList::const_iterator iter = m_ChangeSettingList.begin(); iter != m_ChangeSettingList.end(); iter++) { g_Settings->RegisterChangeCB(*iter, this, (CSettings::SettingChangedFunc)SettingsChanged); } } CMainMenu::~CMainMenu() { for (UISettingList::const_iterator iter = m_ChangeUISettingList.begin(); iter != m_ChangeUISettingList.end(); iter++) { g_Settings->UnregisterChangeCB((SettingID)(FirstUISettings + *iter), this, (CSettings::SettingChangedFunc)SettingsChanged); } for (SettingList::const_iterator iter = m_ChangeSettingList.begin(); iter != m_ChangeSettingList.end(); iter++) { g_Settings->UnregisterChangeCB(*iter, this, (CSettings::SettingChangedFunc)SettingsChanged); } } void CMainMenu::SettingsChanged(CMainMenu * _this) { _this->ResetMenu(); } int CMainMenu::ProcessAccelerator(HWND hWnd, void * lpMsg) { if (m_ResetAccelerators) { m_ResetAccelerators = false; RebuildAccelerators(); } if (!m_AccelTable) { return false; } return TranslateAccelerator((HWND)hWnd, (HACCEL)m_AccelTable, (LPMSG)lpMsg); } std::string CMainMenu::ChooseFileToOpen(HWND hParent) { CPath FileName; const char * Filter = "N64 ROMs (*.zip, *.7z, *.?64, *.rom, *.usa, *.jap, *.pal, *.bin, *.ndd)\0*.?64;*.zip;*.7z;*.bin;*.rom;*.usa;*.jap;*.pal;*.ndd\0All files (*.*)\0*.*\0"; if (FileName.SelectFile(hParent, g_Settings->LoadStringVal(RomList_GameDir).c_str(), Filter, true)) { return FileName; } return ""; } void CMainMenu::SetTraceModuleSetttings(SettingID Type) { uint32_t value = g_Settings->LoadDword(Type) == TraceVerbose ? g_Settings->LoadDefaultDword(Type) : TraceVerbose; g_Settings->SaveDword(Type, value); } void CMainMenu::OnOpenRom(HWND hWnd) { std::string File = ChooseFileToOpen(hWnd); if (File.length() == 0) { return; } stdstr ext = CPath(File).GetExtension(); if (_stricmp(ext.c_str(), "ndd") != 0) { delete g_DDRom; g_DDRom = NULL; g_BaseSystem->RunFileImage(File.c_str()); return; } // Open Disk if (!CPath(g_Settings->LoadStringVal(File_DiskIPLPath)).Exists() || !g_BaseSystem->RunDiskImage(File.c_str())) { CPath FileNameIPL; const char * Filter = "64DD IPL ROM Image (*.zip, *.7z, *.?64, *.rom, *.usa, *.jap, *.pal, *.bin)\0*.?64;*.zip;*.7z;*.bin;*.rom;*.usa;*.jap;*.pal\0All files (*.*)\0*.*\0"; if (FileNameIPL.SelectFile(hWnd, g_Settings->LoadStringVal(RomList_GameDir).c_str(), Filter, true)) { g_Settings->SaveString(File_DiskIPLPath, (const char *)FileNameIPL); g_BaseSystem->RunDiskImage(File.c_str()); } } } void CMainMenu::OnRomInfo(HWND hWnd) { if (g_Disk) { RomInformation Info(g_Disk); Info.DisplayInformation(hWnd); } else if (g_Rom) { RomInformation Info(g_Rom); Info.DisplayInformation(hWnd); } } void CMainMenu::OnEndEmulation(void) { CGuard Guard(m_CS); WriteTrace(TraceUserInterface, TraceDebug, "ID_FILE_ENDEMULATION"); if (g_BaseSystem) { g_BaseSystem->CloseCpu(); } m_Gui->SaveWindowLoc(); } void CMainMenu::OnScreenShot(void) { stdstr Dir(g_Settings->LoadStringVal(Directory_SnapShot)); WriteTrace(TraceGFXPlugin, TraceDebug, "CaptureScreen(%s): Starting", Dir.c_str()); g_Plugins->Gfx()->CaptureScreen(Dir.c_str()); WriteTrace(TraceGFXPlugin, TraceDebug, "CaptureScreen: Done"); } void CMainMenu::OnSaveAs(HWND hWnd) { char drive[_MAX_DRIVE], dir[_MAX_DIR], fname[_MAX_FNAME], ext[_MAX_EXT]; char Directory[255], SaveFile[255]; OPENFILENAME openfilename; memset(&SaveFile, 0, sizeof(SaveFile)); memset(&openfilename, 0, sizeof(openfilename)); UISettingsLoadStringVal(Directory_LastSave, Directory, sizeof(Directory)); openfilename.lStructSize = sizeof(openfilename); openfilename.hwndOwner = (HWND)hWnd; openfilename.lpstrFilter = "PJ64 Saves (*.zip, *.pj)\0*.pj?;*.pj;*.zip;"; openfilename.lpstrFile = SaveFile; openfilename.lpstrInitialDir = Directory; openfilename.nMaxFile = MAX_PATH; openfilename.Flags = OFN_HIDEREADONLY; g_BaseSystem->ExternalEvent(SysEvent_PauseCPU_SaveGame); if (GetSaveFileName(&openfilename)) { _splitpath(SaveFile, drive, dir, fname, ext); if (_stricmp(ext, ".pj") == 0 || _stricmp(ext, ".zip") == 0) { _makepath(SaveFile, drive, dir, fname, NULL); _splitpath(SaveFile, drive, dir, fname, ext); if (_stricmp(ext, ".pj") == 0) { _makepath(SaveFile, drive, dir, fname, NULL); } } g_Settings->SaveString(GameRunning_InstantSaveFile, SaveFile); char SaveDir[MAX_PATH]; _makepath(SaveDir, drive, dir, NULL, NULL); UISettingsSaveString(Directory_LastSave, SaveDir); g_BaseSystem->ExternalEvent(SysEvent_SaveMachineState); } g_BaseSystem->ExternalEvent(SysEvent_ResumeCPU_SaveGame); } void CMainMenu::OnLodState(HWND hWnd) { g_BaseSystem->ExternalEvent(SysEvent_PauseCPU_LoadGame); char Directory[255]; UISettingsLoadStringVal(Directory_LastSave, Directory, sizeof(Directory)); CPath SaveFile; const char * Filter = "PJ64 Saves (*.zip, *.pj)\0*.pj?;*.pj;*.zip;"; if (SaveFile.SelectFile(hWnd, Directory, Filter, false)) { g_Settings->SaveString(GameRunning_InstantSaveFile, (const char *)SaveFile); if (!SaveFile.DirectoryExists()) { SaveFile.DirectoryCreate(); } UISettingsSaveString(Directory_LastSave, SaveFile.GetDriveDirectory()); g_BaseSystem->ExternalEvent(SysEvent_LoadMachineState); } g_BaseSystem->ExternalEvent(SysEvent_ResumeCPU_LoadGame); } void CMainMenu::OnCheats(HWND hWnd) { CCheatsUI * cheatUI = new CCheatsUI; g_cheatUI = cheatUI; cheatUI->SelectCheats(hWnd, false); } void CMainMenu::OnSettings(HWND hWnd) { CSettingConfig SettingConfig; SettingConfig.Display(hWnd); } bool CMainMenu::ProcessMessage(HWND hWnd, DWORD /*FromAccelerator*/, DWORD MenuID) { switch (MenuID) { case ID_FILE_OPEN_ROM: OnOpenRom(hWnd); break; case ID_FILE_ROM_INFO: OnRomInfo(hWnd); break; case ID_FILE_STARTEMULATION: m_Gui->SaveWindowLoc(); //Now we have created again, we can start up emulation if (g_BaseSystem) { g_BaseSystem->StartEmulation(true); } else { g_Notify->BreakPoint(__FILE__, __LINE__); } break; case ID_FILE_ENDEMULATION: OnEndEmulation(); break; case ID_FILE_ROMDIRECTORY: WriteTrace(TraceUserInterface, TraceDebug, "ID_FILE_ROMDIRECTORY 1"); m_Gui->SelectRomDir(); WriteTrace(TraceUserInterface, TraceDebug, "ID_FILE_ROMDIRECTORY 2"); m_Gui->RefreshMenu(); WriteTrace(TraceUserInterface, TraceDebug, "ID_FILE_ROMDIRECTORY 3"); break; case ID_FILE_REFRESHROMLIST: m_Gui->RefreshRomList(); break; case ID_FILE_EXIT: DestroyWindow((HWND)hWnd); break; case ID_SYSTEM_RESET_SOFT: WriteTrace(TraceUserInterface, TraceDebug, "ID_SYSTEM_RESET_SOFT"); g_BaseSystem->ExternalEvent(SysEvent_ResetCPU_Soft); break; case ID_SYSTEM_RESET_HARD: WriteTrace(TraceUserInterface, TraceDebug, "ID_SYSTEM_RESET_HARD"); g_BaseSystem->ExternalEvent(SysEvent_ResetCPU_Hard); break; case ID_SYSTEM_PAUSE: m_Gui->SaveWindowLoc(); WriteTrace(TraceUserInterface, TraceDebug, "ID_SYSTEM_PAUSE"); g_BaseSystem->ExternalEvent(g_Settings->LoadBool(GameRunning_CPU_Paused) ? SysEvent_ResumeCPU_FromMenu : SysEvent_PauseCPU_FromMenu); WriteTrace(TraceUserInterface, TraceDebug, "ID_SYSTEM_PAUSE 1"); break; case ID_SYSTEM_BITMAP: OnScreenShot(); break; break; case ID_SYSTEM_LIMITFPS: WriteTrace(TraceUserInterface, TraceDebug, "ID_SYSTEM_LIMITFPS"); g_Settings->SaveBool(GameRunning_LimitFPS, !g_Settings->LoadBool(GameRunning_LimitFPS)); WriteTrace(TraceUserInterface, TraceDebug, "ID_SYSTEM_LIMITFPS 1"); break; case ID_SYSTEM_SWAPDISK: WriteTrace(TraceUserInterface, TraceDebug, "ID_SYSTEM_SWAPDISK"); { // Open Disk CPath FileName; const char * Filter = "N64DD Disk Image (*.ndd)\0*.ndd\0All files (*.*)\0*.*\0"; if (FileName.SelectFile(hWnd, g_Settings->LoadStringVal(RomList_GameDir).c_str(), Filter, true)) { g_Disk->SaveDiskImage(); g_Disk->SwapDiskImage(FileName); } } break; case ID_SYSTEM_SAVE: WriteTrace(TraceUserInterface, TraceDebug, "ID_SYSTEM_SAVE"); g_BaseSystem->ExternalEvent(SysEvent_SaveMachineState); break; case ID_SYSTEM_SAVEAS: OnSaveAs(hWnd); break; case ID_SYSTEM_RESTORE: WriteTrace(TraceUserInterface, TraceDebug, "ID_SYSTEM_RESTORE"); g_BaseSystem->ExternalEvent(SysEvent_LoadMachineState); break; case ID_SYSTEM_LOAD: OnLodState(hWnd); break; case ID_SYSTEM_CHEAT: OnCheats(hWnd); break; case ID_SYSTEM_GSBUTTON: g_BaseSystem->ExternalEvent(SysEvent_GSButtonPressed); break; case ID_OPTIONS_DISPLAY_FR: g_Settings->SaveBool(UserInterface_DisplayFrameRate, !g_Settings->LoadBool(UserInterface_DisplayFrameRate)); break; case ID_OPTIONS_CHANGE_FR: switch (g_Settings->LoadDword(UserInterface_FrameDisplayType)) { case FR_VIs: g_Settings->SaveDword(UserInterface_FrameDisplayType, FR_DLs); break; case FR_DLs: g_Settings->SaveDword(UserInterface_FrameDisplayType, FR_PERCENT); break; default: g_Settings->SaveDword(UserInterface_FrameDisplayType, FR_VIs); } break; case ID_OPTIONS_INCREASE_SPEED: g_BaseSystem->AlterSpeed(CSpeedLimiter::INCREASE_SPEED); break; case ID_OPTIONS_DECREASE_SPEED: g_BaseSystem->AlterSpeed(CSpeedLimiter::DECREASE_SPEED); break; case ID_OPTIONS_FULLSCREEN: g_BaseSystem->ExternalEvent(SysEvent_ChangingFullScreen); break; case ID_OPTIONS_FULLSCREEN2: if (UISettingsLoadBool(UserInterface_InFullScreen)) { WriteTrace(TraceUserInterface, TraceDebug, "ID_OPTIONS_FULLSCREEN a"); m_Gui->MakeWindowOnTop(false); Notify().SetGfxPlugin(NULL); WriteTrace(TraceGFXPlugin, TraceDebug, "ChangeWindow: Starting"); g_Plugins->Gfx()->ChangeWindow(); WriteTrace(TraceGFXPlugin, TraceDebug, "ChangeWindow: Done"); ShowCursor(true); m_Gui->ShowStatusBar(true); m_Gui->MakeWindowOnTop(UISettingsLoadBool(UserInterface_AlwaysOnTop)); UISettingsSaveBool(UserInterface_InFullScreen, (DWORD)false); } else { WriteTrace(TraceUserInterface, TraceDebug, "ID_OPTIONS_FULLSCREEN b"); ShowCursor(false); WriteTrace(TraceUserInterface, TraceDebug, "ID_OPTIONS_FULLSCREEN b 1"); m_Gui->ShowStatusBar(false); WriteTrace(TraceUserInterface, TraceDebug, "ID_OPTIONS_FULLSCREEN b 2"); try { WriteTrace(TraceGFXPlugin, TraceDebug, "ChangeWindow: Starting"); g_Plugins->Gfx()->ChangeWindow(); WriteTrace(TraceGFXPlugin, TraceDebug, "ChangeWindow: Done"); } catch (...) { WriteTrace(TraceError, TraceDebug, "Exception when going to full screen"); char Message[600]; sprintf(Message, "Exception caught\nFile: %s\nLine: %d", __FILE__, __LINE__); MessageBox(NULL, Message, "Exception", MB_OK); } WriteTrace(TraceUserInterface, TraceDebug, "ID_OPTIONS_FULLSCREEN b 4"); m_Gui->MakeWindowOnTop(false); WriteTrace(TraceUserInterface, TraceDebug, "ID_OPTIONS_FULLSCREEN b 5"); Notify().SetGfxPlugin(g_Plugins->Gfx()); WriteTrace(TraceUserInterface, TraceDebug, "ID_OPTIONS_FULLSCREEN b 3"); UISettingsSaveBool(UserInterface_InFullScreen, true); WriteTrace(TraceUserInterface, TraceDebug, "ID_OPTIONS_FULLSCREEN b 6"); } WriteTrace(TraceUserInterface, TraceDebug, "ID_OPTIONS_FULLSCREEN 1"); break; case ID_OPTIONS_ALWAYSONTOP: if (UISettingsLoadBool(UserInterface_AlwaysOnTop)) { UISettingsSaveBool(UserInterface_AlwaysOnTop, false); m_Gui->MakeWindowOnTop(false); } else { UISettingsSaveBool(UserInterface_AlwaysOnTop, true); m_Gui->MakeWindowOnTop(g_Settings->LoadBool(GameRunning_CPU_Running)); } break; case ID_OPTIONS_CONFIG_RSP: WriteTrace(TraceUserInterface, TraceDebug, "ID_OPTIONS_CONFIG_RSP"); g_Plugins->ConfigPlugin(hWnd, PLUGIN_TYPE_RSP); break; case ID_OPTIONS_CONFIG_GFX: WriteTrace(TraceUserInterface, TraceDebug, "ID_OPTIONS_CONFIG_GFX"); g_Plugins->ConfigPlugin(hWnd, PLUGIN_TYPE_GFX); break; case ID_OPTIONS_CONFIG_AUDIO: WriteTrace(TraceUserInterface, TraceDebug, "ID_OPTIONS_CONFIG_AUDIO"); g_Plugins->ConfigPlugin(hWnd, PLUGIN_TYPE_AUDIO); break; case ID_OPTIONS_CONFIG_CONT: WriteTrace(TraceUserInterface, TraceDebug, "ID_OPTIONS_CONFIG_CONT"); g_Plugins->ConfigPlugin(hWnd, PLUGIN_TYPE_CONTROLLER); break; case ID_OPTIONS_CPU_USAGE: WriteTrace(TraceUserInterface, TraceDebug, "ID_OPTIONS_CPU_USAGE"); if (g_Settings->LoadBool(UserInterface_ShowCPUPer)) { g_Settings->SaveBool(UserInterface_ShowCPUPer, false); g_Notify->DisplayMessage(0, ""); } else { g_Settings->SaveBool(UserInterface_ShowCPUPer, true); } break; case ID_OPTIONS_SETTINGS: OnSettings(hWnd); break; case ID_PROFILE_PROFILE: g_Settings->SaveBool(Debugger_RecordExecutionTimes, !g_Settings->LoadBool(Debugger_RecordExecutionTimes)); g_BaseSystem->ExternalEvent(SysEvent_ResetFunctionTimes); break; case ID_PROFILE_RESETCOUNTER: g_BaseSystem->ExternalEvent(SysEvent_ResetFunctionTimes); break; case ID_PROFILE_GENERATELOG: g_BaseSystem->ExternalEvent(SysEvent_DumpFunctionTimes); break; case ID_DEBUG_SHOW_TLB_MISSES: g_Settings->SaveBool(Debugger_ShowTLBMisses, !g_Settings->LoadBool(Debugger_ShowTLBMisses)); break; case ID_DEBUG_SHOW_UNHANDLED_MEM: g_Settings->SaveBool(Debugger_ShowUnhandledMemory, !g_Settings->LoadBool(Debugger_ShowUnhandledMemory)); break; case ID_DEBUG_SHOW_PIF_ERRORS: g_Settings->SaveBool(Debugger_ShowPifErrors, !g_Settings->LoadBool(Debugger_ShowPifErrors)); break; case ID_DEBUG_SHOW_DLIST_COUNT: g_Settings->SaveBool(Debugger_ShowDListAListCount, !g_Settings->LoadBool(Debugger_ShowDListAListCount)); g_Notify->DisplayMessage(0, ""); break; case ID_DEBUG_LANGUAGE: g_Settings->SaveBool(Debugger_DebugLanguage, !g_Settings->LoadBool(Debugger_DebugLanguage)); g_Lang->LoadCurrentStrings(); m_Gui->ResetRomBrowserColomuns(); break; case ID_DEBUG_SHOW_RECOMP_MEM_SIZE: g_Settings->SaveBool(Debugger_ShowRecompMemSize, !g_Settings->LoadBool(Debugger_ShowRecompMemSize)); g_Notify->DisplayMessage(0, ""); break; case ID_DEBUG_SHOW_DIV_BY_ZERO: g_Settings->SaveBool(Debugger_ShowDivByZero, !g_Settings->LoadBool(Debugger_ShowDivByZero)); break; case ID_DEBUG_RECORD_RECOMPILER_ASM: g_Settings->SaveBool(Debugger_RecordRecompilerAsm, !g_Settings->LoadBool(Debugger_RecordRecompilerAsm)); break; case ID_DEBUG_DISABLE_GAMEFIX: g_Settings->SaveBool(Debugger_DisableGameFixes, !g_Settings->LoadBool(Debugger_DisableGameFixes)); break; case ID_DEBUG_ENANCEMENT: g_Settings->SaveBool(Setting_Enhancement, !g_Settings->LoadBool(Setting_Enhancement)); break; case ID_DEBUGGER_TRACE_MD5: SetTraceModuleSetttings(Debugger_TraceMD5); break; case ID_DEBUGGER_TRACE_SETTINGS: SetTraceModuleSetttings(Debugger_TraceSettings); break; case ID_DEBUGGER_TRACE_UNKNOWN: SetTraceModuleSetttings(Debugger_TraceUnknown); break; case ID_DEBUGGER_TRACE_APPINIT: SetTraceModuleSetttings(Debugger_TraceAppInit); break; case ID_DEBUGGER_TRACE_APPCLEANUP: SetTraceModuleSetttings(Debugger_TraceAppCleanup); break; case ID_DEBUGGER_TRACE_N64SYSTEM: SetTraceModuleSetttings(Debugger_TraceN64System); break; case ID_DEBUGGER_TRACE_PLUGINS: SetTraceModuleSetttings(Debugger_TracePlugins); break; case ID_DEBUGGER_TRACE_GFXPLUGIN: SetTraceModuleSetttings(Debugger_TraceGFXPlugin); break; case ID_DEBUGGER_TRACE_AUDIOPLUGIN: SetTraceModuleSetttings(Debugger_TraceAudioPlugin); break; case ID_DEBUGGER_TRACE_CONTROLLERPLUGIN: SetTraceModuleSetttings(Debugger_TraceControllerPlugin); break; case ID_DEBUGGER_TRACE_RSPPLUGIN: SetTraceModuleSetttings(Debugger_TraceRSPPlugin); break; case ID_DEBUGGER_TRACE_RSP: SetTraceModuleSetttings(Debugger_TraceRSP); break; case ID_DEBUGGER_TRACE_AUDIO: SetTraceModuleSetttings(Debugger_TraceAudio); break; case ID_DEBUGGER_TRACE_REGISTERCACHE: SetTraceModuleSetttings(Debugger_TraceRegisterCache); break; case ID_DEBUGGER_TRACE_RECOMPILER: SetTraceModuleSetttings(Debugger_TraceRecompiler); break; case ID_DEBUGGER_TRACE_TLB: SetTraceModuleSetttings(Debugger_TraceTLB); break; case ID_DEBUGGER_TRACE_PROTECTEDMEM: SetTraceModuleSetttings(Debugger_TraceProtectedMEM); break; case ID_DEBUGGER_TRACE_USERINTERFACE: SetTraceModuleSetttings(Debugger_TraceUserInterface); break; case ID_DEBUGGER_APPLOG_FLUSH: g_Settings->SaveBool(Debugger_AppLogFlush, !g_Settings->LoadBool(Debugger_AppLogFlush)); break; case ID_DEBUGGER_LOGOPTIONS: m_Gui->EnterLogOptions(); break; case ID_DEBUGGER_GENERATELOG: g_Settings->SaveBool(Logging_GenerateLog, !g_Settings->LoadBool(Logging_GenerateLog)); break; case ID_DEBUGGER_DUMPMEMORY: g_Debugger->OpenMemoryDump(); break; case ID_DEBUGGER_SEARCHMEMORY: g_Debugger->OpenMemorySearch(); break; case ID_DEBUGGER_MEMORY: g_Debugger->OpenMemoryWindow(); break; case ID_DEBUGGER_TLBENTRIES: g_Debugger->OpenTLBWindow(); break; case ID_DEBUGGER_INTERRUPT_SP: g_BaseSystem->ExternalEvent(SysEvent_Interrupt_SP); break; case ID_DEBUGGER_INTERRUPT_SI: g_BaseSystem->ExternalEvent(SysEvent_Interrupt_SI); break; case ID_DEBUGGER_INTERRUPT_AI: g_BaseSystem->ExternalEvent(SysEvent_Interrupt_AI); break; case ID_DEBUGGER_INTERRUPT_VI: g_BaseSystem->ExternalEvent(SysEvent_Interrupt_VI); break; case ID_DEBUGGER_INTERRUPT_PI: g_BaseSystem->ExternalEvent(SysEvent_Interrupt_PI); break; case ID_DEBUGGER_INTERRUPT_DP: g_BaseSystem->ExternalEvent(SysEvent_Interrupt_DP); break; case ID_DEBUGGER_BREAKPOINTS: g_Debugger->OpenCommandWindow(); break; case ID_DEBUGGER_SCRIPTS: g_Debugger->OpenScriptsWindow(); break; case ID_DEBUGGER_SYMBOLS: g_Debugger->OpenSymbolsWindow(); break; case ID_DEBUGGER_DMALOG: g_Debugger->OpenDMALogWindow(); break; case ID_DEBUGGER_CPULOG: g_Debugger->OpenCPULogWindow(); break; case ID_DEBUGGER_EXCBREAKPOINTS: g_Debugger->OpenExcBreakpointsWindow(); break; case ID_DEBUGGER_STACKTRACE: g_Debugger->OpenStackTraceWindow(); break; case ID_DEBUGGER_STACKVIEW: g_Debugger->OpenStackViewWindow(); break; case ID_CURRENT_SAVE_DEFAULT: g_Notify->DisplayMessage(3, stdstr_f(GS(MENU_SLOT_SAVE), GetSaveSlotString(MenuID - ID_CURRENT_SAVE_DEFAULT).c_str()).c_str()); g_Settings->SaveDword(Game_CurrentSaveState, (DWORD)(MenuID - ID_CURRENT_SAVE_DEFAULT)); break; case ID_CURRENT_SAVE_1: case ID_CURRENT_SAVE_2: case ID_CURRENT_SAVE_3: case ID_CURRENT_SAVE_4: case ID_CURRENT_SAVE_5: case ID_CURRENT_SAVE_6: case ID_CURRENT_SAVE_7: case ID_CURRENT_SAVE_8: case ID_CURRENT_SAVE_9: case ID_CURRENT_SAVE_10: g_Notify->DisplayMessage(3, stdstr_f(GS(MENU_SLOT_SAVE), GetSaveSlotString((MenuID - ID_CURRENT_SAVE_1) + 1).c_str()).c_str()); g_Settings->SaveDword(Game_CurrentSaveState, (DWORD)((MenuID - ID_CURRENT_SAVE_1) + 1)); break; case ID_HELP_SUPPORTFORUM: ShellExecute(NULL, "open", "http://forum.pj64-emu.com/", NULL, NULL, SW_SHOWMAXIMIZED); break; case ID_HELP_HOMEPAGE: ShellExecute(NULL, "open", "http://www.pj64-emu.com", NULL, NULL, SW_SHOWMAXIMIZED); break; case ID_HELP_ABOUT: m_Gui->AboutBox(); break; case ID_HELP_ABOUTSETTINGFILES: m_Gui->AboutIniBox(); break; default: if (MenuID >= ID_RECENT_ROM_START && MenuID < ID_RECENT_ROM_END) { stdstr FileName; if (UISettingsLoadStringIndex(File_RecentGameFileIndex, MenuID - ID_RECENT_ROM_START, FileName) && FileName.length() > 0) { if (CPath(FileName).GetExtension() != "ndd") g_BaseSystem->RunFileImage(FileName.c_str()); else { if (!CPath(g_Settings->LoadStringVal(File_DiskIPLPath)).Exists() || !g_BaseSystem->RunDiskImage(FileName.c_str())) { CPath FileNameIPL; const char * Filter = "64DD IPL ROM Image (*.zip, *.7z, *.?64, *.rom, *.usa, *.jap, *.pal, *.bin)\0*.?64;*.zip;*.7z;*.bin;*.rom;*.usa;*.jap;*.pal\0All files (*.*)\0*.*\0"; if (FileNameIPL.SelectFile(hWnd, g_Settings->LoadStringVal(RomList_GameDir).c_str(), Filter, true)) { g_Settings->SaveString(File_DiskIPLPath, (const char *)FileNameIPL); g_BaseSystem->RunDiskImage(FileName.c_str()); } } } } } if (MenuID >= ID_RECENT_DIR_START && MenuID < ID_RECENT_DIR_END) { int Offset = MenuID - ID_RECENT_DIR_START; stdstr Dir = UISettingsLoadStringIndex(Directory_RecentGameDirIndex, Offset); if (Dir.length() > 0) { g_Settings->SaveString(RomList_GameDir, Dir.c_str()); Notify().AddRecentDir(Dir.c_str()); m_Gui->RefreshMenu(); if (m_Gui->RomBrowserVisible()) { m_Gui->RefreshRomList(); } } } if (MenuID >= ID_LANG_START && MenuID < ID_LANG_END) { MENUITEMINFOW menuinfo; wchar_t String[300]; menuinfo.cbSize = sizeof(MENUITEMINFO); menuinfo.fMask = MIIM_TYPE; menuinfo.fType = MFT_STRING; menuinfo.dwTypeData = String; menuinfo.cch = sizeof(String); GetMenuItemInfoW((HMENU)m_MenuHandle, MenuID, FALSE, &menuinfo); g_Lang->SetLanguage(stdstr().FromUTF16(String).c_str()); m_Gui->ResetRomBrowserColomuns(); break; } return false; } return true; } stdstr CMainMenu::GetFileLastMod(const CPath & FileName) { HANDLE hFile = CreateFile(FileName, GENERIC_READ, FILE_SHARE_READ, NULL, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL | FILE_FLAG_RANDOM_ACCESS, NULL); if (hFile == INVALID_HANDLE_VALUE) { return ""; } FILETIME CreationTime, LastAccessTime, LastWriteTime; stdstr LastMod; if (GetFileTime(hFile, &CreationTime, &LastAccessTime, &LastWriteTime)) { SYSTEMTIME stUTC, stLocal; // Convert the last-write time to local time. FileTimeToSystemTime(&LastWriteTime, &stUTC); SystemTimeToTzSpecificLocalTime(NULL, &stUTC, &stLocal); LastMod.Format(" [%d/%02d/%02d %02d:%02d]", stLocal.wYear, stLocal.wMonth, stLocal.wDay, stLocal.wHour, stLocal.wMinute); } CloseHandle(hFile); return LastMod; } std::wstring CMainMenu::GetSaveSlotString(int Slot) { stdstr SlotName; switch (Slot) { case 0: SlotName = GS(MENU_SLOT_DEFAULT); break; case 1: SlotName = GS(MENU_SLOT_1); break; case 2: SlotName = GS(MENU_SLOT_2); break; case 3: SlotName = GS(MENU_SLOT_3); break; case 4: SlotName = GS(MENU_SLOT_4); break; case 5: SlotName = GS(MENU_SLOT_5); break; case 6: SlotName = GS(MENU_SLOT_6); break; case 7: SlotName = GS(MENU_SLOT_7); break; case 8: SlotName = GS(MENU_SLOT_8); break; case 9: SlotName = GS(MENU_SLOT_9); break; case 10: SlotName = GS(MENU_SLOT_10); break; } if (!g_Settings->LoadBool(GameRunning_CPU_Running)) { return SlotName.ToUTF16(); } stdstr LastSaveTime; //check first save name CPath FileName(g_Settings->LoadStringVal(Directory_InstantSave).c_str(), ""); if (g_Settings->LoadBool(Setting_UniqueSaveDir)) { FileName.AppendDirectory(g_Settings->LoadStringVal(Game_UniqueSaveDir).c_str()); } FileName.NormalizePath(CPath(CPath::MODULE_DIRECTORY)); if (Slot != 0) { FileName.SetNameExtension(stdstr_f("%s.pj%d", g_Settings->LoadStringVal(Rdb_GoodName).c_str(), Slot).c_str()); } else { FileName.SetNameExtension(stdstr_f("%s.pj", g_Settings->LoadStringVal(Rdb_GoodName).c_str()).c_str()); } if (g_Settings->LoadDword(Setting_AutoZipInstantSave)) { CPath ZipFileName(FileName.GetDriveDirectory(), stdstr_f("%s.zip", FileName.GetNameExtension().c_str()).c_str()); LastSaveTime = GetFileLastMod(ZipFileName); } if (LastSaveTime.empty()) { LastSaveTime = GetFileLastMod(FileName); } // Check old file name if (LastSaveTime.empty()) { if (Slot > 0) { FileName.SetNameExtension(stdstr_f("%s.pj%d", g_Settings->LoadStringVal(Game_GameName).c_str(), Slot).c_str()); } else { FileName.SetNameExtension(stdstr_f("%s.pj", g_Settings->LoadStringVal(Game_GameName).c_str()).c_str()); } if (g_Settings->LoadBool(Setting_AutoZipInstantSave)) { CPath ZipFileName(FileName.GetDriveDirectory(), stdstr_f("%s.zip", FileName.GetNameExtension().c_str()).c_str()); LastSaveTime = GetFileLastMod(ZipFileName); } if (LastSaveTime.empty()) { LastSaveTime = GetFileLastMod(FileName); } } SlotName += LastSaveTime; return SlotName.ToUTF16(); } void CMainMenu::FillOutMenu(HMENU hMenu) { CGuard Guard(m_CS); MENU_ITEM Item; //Get all flags bool inBasicMode = g_Settings->LoadBool(UserInterface_BasicMode); bool CPURunning = g_Settings->LoadBool(GameRunning_CPU_Running); bool RomLoading = g_Settings->LoadBool(GameRunning_LoadingInProgress); bool RomLoaded = g_Settings->LoadStringVal(Game_GameName).length() > 0; bool RomList = UISettingsLoadBool(RomBrowser_Enabled) && !CPURunning; CMenuShortCutKey::RUNNING_STATE RunningState = CMenuShortCutKey::RUNNING_STATE_NOT_RUNNING; if (g_Settings->LoadBool(GameRunning_CPU_Running)) { RunningState = UISettingsLoadBool(UserInterface_InFullScreen) ? CMenuShortCutKey::RUNNING_STATE_FULLSCREEN : CMenuShortCutKey::RUNNING_STATE_WINDOWED; } //Get the system information to make the menu LanguageList LangList = g_Lang->GetLangList(); MenuItemList LangMenu; int Offset = 0; for (LanguageList::iterator Language = LangList.begin(); Language != LangList.end(); Language++) { Item.Reset(ID_LANG_START + Offset++, EMPTY_STRING, EMPTY_STDSTR, NULL, stdstr(Language->LanguageName).ToUTF16().c_str()); if (g_Lang->IsCurrentLang(*Language)) { Item.SetItemTicked(true); } LangMenu.push_back(Item); } //Go through the settings to create a list of Recent Roms MenuItemList RecentRomMenu; DWORD count, RomsToRemember = UISettingsLoadDword(File_RecentGameFileCount); for (count = 0; count < RomsToRemember; count++) { stdstr LastRom = UISettingsLoadStringIndex(File_RecentGameFileIndex, count); if (LastRom.empty()) { break; } stdstr_f MenuString("&%d %s", (count + 1) % 10, LastRom.c_str()); RecentRomMenu.push_back(MENU_ITEM(ID_RECENT_ROM_START + count, EMPTY_STRING, EMPTY_STDSTR, NULL, MenuString.ToUTF16(CP_ACP).c_str())); } /* Recent Dir ****************/ MenuItemList RecentDirMenu; DWORD DirsToRemember = UISettingsLoadDword(Directory_RecentGameDirCount); for (count = 0; count < DirsToRemember; count++) { stdstr LastDir = UISettingsLoadStringIndex(Directory_RecentGameDirIndex, count); if (LastDir.empty()) { break; } stdstr_f MenuString("&%d %s", (count + 1) % 10, LastDir.c_str()); RecentDirMenu.push_back(MENU_ITEM(ID_RECENT_DIR_START + count, EMPTY_STRING, EMPTY_STDSTR, NULL, MenuString.ToUTF16(CP_ACP).c_str())); } /* File Menu ****************/ MenuItemList FileMenu; Item.Reset(ID_FILE_OPEN_ROM, MENU_OPEN, m_ShortCuts.ShortCutString(ID_FILE_OPEN_ROM, RunningState)); FileMenu.push_back(Item); if (!inBasicMode) { Item.Reset(ID_FILE_ROM_INFO, MENU_ROM_INFO, m_ShortCuts.ShortCutString(ID_FILE_ROM_INFO, RunningState)); Item.SetItemEnabled(RomLoaded); FileMenu.push_back(Item); FileMenu.push_back(MENU_ITEM(SPLITER)); Item.Reset(ID_FILE_STARTEMULATION, MENU_START, m_ShortCuts.ShortCutString(ID_FILE_STARTEMULATION, RunningState)); Item.SetItemEnabled(RomLoaded && !CPURunning); FileMenu.push_back(Item); } Item.Reset(ID_FILE_ENDEMULATION, MENU_END, m_ShortCuts.ShortCutString(ID_FILE_ENDEMULATION, RunningState)); Item.SetItemEnabled(CPURunning); FileMenu.push_back(Item); FileMenu.push_back(MENU_ITEM(SPLITER)); Item.Reset(SUB_MENU, MENU_LANGUAGE, EMPTY_STDSTR, &LangMenu); FileMenu.push_back(Item); if (RomList) { FileMenu.push_back(MENU_ITEM(SPLITER)); Item.Reset(ID_FILE_ROMDIRECTORY, MENU_CHOOSE_ROM, m_ShortCuts.ShortCutString(ID_FILE_ROMDIRECTORY, RunningState)); FileMenu.push_back(Item); Item.Reset(ID_FILE_REFRESHROMLIST, MENU_REFRESH, m_ShortCuts.ShortCutString(ID_FILE_REFRESHROMLIST, RunningState)); FileMenu.push_back(Item); } if (!inBasicMode && RomList) { FileMenu.push_back(MENU_ITEM(SPLITER)); Item.Reset(SUB_MENU, MENU_RECENT_ROM, EMPTY_STDSTR, &RecentRomMenu); if (RecentRomMenu.size() == 0) { RecentRomMenu.push_back(MENU_ITEM(SPLITER)); Item.SetItemEnabled(false); } FileMenu.push_back(Item); Item.Reset(SUB_MENU, MENU_RECENT_DIR, EMPTY_STDSTR, &RecentDirMenu); if (RecentDirMenu.size() == 0) { RecentDirMenu.push_back(MENU_ITEM(SPLITER)); Item.SetItemEnabled(false); } FileMenu.push_back(Item); } else { if (RecentRomMenu.size() != 0) { FileMenu.push_back(MENU_ITEM(SPLITER)); for (MenuItemList::iterator MenuItem = RecentRomMenu.begin(); MenuItem != RecentRomMenu.end(); MenuItem++) { FileMenu.push_back(*MenuItem); } } } FileMenu.push_back(MENU_ITEM(SPLITER)); FileMenu.push_back(MENU_ITEM(ID_FILE_EXIT, MENU_EXIT, m_ShortCuts.ShortCutString(ID_FILE_EXIT, RunningState))); /* Current Save ****************/ MenuItemList CurrentSaveMenu; DWORD _CurrentSaveState = g_Settings->LoadDword(Game_CurrentSaveState); Item.Reset(ID_CURRENT_SAVE_DEFAULT, EMPTY_STRING, m_ShortCuts.ShortCutString(ID_CURRENT_SAVE_DEFAULT, RunningState), NULL, GetSaveSlotString(0)); if (_CurrentSaveState == 0) { Item.SetItemTicked(true); } CurrentSaveMenu.push_back(Item); CurrentSaveMenu.push_back(MENU_ITEM(SPLITER)); Item.Reset(ID_CURRENT_SAVE_1, EMPTY_STRING, m_ShortCuts.ShortCutString(ID_CURRENT_SAVE_1, RunningState), NULL, GetSaveSlotString(1)); if (_CurrentSaveState == 1) { Item.SetItemTicked(true); } CurrentSaveMenu.push_back(Item); Item.Reset(ID_CURRENT_SAVE_2, EMPTY_STRING, m_ShortCuts.ShortCutString(ID_CURRENT_SAVE_2, RunningState), NULL, GetSaveSlotString(2)); if (_CurrentSaveState == 2) { Item.SetItemTicked(true); } CurrentSaveMenu.push_back(Item); Item.Reset(ID_CURRENT_SAVE_3, EMPTY_STRING, m_ShortCuts.ShortCutString(ID_CURRENT_SAVE_3, RunningState), NULL, GetSaveSlotString(3)); if (_CurrentSaveState == 3) { Item.SetItemTicked(true); } CurrentSaveMenu.push_back(Item); Item.Reset(ID_CURRENT_SAVE_4, EMPTY_STRING, m_ShortCuts.ShortCutString(ID_CURRENT_SAVE_4, RunningState), NULL, GetSaveSlotString(4)); if (_CurrentSaveState == 4) { Item.SetItemTicked(true); } CurrentSaveMenu.push_back(Item); Item.Reset(ID_CURRENT_SAVE_5, EMPTY_STRING, m_ShortCuts.ShortCutString(ID_CURRENT_SAVE_5, RunningState), NULL, GetSaveSlotString(5)); if (_CurrentSaveState == 5) { Item.SetItemTicked(true); } CurrentSaveMenu.push_back(Item); Item.Reset(ID_CURRENT_SAVE_6, EMPTY_STRING, m_ShortCuts.ShortCutString(ID_CURRENT_SAVE_6, RunningState), NULL, GetSaveSlotString(6)); if (_CurrentSaveState == 6) { Item.SetItemTicked(true); } CurrentSaveMenu.push_back(Item); Item.Reset(ID_CURRENT_SAVE_7, EMPTY_STRING, m_ShortCuts.ShortCutString(ID_CURRENT_SAVE_7, RunningState), NULL, GetSaveSlotString(7)); if (_CurrentSaveState == 7) { Item.SetItemTicked(true); } CurrentSaveMenu.push_back(Item); Item.Reset(ID_CURRENT_SAVE_8, EMPTY_STRING, m_ShortCuts.ShortCutString(ID_CURRENT_SAVE_8, RunningState), NULL, GetSaveSlotString(8)); if (_CurrentSaveState == 8) { Item.SetItemTicked(true); } CurrentSaveMenu.push_back(Item); Item.Reset(ID_CURRENT_SAVE_9, EMPTY_STRING, m_ShortCuts.ShortCutString(ID_CURRENT_SAVE_9, RunningState), NULL, GetSaveSlotString(9)); if (_CurrentSaveState == 9) { Item.SetItemTicked(true); } CurrentSaveMenu.push_back(Item); Item.Reset(ID_CURRENT_SAVE_10, EMPTY_STRING, m_ShortCuts.ShortCutString(ID_CURRENT_SAVE_10, RunningState), NULL, GetSaveSlotString(10)); if (_CurrentSaveState == 10) { Item.SetItemTicked(true); } CurrentSaveMenu.push_back(Item); /* System Menu ****************/ MenuItemList SystemMenu; MenuItemList ResetMenu; if (inBasicMode) { SystemMenu.push_back(MENU_ITEM(ID_SYSTEM_RESET_SOFT, MENU_RESET, m_ShortCuts.ShortCutString(ID_SYSTEM_RESET_SOFT, RunningState))); } else { ResetMenu.push_back(MENU_ITEM(ID_SYSTEM_RESET_SOFT, MENU_RESET_SOFT, m_ShortCuts.ShortCutString(ID_SYSTEM_RESET_SOFT, RunningState))); ResetMenu.push_back(MENU_ITEM(ID_SYSTEM_RESET_HARD, MENU_RESET_HARD, m_ShortCuts.ShortCutString(ID_SYSTEM_RESET_HARD, RunningState))); SystemMenu.push_back(MENU_ITEM(SUB_MENU, MENU_RESET, EMPTY_STDSTR, &ResetMenu)); } if (g_Settings->LoadBool(GameRunning_CPU_Paused)) { SystemMenu.push_back(MENU_ITEM(ID_SYSTEM_PAUSE, MENU_RESUME, m_ShortCuts.ShortCutString(ID_SYSTEM_PAUSE, RunningState))); } else { SystemMenu.push_back(MENU_ITEM(ID_SYSTEM_PAUSE, MENU_PAUSE, m_ShortCuts.ShortCutString(ID_SYSTEM_PAUSE, RunningState))); } SystemMenu.push_back(MENU_ITEM(ID_SYSTEM_BITMAP, MENU_BITMAP, m_ShortCuts.ShortCutString(ID_SYSTEM_BITMAP, RunningState))); SystemMenu.push_back(MENU_ITEM(SPLITER)); if (!inBasicMode) { Item.Reset(ID_SYSTEM_LIMITFPS, MENU_LIMIT_FPS, m_ShortCuts.ShortCutString(ID_SYSTEM_LIMITFPS, RunningState)); if (g_Settings->LoadBool(GameRunning_LimitFPS)) { Item.SetItemTicked(true); } SystemMenu.push_back(Item); SystemMenu.push_back(MENU_ITEM(SPLITER)); } Item.Reset(ID_SYSTEM_SWAPDISK, MENU_SWAPDISK, m_ShortCuts.ShortCutString(ID_SYSTEM_SWAPDISK, RunningState)); if (g_Disk == NULL) { Item.SetItemEnabled(false); } SystemMenu.push_back(Item); SystemMenu.push_back(MENU_ITEM(SPLITER)); SystemMenu.push_back(MENU_ITEM(ID_SYSTEM_SAVE, MENU_SAVE, m_ShortCuts.ShortCutString(ID_SYSTEM_SAVE, RunningState))); if (!inBasicMode) { SystemMenu.push_back(MENU_ITEM(ID_SYSTEM_SAVEAS, MENU_SAVE_AS, m_ShortCuts.ShortCutString(ID_SYSTEM_SAVEAS, RunningState))); } SystemMenu.push_back(MENU_ITEM(ID_SYSTEM_RESTORE, MENU_RESTORE, m_ShortCuts.ShortCutString(ID_SYSTEM_RESTORE, RunningState))); if (!inBasicMode) { SystemMenu.push_back(MENU_ITEM(ID_SYSTEM_LOAD, MENU_LOAD, m_ShortCuts.ShortCutString(ID_SYSTEM_LOAD, RunningState))); } SystemMenu.push_back(MENU_ITEM(SPLITER)); SystemMenu.push_back(MENU_ITEM(SUB_MENU, MENU_CURRENT_SAVE, EMPTY_STDSTR, &CurrentSaveMenu)); SystemMenu.push_back(MENU_ITEM(SPLITER)); SystemMenu.push_back(MENU_ITEM(ID_SYSTEM_CHEAT, MENU_CHEAT, m_ShortCuts.ShortCutString(ID_SYSTEM_CHEAT, RunningState))); SystemMenu.push_back(MENU_ITEM(ID_SYSTEM_GSBUTTON, MENU_GS_BUTTON, m_ShortCuts.ShortCutString(ID_SYSTEM_GSBUTTON, RunningState))); /* Option Menu ****************/ MenuItemList OptionMenu; Item.Reset(ID_OPTIONS_FULLSCREEN, MENU_FULL_SCREEN, m_ShortCuts.ShortCutString(ID_OPTIONS_FULLSCREEN, RunningState)); Item.SetItemEnabled(CPURunning); if (g_Plugins && g_Plugins->Gfx() && g_Plugins->Gfx()->ChangeWindow == NULL) { Item.SetItemEnabled(false); } OptionMenu.push_back(Item); if (!inBasicMode) { Item.Reset(ID_OPTIONS_ALWAYSONTOP, MENU_ON_TOP, m_ShortCuts.ShortCutString(ID_OPTIONS_ALWAYSONTOP, RunningState)); if (UISettingsLoadDword(UserInterface_AlwaysOnTop)) { Item.SetItemTicked(true); } Item.SetItemEnabled(CPURunning); OptionMenu.push_back(Item); } OptionMenu.push_back(MENU_ITEM(SPLITER)); Item.Reset(ID_OPTIONS_CONFIG_GFX, MENU_CONFG_GFX, m_ShortCuts.ShortCutString(ID_OPTIONS_CONFIG_GFX, RunningState)); if (g_Plugins && g_Plugins->Gfx() == NULL || g_Plugins->Gfx()->DllConfig == NULL) { Item.SetItemEnabled(false); } OptionMenu.push_back(Item); Item.Reset(ID_OPTIONS_CONFIG_AUDIO, MENU_CONFG_AUDIO, m_ShortCuts.ShortCutString(ID_OPTIONS_CONFIG_AUDIO, RunningState)); if (g_Plugins->Audio() == NULL || g_Plugins->Audio()->DllConfig == NULL) { Item.SetItemEnabled(false); } OptionMenu.push_back(Item); if (!inBasicMode) { Item.Reset(ID_OPTIONS_CONFIG_RSP, MENU_CONFG_RSP, m_ShortCuts.ShortCutString(ID_OPTIONS_CONFIG_RSP, RunningState)); if (g_Plugins->RSP() == NULL || g_Plugins->RSP()->DllConfig == NULL) { Item.SetItemEnabled(false); } OptionMenu.push_back(Item); } Item.Reset(ID_OPTIONS_CONFIG_CONT, MENU_CONFG_CTRL, m_ShortCuts.ShortCutString(ID_OPTIONS_CONFIG_CONT, RunningState)); if (g_Plugins && g_Plugins->Control() == NULL || g_Plugins->Control()->DllConfig == NULL) { Item.SetItemEnabled(false); } OptionMenu.push_back(Item); OptionMenu.push_back(MENU_ITEM(SPLITER)); if (!inBasicMode) { Item.Reset(ID_OPTIONS_CPU_USAGE, MENU_SHOW_CPU, m_ShortCuts.ShortCutString(ID_OPTIONS_CPU_USAGE, RunningState)); if (g_Settings->LoadDword(UserInterface_ShowCPUPer)) { Item.SetItemTicked(true); } OptionMenu.push_back(Item); } OptionMenu.push_back(MENU_ITEM(ID_OPTIONS_SETTINGS, MENU_SETTINGS, m_ShortCuts.ShortCutString(ID_OPTIONS_SETTINGS, RunningState))); /* Profile Menu ****************/ MenuItemList DebugProfileMenu; if (HaveDebugger()) { Item.Reset(ID_PROFILE_PROFILE, EMPTY_STRING, EMPTY_STDSTR, NULL, L"Record Execution Times"); if (g_Settings->LoadBool(Debugger_RecordExecutionTimes)) { Item.SetItemTicked(true); } DebugProfileMenu.push_back(Item); Item.Reset(ID_PROFILE_RESETCOUNTER, EMPTY_STRING, EMPTY_STDSTR, NULL, L"Reset Counters"); if (!CPURunning) { Item.SetItemEnabled(false); } DebugProfileMenu.push_back(Item); Item.Reset(ID_PROFILE_GENERATELOG, EMPTY_STRING, EMPTY_STDSTR, NULL, L"Generate Log File"); if (!CPURunning) { Item.SetItemEnabled(false); } DebugProfileMenu.push_back(Item); } /* Debugger Menu ****************/ MenuItemList DebugMenu; MenuItemList DebugLoggingMenu; MenuItemList DebugAppLoggingMenu; MenuItemList DebugR4300Menu; MenuItemList DebugMemoryMenu; MenuItemList DebugInterrupt; MenuItemList DebugNotificationMenu; if (HaveDebugger()) { /* Debug - Interrupt *******************/ Item.Reset(ID_DEBUGGER_INTERRUPT_SP, EMPTY_STRING, EMPTY_STDSTR, NULL, L"SP Interrupt"); Item.SetItemEnabled(CPURunning); DebugInterrupt.push_back(Item); Item.Reset(ID_DEBUGGER_INTERRUPT_SI, EMPTY_STRING, EMPTY_STDSTR, NULL, L"SI Interrupt"); Item.SetItemEnabled(CPURunning); DebugInterrupt.push_back(Item); Item.Reset(ID_DEBUGGER_INTERRUPT_AI, EMPTY_STRING, EMPTY_STDSTR, NULL, L"AI Interrupt"); Item.SetItemEnabled(CPURunning); DebugInterrupt.push_back(Item); Item.Reset(ID_DEBUGGER_INTERRUPT_VI, EMPTY_STRING, EMPTY_STDSTR, NULL, L"VI Interrupt"); Item.SetItemEnabled(CPURunning); DebugInterrupt.push_back(Item); Item.Reset(ID_DEBUGGER_INTERRUPT_PI, EMPTY_STRING, EMPTY_STDSTR, NULL, L"PI Interrupt"); Item.SetItemEnabled(CPURunning); DebugInterrupt.push_back(Item); Item.Reset(ID_DEBUGGER_INTERRUPT_DP, EMPTY_STRING, EMPTY_STDSTR, NULL, L"DP Interrupt"); Item.SetItemEnabled(CPURunning); DebugInterrupt.push_back(Item); /* Debug - R4300i *******************/ //ID_DEBUGGER_LOGOPTIONS Item.Reset(ID_DEBUGGER_BREAKPOINTS, EMPTY_STRING, EMPTY_STDSTR, NULL, L"R4300i &Commands..."); Item.SetItemEnabled(CPURunning); DebugR4300Menu.push_back(Item); //Item.Reset(ID_DEBUGGER_R4300REGISTERS, EMPTY_STRING, EMPTY_STDSTR, NULL, L"R4300i &Registers..."); //Item.SetItemEnabled(true); // DebugR4300Menu.push_back(Item); Item.Reset(ID_DEBUG_DISABLE_GAMEFIX, EMPTY_STRING, EMPTY_STDSTR, NULL, L"Disable Game Fixes"); if (g_Settings->LoadBool(Debugger_DisableGameFixes)) { Item.SetItemTicked(true); } DebugR4300Menu.push_back(Item); Item.Reset(SUB_MENU, EMPTY_STRING, EMPTY_STDSTR, &DebugInterrupt, L"&Generate Interrupt"); DebugR4300Menu.push_back(Item); /* Debug - Memory ****************/ Item.Reset(ID_DEBUGGER_MEMORY, EMPTY_STRING, EMPTY_STDSTR, NULL, L"View..."); DebugMemoryMenu.push_back(Item); Item.Reset(ID_DEBUGGER_SEARCHMEMORY, EMPTY_STRING, EMPTY_STDSTR, NULL, L"Search..."); DebugMemoryMenu.push_back(Item); Item.Reset(ID_DEBUGGER_DUMPMEMORY, EMPTY_STRING, EMPTY_STDSTR, NULL, L"Dump..."); DebugMemoryMenu.push_back(Item); Item.Reset(ID_DEBUGGER_TLBENTRIES, EMPTY_STRING, EMPTY_STDSTR, NULL, L"TLB Entries..."); DebugMemoryMenu.push_back(Item); /* Debug - App logging *******************/ Item.Reset(ID_DEBUGGER_TRACE_MD5, EMPTY_STRING, EMPTY_STDSTR, NULL, L"MD5"); Item.SetItemTicked(g_Settings->LoadDword(Debugger_TraceMD5) == TraceVerbose); DebugAppLoggingMenu.push_back(Item); Item.Reset(ID_DEBUGGER_TRACE_SETTINGS, EMPTY_STRING, EMPTY_STDSTR, NULL, L"Settings"); Item.SetItemTicked(g_Settings->LoadDword(Debugger_TraceSettings) == TraceVerbose); DebugAppLoggingMenu.push_back(Item); Item.Reset(ID_DEBUGGER_TRACE_UNKNOWN, EMPTY_STRING, EMPTY_STDSTR, NULL, L"Unknown"); Item.SetItemTicked(g_Settings->LoadDword(Debugger_TraceUnknown) == TraceVerbose); DebugAppLoggingMenu.push_back(Item); Item.Reset(ID_DEBUGGER_TRACE_APPINIT, EMPTY_STRING, EMPTY_STDSTR, NULL, L"App Init"); Item.SetItemTicked(g_Settings->LoadDword(Debugger_TraceAppInit) == TraceVerbose); DebugAppLoggingMenu.push_back(Item); Item.Reset(ID_DEBUGGER_TRACE_APPCLEANUP, EMPTY_STRING, EMPTY_STDSTR, NULL, L"App Cleanup"); Item.SetItemTicked(g_Settings->LoadDword(Debugger_TraceAppCleanup) == TraceVerbose); DebugAppLoggingMenu.push_back(Item); Item.Reset(ID_DEBUGGER_TRACE_N64SYSTEM, EMPTY_STRING, EMPTY_STDSTR, NULL, L"N64 System"); Item.SetItemTicked(g_Settings->LoadDword(Debugger_TraceN64System) == TraceVerbose); DebugAppLoggingMenu.push_back(Item); Item.Reset(ID_DEBUGGER_TRACE_PLUGINS, EMPTY_STRING, EMPTY_STDSTR, NULL, L"Plugins"); Item.SetItemTicked(g_Settings->LoadDword(Debugger_TracePlugins) == TraceVerbose);; DebugAppLoggingMenu.push_back(Item); Item.Reset(ID_DEBUGGER_TRACE_GFXPLUGIN, EMPTY_STRING, EMPTY_STDSTR, NULL, L"GFX Plugin"); Item.SetItemTicked(g_Settings->LoadDword(Debugger_TraceGFXPlugin) == TraceVerbose); DebugAppLoggingMenu.push_back(Item); Item.Reset(ID_DEBUGGER_TRACE_AUDIOPLUGIN, EMPTY_STRING, EMPTY_STDSTR, NULL, L"Audio Plugin"); Item.SetItemTicked(g_Settings->LoadDword(Debugger_TraceAudioPlugin) == TraceVerbose); DebugAppLoggingMenu.push_back(Item); Item.Reset(ID_DEBUGGER_TRACE_CONTROLLERPLUGIN, EMPTY_STRING, EMPTY_STDSTR, NULL, L"Controller Plugin"); Item.SetItemTicked(g_Settings->LoadDword(Debugger_TraceControllerPlugin) == TraceVerbose); DebugAppLoggingMenu.push_back(Item); Item.Reset(ID_DEBUGGER_TRACE_RSPPLUGIN, EMPTY_STRING, EMPTY_STDSTR, NULL, L"RSP Plugin"); Item.SetItemTicked(g_Settings->LoadDword(Debugger_TraceRSPPlugin) == TraceVerbose);; DebugAppLoggingMenu.push_back(Item); Item.Reset(ID_DEBUGGER_TRACE_RSP, EMPTY_STRING, EMPTY_STDSTR, NULL, L"RSP"); Item.SetItemTicked(g_Settings->LoadDword(Debugger_TraceRSP) == TraceVerbose); DebugAppLoggingMenu.push_back(Item); Item.Reset(ID_DEBUGGER_TRACE_AUDIO, EMPTY_STRING, EMPTY_STDSTR, NULL, L"Audio"); Item.SetItemTicked(g_Settings->LoadDword(Debugger_TraceAudio) == TraceVerbose); DebugAppLoggingMenu.push_back(Item); Item.Reset(ID_DEBUGGER_TRACE_REGISTERCACHE, EMPTY_STRING, EMPTY_STDSTR, NULL, L"Register Cache"); Item.SetItemTicked(g_Settings->LoadDword(Debugger_TraceRegisterCache) == TraceVerbose); DebugAppLoggingMenu.push_back(Item); Item.Reset(ID_DEBUGGER_TRACE_RECOMPILER, EMPTY_STRING, EMPTY_STDSTR, NULL, L"Recompiler"); Item.SetItemTicked(g_Settings->LoadDword(Debugger_TraceRecompiler) == TraceVerbose); DebugAppLoggingMenu.push_back(Item); Item.Reset(ID_DEBUGGER_TRACE_TLB, EMPTY_STRING, EMPTY_STDSTR, NULL, L"TLB"); Item.SetItemTicked(g_Settings->LoadDword(Debugger_TraceTLB) == TraceVerbose); DebugAppLoggingMenu.push_back(Item); Item.Reset(ID_DEBUGGER_TRACE_PROTECTEDMEM, EMPTY_STRING, EMPTY_STDSTR, NULL, L"Protected MEM"); Item.SetItemTicked(g_Settings->LoadDword(Debugger_TraceProtectedMEM) == TraceVerbose); DebugAppLoggingMenu.push_back(Item); Item.Reset(ID_DEBUGGER_TRACE_USERINTERFACE, EMPTY_STRING, EMPTY_STDSTR, NULL, L"User Interface"); Item.SetItemTicked(g_Settings->LoadDword(Debugger_TraceUserInterface) == TraceVerbose); DebugAppLoggingMenu.push_back(Item); DebugAppLoggingMenu.push_back(MENU_ITEM(SPLITER)); Item.Reset(ID_DEBUGGER_APPLOG_FLUSH, EMPTY_STRING, EMPTY_STDSTR, NULL, L"Auto flush file"); if (g_Settings->LoadBool(Debugger_AppLogFlush)) { Item.SetItemTicked(true); } DebugAppLoggingMenu.push_back(Item); /* Debug - Logging *******************/ Item.Reset(ID_DEBUGGER_LOGOPTIONS, EMPTY_STRING, EMPTY_STDSTR, NULL, L"Log Options..."); DebugLoggingMenu.push_back(Item); Item.Reset(ID_DEBUGGER_GENERATELOG, EMPTY_STRING, EMPTY_STDSTR, NULL, L"Generate Log"); if (g_Settings->LoadBool(Logging_GenerateLog)) { Item.SetItemTicked(true); } DebugLoggingMenu.push_back(Item); /* Debugger Main Menu ****************/ Item.Reset(ID_DEBUGGER_BREAKPOINTS, EMPTY_STRING, EMPTY_STDSTR, NULL, L"Breakpoint..."); //Item.SetItemEnabled(CPURunning); DebugMenu.push_back(Item); /* Debug - Exception breakpoints *******************/ Item.Reset(ID_DEBUGGER_EXCBREAKPOINTS, EMPTY_STRING, EMPTY_STDSTR, NULL, L"CPU Exception breakpoints..."); //Item.SetItemEnabled(CPURunning); DebugMenu.push_back(Item); /* Debugger - Symbols ****************/ Item.Reset(ID_DEBUGGER_SYMBOLS, EMPTY_STRING, EMPTY_STDSTR, NULL, L"Symbols..."); //Item.SetItemEnabled(CPURunning); DebugMenu.push_back(Item); /* Debug - Scripts *******************/ Item.Reset(ID_DEBUGGER_SCRIPTS, EMPTY_STRING, EMPTY_STDSTR, NULL, L"Scripts..."); //Item.SetItemEnabled(CPURunning); DebugMenu.push_back(Item); /* Debug - DMA Log *******************/ Item.Reset(ID_DEBUGGER_DMALOG, EMPTY_STRING, EMPTY_STDSTR, NULL, L"DMA Log..."); //Item.SetItemEnabled(CPURunning); DebugMenu.push_back(Item); /* Debug - CPU Log *******************/ Item.Reset(ID_DEBUGGER_CPULOG, EMPTY_STRING, EMPTY_STDSTR, NULL, L"CPU Log..."); //Item.SetItemEnabled(CPURunning); DebugMenu.push_back(Item); /* Debug - Stack *******************/ Item.Reset(ID_DEBUGGER_STACKVIEW, EMPTY_STRING, EMPTY_STDSTR, NULL, L"Stack..."); DebugMenu.push_back(Item); /* Debug - Stack Trace *******************/ Item.Reset(ID_DEBUGGER_STACKTRACE, EMPTY_STRING, EMPTY_STDSTR, NULL, L"Stack Trace..."); DebugMenu.push_back(Item); DebugMenu.push_back(MENU_ITEM(SPLITER)); /* Debug - RSP *******************/ if (g_Plugins && g_Plugins->RSP() != NULL && IsMenu((HMENU)g_Plugins->RSP()->GetDebugMenu())) { Item.Reset(ID_PLUGIN_MENU, EMPTY_STRING, EMPTY_STDSTR, g_Plugins->RSP()->GetDebugMenu(), L"&RSP"); DebugMenu.push_back(Item); } /* Debug - RDP *******************/ if (g_Plugins && g_Plugins->Gfx() != NULL && IsMenu((HMENU)g_Plugins->Gfx()->GetDebugMenu())) { Item.Reset(ID_PLUGIN_MENU, EMPTY_STRING, EMPTY_STDSTR, g_Plugins->Gfx()->GetDebugMenu(), L"&RDP"); DebugMenu.push_back(Item); } /* Notification Menu *******************/ Item.Reset(ID_DEBUG_SHOW_UNHANDLED_MEM, EMPTY_STRING, EMPTY_STDSTR, NULL, L"On Unhandled Memory Actions"); if (g_Settings->LoadBool(Debugger_ShowUnhandledMemory)) { Item.SetItemTicked(true); } DebugNotificationMenu.push_back(Item); Item.Reset(ID_DEBUG_SHOW_PIF_ERRORS, EMPTY_STRING, EMPTY_STDSTR, NULL, L"On PIF Errors"); if (g_Settings->LoadBool(Debugger_ShowPifErrors)) { Item.SetItemTicked(true); } DebugNotificationMenu.push_back(Item); Item.Reset(ID_DEBUG_SHOW_DIV_BY_ZERO, EMPTY_STRING, EMPTY_STDSTR, NULL, L"On Div By Zero"); if (g_Settings->LoadBool(Debugger_ShowDivByZero)) { Item.SetItemTicked(true); } DebugNotificationMenu.push_back(Item); Item.Reset(SUB_MENU, EMPTY_STRING, EMPTY_STDSTR, &DebugR4300Menu, L"&R4300i"); DebugMenu.push_back(Item); Item.Reset(SUB_MENU, EMPTY_STRING, EMPTY_STDSTR, &DebugMemoryMenu, L"Memory"); Item.SetItemEnabled(CPURunning); DebugMenu.push_back(Item); DebugMenu.push_back(MENU_ITEM(SPLITER)); Item.Reset(SUB_MENU, EMPTY_STRING, EMPTY_STDSTR, &DebugProfileMenu, L"Profile"); DebugMenu.push_back(Item); Item.Reset(SUB_MENU, EMPTY_STRING, EMPTY_STDSTR, &DebugAppLoggingMenu, L"App Logging"); DebugMenu.push_back(Item); Item.Reset(SUB_MENU, EMPTY_STRING, EMPTY_STDSTR, &DebugLoggingMenu, L"Logging"); DebugMenu.push_back(Item); Item.Reset(SUB_MENU, EMPTY_STRING, EMPTY_STDSTR, &DebugNotificationMenu, L"Notification"); DebugMenu.push_back(Item); Item.Reset(ID_DEBUG_ENANCEMENT, EMPTY_STRING, EMPTY_STDSTR, NULL, L"Enable Enhancement"); if (g_Settings->LoadBool(Setting_Enhancement)) { Item.SetItemTicked(true); } DebugMenu.push_back(Item); DebugMenu.push_back(MENU_ITEM(SPLITER)); Item.Reset(ID_DEBUG_SHOW_TLB_MISSES, EMPTY_STRING, EMPTY_STDSTR, NULL, L"Show TLB Misses"); if (g_Settings->LoadBool(Debugger_ShowTLBMisses)) { Item.SetItemTicked(true); } DebugMenu.push_back(Item); Item.Reset(ID_DEBUG_SHOW_DLIST_COUNT, EMPTY_STRING, EMPTY_STDSTR, NULL, L"Display Alist/Dlist Count"); if (g_Settings->LoadBool(Debugger_ShowDListAListCount)) { Item.SetItemTicked(true); } DebugMenu.push_back(Item); Item.Reset(ID_DEBUG_LANGUAGE, EMPTY_STRING, EMPTY_STDSTR, NULL, L"Debug Language"); if (g_Settings->LoadBool(Debugger_DebugLanguage)) { Item.SetItemTicked(true); } DebugMenu.push_back(Item); Item.Reset(ID_DEBUG_SHOW_RECOMP_MEM_SIZE, EMPTY_STRING, EMPTY_STDSTR, NULL, L"Display Recompiler Code Buffer Size"); if (g_Settings->LoadBool(Debugger_ShowRecompMemSize)) { Item.SetItemTicked(true); } DebugMenu.push_back(Item); DebugMenu.push_back(MENU_ITEM(SPLITER)); Item.Reset(ID_DEBUG_RECORD_RECOMPILER_ASM, EMPTY_STRING, EMPTY_STDSTR, NULL, L"Record Recompiler Asm"); if (g_Settings->LoadBool(Debugger_RecordRecompilerAsm)) { Item.SetItemTicked(true); } DebugMenu.push_back(Item); } /* Help Menu ****************/ MenuItemList HelpMenu; HelpMenu.push_back(MENU_ITEM(ID_HELP_SUPPORTFORUM, MENU_FORUM)); HelpMenu.push_back(MENU_ITEM(ID_HELP_HOMEPAGE, MENU_HOMEPAGE)); HelpMenu.push_back(MENU_ITEM(SPLITER)); if (!inBasicMode) { HelpMenu.push_back(MENU_ITEM(ID_HELP_ABOUTSETTINGFILES, MENU_ABOUT_INI)); } HelpMenu.push_back(MENU_ITEM(ID_HELP_ABOUT, MENU_ABOUT_PJ64)); /* Main Title bar Menu ***********************/ MenuItemList MainTitleMenu; Item.Reset(SUB_MENU, MENU_FILE, EMPTY_STDSTR, &FileMenu); if (RomLoading) { Item.SetItemEnabled(false); } MainTitleMenu.push_back(Item); if (CPURunning) { Item.Reset(SUB_MENU, MENU_SYSTEM, EMPTY_STDSTR, &SystemMenu); if (RomLoading) { Item.SetItemEnabled(false); } MainTitleMenu.push_back(Item); } Item.Reset(SUB_MENU, MENU_OPTIONS, EMPTY_STDSTR, &OptionMenu); if (RomLoading) { Item.SetItemEnabled(false); } MainTitleMenu.push_back(Item); if (!inBasicMode) { if (HaveDebugger()) { Item.Reset(SUB_MENU, MENU_DEBUGGER, EMPTY_STDSTR, &DebugMenu); if (RomLoading) { Item.SetItemEnabled(false); } MainTitleMenu.push_back(Item); } } Item.Reset(SUB_MENU, MENU_HELP, EMPTY_STDSTR, &HelpMenu); if (RomLoading) { Item.SetItemEnabled(false); } MainTitleMenu.push_back(Item); AddMenu(hMenu, MainTitleMenu); } void CMainMenu::RebuildAccelerators(void) { CGuard Guard(m_CS); //Delete the old accel list WriteTrace(TraceUserInterface, TraceDebug, "Start"); HACCEL m_OldAccelTable = (HACCEL)m_AccelTable; m_AccelTable = m_ShortCuts.GetAcceleratorTable(); if (m_OldAccelTable) { DestroyAcceleratorTable(m_OldAccelTable); } WriteTrace(TraceUserInterface, TraceDebug, "Done"); } void CMainMenu::ResetMenu(void) { WriteTrace(TraceUserInterface, TraceDebug, "Start"); if (!UISettingsLoadBool(UserInterface_InFullScreen)) { //Create a new window with all the items WriteTrace(TraceUserInterface, TraceDebug, "Create Menu"); HMENU hMenu = CreateMenu(); FillOutMenu(hMenu); WriteTrace(TraceUserInterface, TraceDebug, "Create Menu Done"); //save old menu to destroy latter HMENU OldMenuHandle; { CGuard Guard(m_CS); OldMenuHandle = m_MenuHandle; //save handle and re-attach to a window WriteTrace(TraceUserInterface, TraceDebug, "Attach Menu"); m_MenuHandle = hMenu; } m_Gui->SetWindowMenu(this); WriteTrace(TraceUserInterface, TraceDebug, "Remove plugin menu"); if (g_Plugins->Gfx() != NULL && IsMenu((HMENU)g_Plugins->Gfx()->GetDebugMenu())) { RemoveMenu((HMENU)OldMenuHandle, (DWORD)g_Plugins->Gfx()->GetDebugMenu(), MF_BYCOMMAND); } if (g_Plugins->RSP() != NULL && IsMenu((HMENU)g_Plugins->RSP()->GetDebugMenu())) { RemoveMenu((HMENU)OldMenuHandle, (DWORD)g_Plugins->RSP()->GetDebugMenu(), MF_BYCOMMAND); } WriteTrace(TraceUserInterface, TraceDebug, "Destroy Old Menu"); //Destroy the old menu DestroyMenu((HMENU)OldMenuHandle); } ResetAccelerators(); WriteTrace(TraceUserInterface, TraceDebug, "Done"); }