/* * Texture Filtering * Version: 1.0 * * Copyright (C) 2007 Hiroshi Morii All Rights Reserved. * Email koolsmoky(at)users.sourceforge.net * Web http://www.3dfxzone.it/koolsmoky * * this is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2, or (at your option) * any later version. * * this is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with GNU Make; see the file COPYING. If not, write to * the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. */ #ifndef __TXDBG_H__ #define __TXDBG_H__ #include #include "TxInternal.h" class TxDbg { private: FILE* _dbgfile; int _level; TxDbg(); public: static TxDbg* getInstance() { static TxDbg txDbg; return &txDbg; } ~TxDbg(); void output(const int level, const wchar_t *format, ...); }; #ifdef DEBUG #define DBG_INFO(...) TxDbg::getInstance()->output(__VA_ARGS__) #define INFO(...) DBG_INFO(__VA_ARGS__) #else #define DBG_INFO(...) #ifdef GHQCHK #define INFO(...) TxDbg::getInstance()->output(__VA_ARGS__) #else #if 0 /* XXX enable this to log basic hires texture checks */ #define INFO(...) TxDbg::getInstance()->output(__VA_ARGS__) #else #define INFO(...) DBG_INFO(__VA_ARGS__) #endif #endif #endif #endif /* __TXDBG_H__ */