/* * Glide64 - Glide video plugin for Nintendo 64 emulators. * Copyright (c) 2002 Dave2001 * Copyright (c) 2003-2009 Sergey 'Gonetz' Lipski * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ //**************************************************************** // // Glide64 - Glide Plugin for Nintendo 64 emulators // Project started on December 29th, 2001 // // Authors: // Dave2001, original author, founded the project in 2001, left it in 2002 // Gugaman, joined the project in 2002, left it in 2002 // Sergey 'Gonetz' Lipski, joined the project in 2002, main author since fall of 2002 // Hiroshi 'KoolSmoky' Morii, joined the project in 2007 // //**************************************************************** // // To modify Glide64: // * Write your name and (optional)email, commented by your work, so I know who did it, and so that you can find which parts you modified when it comes time to send it to me. // * Do NOT send me the whole project or file that you modified. Take out your modified code sections, and tell me where to put them. If people sent the whole thing, I would have many different versions, but no idea how to combine them all. // //**************************************************************** // // January 2004 Created by Gonetz (Gonetz@ngs.ru) // //**************************************************************** wxUint32 uc8_normale_addr = 0; float uc8_coord_mod[16]; static void uc8_vertex () { if (rdp.update & UPDATE_MULT_MAT) { rdp.update ^= UPDATE_MULT_MAT; MulMatrices(rdp.model, rdp.proj, rdp.combined); } wxUint32 addr = segoffset(rdp.cmd1); int v0, i, n; float x, y, z; rdp.vn = n = (rdp.cmd0 >> 12) & 0xFF; rdp.v0 = v0 = ((rdp.cmd0 >> 1) & 0x7F) - n; FRDP ("uc8:vertex n: %d, v0: %d, from: %08lx\n", n, v0, addr); if (v0 < 0) { RDP_E ("** ERROR: uc2:vertex v0 < 0\n"); LRDP("** ERROR: uc2:vertex v0 < 0\n"); return; } //* // This is special, not handled in update() if (rdp.update & UPDATE_LIGHTS) { rdp.update ^= UPDATE_LIGHTS; // Calculate light vectors for (wxUint32 l=0; l>4)]; x = (float)((short*)gfx.RDRAM)[(((addr+i) >> 1) + 0)^1]; y = (float)((short*)gfx.RDRAM)[(((addr+i) >> 1) + 1)^1]; z = (float)((short*)gfx.RDRAM)[(((addr+i) >> 1) + 2)^1]; v->flags = ((wxUint16*)gfx.RDRAM)[(((addr+i) >> 1) + 3)^1]; v->ou = (float)((short*)gfx.RDRAM)[(((addr+i) >> 1) + 4)^1]; v->ov = (float)((short*)gfx.RDRAM)[(((addr+i) >> 1) + 5)^1]; v->uv_scaled = 0; v->a = ((wxUint8*)gfx.RDRAM)[(addr+i + 15)^3]; #ifdef EXTREME_LOGGING FRDP ("before v%d - x: %f, y: %f, z: %f\n", i>>4, x, y, z); #endif v->x = x*rdp.combined[0][0] + y*rdp.combined[1][0] + z*rdp.combined[2][0] + rdp.combined[3][0]; v->y = x*rdp.combined[0][1] + y*rdp.combined[1][1] + z*rdp.combined[2][1] + rdp.combined[3][1]; v->z = x*rdp.combined[0][2] + y*rdp.combined[1][2] + z*rdp.combined[2][2] + rdp.combined[3][2]; v->w = x*rdp.combined[0][3] + y*rdp.combined[1][3] + z*rdp.combined[2][3] + rdp.combined[3][3]; #ifdef EXTREME_LOGGING FRDP ("v%d - x: %f, y: %f, z: %f, w: %f, u: %f, v: %f, flags: %d\n", i>>4, v->x, v->y, v->z, v->w, v->ou, v->ov, v->flags); #endif if (fabs(v->w) < 0.001) v->w = 0.001f; v->oow = 1.0f / v->w; v->x_w = v->x * v->oow; v->y_w = v->y * v->oow; v->z_w = v->z * v->oow; v->uv_calculated = 0xFFFFFFFF; v->screen_translated = 0; v->shade_mod = 0; v->scr_off = 0; if (v->x < -v->w) v->scr_off |= 1; if (v->x > v->w) v->scr_off |= 2; if (v->y < -v->w) v->scr_off |= 4; if (v->y > v->w) v->scr_off |= 8; if (v->w < 0.1f) v->scr_off |= 16; ///* v->r = ((wxUint8*)gfx.RDRAM)[(addr+i + 12)^3]; v->g = ((wxUint8*)gfx.RDRAM)[(addr+i + 13)^3]; v->b = ((wxUint8*)gfx.RDRAM)[(addr+i + 14)^3]; #ifdef EXTREME_LOGGING FRDP ("r: %02lx, g: %02lx, b: %02lx, a: %02lx\n", v->r, v->g, v->b, v->a); #endif if ((rdp.geom_mode & 0x00020000)) { wxUint32 shift = v0 << 1; v->vec[0] = ((char*)gfx.RDRAM)[(uc8_normale_addr + (i>>3) + shift + 0)^3]; v->vec[1] = ((char*)gfx.RDRAM)[(uc8_normale_addr + (i>>3) + shift + 1)^3]; v->vec[2] = (char)(v->flags&0xff); if (rdp.geom_mode & 0x80000) { calc_linear (v); #ifdef EXTREME_LOGGING FRDP ("calc linear: v%d - u: %f, v: %f\n", i>>4, v->ou, v->ov); #endif } else if (rdp.geom_mode & 0x40000) { calc_sphere (v); #ifdef EXTREME_LOGGING FRDP ("calc sphere: v%d - u: %f, v: %f\n", i>>4, v->ou, v->ov); #endif } // FRDP("calc light. r: 0x%02lx, g: 0x%02lx, b: 0x%02lx, nx: %.3f, ny: %.3f, nz: %.3f\n", v->r, v->g, v->b, v->vec[0], v->vec[1], v->vec[2]); FRDP("v[%d] calc light. r: 0x%02lx, g: 0x%02lx, b: 0x%02lx\n", i>>4, v->r, v->g, v->b); float color[3] = {rdp.light[rdp.num_lights].r, rdp.light[rdp.num_lights].g, rdp.light[rdp.num_lights].b}; FRDP("ambient light. r: %f, g: %f, b: %f\n", color[0], color[1], color[2]); float light_intensity = 0.0f; wxUint32 l; if (rdp.geom_mode & 0x00400000) { NormalizeVector (v->vec); for (l = 0; l < rdp.num_lights-1; l++) { if (!rdp.light[l].nonblack) continue; light_intensity = DotProduct (rdp.light_vector[l], v->vec); FRDP("light %d, intensity : %f\n", l, light_intensity); if (light_intensity < 0.0f) continue; //* if (rdp.light[l].ca > 0.0f) { float vx = (v->x + uc8_coord_mod[8])*uc8_coord_mod[12] - rdp.light[l].x; float vy = (v->y + uc8_coord_mod[9])*uc8_coord_mod[13] - rdp.light[l].y; float vz = (v->z + uc8_coord_mod[10])*uc8_coord_mod[14] - rdp.light[l].z; float vw = (v->w + uc8_coord_mod[11])*uc8_coord_mod[15] - rdp.light[l].w; float len = (vx*vx+vy*vy+vz*vz+vw*vw)/65536.0f; float p_i = rdp.light[l].ca / len; if (p_i > 1.0f) p_i = 1.0f; light_intensity *= p_i; FRDP("light %d, len: %f, p_intensity : %f\n", l, len, p_i); } //*/ color[0] += rdp.light[l].r * light_intensity; color[1] += rdp.light[l].g * light_intensity; color[2] += rdp.light[l].b * light_intensity; FRDP("light %d r: %f, g: %f, b: %f\n", l, color[0], color[1], color[2]); } light_intensity = DotProduct (rdp.light_vector[l], v->vec); FRDP("light %d, intensity : %f\n", l, light_intensity); if (light_intensity > 0.0f) { color[0] += rdp.light[l].r * light_intensity; color[1] += rdp.light[l].g * light_intensity; color[2] += rdp.light[l].b * light_intensity; } FRDP("light %d r: %f, g: %f, b: %f\n", l, color[0], color[1], color[2]); } else { for (l = 0; l < rdp.num_lights; l++) { if (rdp.light[l].nonblack && rdp.light[l].nonzero) { float vx = (v->x + uc8_coord_mod[8])*uc8_coord_mod[12] - rdp.light[l].x; float vy = (v->y + uc8_coord_mod[9])*uc8_coord_mod[13] - rdp.light[l].y; float vz = (v->z + uc8_coord_mod[10])*uc8_coord_mod[14] - rdp.light[l].z; float vw = (v->w + uc8_coord_mod[11])*uc8_coord_mod[15] - rdp.light[l].w; float len = (vx*vx+vy*vy+vz*vz+vw*vw)/65536.0f; light_intensity = rdp.light[l].ca / len; if (light_intensity > 1.0f) light_intensity = 1.0f; FRDP("light %d, p_intensity : %f\n", l, light_intensity); color[0] += rdp.light[l].r * light_intensity; color[1] += rdp.light[l].g * light_intensity; color[2] += rdp.light[l].b * light_intensity; //FRDP("light %d r: %f, g: %f, b: %f\n", l, color[0], color[1], color[2]); } } } if (color[0] > 1.0f) color[0] = 1.0f; if (color[1] > 1.0f) color[1] = 1.0f; if (color[2] > 1.0f) color[2] = 1.0f; v->r = (wxUint8)(((float)v->r)*color[0]); v->g = (wxUint8)(((float)v->g)*color[1]); v->b = (wxUint8)(((float)v->b)*color[2]); #ifdef EXTREME_LOGGING FRDP("color after light: r: 0x%02lx, g: 0x%02lx, b: 0x%02lx\n", v->r, v->g, v->b); #endif } } } static void uc8_moveword () { wxUint8 index = (wxUint8)((rdp.cmd0 >> 16) & 0xFF); wxUint16 offset = (wxUint16)(rdp.cmd0 & 0xFFFF); wxUint32 data = rdp.cmd1; FRDP ("uc8:moveword "); switch (index) { // NOTE: right now it's assuming that it sets the integer part first. This could // be easily fixed, but only if i had something to test with. case 0x02: rdp.num_lights = (data / 48); rdp.update |= UPDATE_LIGHTS; FRDP ("numlights: %d\n", rdp.num_lights); break; case 0x04: if (offset == 0x04) { rdp.clip_ratio = sqrt((float)rdp.cmd1); rdp.update |= UPDATE_VIEWPORT; } FRDP ("mw_clip %08lx, %08lx\n", rdp.cmd0, rdp.cmd1); break; case 0x06: // moveword SEGMENT { FRDP ("SEGMENT %08lx -> seg%d\n", data, offset >> 2); rdp.segment[(offset >> 2) & 0xF] = data; } break; case 0x08: { rdp.fog_multiplier = (short)(rdp.cmd1 >> 16); rdp.fog_offset = (short)(rdp.cmd1 & 0x0000FFFF); FRDP ("fog: multiplier: %f, offset: %f\n", rdp.fog_multiplier, rdp.fog_offset); } break; case 0x0c: RDP_E ("uc8:moveword forcemtx - IGNORED\n"); LRDP("forcemtx - IGNORED\n"); break; case 0x0e: LRDP("perspnorm - IGNORED\n"); break; case 0x10: // moveword coord mod { wxUint8 n = offset >> 2; FRDP ("coord mod:%d, %08lx\n", n, data); if (rdp.cmd0&8) return; wxUint32 idx = (rdp.cmd0>>1)&3; wxUint32 pos = rdp.cmd0&0x30; if (pos == 0) { uc8_coord_mod[0+idx] = (short)(rdp.cmd1>>16); uc8_coord_mod[1+idx] = (short)(rdp.cmd1&0xffff); } else if (pos == 0x10) { uc8_coord_mod[4+idx] = (rdp.cmd1>>16)/65536.0f; uc8_coord_mod[5+idx] = (rdp.cmd1&0xffff)/65536.0f; uc8_coord_mod[12+idx] = uc8_coord_mod[0+idx] + uc8_coord_mod[4+idx]; uc8_coord_mod[13+idx] = uc8_coord_mod[1+idx] + uc8_coord_mod[5+idx]; } else if (pos == 0x20) { uc8_coord_mod[8+idx] = (short)(rdp.cmd1>>16); uc8_coord_mod[9+idx] = (short)(rdp.cmd1&0xffff); #ifdef EXTREME_LOGGING if (idx) { for (int k = 8; k < 16; k++) { FRDP("coord_mod[%d]=%f\n", k, uc8_coord_mod[k]); } } #endif } } break; default: FRDP_E("uc8:moveword unknown (index: 0x%08lx, offset 0x%08lx)\n", index, offset); FRDP ("unknown (index: 0x%08lx, offset 0x%08lx)\n", index, offset); } } static void uc8_movemem () { int idx = rdp.cmd0 & 0xFF; wxUint32 addr = segoffset(rdp.cmd1); int ofs = (rdp.cmd0 >> 5) & 0x3FFF; FRDP ("uc8:movemem ofs:%d ", ofs); switch (idx) { case 8: // VIEWPORT { wxUint32 a = addr >> 1; short scale_x = ((short*)gfx.RDRAM)[(a+0)^1] >> 2; short scale_y = ((short*)gfx.RDRAM)[(a+1)^1] >> 2; short scale_z = ((short*)gfx.RDRAM)[(a+2)^1]; short trans_x = ((short*)gfx.RDRAM)[(a+4)^1] >> 2; short trans_y = ((short*)gfx.RDRAM)[(a+5)^1] >> 2; short trans_z = ((short*)gfx.RDRAM)[(a+6)^1]; rdp.view_scale[0] = scale_x * rdp.scale_x; rdp.view_scale[1] = -scale_y * rdp.scale_y; rdp.view_scale[2] = 32.0f * scale_z; rdp.view_trans[0] = trans_x * rdp.scale_x; rdp.view_trans[1] = trans_y * rdp.scale_y; rdp.view_trans[2] = 32.0f * trans_z; rdp.update |= UPDATE_VIEWPORT; FRDP ("viewport scale(%d, %d), trans(%d, %d), from:%08lx\n", scale_x, scale_y, trans_x, trans_y, a); } break; case 10: // LIGHT { int n = (ofs / 48); if (n < 2) { char dir_x = ((char*)gfx.RDRAM)[(addr+8)^3]; rdp.lookat[n][0] = (float)(dir_x) / 127.0f; char dir_y = ((char*)gfx.RDRAM)[(addr+9)^3]; rdp.lookat[n][1] = (float)(dir_y) / 127.0f; char dir_z = ((char*)gfx.RDRAM)[(addr+10)^3]; rdp.lookat[n][2] = (float)(dir_z) / 127.0f; rdp.use_lookat = TRUE; if (n == 1) { if (!dir_x && !dir_y) rdp.use_lookat = FALSE; } FRDP("lookat_%d (%f, %f, %f)\n", n, rdp.lookat[n][0], rdp.lookat[n][1], rdp.lookat[n][2]); return; } n -= 2; wxUint8 col = gfx.RDRAM[(addr+0)^3]; rdp.light[n].r = (float)col / 255.0f; rdp.light[n].nonblack = col; col = gfx.RDRAM[(addr+1)^3]; rdp.light[n].g = (float)col / 255.0f; rdp.light[n].nonblack += col; col = gfx.RDRAM[(addr+2)^3]; rdp.light[n].b = (float)col / 255.0f; rdp.light[n].nonblack += col; rdp.light[n].a = 1.0f; rdp.light[n].dir_x = (float)(((char*)gfx.RDRAM)[(addr+8)^3]) / 127.0f; rdp.light[n].dir_y = (float)(((char*)gfx.RDRAM)[(addr+9)^3]) / 127.0f; rdp.light[n].dir_z = (float)(((char*)gfx.RDRAM)[(addr+10)^3]) / 127.0f; // ** wxUint32 a = addr >> 1; rdp.light[n].x = (float)(((short*)gfx.RDRAM)[(a+16)^1]); rdp.light[n].y = (float)(((short*)gfx.RDRAM)[(a+17)^1]); rdp.light[n].z = (float)(((short*)gfx.RDRAM)[(a+18)^1]); rdp.light[n].w = (float)(((short*)gfx.RDRAM)[(a+19)^1]); rdp.light[n].nonzero = gfx.RDRAM[(addr+12)^3]; rdp.light[n].ca = (float)rdp.light[n].nonzero / 16.0f; //rdp.light[n].la = rdp.light[n].ca * 1.0f; #ifdef EXTREME_LOGGING FRDP ("light: n: %d, pos: x: %f, y: %f, z: %f, w: %f, ca: %f\n", n, rdp.light[n].x, rdp.light[n].y, rdp.light[n].z, rdp.light[n].w, rdp.light[n].ca); #endif FRDP ("light: n: %d, r: %f, g: %f, b: %f. dir: x: %.3f, y: %.3f, z: %.3f\n", n, rdp.light[n].r, rdp.light[n].g, rdp.light[n].b, rdp.light[n].dir_x, rdp.light[n].dir_y, rdp.light[n].dir_z); #ifdef EXTREME_LOGGING for (int t=0; t < 24; t++) { FRDP ("light[%d] = 0x%04lx \n", t, ((wxUint16*)gfx.RDRAM)[(a+t)^1]); } #endif } break; case 14: //Normales { uc8_normale_addr = segoffset(rdp.cmd1); FRDP ("Normale - addr: %08lx\n", uc8_normale_addr); #ifdef EXTREME_LOGGING int i; for (i = 0; i < 32; i++) { char x = ((char*)gfx.RDRAM)[uc8_normale_addr + ((i<<1) + 0)^3]; char y = ((char*)gfx.RDRAM)[uc8_normale_addr + ((i<<1) + 1)^3]; FRDP("#%d x = %d, y = %d\n", i, x, y); } wxUint32 a = uc8_normale_addr >> 1; for (i = 0; i < 32; i++) { FRDP ("n[%d] = 0x%04lx \n", i, ((wxUint16*)gfx.RDRAM)[(a+i)^1]); } #endif } break; default: FRDP ("uc8:movemem unknown (%d)\n", idx); } } static void uc8_tri4() //by Gugaman Apr 19 2002 { if (rdp.skip_drawing) { LRDP("uc8:tri4. skipped\n"); return; } FRDP("uc8:tri4 (#%d - #%d), %d-%d-%d, %d-%d-%d, %d-%d-%d, %d-%d-%d\n", rdp.tri_n, rdp.tri_n+3, ((rdp.cmd0 >> 23) & 0x1F), ((rdp.cmd0 >> 18) & 0x1F), ((((rdp.cmd0 >> 15) & 0x7) << 2) | ((rdp.cmd1 >> 30) &0x3)), ((rdp.cmd0 >> 10) & 0x1F), ((rdp.cmd0 >> 5) & 0x1F), ((rdp.cmd0 >> 0) & 0x1F), ((rdp.cmd1 >> 25) & 0x1F), ((rdp.cmd1 >> 20) & 0x1F), ((rdp.cmd1 >> 15) & 0x1F), ((rdp.cmd1 >> 10) & 0x1F), ((rdp.cmd1 >> 5) & 0x1F), ((rdp.cmd1 >> 0) & 0x1F)); VERTEX *v[12] = { &rdp.vtx[(rdp.cmd0 >> 23) & 0x1F], &rdp.vtx[(rdp.cmd0 >> 18) & 0x1F], &rdp.vtx[((((rdp.cmd0 >> 15) & 0x7) << 2) | ((rdp.cmd1 >> 30) &0x3))], &rdp.vtx[(rdp.cmd0 >> 10) & 0x1F], &rdp.vtx[(rdp.cmd0 >> 5) & 0x1F], &rdp.vtx[(rdp.cmd0 >> 0) & 0x1F], &rdp.vtx[(rdp.cmd1 >> 25) & 0x1F], &rdp.vtx[(rdp.cmd1 >> 20) & 0x1F], &rdp.vtx[(rdp.cmd1 >> 15) & 0x1F], &rdp.vtx[(rdp.cmd1 >> 10) & 0x1F], &rdp.vtx[(rdp.cmd1 >> 5) & 0x1F], &rdp.vtx[(rdp.cmd1 >> 0) & 0x1F] }; int updated = 0; if (cull_tri(v)) rdp.tri_n ++; else { updated = 1; update (); draw_tri (v); rdp.tri_n ++; } if (cull_tri(v+3)) rdp.tri_n ++; else { if (!updated) { updated = 1; update (); } draw_tri (v+3); rdp.tri_n ++; } if (cull_tri(v+6)) rdp.tri_n ++; else { if (!updated) { updated = 1; update (); } draw_tri (v+6); rdp.tri_n ++; } if (cull_tri(v+9)) rdp.tri_n ++; else { if (!updated) { updated = 1; update (); } draw_tri (v+9); rdp.tri_n ++; } }