/* * Texture Filtering * Version: 1.0 * * Copyright (C) 2007 Hiroshi Morii All Rights Reserved. * Email koolsmoky(at)users.sourceforge.net * Web http://www.3dfxzone.it/koolsmoky * * this is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2, or (at your option) * any later version. * * this is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with GNU Make; see the file COPYING. If not, write to * the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. */ #ifndef __TEXTUREFILTERS_H__ #define __TEXTUREFILTERS_H__ /* 16bpp filters are somewhat buggy and output image is not clean. * Since there's not much time, we'll just convert them to ARGB8888 * and use 32bpp filters until fixed. * (1:enable hack, 0:disable hack) */ #define _16BPP_HACK 1 #include "TxInternal.h" /* enhancers */ void hq4x_8888(unsigned char * pIn, unsigned char * pOut, int Xres, int Yres, int SrcPPL, int BpL); void hq2x_32(uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int width, int height); void hq2xS_32(uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int width, int height); void lq2x_32(uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int width, int height); void lq2xS_32(uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int width, int height); void Super2xSaI_8888(uint32 *srcPtr, uint32 *destPtr, uint32 width, uint32 height, uint32 pitch); void Texture2x_32(uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int width, int height); /* filters */ void SharpFilter_8888(uint32 *src, uint32 srcwidth, uint32 srcheight, uint32 *dest, uint32 filter); void SmoothFilter_8888(uint32 *src, uint32 srcwidth, uint32 srcheight, uint32 *dest, uint32 filter); /* helper */ void filter_8888(uint32 *src, uint32 srcwidth, uint32 srcheight, uint32 *dest, uint32 filter); #if !_16BPP_HACK void hq4x_init(void); void hq4x_4444(unsigned char * pIn, unsigned char * pOut, int Xres, int Yres, int SrcPPL, int BpL); void hq4x_1555(unsigned char * pIn, unsigned char * pOut, int Xres, int Yres, int SrcPPL, int BpL); void hq4x_565 (unsigned char * pIn, unsigned char * pOut, int Xres, int Yres, int SrcPPL, int BpL); void hq2x_16(uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int width, int height); void hq2xS_16(uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int width, int height); void lq2x_16(uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int width, int height); void lq2xS_16(uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int width, int height); void Super2xSaI_4444(uint16 *srcPtr, uint16 *destPtr, uint32 width, uint32 height, uint32 pitch); void Super2xSaI_1555(uint16 *srcPtr, uint16 *destPtr, uint32 width, uint32 height, uint32 pitch); void Super2xSaI_565 (uint16 *srcPtr, uint16 *destPtr, uint32 width, uint32 height, uint32 pitch); void Super2xSaI_8 (uint8 *srcPtr, uint8 *destPtr, uint32 width, uint32 height, uint32 pitch); void Texture2x_16(uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int width, int height); void SharpFilter_4444(uint16 *src, uint32 srcwidth, uint32 srcheight, uint16 *dest, uint32 filter); void SmoothFilter_4444(uint16 *src, uint32 srcwidth, uint32 srcheight, uint16 *dest, uint32 filter); #endif #endif /* __TEXTUREFILTERS_H__ */