/**************************************************************************** * * * Project64 - A Nintendo 64 emulator. * * http://www.pj64-emu.com/ * * Copyright (C) 2012 Project64. All rights reserved. * * * * License: * * GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html * * * ****************************************************************************/ #include "stdafx.h" #include "CheatClass.h" #include #include #include #include #include #include #include #include CCheats::CCheats(CMipsMemoryVM & MMU) : m_MMU(MMU) { } CCheats::~CCheats() { } bool CCheats::LoadCode(const stdstr & CheatEntry, SettingID ExtensionSetting, int ExtensionIndex) { //Find the start and end of the name which is surrounded in "" int StartOfName = CheatEntry.find("\""); if (StartOfName == -1) { return false; } int EndOfName = CheatEntry.find("\"", StartOfName + 1); if (EndOfName == -1) { return false; } const char * CheatString = &CheatEntry.c_str()[EndOfName + 2]; if (!IsValid16BitCode(CheatString)) { return false; } stdstr Extension; if (!g_Settings->LoadStringIndex(ExtensionSetting, ExtensionIndex, Extension)) { Extension.clear(); } const char * ReadPos = CheatString; CODES Code; while (ReadPos) { GAMESHARK_CODE CodeEntry; CodeEntry.Command = strtoul(ReadPos, 0, 16); ReadPos = strchr(ReadPos, ' '); if (ReadPos == NULL) { break; } ReadPos += 1; if (strncmp(ReadPos, "????", 4) == 0) { if (Extension.length() == 0) { return false; } CodeEntry.Value = Extension[0] == '$' ? (uint16_t)strtoul(&Extension[1], 0, 16) : (uint16_t)atol(Extension.c_str()); } else if (strncmp(ReadPos, "??", 2) == 0) { if (Extension.length() == 0) { return false; } CodeEntry.Value = (uint8_t)(strtoul(ReadPos, 0, 16)); CodeEntry.Value |= (Extension[0] == '$' ? (uint8_t)strtoul(&Extension[1], 0, 16) : (uint8_t)atol(Extension.c_str())) << 16; } else if (strncmp(&ReadPos[2], "??", 2) == 0) { if (Extension.length() == 0) { return false; } CodeEntry.Value = (uint16_t)(strtoul(ReadPos, 0, 16) << 16); CodeEntry.Value |= Extension[0] == '$' ? (uint8_t)strtoul(&Extension[1], 0, 16) : (uint8_t)atol(Extension.c_str()); } else { CodeEntry.Value = (uint16_t)strtoul(ReadPos, 0, 16); } Code.push_back(CodeEntry); ReadPos = strchr(ReadPos, ','); if (ReadPos == NULL) { continue; } ReadPos++; } if (Code.size() == 0) { return false; } m_Codes.push_back(Code); return true; } void CCheats::LoadPermCheats(CPlugins * Plugins) { if (g_Settings->LoadBool(Debugger_DisableGameFixes)) { return; } for (int CheatNo = 0; CheatNo < MaxCheats; CheatNo++) { stdstr LineEntry; if (!g_Settings->LoadStringIndex(Rdb_GameCheatFix, CheatNo, LineEntry) || LineEntry.empty()) { break; } stdstr CheatPlugins; bool LoadEntry = true; if (g_Settings->LoadStringIndex(Rdb_GameCheatFixPlugin, CheatNo, CheatPlugins) && !CheatPlugins.empty()) { LoadEntry = false; strvector PluginList = CheatPlugins.Tokenize(','); for (size_t i = 0, n = PluginList.size(); i < n; i++) { stdstr PluginName = PluginList[i].Trim(); if (Plugins->Gfx() != NULL && strstr(Plugins->Gfx()->PluginName(), PluginName.c_str()) != NULL) { LoadEntry = true; break; } if (Plugins->Audio() != NULL && strstr(Plugins->Audio()->PluginName(), PluginName.c_str()) != NULL) { LoadEntry = true; break; } if (Plugins->RSP() != NULL && strstr(Plugins->RSP()->PluginName(), PluginName.c_str()) != NULL) { LoadEntry = true; break; } if (Plugins->Control() != NULL && strstr(Plugins->Control()->PluginName(), PluginName.c_str()) != NULL) { LoadEntry = true; break; } } } if (LoadEntry) { LoadCode(LineEntry.c_str(), Default_None, CheatNo); } } } void CCheats::LoadCheats(bool DisableSelected, CPlugins * Plugins) { ResetCodes(); LoadPermCheats(Plugins); for (int CheatNo = 0; CheatNo < MaxCheats; CheatNo++) { stdstr LineEntry = g_Settings->LoadStringIndex(Cheat_Entry, CheatNo); if (LineEntry.empty()) { break; } if (!g_Settings->LoadBoolIndex(Cheat_Active, CheatNo)) { continue; } if (DisableSelected) { g_Settings->SaveBoolIndex(Cheat_Active, CheatNo, false); continue; } LoadCode(LineEntry, Cheat_Extension, CheatNo); } } /******************************************************************************************** ConvertXP64Address Purpose: Decode encoded XP64 address to physical address Parameters: Returns: Author: Witten ********************************************************************************************/ uint32_t ConvertXP64Address(uint32_t Address) { uint32_t tmpAddress; tmpAddress = (Address ^ 0x68000000) & 0xFF000000; tmpAddress += ((Address + 0x002B0000) ^ 0x00810000) & 0x00FF0000; tmpAddress += ((Address + 0x00002B00) ^ 0x00008200) & 0x0000FF00; tmpAddress += ((Address + 0x0000002B) ^ 0x00000083) & 0x000000FF; return tmpAddress; } /******************************************************************************************** ConvertXP64Value Purpose: Decode encoded XP64 value Parameters: Returns: Author: Witten ********************************************************************************************/ uint16_t ConvertXP64Value(uint16_t Value) { uint16_t tmpValue; tmpValue = ((Value + 0x2B00) ^ 0x8400) & 0xFF00; tmpValue += ((Value + 0x002B) ^ 0x0085) & 0x00FF; return tmpValue; } void CCheats::ApplyCheats() { for (size_t CurrentCheat = 0; CurrentCheat < m_Codes.size(); CurrentCheat++) { CODES & CodeEntry = m_Codes[CurrentCheat]; for (size_t CurrentEntry = 0; CurrentEntry < CodeEntry.size();) { ApplyCheatEntry(CodeEntry, CurrentEntry); CurrentEntry += EntrySize(CodeEntry, CurrentEntry); } } } void CCheats::ApplyGSButton() { for (size_t CurrentCheat = 0; CurrentCheat < m_Codes.size(); CurrentCheat++) { const CODES & CodeEntry = m_Codes[CurrentCheat]; for (size_t CurrentEntry = 0; CurrentEntry < CodeEntry.size(); CurrentEntry++) { const GAMESHARK_CODE & Code = CodeEntry[CurrentEntry]; switch (Code.Command & 0xFF000000) { case 0x88000000: ModifyMemory8(0x80000000 | (Code.Command & 0xFFFFFF), (uint8_t)Code.Value); break; case 0x89000000: ModifyMemory16(0x80000000 | (Code.Command & 0xFFFFFF), Code.Value); break; // Xplorer64 case 0xA8000000: ModifyMemory8(0x80000000 | (ConvertXP64Address(Code.Command) & 0xFFFFFF), (uint8_t)ConvertXP64Value(Code.Value)); break; case 0xA9000000: ModifyMemory16(0x80000000 | (ConvertXP64Address(Code.Command) & 0xFFFFFF), ConvertXP64Value(Code.Value)); break; } } } } bool CCheats::IsValid16BitCode(const char * CheatString) { const char * ReadPos = CheatString; bool GSButtonCheat = false, FirstEntry = true; while (ReadPos) { GAMESHARK_CODE CodeEntry; CodeEntry.Command = strtoul(ReadPos, 0, 16); ReadPos = strchr(ReadPos, ' '); if (ReadPos == NULL) { break; } ReadPos += 1; //validate Code Entry switch (CodeEntry.Command & 0xFF000000) { case 0x50000000: case 0x80000000: case 0xA0000000: case 0xD0000000: case 0xD2000000: case 0xC8000000: case 0xE8000000: case 0x10000000: // Xplorer64 break; case 0x81000000: case 0xA1000000: case 0xD1000000: case 0xD3000000: if (((CodeEntry.Command & 0xFFFFFF) & 1) == 1) { return false; } break; case 0x88000000: case 0xA8000000: if (FirstEntry) { GSButtonCheat = true; } if (!GSButtonCheat) { return false; } break; case 0x89000000: if (FirstEntry) { GSButtonCheat = true; } if (!GSButtonCheat) { return false; } if (((CodeEntry.Command & 0xFFFFFF) & 1) == 1) { return false; } break; case 0xA9000000: if (FirstEntry) { GSButtonCheat = true; } if (!GSButtonCheat) { return false; } if (((ConvertXP64Address(CodeEntry.Command) & 0xFFFFFF) & 1) == 1) { return false; } break; case 0x11000000: // Xplorer64 case 0xE9000000: case 0xC9000000: if (((ConvertXP64Address(CodeEntry.Command) & 0xFFFFFF) & 1) == 1) { return false; } break; default: return false; } FirstEntry = false; ReadPos = strchr(ReadPos, ','); if (ReadPos == NULL) { continue; } ReadPos++; } return true; } void CCheats::ModifyMemory8(uint32_t Address, uint8_t Value) { MEM_VALUE8 OriginalValue; if (!m_MMU.LB_VAddr(Address, OriginalValue.Original)) { return; } if (OriginalValue.Original == Value) { return; } OriginalValue.Changed = Value; std::pair itr = m_OriginalValues8.insert(ORIGINAL_VALUES8::value_type(Address, OriginalValue)); m_MMU.SB_VAddr(Address, OriginalValue.Changed); if (g_Recompiler) { g_Recompiler->ClearRecompCode_Virt(Address, 1, CRecompiler::Remove_Cheats); } } void CCheats::ModifyMemory16(uint32_t Address, uint16_t Value) { MEM_VALUE16 OriginalValue; if (!m_MMU.LH_VAddr(Address, OriginalValue.Original)) { return; } if (OriginalValue.Original == Value) { return; } OriginalValue.Changed = Value; std::pair itr = m_OriginalValues16.insert(ORIGINAL_VALUES16::value_type(Address, OriginalValue)); m_MMU.SH_VAddr(Address, OriginalValue.Changed); if (g_Recompiler) { g_Recompiler->ClearRecompCode_Virt(Address, 2, CRecompiler::Remove_Cheats); } } void CCheats::ApplyCheatEntry(CODES & CodeEntry, int32_t CurrentEntry) { if (CurrentEntry < 0 || CurrentEntry >= (int)CodeEntry.size()) { return; } GAMESHARK_CODE & Code = CodeEntry[CurrentEntry]; uint16_t wMemory; uint8_t bMemory; switch (Code.Command & 0xFF000000) { case 0x50000000: // Gameshark / AR if ((CurrentEntry + 1) >= (int)CodeEntry.size()) { return; } { const GAMESHARK_CODE & NextCodeEntry = CodeEntry[CurrentEntry + 1]; int numrepeats = (Code.Command & 0x0000FF00) >> 8; int offset = Code.Command & 0x000000FF; uint32_t Address; int incr = Code.Value; int i; switch (NextCodeEntry.Command & 0xFF000000) { case 0x10000000: // Xplorer64 case 0x80000000: Address = 0x80000000 | (NextCodeEntry.Command & 0xFFFFFF); wMemory = NextCodeEntry.Value; for (i = 0; i < numrepeats; i++) { ModifyMemory8(Address, (uint8_t)wMemory); Address += offset; wMemory += (uint16_t)incr; } break; case 0x11000000: // Xplorer64 case 0x81000000: Address = 0x80000000 | (NextCodeEntry.Command & 0xFFFFFF); wMemory = NextCodeEntry.Value; for (i = 0; i < numrepeats; i++) { ModifyMemory16(Address, wMemory); Address += offset; wMemory += (uint16_t)incr; } break; } } break; case 0x80000000: case 0x30000000: case 0x82000000: case 0x84000000: ModifyMemory8(0x80000000 | (Code.Command & 0xFFFFFF), (uint8_t)Code.Value); break; case 0x81000000: ModifyMemory16(0x80000000 | (Code.Command & 0xFFFFFF), Code.Value); break; case 0xA0000000: ModifyMemory8(0xA0000000 | (Code.Command & 0xFFFFFF), (uint8_t)Code.Value); break; case 0xA1000000: ModifyMemory16(0xA0000000 | (Code.Command & 0xFFFFFF), Code.Value); break; case 0xD0000000: m_MMU.LB_VAddr(0x80000000 | (Code.Command & 0xFFFFFF), bMemory); if (bMemory == Code.Value) { ApplyCheatEntry(CodeEntry, CurrentEntry + 1); } break; case 0xD1000000: m_MMU.LH_VAddr(0x80000000 | (Code.Command & 0xFFFFFF), wMemory); if (wMemory == Code.Value) { ApplyCheatEntry(CodeEntry, CurrentEntry + 1); } break; case 0xD2000000: m_MMU.LB_VAddr(0x80000000 | (Code.Command & 0xFFFFFF), bMemory); if (bMemory != Code.Value) { ApplyCheatEntry(CodeEntry, CurrentEntry + 1); } break; case 0xD3000000: m_MMU.LH_VAddr(0x80000000 | (Code.Command & 0xFFFFFF), wMemory); if (wMemory != Code.Value) { ApplyCheatEntry(CodeEntry, CurrentEntry + 1); } break; case 0x31000000: case 0x83000000: case 0x85000000: ModifyMemory16(0x80000000 | (Code.Command & 0xFFFFFF), Code.Value); break; case 0xE8000000: ModifyMemory8(0x80000000 | (ConvertXP64Address(Code.Command) & 0xFFFFFF), (uint8_t)ConvertXP64Value(Code.Value)); break; case 0xE9000000: ModifyMemory16(0x80000000 | (ConvertXP64Address(Code.Command) & 0xFFFFFF), ConvertXP64Value(Code.Value)); break; case 0xC8000000: ModifyMemory8(0xA0000000 | (ConvertXP64Address(Code.Command) & 0xFFFFFF), (uint8_t)Code.Value); break; case 0xC9000000: ModifyMemory16(0xA0000000 | (ConvertXP64Address(Code.Command) & 0xFFFFFF), ConvertXP64Value(Code.Value)); break; case 0xB8000000: case 0xBA000000: m_MMU.LB_VAddr(0x80000000 | (ConvertXP64Address(Code.Command) & 0xFFFFFF), bMemory); if (bMemory == ConvertXP64Value(Code.Value)) { ApplyCheatEntry(CodeEntry, CurrentEntry + 1); } break; case 0xB9000000: case 0xBB000000: m_MMU.LH_VAddr(0x80000000 | (ConvertXP64Address(Code.Command) & 0xFFFFFF), wMemory); if (wMemory == ConvertXP64Value(Code.Value)) { ApplyCheatEntry(CodeEntry, CurrentEntry + 1); } break; } } int32_t CCheats::EntrySize(const CODES & CodeEntry, int32_t CurrentEntry) { if (CurrentEntry < 0 || CurrentEntry >= (int)CodeEntry.size()) { return 0; } const GAMESHARK_CODE & Code = CodeEntry[CurrentEntry]; switch (Code.Command & 0xFF000000) { case 0x50000000: // Gameshark / AR if ((CurrentEntry + 1) >= (int)CodeEntry.size()) { return 1; } switch (CodeEntry[CurrentEntry + 1].Command & 0xFF000000) { case 0x10000000: // Xplorer64 case 0x80000000: case 0x11000000: // Xplorer64 case 0x81000000: return 2; } break; case 0xD0000000: case 0xD1000000: case 0xD2000000: case 0xD3000000: case 0xB8000000: case 0xB9000000: case 0xBA000000: case 0xBB000000: return EntrySize(CodeEntry, CurrentEntry + 1) + 1; case 0: return MaxGSEntries; } return 1; } void CCheats::ResetCodes(void) { m_Codes.clear(); for (ORIGINAL_VALUES8::iterator itr = m_OriginalValues8.begin(); itr != m_OriginalValues8.end(); itr++) { uint8_t CurrentValue; if (m_MMU.LB_VAddr(itr->first, CurrentValue) && itr->second.Changed == CurrentValue) { m_MMU.SB_VAddr(itr->first, itr->second.Original); } } m_OriginalValues8.clear(); for (ORIGINAL_VALUES16::iterator itr = m_OriginalValues16.begin(); itr != m_OriginalValues16.end(); itr++) { uint16_t CurrentValue; if (m_MMU.LH_VAddr(itr->first, CurrentValue) && itr->second.Changed == CurrentValue) { m_MMU.SH_VAddr(itr->first, itr->second.Original); } } m_OriginalValues16.clear(); }