#include "stdafx.h" #include #include #include #include #include #include #include #include #include #include #include #include CEnhancements::GAMESHARK_CODE::GAMESHARK_CODE(const GAMESHARK_CODE&rhs) { m_Command = rhs.m_Command; m_Value = rhs.m_Value; m_HasDisableValue = rhs.m_HasDisableValue; m_DisableValue = rhs.m_DisableValue; } CEnhancements::GAMESHARK_CODE::GAMESHARK_CODE(uint32_t Command, uint16_t Value, bool HasDisableValue, uint16_t DisableValue) : m_Command(Command), m_Value(Value), m_HasDisableValue(HasDisableValue), m_DisableValue(DisableValue) { } CEnhancements::CEnhancements() : m_ScanFileThread((CThread::CTHREAD_START_ROUTINE)stScanFileThread), m_Scan(true), m_Scanned(false), m_UpdateCheats(false), m_OverClock(false), m_OverClockModifier(1) { m_ScanFileThread.Start(this); } CEnhancements::~CEnhancements() { m_Scan = false; WaitScanDone(); } void CEnhancements::ApplyActive(CMipsMemoryVM & MMU, CPlugins * Plugins, bool UpdateChanges) { CGuard Guard(m_CS); if (m_UpdateCheats && UpdateChanges) { m_UpdateCheats = false; LoadActive(&MMU, Plugins); } for (size_t i = 0, n = m_ActiveCodes.size(); i < n; i++) { CODES & CodeEntry = m_ActiveCodes[i]; for (uint32_t CurrentEntry = 0; CurrentEntry < CodeEntry.size();) { ApplyGameSharkCodes(MMU, CodeEntry, CurrentEntry); CurrentEntry += EntrySize(CodeEntry, CurrentEntry); } } } void CEnhancements::ApplyGSButton(CMipsMemoryVM & MMU, bool /*UpdateChanges*/) { for (size_t i = 0, n = m_ActiveCodes.size(); i < n; i++) { CODES & CodeEntry = m_ActiveCodes[i]; for (size_t CurrentEntry = 0; CurrentEntry < CodeEntry.size(); CurrentEntry++) { const GAMESHARK_CODE & Code = CodeEntry[CurrentEntry]; switch (Code.Command() & 0xFF000000) { case 0x88000000: ModifyMemory8(MMU, 0x80000000 | (Code.Command() & 0xFFFFFF), (uint8_t)Code.Value(), Code.HasDisableValue(), (uint8_t)Code.DisableValue()); break; case 0x89000000: ModifyMemory16(MMU, 0x80000000 | (Code.Command() & 0xFFFFFF), Code.Value(), Code.HasDisableValue(), Code.DisableValue()); break; // Xplorer64 case 0xA8000000: ModifyMemory8(MMU, 0x80000000 | (ConvertXP64Address(Code.Command()) & 0xFFFFFF), (uint8_t)ConvertXP64Value(Code.Value()), Code.HasDisableValue(), (uint8_t)Code.DisableValue()); break; case 0xA9000000: ModifyMemory16(MMU, 0x80000000 | (ConvertXP64Address(Code.Command()) & 0xFFFFFF), ConvertXP64Value(Code.Value()), Code.HasDisableValue(), Code.DisableValue()); break; } } } } void CEnhancements::UpdateCheats(const CEnhancementList & Cheats) { std::string GameName = g_Settings->LoadStringVal(Rdb_GoodName); std::string SectionIdent = g_Settings->LoadStringVal(Game_IniKey); CPath OutFile(g_Settings->LoadStringVal(SupportFile_UserCheatDir), stdstr_f("%s.cht", GameName.c_str()).c_str()); #ifdef _WIN32 OutFile.NormalizePath(CPath(CPath::MODULE_DIRECTORY)); #endif CGuard Guard(m_CS); if (m_CheatFile.get() == nullptr || strcmp(m_CheatFile->FileName(), OutFile) != 0) { if (!OutFile.DirectoryExists()) { OutFile.DirectoryCreate(); } SectionFiles::const_iterator CheatFileItr = m_CheatFiles.find(SectionIdent); if (m_CheatFiles.end() != CheatFileItr) { m_CheatFiles.erase(CheatFileItr); } m_CheatFile.reset(new CEnhancmentFile(OutFile, CEnhancement::CheatIdent)); m_CheatFiles.insert(SectionFiles::value_type(SectionIdent, OutFile)); } m_CheatFile->SetName(SectionIdent.c_str(), GameName.c_str()); m_CheatFile->RemoveEnhancements(SectionIdent.c_str()); for (CEnhancementList::const_iterator itr = Cheats.begin(); itr != Cheats.end(); itr++) { const CEnhancement & Enhancement = itr->second; if (!Enhancement.Valid()) { g_Notify->BreakPoint(__FILE__, __LINE__); continue; } m_CheatFile->AddEnhancement(SectionIdent.c_str(), Enhancement); } m_CheatFile->SaveCurrentSection(); m_UpdateCheats = true; } void CEnhancements::UpdateCheats(void) { m_UpdateCheats = true; } void CEnhancements::UpdateEnhancements(const CEnhancementList & Enhancements) { std::string GameName = g_Settings->LoadStringVal(Rdb_GoodName); std::string SectionIdent = g_Settings->LoadStringVal(Game_IniKey); CPath OutFile(g_Settings->LoadStringVal(SupportFile_UserEnhancementDir), stdstr_f("%s.enh", GameName.c_str()).c_str()); #ifdef _WIN32 OutFile.NormalizePath(CPath(CPath::MODULE_DIRECTORY)); #endif CGuard Guard(m_CS); if (m_EnhancementFile.get() == nullptr ||strcmp(m_EnhancementFile->FileName(), OutFile) != 0) { if (!OutFile.DirectoryExists()) { OutFile.DirectoryCreate(); } SectionFiles::const_iterator EnhancementFileItr = m_EnhancementFiles.find(SectionIdent); if (m_EnhancementFiles.end() != EnhancementFileItr) { m_EnhancementFiles.erase(EnhancementFileItr); } m_EnhancementFile.reset(new CEnhancmentFile(OutFile, CEnhancement::EnhancementIdent)); m_EnhancementFiles.insert(SectionFiles::value_type(SectionIdent, OutFile)); } m_EnhancementFile->SetName(SectionIdent.c_str(), GameName.c_str()); m_EnhancementFile->RemoveEnhancements(SectionIdent.c_str()); for (CEnhancementList::const_iterator itr = Enhancements.begin(); itr != Enhancements.end(); itr++) { const CEnhancement & Enhancement = itr->second; if (!Enhancement.Valid()) { g_Notify->BreakPoint(__FILE__, __LINE__); continue; } m_EnhancementFile->AddEnhancement(SectionIdent.c_str(), Enhancement); } m_EnhancementFile->SaveCurrentSection(); m_UpdateCheats = true; } void CEnhancements::ResetActive(CPlugins * Plugins) { bool inBasicMode = g_Settings->LoadBool(UserInterface_BasicMode); bool CheatsRemembered = !inBasicMode && g_Settings->LoadBool(Setting_RememberCheats); if (CheatsRemembered || m_ActiveCodes.empty()) { return; } bool reset = false; for (CEnhancementList::iterator itr = m_Cheats.begin(); itr != m_Cheats.end(); itr++) { if (!itr->second.Active()) { continue; } itr->second.SetActive(false); reset = true; } if (reset) { m_ActiveCodes.clear(); LoadActive(m_Enhancements, Plugins); } } void CEnhancements::ResetCodes(CMipsMemoryVM * MMU) { m_ActiveCodes.clear(); if (MMU != nullptr) { for (ORIGINAL_VALUES8::iterator itr = m_OriginalValues8.begin(); itr != m_OriginalValues8.end(); itr++) { uint8_t CurrentValue; if (MMU->MemoryValue8(itr->first, CurrentValue) && itr->second.Changed == CurrentValue) { MMU->UpdateMemoryValue8(itr->first, itr->second.Original); } } } m_OriginalValues8.clear(); if (MMU != nullptr) { for (ORIGINAL_VALUES16::iterator itr = m_OriginalValues16.begin(); itr != m_OriginalValues16.end(); itr++) { uint16_t CurrentValue; if (MMU->MemoryValue16(itr->first, CurrentValue) && itr->second.Changed == CurrentValue) { MMU->UpdateMemoryValue16(itr->first, itr->second.Original); } } } m_OriginalValues16.clear(); } void CEnhancements::LoadEnhancements(const char * Ident, SectionFiles & Files, std::unique_ptr & File, CEnhancementList & EnhancementList) { std::string SectionIdent = g_Settings->LoadStringVal(Game_IniKey); SectionFiles::const_iterator CheatFileItr = Files.find(SectionIdent); bool FoundFile = false; if (CheatFileItr != Files.end()) { CPath CheatFile(CheatFileItr->second); if (CheatFile.Exists()) { if (File.get() == nullptr || strcmp(File->FileName(), CheatFile) != 0) { File.reset(new CEnhancmentFile(CheatFile, Ident)); } EnhancementList.clear(); File->GetEnhancementList(SectionIdent.c_str(), EnhancementList); FoundFile = true; } } if (!FoundFile) { File = nullptr; EnhancementList.clear(); } } void CEnhancements::Load(void) { WaitScanDone(); CGuard Guard(m_CS); LoadEnhancements(CEnhancement::CheatIdent, m_CheatFiles, m_CheatFile, m_Cheats); LoadEnhancements(CEnhancement::EnhancementIdent, m_EnhancementFiles, m_EnhancementFile, m_Enhancements); } void CEnhancements::LoadActive(CMipsMemoryVM * MMU, CPlugins * Plugins) { Load(); CGuard Guard(m_CS); m_OverClock = false; m_OverClockModifier = 1; ResetCodes(MMU); LoadActive(m_Cheats, nullptr); LoadActive(m_Enhancements, Plugins); CGameSettings::SetOverClockModifier(m_OverClock, m_OverClockModifier); } CEnhancementList CEnhancements::Cheats(void) { CEnhancementList List; { CGuard Guard(m_CS); List = m_Cheats; } return List; } CEnhancementList CEnhancements::Enhancements(void) { CEnhancementList List; { CGuard Guard(m_CS); List = m_Enhancements; } return List; } void CEnhancements::LoadActive(CEnhancementList & List, CPlugins * Plugins) { for (CEnhancementList::const_iterator itr = List.begin(); itr != List.end(); itr++) { const CEnhancement & Enhancement = itr->second; if (!Enhancement.Valid() || !Enhancement.Active()) { continue; } if (Plugins != nullptr && !Enhancement.GetPluginList().empty()) { bool LoadEntry = false; const CEnhancement::PluginList & PluginList = Enhancement.GetPluginList(); for (size_t i = 0, n = PluginList.size(); i < n; i++) { std::string PluginName = stdstr(PluginList[i]).Trim(); if (Plugins->Gfx() != nullptr && strstr(Plugins->Gfx()->PluginName(), PluginName.c_str()) != nullptr) { LoadEntry = true; break; } if (Plugins->Audio() != nullptr && strstr(Plugins->Audio()->PluginName(), PluginName.c_str()) != nullptr) { LoadEntry = true; break; } if (Plugins->RSP() != nullptr && strstr(Plugins->RSP()->PluginName(), PluginName.c_str()) != nullptr) { LoadEntry = true; break; } if (Plugins->Control() != nullptr && strstr(Plugins->Control()->PluginName(), PluginName.c_str()) != nullptr) { LoadEntry = true; break; } } if (!LoadEntry) { continue; } } if (Enhancement.OverClock()) { m_OverClock = true; m_OverClockModifier = Enhancement.OverClockModifier(); } const CEnhancement::CodeEntries Entries = Enhancement.GetEntries(); if (Entries.size() > 0) { CODES Code; Code.reserve(Entries.size()); for (size_t i = 0, n = Entries.size(); i < n; i++) { uint32_t Command = Entries[i].Command; uint16_t Value = 0, DisableValue = 0; bool HasDisableValue = false; if (strncmp(Entries[i].Value.c_str(), "????", 4) == 0) { Value = Enhancement.SelectedOption(); } else if (strncmp(Entries[i].Value.c_str(), "??", 2) == 0) { Value = (uint8_t)(strtoul(&(Entries[i].Value.c_str()[2]), 0, 16), 0, 16); Value |= Enhancement.SelectedOption() << 16; } else if (strncmp(&Entries[i].Value[2], "??", 2) == 0) { Value = (uint16_t)(strtoul(Entries[i].Value.c_str(), 0, 16) << 16); Value |= Enhancement.SelectedOption(); } else { Value = (uint16_t)strtoul(Entries[i].Value.c_str(), 0, 16); } if (Entries[i].Value.size() > 8 && Entries[i].Value[4] == ':') { HasDisableValue = true; DisableValue = (uint16_t)strtoul(&Entries[i].Value[5], 0, 16); } Code.emplace_back(GAMESHARK_CODE(Command, Value, HasDisableValue, DisableValue)); } if (Code.size() > 0) { m_ActiveCodes.push_back(std::move(Code)); } } } } void CEnhancements::ApplyGameSharkCodes(CMipsMemoryVM & MMU, CODES & CodeEntry, uint32_t CurrentEntry) { if (CurrentEntry >= CodeEntry.size()) { g_Notify->BreakPoint(__FILE__, __LINE__); return; } GAMESHARK_CODE & Code = CodeEntry[CurrentEntry]; uint16_t wMemory; uint8_t bMemory; switch (Code.Command() & 0xFF000000) { case 0x50000000: // Gameshark / Action Replay if ((CurrentEntry + 1) >= (int)CodeEntry.size()) { g_Notify->BreakPoint(__FILE__, __LINE__); return; } { const GAMESHARK_CODE & NextCodeEntry = CodeEntry[CurrentEntry + 1]; int numrepeats = (Code.Command() & 0x0000FF00) >> 8; int offset = Code.Command() & 0x000000FF; uint32_t Address; int incr = Code.Value(); int i; switch (NextCodeEntry.Command() & 0xFF000000) { case 0x10000000: // Xplorer64 case 0x80000000: Address = 0x80000000 | (NextCodeEntry.Command() & 0xFFFFFF); wMemory = NextCodeEntry.Value(); for (i = 0; i < numrepeats; i++) { ModifyMemory8(MMU, Address, (uint8_t)wMemory, NextCodeEntry.HasDisableValue(), (uint8_t)NextCodeEntry.DisableValue()); Address += offset; wMemory += (uint16_t)incr; } break; case 0x11000000: // Xplorer64 case 0x81000000: Address = 0x80000000 | (NextCodeEntry.Command() & 0xFFFFFF); wMemory = NextCodeEntry.Value(); for (i = 0; i < numrepeats; i++) { ModifyMemory16(MMU, Address, wMemory, NextCodeEntry.HasDisableValue(), NextCodeEntry.DisableValue()); Address += offset; wMemory += (uint16_t)incr; } break; } } break; case 0x80000000: case 0x30000000: case 0x82000000: case 0x84000000: ModifyMemory8(MMU, 0x80000000 | (Code.Command() & 0xFFFFFF), (uint8_t)Code.Value(), Code.HasDisableValue(), (uint8_t)Code.DisableValue()); break; case 0x81000000: ModifyMemory16(MMU, 0x80000000 | (Code.Command() & 0xFFFFFF), Code.Value(), Code.HasDisableValue(), Code.DisableValue()); break; case 0xA0000000: ModifyMemory8(MMU, 0xA0000000 | (Code.Command() & 0xFFFFFF), (uint8_t)Code.Value(), Code.HasDisableValue(), (uint8_t)Code.DisableValue()); break; case 0xA1000000: ModifyMemory16(MMU, 0xA0000000 | (Code.Command() & 0xFFFFFF), Code.Value(), Code.HasDisableValue(), Code.DisableValue()); break; case 0xD0000000: if (MMU.MemoryValue8(0x80000000 | (Code.Command() & 0xFFFFFF), bMemory) && bMemory == Code.Value()) { ApplyGameSharkCodes(MMU, CodeEntry, CurrentEntry + 1); } break; case 0xD1000000: if (MMU.MemoryValue16(0x80000000 | (Code.Command() & 0xFFFFFF), wMemory) && wMemory == Code.Value()) { ApplyGameSharkCodes(MMU, CodeEntry, CurrentEntry + 1); } break; case 0xD2000000: if (MMU.MemoryValue8(0x80000000 | (Code.Command() & 0xFFFFFF), bMemory) && bMemory != Code.Value()) { ApplyGameSharkCodes(MMU, CodeEntry, CurrentEntry + 1); } break; case 0xD3000000: if (MMU.MemoryValue16(0x80000000 | (Code.Command() & 0xFFFFFF), wMemory) && wMemory != Code.Value()) { ApplyGameSharkCodes(MMU, CodeEntry, CurrentEntry + 1); } break; case 0x31000000: case 0x83000000: case 0x85000000: ModifyMemory16(MMU, 0x80000000 | (Code.Command() & 0xFFFFFF), Code.Value(), Code.HasDisableValue(), Code.DisableValue()); break; case 0xE8000000: ModifyMemory8(MMU, 0x80000000 | (ConvertXP64Address(Code.Command()) & 0xFFFFFF), (uint8_t)ConvertXP64Value(Code.Value()), Code.HasDisableValue(), (uint8_t)Code.DisableValue()); break; case 0xE9000000: ModifyMemory16(MMU, 0x80000000 | (ConvertXP64Address(Code.Command()) & 0xFFFFFF), ConvertXP64Value(Code.Value()), Code.HasDisableValue(), Code.DisableValue()); break; case 0xC8000000: ModifyMemory8(MMU, 0xA0000000 | (ConvertXP64Address(Code.Command()) & 0xFFFFFF), (uint8_t)Code.Value(), Code.HasDisableValue(), (uint8_t)Code.DisableValue()); break; case 0xC9000000: ModifyMemory16(MMU, 0xA0000000 | (ConvertXP64Address(Code.Command()) & 0xFFFFFF), ConvertXP64Value(Code.Value()), Code.HasDisableValue(), Code.DisableValue()); break; case 0xB8000000: case 0xBA000000: if (MMU.MemoryValue8(0x80000000 | (ConvertXP64Address(Code.Command()) & 0xFFFFFF), bMemory) && bMemory == ConvertXP64Value(Code.Value())) { ApplyGameSharkCodes(MMU, CodeEntry, CurrentEntry + 1); } break; case 0xB9000000: case 0xBB000000: if (MMU.MemoryValue16(0x80000000 | (ConvertXP64Address(Code.Command()) & 0xFFFFFF), wMemory) && wMemory == ConvertXP64Value(Code.Value())) { ApplyGameSharkCodes(MMU, CodeEntry, CurrentEntry + 1); } break; case 0x88000000: case 0x89000000: case 0xA8000000: case 0xA9000000: // Ignore - Gameshark (GS) button break; default: g_Notify->BreakPoint(__FILE__, __LINE__); } } uint32_t CEnhancements::EntrySize(const CODES & CodeEntry, uint32_t CurrentEntry) { if (CurrentEntry < 0 || CurrentEntry >= (int)CodeEntry.size()) { return 0; } const GAMESHARK_CODE & Code = CodeEntry[CurrentEntry]; switch (Code.Command() & 0xFF000000) { case 0x50000000: // Gameshark / AR if ((CurrentEntry + 1) >= (int)CodeEntry.size()) { return 1; } switch (CodeEntry[CurrentEntry + 1].Command() & 0xFF000000) { case 0x10000000: // Xplorer64 case 0x80000000: case 0x11000000: // Xplorer64 case 0x81000000: return 2; } break; case 0xD0000000: case 0xD1000000: case 0xD2000000: case 0xD3000000: case 0xB8000000: case 0xB9000000: case 0xBA000000: case 0xBB000000: return EntrySize(CodeEntry, CurrentEntry + 1) + 1; case 0: return MaxGSEntries; } return 1; } void CEnhancements::ModifyMemory8(CMipsMemoryVM & MMU, uint32_t Address, uint8_t Value, bool HasDisableValue, uint8_t DisableValue) { MEM_VALUE8 OriginalValue; if (HasDisableValue) { OriginalValue.Original = DisableValue; } else if (!MMU.MemoryValue8(Address, OriginalValue.Original)) { return; } if (OriginalValue.Original == Value) { return; } MMU.UpdateMemoryValue8(Address, Value); if (g_Recompiler) { g_Recompiler->ClearRecompCode_Virt(Address & ~0xFFF, 0x1000, CRecompiler::Remove_Cheats); } OriginalValue.Changed = Value; std::pair itr = m_OriginalValues8.insert(ORIGINAL_VALUES8::value_type(Address, OriginalValue)); } void CEnhancements::ModifyMemory16(CMipsMemoryVM & MMU, uint32_t Address, uint16_t Value, bool HasDisableValue, uint16_t DisableValue) { MEM_VALUE16 OriginalValue; if (HasDisableValue) { OriginalValue.Original = DisableValue; } else if (!MMU.MemoryValue16(Address, OriginalValue.Original)) { return; } if (OriginalValue.Original == Value) { return; } OriginalValue.Changed = Value; std::pair itr = m_OriginalValues16.insert(ORIGINAL_VALUES16::value_type(Address, OriginalValue)); MMU.UpdateMemoryValue16(Address, OriginalValue.Changed); if (g_Recompiler) { g_Recompiler->ClearRecompCode_Virt(Address & ~0xFFF, 0x1000, CRecompiler::Remove_Cheats); } } void CEnhancements::ScanFileThread(void) { SectionFiles CheatFiles; CPath File(g_Settings->LoadStringVal(SupportFile_CheatDir), "*.cht"); #ifdef _WIN32 File.NormalizePath(CPath(CPath::MODULE_DIRECTORY)); #endif if (File.FindFirst() && m_Scan) { do { CEnhancmentFile EnhancmentFile(File, CEnhancement::CheatIdent); CEnhancmentFile::SectionList Sections; EnhancmentFile.GetSections(Sections); for (CEnhancmentFile::SectionList::const_iterator itr = Sections.begin(); itr != Sections.end(); itr++) { CheatFiles.insert(SectionFiles::value_type(itr->c_str(), File)); } } while (m_Scan && File.FindNext()); } File = CPath(g_Settings->LoadStringVal(SupportFile_UserCheatDir), "*.cht"); #ifdef _WIN32 File.NormalizePath(CPath(CPath::MODULE_DIRECTORY)); #endif if (m_Scan && File.FindFirst()) { do { CEnhancmentFile EnhancmentFile(File, CEnhancement::CheatIdent); CEnhancmentFile::SectionList Sections; EnhancmentFile.GetSections(Sections); for (CEnhancmentFile::SectionList::const_iterator itr = Sections.begin(); itr != Sections.end(); itr++) { CheatFiles[itr->c_str()] = (const char *)File; } } while (m_Scan && File.FindNext()); } File = CPath(g_Settings->LoadStringVal(SupportFile_EnhancementDir), "*.enh"); #ifdef _WIN32 File.NormalizePath(CPath(CPath::MODULE_DIRECTORY)); #endif SectionFiles EnhancementFiles; if (File.FindFirst() && m_Scan) { do { CEnhancmentFile EnhancmentFile(File, CEnhancement::EnhancementIdent); CEnhancmentFile::SectionList Sections; EnhancmentFile.GetSections(Sections); for (CEnhancmentFile::SectionList::const_iterator itr = Sections.begin(); itr != Sections.end(); itr++) { EnhancementFiles.insert(SectionFiles::value_type(itr->c_str(), File)); } } while (m_Scan && File.FindNext()); } File = CPath(g_Settings->LoadStringVal(SupportFile_UserEnhancementDir), "*.enh"); #ifdef _WIN32 File.NormalizePath(CPath(CPath::MODULE_DIRECTORY)); #endif if (m_Scan && File.FindFirst()) { do { CEnhancmentFile EnhancmentFile(File, CEnhancement::EnhancementIdent); CEnhancmentFile::SectionList Sections; EnhancmentFile.GetSections(Sections); for (CEnhancmentFile::SectionList::const_iterator itr = Sections.begin(); itr != Sections.end(); itr++) { EnhancementFiles[itr->c_str()] = (const char *)File; } } while (m_Scan && File.FindNext()); } { CGuard Guard(m_CS); m_CheatFiles = CheatFiles; m_EnhancementFiles = EnhancementFiles; m_Scanned = true; } } void CEnhancements::WaitScanDone() { for (uint32_t i = 0; i < 500; i++) { bool Scanned = false; { CGuard Guard(m_CS); Scanned = m_Scanned; } if (Scanned) { break; } pjutil::Sleep(100); } } uint32_t CEnhancements::ConvertXP64Address(uint32_t Address) { uint32_t tmpAddress = (Address ^ 0x68000000) & 0xFF000000; tmpAddress += ((Address + 0x002B0000) ^ 0x00810000) & 0x00FF0000; tmpAddress += ((Address + 0x00002B00) ^ 0x00008200) & 0x0000FF00; tmpAddress += ((Address + 0x0000002B) ^ 0x00000083) & 0x000000FF; return tmpAddress; } uint16_t CEnhancements::ConvertXP64Value(uint16_t Value) { uint16_t tmpValue = ((Value + 0x2B00) ^ 0x8400) & 0xFF00; tmpValue += ((Value + 0x002B) ^ 0x0085) & 0x00FF; return tmpValue; }