#include "path.h" #include "Trace.h" #include "TraceModulesCommon.h" #include "StdString.h" #ifdef _WIN32 #pragma warning(push) #pragma warning(disable : 4091) // warning C4091: 'typedef ': ignored on left of 'tagGPFIDL_FLAGS' when no variable is declared #pragma warning(disable : 4996) // warning C4091: 'typedef ': ignored on left of 'tagGPFIDL_FLAGS' when no variable is declared #include #include #include #pragma warning(pop) #else #include #include #include #include #endif #include "Platform.h" // g_ModuleLogLevel may be nullptr while AppInit() is still in session in path.cpp. // The added check to compare to nullptr here is at least a temporary workaround. #undef WriteTrace #ifdef _WIN32 #define WriteTrace(m, s, format, ...) if (g_ModuleLogLevel != nullptr && g_ModuleLogLevel[(m)] >= (s)) { WriteTraceFull((m), (s), __FILE__, __LINE__, __FUNCTION__, (format), ## __VA_ARGS__); } #else #define WriteTrace(m, s, format, ...) if (g_ModuleLogLevel != nullptr && g_ModuleLogLevel[(m)] >= (s)) { WriteTraceFull((m), (s), __FILE__, __LINE__, __PRETTY_FUNCTION__, (format), ## __VA_ARGS__); } #endif // Constants #ifdef _WIN32 const char DRIVE_DELIMITER = ':'; const char * const DIR_DOUBLEDELIM = "\\\\"; const char DIRECTORY_DELIMITER = '\\'; const char DIRECTORY_DELIMITER2 = '/'; #else const char * const DIR_DOUBLEDELIM = "//"; const char DIRECTORY_DELIMITER = '/'; const char DIRECTORY_DELIMITER2 = '\\'; #endif const char EXTENSION_DELIMITER = '.'; #ifdef _WIN32 void * CPath::m_hInst = nullptr; #endif // Helpers #ifdef _WIN32 void CPath::SethInst(void * hInst) { m_hInst = hInst; } void * CPath::GethInst() { return m_hInst; } #endif // Initialization // Task: Helper function for the various CPath constructors. // Initializes the data members and establishes various class invariants. inline void CPath::Init() { m_dwFindFileAttributes = 0; #ifdef _WIN32 m_hFindFile = nullptr; #else m_OpenedDir = nullptr; m_FindWildcard = ""; #endif } // Task: Helper function for the various CPath destructors. Cleans up various internals. inline void CPath::Exit() { #ifdef _WIN32 if (m_hFindFile != nullptr) { FindClose(m_hFindFile); m_hFindFile = nullptr; } #else if (m_OpenedDir != nullptr) { closedir((DIR*)m_OpenedDir); m_OpenedDir = nullptr; } #endif } // Construction/Destruction // Task: Constructs a path CPath::CPath() { Init(); Empty(); } // Task: Constructs a path as copy of another CPath::CPath(const CPath& rPath) { Init(); m_strPath = rPath.m_strPath; } // Task: Constructs a path and points it to lpszPath CPath::CPath(const char * lpszPath) { Init(); m_strPath = lpszPath ? lpszPath : ""; cleanPathString(m_strPath); } CPath::CPath(const char * lpszPath, const char * NameExten) { WriteTrace(TracePath, TraceDebug, "Start (lpszPath: \"%s\" NameExten: \"%s\")", lpszPath ? lpszPath : "(null)", NameExten ? NameExten : "(null)"); Init(); #ifdef _WIN32 SetDriveDirectory(lpszPath); #else SetDirectory(lpszPath); #endif SetNameExtension(NameExten); WriteTrace(TracePath, TraceDebug, "Done (m_strPath: \"%s\")", m_strPath.c_str()); } // Task: Constructs a path and points it to strPath CPath::CPath(const std::string& strPath) { Init(); m_strPath = strPath; cleanPathString(m_strPath); } // Task: Constructs a path and points it to strPath CPath::CPath(const std::string& strPath, const char * NameExten) { Init(); #ifdef _WIN32 SetDriveDirectory(strPath.c_str()); #else SetDirectory(strPath.c_str(),true); #endif SetNameExtension(NameExten); } // Task: Constructs a path and points it to strPath CPath::CPath(const std::string& strPath, const std::string& NameExten) { Init(); #ifdef _WIN32 SetDriveDirectory(strPath.c_str()); #else SetDirectory(strPath.c_str(),true); #endif SetNameExtension(NameExten.c_str()); } // Task: Cleanup and destruct a path object CPath::~CPath() { Exit(); } // Post: Return TRUE if paths are equal // Task: Check if the two path are the same bool CPath::operator ==(const CPath& rPath) const { // Get fully qualified versions of the paths std::string FullyQualified1; std::string FullyQualified2; GetFullyQualified(FullyQualified1); rPath.GetFullyQualified(FullyQualified2); // Compare them return _stricmp(FullyQualified1.c_str(), FullyQualified2.c_str()) == 0; } // Post: Return TRUE if paths are different // Task: Check if the two path are different bool CPath::operator !=(const CPath& rPath) const { return !(*this == rPath); } // Task: Assign a path to another CPath& CPath::operator =(const CPath& rPath) { if (this != &rPath) { m_strPath = rPath.m_strPath; } return *this; } // Post: Return the path, so that assignments can be chained // Task: Assign a string to a path CPath& CPath::operator =(const char * lpszPath) { m_strPath = lpszPath ? lpszPath : ""; return *this; } // Post: Return the path, so that assignments can be chained // Task: Assign a string to a path CPath& CPath::operator =(const std::string& strPath) { m_strPath = strPath; return *this; } /* Post: Converts path to string Task: Convert path to string Warning: Because this pointer to string point in the data of this class, it is possible to cast the result of this function in any non-constant pointer and alter the data. Very dangerous! */ CPath::operator const char *() const { return (const char *)m_strPath.c_str(); } CPath::CPath(DIR_CURRENT_DIRECTORY /*sdt*/, const char * NameExten) { // Application's current directory Init(); CurrentDirectory(); if (NameExten) { SetNameExtension(NameExten); } } #ifdef _WIN32 CPath::CPath(DIR_MODULE_DIRECTORY /*sdt*/, const char * NameExten) { // The directory where the executable of this app is Init(); ModuleDirectory(); if (NameExten) { SetNameExtension(NameExten); } } CPath::CPath(DIR_MODULE_FILE /*sdt*/) { // The directory where the executable of this app is Init(); Module(); } #endif /* Post: Returns the drive component without a colon, e.g. "c" Returns the directory component with a leading backslash, but no trailing backslash, e.g. "\dir\subdir" Returns name completely without delimiters, e.g "letter" Returns extension completely without delimiters, e.g. "doc" Globals: I/O: Task: Return the individual components of this path. For any given argument, you can pass nullptr if you are not interested in that component. Do not rely on pNames being <= 8 characters, extensions being <= 3 characters, or drives being 1 character. */ #ifdef _WIN32 void CPath::GetComponents(std::string* pDrive, std::string* pDirectory, std::string* pName, std::string* pExtension) const { WriteTrace(TracePath, TraceDebug, "Start (m_strPath: \"%s\")", m_strPath.c_str()); char buff_drive[_MAX_DRIVE + 1] = { 0 }; char buff_dir[_MAX_DIR + 1] = { 0 }; char buff_name[_MAX_FNAME + 1] = { 0 }; char buff_ext[_MAX_EXT + 1] = { 0 }; const char * BasePath = m_strPath.c_str(); const char * DriveDir = strrchr(BasePath, DRIVE_DELIMITER); if (DriveDir != nullptr) { size_t len = sizeof(buff_dir) < (DriveDir - BasePath) ? sizeof(buff_drive) : DriveDir - BasePath; strncpy(buff_drive, BasePath, len); BasePath += len + 1; } const char * last = strrchr(BasePath, DIRECTORY_DELIMITER); if (last != nullptr) { size_t len = sizeof(buff_dir) < (last - BasePath) ? sizeof(buff_dir) : last - BasePath; if (len > 0) { strncpy(buff_dir, BasePath, len); } else { buff_dir[0] = DIRECTORY_DELIMITER; buff_dir[1] = '\0'; } strncpy(buff_name, last + 1, sizeof(buff_name)); } else { strncpy(buff_dir, BasePath, sizeof(buff_dir)); } char * ext = strrchr(buff_name, '.'); if (ext != nullptr) { strncpy(buff_ext, ext + 1, sizeof(buff_ext)); *ext = '\0'; } if (pDrive) { *pDrive = buff_drive; } if (pDirectory) { *pDirectory = buff_dir; } if (pName) { *pName = buff_name; } if (pExtension) { *pExtension = buff_ext; } WriteTrace(TracePath, TraceDebug, "Done (dir: \"%s\" name: \"%s\" ext: \"%s\")", buff_dir, buff_name, buff_ext); } #else void CPath::GetComponents(std::string* pDirectory, std::string* pName, std::string* pExtension) const { WriteTrace(TracePath, TraceDebug, "Start (m_strPath: \"%s\")",m_strPath.c_str()); char buff_dir[260]; char buff_name[260]; char buff_ext[260]; memset(buff_dir, 0, sizeof(buff_dir)); memset(buff_name, 0, sizeof(buff_name)); memset(buff_ext, 0, sizeof(buff_ext)); const char * BasePath = m_strPath.c_str(); const char * last = strrchr(BasePath,DIRECTORY_DELIMITER); if (last != nullptr) { int len = sizeof(buff_dir) < (last - BasePath) ? sizeof(buff_dir) : last - BasePath; if (len > 0) { strncpy(buff_dir,BasePath,len); } else { buff_dir[0] = DIRECTORY_DELIMITER; buff_dir[1] = '\0'; } strncpy(buff_name,last + 1,sizeof(buff_name)); } else { strncpy(buff_dir,BasePath,sizeof(buff_dir)); } char * ext = strrchr(buff_name,'.'); if (ext != nullptr) { strncpy(buff_ext,ext + 1,sizeof(buff_ext)); *ext = '\0'; } if (pDirectory) { *pDirectory = buff_dir; } if (pName) { *pName = buff_name; } if (pExtension) { *pExtension = buff_ext; } WriteTrace(TracePath, TraceDebug, "Done (dir: \"%s\" name: \"%s\" ext: \"%s\")",buff_dir,buff_name,buff_ext); } #endif // Task: Get drive and directory from path #ifdef _WIN32 void CPath::GetDriveDirectory(std::string& rDriveDirectory) const { std::string Drive; std::string Directory; GetComponents(&Drive, &Directory); rDriveDirectory = Drive; if (!Drive.empty()) { rDriveDirectory += DRIVE_DELIMITER; } rDriveDirectory += Directory; } std::string CPath::GetDriveDirectory(void) const { std::string rDriveDirectory; GetDriveDirectory(rDriveDirectory); return rDriveDirectory; } #endif // Task: Get directory from path void CPath::GetDirectory(std::string& rDirectory) const { #ifdef _WIN32 GetComponents(nullptr, &rDirectory); #else GetComponents(&rDirectory); #endif } std::string CPath::GetDirectory(void) const { std::string rDirectory; GetDirectory(rDirectory); return rDirectory; } // Task: Get filename and extension from path void CPath::GetNameExtension(std::string& rNameExtension) const { std::string Name; std::string Extension; #ifdef _WIN32 GetComponents(nullptr, nullptr, &Name, &Extension); #else GetComponents(nullptr, &Name, &Extension); #endif rNameExtension = Name; if (!Extension.empty()) { rNameExtension += EXTENSION_DELIMITER; rNameExtension += Extension; } } std::string CPath::GetNameExtension(void) const { std::string rNameExtension; GetNameExtension(rNameExtension); return rNameExtension; } // Task: Get filename from path void CPath::GetName(std::string& rName) const { #ifdef _WIN32 GetComponents(nullptr, nullptr, &rName); #else GetComponents(nullptr, &rName); #endif } std::string CPath::GetName(void) const { std::string rName; GetName(rName); return rName; } // Task: Get file extension from path void CPath::GetExtension(std::string& rExtension) const { #ifdef _WIN32 GetComponents(nullptr, nullptr, nullptr, &rExtension); #else GetComponents(nullptr, nullptr, &rExtension); #endif } std::string CPath::GetExtension(void) const { std::string rExtension; GetExtension(rExtension); return rExtension; } // Task: Get current directory void CPath::GetLastDirectory(std::string& rDirectory) const { std::string Directory; rDirectory = ""; GetDirectory(Directory); StripTrailingBackslash(Directory); if (Directory.empty()) { return; } std::string::size_type nDelimiter = Directory.rfind(DIRECTORY_DELIMITER); rDirectory = Directory.substr(nDelimiter); StripLeadingBackslash(rDirectory); } std::string CPath::GetLastDirectory(void) const { std::string rDirecotry; GetLastDirectory(rDirecotry); return rDirecotry; } // Task: Get fully qualified path void CPath::GetFullyQualified(std::string& rFullyQualified) const { #ifdef _WIN32 char buff_fullname[MAX_PATH]; memset(buff_fullname, 0, sizeof(buff_fullname)); _fullpath(buff_fullname, m_strPath.c_str(), MAX_PATH - 1); rFullyQualified = buff_fullname; #endif } // Post: Return TRUE if path does not start from filesystem root // Task: Check if path is a relative one (e.g. doesn't start with C:\...) bool CPath::IsRelative() const { #ifdef _WIN32 if (m_strPath.length() > 1 && m_strPath[1] == DRIVE_DELIMITER) { return false; } if (m_strPath.length() > 2 && m_strPath[0] == DIRECTORY_DELIMITER && m_strPath[1] == DIRECTORY_DELIMITER) { return false; } #else if (m_strPath.length() > 1 && m_strPath[0] == DIRECTORY_DELIMITER) { return false; } #endif return true; } // Task: Set path components #ifdef _WIN32 void CPath::SetComponents(const char * lpszDrive, const char * lpszDirectory, const char * lpszName, const char * lpszExtension) { char buff_fullname[MAX_PATH]; memset(buff_fullname, 0, sizeof(buff_fullname)); if (lpszDirectory == nullptr || strlen(lpszDirectory) == 0) { static char empty_dir[] = { DIRECTORY_DELIMITER, '\0' }; lpszDirectory = empty_dir; } _makepath(buff_fullname, lpszDrive, lpszDirectory, lpszName, lpszExtension); m_strPath.erase(); m_strPath = buff_fullname; } #else void CPath::SetComponents(const char * lpszDirectory, const char * lpszName, const char * lpszExtension) { char buff_fullname[260]; memset(buff_fullname, 0, sizeof(buff_fullname)); if (lpszDirectory != nullptr && lpszDirectory[0] != '\0') { if (lpszDirectory[0] != DIRECTORY_DELIMITER) { buff_fullname[0] = DIRECTORY_DELIMITER; } strncat(buff_fullname,lpszDirectory,sizeof(buff_fullname) - 1); std::string::size_type nLength = strlen(buff_fullname); if (buff_fullname[nLength - 1] != DIRECTORY_DELIMITER && nLength < sizeof(buff_fullname)) { buff_fullname[nLength] = DIRECTORY_DELIMITER; } } if (lpszName != nullptr) { strncat(buff_fullname,lpszName,sizeof(buff_fullname) - 1); } if (lpszExtension != nullptr && lpszExtension[0] != '\0') { if (lpszExtension[0] != '.') { strncat(buff_fullname,".",sizeof(buff_fullname)-1); } strncat(buff_fullname,lpszExtension,sizeof(buff_fullname)-1); } buff_fullname[sizeof(buff_fullname) - 1] = 0; // Make sure it is null terminated m_strPath.erase(); m_strPath = buff_fullname; } #endif // Task: Set path's drive #ifdef _WIN32 void CPath::SetDrive(char chDrive) { stdstr_f Drive("%c", chDrive); std::string Directory; std::string Name; std::string Extension; GetComponents(nullptr, &Directory, &Name, &Extension); SetComponents(Drive.c_str(), Directory.c_str(), Name.c_str(), Extension.c_str()); } #endif // Task: Set path's directory void CPath::SetDirectory(const char * lpszDirectory, bool bEnsureAbsolute /*= false*/) { WriteTrace(TracePath, TraceDebug, "Start (lpszDirectory: \"%s\" bEnsureAbsolute: %s)", lpszDirectory ? lpszDirectory : "(null)", bEnsureAbsolute ? "true" : "false"); std::string Directory = lpszDirectory; std::string Name; std::string Extension; if (bEnsureAbsolute) { EnsureLeadingBackslash(Directory); } if (Directory.length() > 0) { EnsureTrailingBackslash(Directory); } #ifdef _WIN32 std::string Drive; GetComponents(&Drive, nullptr, &Name, &Extension); SetComponents(Drive.c_str(), Directory.c_str(), Name.c_str(), Extension.c_str()); #else GetComponents(nullptr, &Name, &Extension); SetComponents(Directory.c_str(), Name.c_str(), Extension.c_str()); #endif WriteTrace(TracePath, TraceDebug, "Done (m_strPath: \"%s\")", m_strPath.c_str()); } #ifdef _WIN32 // Task: Set path's drive and directory void CPath::SetDriveDirectory(const char * lpszDriveDirectory) { std::string DriveDirectory = lpszDriveDirectory; std::string Name; std::string Extension; if (DriveDirectory.length() > 0) { EnsureTrailingBackslash(DriveDirectory); cleanPathString(DriveDirectory); } GetComponents(nullptr, nullptr, &Name, &Extension); SetComponents(nullptr, DriveDirectory.c_str(), Name.c_str(), Extension.c_str()); } #endif // Task: Set path's filename void CPath::SetName(const char * lpszName) { std::string Directory; std::string Extension; #ifdef _WIN32 std::string Drive; GetComponents(&Drive, &Directory, nullptr, &Extension); SetComponents(Drive.c_str(), Directory.c_str(), lpszName, Extension.c_str()); #else GetComponents(&Directory, nullptr, &Extension); SetComponents(Directory.c_str(), lpszName, Extension.c_str()); #endif } // Task: Set path's filename void CPath::SetName(int iName) { std::string Directory; std::string Extension; char sName[33]; memset(sName, 0, sizeof(sName)); _snprintf(sName, sizeof(sName), "%d", iName); #ifdef _WIN32 std::string Drive; GetComponents(&Drive, &Directory, nullptr, &Extension); SetComponents(Drive.c_str(), Directory.c_str(), sName, Extension.c_str()); #else GetComponents(&Directory, nullptr, &Extension); SetComponents(Directory.c_str(), sName, Extension.c_str()); #endif } // Task: Set path's file extension void CPath::SetExtension(const char * lpszExtension) { std::string Directory; std::string Name; #ifdef _WIN32 std::string Drive; GetComponents(&Drive, &Directory, &Name); SetComponents(Drive.c_str(), Directory.c_str(), Name.c_str(), lpszExtension); #else GetComponents(&Directory, &Name); SetComponents(Directory.c_str(), Name.c_str(), lpszExtension); #endif } // Task: Set path's file extension void CPath::SetExtension(int iExtension) { std::string Directory; std::string Name; char sExtension[20]; memset(sExtension, 0, sizeof(sExtension)); _snprintf(sExtension, sizeof(sExtension), "%d", iExtension); #ifdef _WIN32 std::string Drive; GetComponents(&Drive, &Directory, &Name); SetComponents(Drive.c_str(), Directory.c_str(), Name.c_str(), sExtension); #else GetComponents(&Directory, &Name); SetComponents(Directory.c_str(), Name.c_str(), sExtension); #endif } // Task: Set path's filename and extension void CPath::SetNameExtension(const char * lpszNameExtension) { std::string Directory; #ifdef _WIN32 std::string Drive; GetComponents(&Drive, &Directory); SetComponents(Drive.c_str(), Directory.c_str(), lpszNameExtension, nullptr); #else GetComponents(&Directory); SetComponents(Directory.c_str(), lpszNameExtension, nullptr); #endif } // Task: Append a subdirectory to path's directory void CPath::AppendDirectory(const char * lpszSubDirectory) { std::string Directory; std::string SubDirectory = lpszSubDirectory; std::string Name; std::string Extension; if (SubDirectory.empty()) { return; } // Strip out any preceding backslash StripLeadingBackslash(SubDirectory); EnsureTrailingBackslash(SubDirectory); #ifdef _WIN32 std::string Drive; GetComponents(&Drive, &Directory, &Name, &Extension); #else GetComponents(&Directory, &Name, &Extension); #endif EnsureTrailingBackslash(Directory); Directory += SubDirectory; #ifdef _WIN32 SetComponents(Drive.c_str(), Directory.c_str(), Name.c_str(), Extension.c_str()); #else SetComponents(Directory.c_str(), Name.c_str(), Extension.c_str()); #endif } /* Pre: If pLastDirectory is given we will store the name of the deepest directory (the one we're exiting) in it Task: Remove deepest subdirectory from path */ void CPath::UpDirectory(std::string *pLastDirectory /*= nullptr*/) { std::string Directory; GetDirectory(Directory); StripTrailingBackslash(Directory); if (Directory.empty()) return; std::string::size_type nDelimiter = Directory.rfind(DIRECTORY_DELIMITER); if (pLastDirectory != nullptr) { *pLastDirectory = Directory.substr(nDelimiter); StripLeadingBackslash(*pLastDirectory); } if (nDelimiter != std::string::npos) { Directory = Directory.substr(0, nDelimiter); } SetDirectory(Directory.c_str()); } // Task: Set path to current directory void CPath::CurrentDirectory() { char buff_path[260]; memset(buff_path, 0, sizeof(buff_path)); Empty(); #ifdef _WIN32 ::GetCurrentDirectoryA(sizeof(buff_path), buff_path); SetDriveDirectory(buff_path); #else getcwd(buff_path, sizeof(buff_path)); SetDirectory(buff_path); #endif } // Task: Set path to the name of specified module #ifdef _WIN32 void CPath::Module(void * hInstance) { char buff_path[MAX_PATH]; memset(buff_path, 0, sizeof(buff_path)); GetModuleFileNameA((HINSTANCE)hInstance, buff_path, MAX_PATH); m_strPath = buff_path; } // Task: Set path to the name of current module void CPath::Module() { Module(m_hInst); } // Task: Set path to the directory of specified module void CPath::ModuleDirectory(void * hInstance) { Module(hInstance); SetNameExtension(""); } // Task: Set path to the directory of current module void CPath::ModuleDirectory() { Module(); SetNameExtension(""); } #endif // Post: Return TRUE if it is a directory // Task: Check if this path represents a directory bool CPath::IsDirectory() const { // Check if this path has a filename std::string file_name; GetNameExtension(file_name); return file_name.empty(); } /* Post: Return TRUE if directory exists Task: To determine if the directory exists, we need to create a test path with a wildcard (*.*) extension and see if FindFirstFile returns anything. We don't use CPath::FindFirst() because that routine parses out '.' and '..', which fails for empty directories. */ bool CPath::DirectoryExists() const { WriteTrace(TracePath, TraceDebug, "m_strPath = %s",m_strPath.c_str()); #ifdef _WIN32 // Create test path CPath TestPath(m_strPath.c_str()); std::string DirName; TestPath.UpDirectory(&DirName); TestPath.SetNameExtension(DirName.c_str()); WIN32_FIND_DATAA FindData; HANDLE hFindFile = FindFirstFileA((const char *)TestPath, &FindData); // Find anything bool res = (hFindFile != INVALID_HANDLE_VALUE); if (hFindFile != nullptr) // Make sure we close the search { FindClose(hFindFile); } #else std::string PathText; GetDirectory(PathText); StripTrailingBackslash(PathText); WriteTrace(TracePath, TraceDebug, "Checking if directory \"%s\" exists",PathText.c_str()); struct stat fileinfo; bool res = stat(PathText.c_str(), &fileinfo) == 0 && S_ISDIR(fileinfo.st_mode); #endif WriteTrace(TracePath, TraceDebug, "Exist = %s",res ? "True" : "False"); return res; } // Post: Return TRUE if these is such a file // Task: Check if file exists bool CPath::Exists() const { #ifdef _WIN32 WIN32_FIND_DATAA FindData; HANDLE hFindFile = FindFirstFileA(m_strPath.c_str(), &FindData); bool bSuccess = (hFindFile != INVALID_HANDLE_VALUE); if (hFindFile != nullptr) // Make sure we close the search { FindClose(hFindFile); } return bSuccess; #else struct stat statbuf; return stat(m_strPath.c_str(), &statbuf) == 0; #endif } #ifdef _WIN32 bool CPath::SelectFile(void * hwndOwner, const char * InitialDir, const char * FileFilter, bool FileMustExist) { CPath CurrentDir(CURRENT_DIRECTORY); OPENFILENAMEA openfilename; char FileName[MAX_PATH]; memset(&FileName, 0, sizeof(FileName)); memset(&openfilename, 0, sizeof(openfilename)); openfilename.lStructSize = sizeof(openfilename); openfilename.hwndOwner = (HWND)hwndOwner; openfilename.lpstrFilter = FileFilter; openfilename.lpstrFile = FileName; openfilename.lpstrInitialDir = InitialDir; openfilename.nMaxFile = MAX_PATH; openfilename.Flags = OFN_HIDEREADONLY | (FileMustExist ? OFN_FILEMUSTEXIST : 0); bool res = GetOpenFileNameA(&openfilename) != 0; if (CPath(CURRENT_DIRECTORY) != CurrentDir) { CurrentDir.ChangeDirectory(); } if (!res) { return false; } m_strPath = FileName; cleanPathString(m_strPath); return true; } #endif // Post: Return TRUE on success // Task: Delete file bool CPath::Delete(bool bEvenIfReadOnly) const { #ifdef _WIN32 uint32_t dwAttr = ::GetFileAttributesA(m_strPath.c_str()); if (dwAttr == (uint32_t)-1) { // File does not exist return false; } if (((dwAttr & FILE_ATTRIBUTE_READONLY) == FILE_ATTRIBUTE_READONLY) && !bEvenIfReadOnly) { // File is read-only, and we're not allowed to delete it return false; } SetFileAttributesA(m_strPath.c_str(), FILE_ATTRIBUTE_NORMAL); return DeleteFileA(m_strPath.c_str()) != 0; #else return unlink(m_strPath.c_str()) == 0; #endif } /* Post: Return TRUE on success, false if there is such a target file and we weren't granted permission to overwrite file or if we get an error. Task: Copy file Since ::CopyFile will not overwrite read-only files we will make sure the target file is writable first. */ bool CPath::CopyTo(const char * lpcszTargetFile, bool bOverwrite) { if (lpcszTargetFile == nullptr) { return false; } WriteTrace(TracePath, TraceDebug, "Copy \"%s\" to \"%s\"",m_strPath.c_str(),lpcszTargetFile); #ifdef _WIN32 // Check if the target file exists CPath TargetFile(lpcszTargetFile); if (TargetFile.Exists()) { // Yeah there is already such a target file // Decide if we should overwrite if (!bOverwrite) { return false; } // Delete any previous target if (!TargetFile.Delete(true)) { return false; } } // CopyFile will set the target's attributes to the same as // the source after copying return CopyFileA(m_strPath.c_str(), lpcszTargetFile, !bOverwrite) != 0; #else bool res = true; WriteTrace(TracePath, TraceDebug, "Opening \"%s\" for reading",m_strPath.c_str()); FILE * infile = fopen(m_strPath.c_str(), "rb"); if(infile == nullptr) { WriteTrace(TracePath, TraceWarning, "Failed to open m_strPath = %s",m_strPath.c_str()); res = false; } else { WriteTrace(TracePath, TraceDebug, "Opened \"%s\"",m_strPath.c_str()); } FILE * outfile = nullptr; if (res) { WriteTrace(TracePath, TraceDebug, "Opening \"%s\" for writing",lpcszTargetFile); outfile = fopen(lpcszTargetFile, "wb"); if (outfile == nullptr) { WriteTrace(TracePath, TraceWarning, "Failed to open m_strPath = %s errno=%d",lpcszTargetFile, errno); res = false; } else { WriteTrace(TracePath, TraceDebug, "Opened \"%s\"",lpcszTargetFile); } } if (res) { WriteTrace(TracePath, TraceDebug, "Copying data"); while (!feof(infile)) { char buffer[1024]; size_t bytes = fread(buffer, 1, sizeof(buffer), infile); if (ferror(infile)) { WriteTrace(TracePath, TraceWarning, "Failed to read from %s", m_strPath.c_str()); res = false; break; } if (!feof(infile)) { size_t written = fwrite(buffer, 1, sizeof(buffer), outfile); } if (ferror(outfile)) { WriteTrace(TracePath, TraceWarning, "Failed to write to %s, ferror(outfile) = %X", lpcszTargetFile, ferror(outfile)); res = false; break; } } } struct stat ts; if (res) { if (fstat(fileno(infile), &ts) != 0) { WriteTrace(TracePath, TraceWarning, "fstat failed on %s, ferror(infile) = %X", m_strPath.c_str(), ferror(infile)); res = false; } } if (res) { if (fchmod(fileno(outfile),ts.st_mode) != 0) { WriteTrace(TracePath, TraceWarning, "fchmod failed on %s, errno = %X", lpcszTargetFile, errno); res = false; } } if (infile != nullptr) { fclose(infile); } if (outfile != nullptr) { fclose(outfile); } WriteTrace(TracePath, TraceDebug, "Done, res: %s",res ? "true" : "false"); return res; #endif } // Post: Return TRUE on success, false if there is such a target file // and we weren't granted permission to overwrite file or get an error. // Task: Move file bool CPath::MoveTo(const char * lpcszTargetFile, bool bOverwrite) { #ifdef _WIN32 // Check if the target file exists CPath TargetFile(lpcszTargetFile); if (TargetFile.Exists()) { // Yeah there is already such a target file // Decide if we should overwrite if (!bOverwrite) { return false; } // Delete any previous target if (!TargetFile.Delete(TRUE)) { return false; } } return MoveFileA(m_strPath.c_str(), lpcszTargetFile) != 0; #else return false; #endif } // Post: Return TRUE if attributes match // Task: Compare finder attributes bool CPath::AttributesMatch(uint32_t dwTargetAttributes, uint32_t dwFileAttributes) { if (dwTargetAttributes == FIND_ATTRIBUTE_ALLFILES) { return true; } if (dwTargetAttributes == FIND_ATTRIBUTE_FILES) { return ((FIND_ATTRIBUTE_SUBDIR & dwFileAttributes) == 0); } return (((dwTargetAttributes & dwFileAttributes) != 0) && ((FIND_ATTRIBUTE_SUBDIR & dwTargetAttributes) == (FIND_ATTRIBUTE_SUBDIR & dwFileAttributes))); } /* Post: Return TRUE if any match found Task: Find the first file that meets this path and the specified attributes You can specify the current attributes of the file or directory The attributes are represented by a combination (|) of the following constants: _A_ARCH - Archive. Set whenever the file is changed, and cleared by the BACKUP command. _A_HIDDEN - Hidden file. Not normally seen with the DIR command, unless the /AH option is used. Returns information about normal files as well as files with this attribute: FIND_ATTRIBUTE_FILES - Normal. File can be read or written to without restriction. _A_RDONLY - Read-only. File cannot be opened for writing, and a file with the same name cannot be created. FIND_ATTRIBUTE_SUBDIR - Subdirectory _A_SYSTEM - System file. Not normally seen with the DIR command, unless the /AS option is used. These attributes do not follow a simple additive logic. Note that FIND_ATTRIBUTE_FILES is 0x00, so it effectively cannot be removed from the attribute set. You will therefore always get normal files, and may also get Archive, Hidden, etc. if you specify those attributes. See also: FindFirstFile, FindNextFile */ bool CPath::FindFirst(uint32_t dwAttributes /*= FIND_ATTRIBUTE_FILES*/) { // Close handle to any previous enumeration Exit(); m_dwFindFileAttributes = dwAttributes; #ifdef _WIN32 BOOL bGotFile; BOOL bWantSubdirectory = (BOOL)(FIND_ATTRIBUTE_SUBDIR & dwAttributes); // Finding first candidate file WIN32_FIND_DATAA FindData; m_hFindFile = FindFirstFileA(m_strPath.c_str(), &FindData); bGotFile = (m_hFindFile != INVALID_HANDLE_VALUE); while (bGotFile) { // Compare candidate to attributes, and filter out the "." and ".." folders if (!AttributesMatch(m_dwFindFileAttributes, FindData.dwFileAttributes)) goto LABEL_GetAnother; if (bWantSubdirectory && (FindData.cFileName[0] == '.')) goto LABEL_GetAnother; // Found a match, prepare result if ((FIND_ATTRIBUTE_SUBDIR & FindData.dwFileAttributes) != 0) StripTrailingBackslash(m_strPath); SetNameExtension(FindData.cFileName); if ((FIND_ATTRIBUTE_SUBDIR & FindData.dwFileAttributes) != 0) EnsureTrailingBackslash(m_strPath); return TRUE; // Not found a match, get another LABEL_GetAnother: bGotFile = FindNextFileA(m_hFindFile, &FindData); } #else std::string Directory, Name, Extension; GetComponents(&Directory, &Name, &Extension); m_FindWildcard = Name; if (!Extension.empty()) { m_FindWildcard += EXTENSION_DELIMITER; m_FindWildcard += Extension; } m_OpenedDir = opendir(Directory.c_str()); if (m_OpenedDir == nullptr) return false; return FindNext(); #endif return false; } // Post: Return TRUE if a new match found // Task: Find the next file that meets the conditions specified in the last FindFirst call bool CPath::FindNext() { #ifdef _WIN32 if (m_hFindFile == nullptr) { return false; } WIN32_FIND_DATAA FindData; while (FindNextFileA(m_hFindFile, &FindData) != false) { // while(FindNext(...)) if (AttributesMatch(m_dwFindFileAttributes, FindData.dwFileAttributes)) { // if(AttributesMatch(...) if ((_A_SUBDIR & FindData.dwFileAttributes) == _A_SUBDIR) { if (IsDirectory()) { // Found a directory UpDirectory(); } else { SetNameExtension(""); } AppendDirectory(FindData.cFileName); } else { // Found a file if (IsDirectory()) { // Found a directory UpDirectory(); } SetNameExtension(FindData.cFileName); } if ((_A_SUBDIR & FindData.dwFileAttributes) == _A_SUBDIR) { EnsureTrailingBackslash(m_strPath); } return TRUE; } } #else dirent* pEntry; while ((pEntry = readdir((DIR*)m_OpenedDir))) { uint32_t dwFileAttributes = pEntry->d_type == DT_DIR ? FIND_ATTRIBUTE_SUBDIR : FIND_ATTRIBUTE_FILES; WriteTrace(TracePath, TraceVerbose, "m_dwFindFileAttributes = %X dwFileAttributes = %X AttributesMatch: %s",m_dwFindFileAttributes, dwFileAttributes, AttributesMatch(m_dwFindFileAttributes, dwFileAttributes) ? "true" : "false"); // Compare candidate to attributes, and filter out the "." and ".." folders if (!AttributesMatch(m_dwFindFileAttributes, dwFileAttributes) || strcmp(pEntry->d_name,".") == 0 || strcmp(pEntry->d_name,"..") == 0 || !wildcmp(m_FindWildcard.c_str(),pEntry->d_name)) { WriteTrace(TracePath, TraceVerbose, "Continue, d_name = %s",pEntry->d_name); continue; } if ((FIND_ATTRIBUTE_SUBDIR & dwFileAttributes) == FIND_ATTRIBUTE_SUBDIR) { WriteTrace(TracePath, TraceVerbose, "is a directory"); if (IsDirectory()) { // Found a directory UpDirectory(); } else { SetNameExtension(""); } AppendDirectory(pEntry->d_name); } else { WriteTrace(TracePath, TraceVerbose, "is a file"); // Found a file if (IsDirectory()) { // Found a directory UpDirectory(); } SetNameExtension(pEntry->d_name); WriteTrace(TracePath, TraceVerbose, "m_strPath: %s pEntry->d_name: %s", m_strPath.c_str(), pEntry->d_name); } if ((FIND_ATTRIBUTE_SUBDIR & dwFileAttributes) == FIND_ATTRIBUTE_SUBDIR) { EnsureTrailingBackslash(m_strPath); } return true; } #endif return false; } // Post: Return TRUE on success // Task: Change current working directory of application to path bool CPath::ChangeDirectory() { #ifdef _WIN32 std::string DriveDirectory; GetDriveDirectory(DriveDirectory); return SetCurrentDirectoryA(DriveDirectory.c_str()) != 0; #else std::string Dir; GetDirectory(Dir); return chdir(Dir.c_str()) == 0; #endif } void CPath::NormalizePath(CPath BaseDir) { #ifdef _WIN32 stdstr Directory = BaseDir.GetDriveDirectory(); #else stdstr Directory = BaseDir.GetDirectory(); #endif bool Changed = false; if (IsRelative()) { EnsureTrailingBackslash(Directory); Directory += GetDirectory(); Changed = true; } strvector Parts = Directory.Tokenize(DIRECTORY_DELIMITER); strvector NormalizesParts; for (strvector::const_iterator itr = Parts.begin(); itr != Parts.end(); itr++) { if (*itr == ".") { Changed = true; } else if (*itr == "..") { NormalizesParts.pop_back(); Changed = true; } else { NormalizesParts.push_back(*itr); } } if (Changed) { Directory.clear(); for (strvector::const_iterator itr = NormalizesParts.begin(); itr != NormalizesParts.end(); itr++) { Directory += *itr + DIRECTORY_DELIMITER; } #ifdef _WIN32 SetDriveDirectory(Directory.c_str()); #else SetDirectory(Directory.c_str()); #endif } } // Pre: If bCreateIntermediates is TRUE, create all eventually missing parent directories too // Post: Return TRUE on success // Task: Create new directory bool CPath::DirectoryCreate(bool bCreateIntermediates /*= TRUE*/) { WriteTrace(TracePath, TraceDebug, "m_strPath = %s bCreateIntermediates = %s",m_strPath.c_str(),bCreateIntermediates ? "true" : "false"); std::string PathText; bool bSuccess; if (DirectoryExists()) { WriteTrace(TracePath, TraceDebug, "Directory already exists, res = true"); return true; } #ifdef _WIN32 GetDriveDirectory(PathText); StripTrailingBackslash(PathText); WriteTrace(TracePath, TraceDebug, "Create %s",PathText.c_str()); bSuccess = ::CreateDirectoryA(PathText.c_str(), nullptr) != 0; #else GetDirectory(PathText); StripTrailingBackslash(PathText); WriteTrace(TracePath, TraceDebug, "Create %s",PathText.c_str()); bSuccess = mkdir(PathText.c_str(), S_IRWXU) == 0; if (!bSuccess) { WriteTrace(TracePath, TraceWarning, "Failed to create \"%s\" errno: %d",PathText.c_str(), errno); } #endif if (!bSuccess && bCreateIntermediates) { WriteTrace(TracePath, TraceDebug, "Failed creating intermediates"); std::string::size_type nDelimiter = PathText.rfind(DIRECTORY_DELIMITER); if (nDelimiter == std::string::npos) { return false; } PathText.resize(nDelimiter + 1); CPath SubPath(PathText); return SubPath.DirectoryCreate() ? DirectoryCreate(false) : false; } WriteTrace(TracePath, TraceDebug, "res = %s",bSuccess ? "true" : "false"); return bSuccess; } // Helpers // Task: Remove first character (if any) if it's chLeading void CPath::cleanPathString(std::string& rDirectory) const { std::string::size_type pos = rDirectory.find(DIRECTORY_DELIMITER2); while (pos != std::string::npos) { rDirectory.replace(pos, 1, &DIRECTORY_DELIMITER); pos = rDirectory.find(DIRECTORY_DELIMITER2, pos + 1); } bool AppendEnd = !_strnicmp(rDirectory.c_str(), DIR_DOUBLEDELIM, 2); pos = rDirectory.find(DIR_DOUBLEDELIM); while (pos != std::string::npos) { rDirectory.replace(pos, 2, &DIRECTORY_DELIMITER); pos = rDirectory.find(DIR_DOUBLEDELIM, pos + 1); } if (AppendEnd) { rDirectory.insert(0, stdstr_f("%c", DIRECTORY_DELIMITER).c_str()); } } void CPath::StripLeadingChar(std::string& rText, char chLeading) const { std::string::size_type nLength = rText.length(); if (nLength == 0) return; if (rText[0] == chLeading) rText = rText.substr(1); } // Task: Remove first character if '\' void CPath::StripLeadingBackslash(std::string& Directory) const { std::string::size_type nLength = Directory.length(); // If directory is of the form '\', don't do it if (nLength <= 1) return; if (Directory[0] == DIRECTORY_DELIMITER) Directory = Directory.substr(1); } // Task: Remove last character (if any) if it's chTrailing void CPath::StripTrailingChar(std::string& rText, char chTrailing) const { std::string::size_type nLength = rText.length(); if (nLength == 0) return; if (rText[nLength - 1] == chTrailing) rText.resize(nLength - 1); } // Task: Remove last character if '\' void CPath::StripTrailingBackslash(std::string& rDirectory) const { for (;;) { std::string::size_type nLength = rDirectory.length(); if (nLength <= 1) { return; } if (rDirectory[nLength - 1] == DIRECTORY_DELIMITER || rDirectory[nLength - 1] == DIRECTORY_DELIMITER2) { rDirectory.resize(nLength - 1); continue; } return; } } // Task: Add a backslash to the end of the directory if there is not already one there void CPath::EnsureTrailingBackslash(std::string& Directory) const { std::string::size_type nLength = Directory.length(); if (Directory.empty() || (Directory[nLength - 1] != DIRECTORY_DELIMITER)) { Directory += DIRECTORY_DELIMITER; } } // Task: Add a backslash to the beginning of the directory if there is not already one there void CPath::EnsureLeadingBackslash(std::string & Directory) const { if (Directory.empty() || (Directory[0] != DIRECTORY_DELIMITER)) { Directory = stdstr_f("%c%s", DIRECTORY_DELIMITER, Directory.c_str()); } } #ifndef _WIN32 bool CPath::wildcmp(const char *wild, const char *string) { const char *cp = nullptr, *mp = nullptr; while ((*string) && (*wild != '*')) { if ((*wild != *string) && (*wild != '?')) { return 0; } wild++; string++; } while (*string) { if (*wild == '*') { if (!*++wild) { return 1; } mp = wild; cp = string+1; } else if ((*wild == *string) || (*wild == '?')) { wild++; string++; } else { wild = mp; string = cp++; } } while (*wild == '*') { wild++; } return !*wild; } #endif