/* * Texture Filtering * Version: 1.0 * * Copyright (C) 2007 Hiroshi Morii All Rights Reserved. * Email koolsmoky(at)users.sourceforge.net * Web http://www.3dfxzone.it/koolsmoky * * this is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2, or (at your option) * any later version. * * this is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with GNU Make; see the file COPYING. If not, write to * the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. */ #define DBG_LEVEL 80 #include "TxDbg.h" #include #include #include #include TxDbg::TxDbg() { _level = DBG_LEVEL; CPath Dir(CPath::MODULE_DIRECTORY, ""); Dir.AppendDirectory("Logs"); if (!_dbgfile) #ifdef GHQCHK _dbgfile = fopen(CPath(Dir,"ghqchk.txt"), "w"); #else _dbgfile = fopen(CPath((LPCSTR)Dir, "glidehq.dbg"), "w"); #endif } TxDbg::~TxDbg() { if (_dbgfile) { fclose(_dbgfile); _dbgfile = 0; } _level = DBG_LEVEL; } void TxDbg::output(const int level, const wchar_t *format, ...) { if (level > _level) return; stdstr_f newformat("%d:\t%s", level, stdstr().FromUTF16(format).c_str()); va_list args; va_start(args, format); vfwprintf(_dbgfile, newformat.ToUTF16().c_str(), args); fflush(_dbgfile); va_end(args); }