// Project64 - A Nintendo 64 emulator // http://www.pj64-emu.com/ // Copyright(C) 2001-2021 Project64 // Copyright(C) 2003-2009 Sergey 'Gonetz' Lipski // Copyright(C) 2002 Dave2001 // GNU/GPLv2 licensed: https://gnu.org/licenses/gpl-2.0.html #include #include #include #include void uc9_rpdcmd() { uint32_t a = segoffset(rdp.cmd1) >> 2; WriteTrace(TraceRDP, TraceDebug, "uc9:rdpcmd addr: %08lx", a); if (a) { rdp.LLE = 1; uint32_t cmd = 0; while (1) { rdp.cmd0 = ((uint32_t*)gfx.RDRAM)[a++]; cmd = rdp.cmd0 >> 24; if (cmd == 0xDF) break; rdp.cmd1 = ((uint32_t*)gfx.RDRAM)[a++]; if (cmd == 0xE4 || cmd == 0xE5) { a++; rdp.cmd2 = ((uint32_t*)gfx.RDRAM)[a++]; a++; rdp.cmd3 = ((uint32_t*)gfx.RDRAM)[a++]; } gfx_instruction[CSettings::ucode_zSort][cmd](); }; rdp.LLE = 0; } }