/**************************************************************************** * * * Project64 - A Nintendo 64 emulator. * * http://www.pj64-emu.com/ * * Copyright (C) 2012 Project64. All rights reserved. * * * * License: * * GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html * * * ****************************************************************************/ #include "stdafx.h" #include #include "PluginList.h" #include CPluginList::CPluginList(bool bAutoFill /* = true */) : m_PluginDir(g_Settings->LoadStringVal(Directory_Plugin), "") { if (bAutoFill) { LoadList(); } } CPluginList::~CPluginList() { } int CPluginList::GetPluginCount() const { return m_PluginList.size(); } const CPluginList::PLUGIN * CPluginList::GetPluginInfo(int indx) const { if (indx < 0 || indx >= (int)m_PluginList.size()) { return NULL; } return &m_PluginList[indx]; } bool CPluginList::LoadList() { WriteTrace(TraceUserInterface, TraceDebug, "Start"); m_PluginList.clear(); AddPluginFromDir(m_PluginDir); WriteTrace(TraceUserInterface, TraceDebug, "Done"); return true; } void CPluginList::AddPluginFromDir(CPath Dir) { Dir.SetNameExtension("*.*"); if (Dir.FindFirst(_A_SUBDIR)) { do { AddPluginFromDir(Dir); } while (Dir.FindNext()); Dir.UpDirectory(); } Dir.SetNameExtension("*.dll"); if (Dir.FindFirst()) { HMODULE hLib = NULL; do { if (hLib) { FreeLibrary(hLib); hLib = NULL; } //UINT LastErrorMode = SetErrorMode( SEM_FAILCRITICALERRORS ); WriteTrace(TraceUserInterface, TraceDebug, "loading %s", (LPCSTR)Dir); hLib = LoadLibrary(Dir); //SetErrorMode(LastErrorMode); if (hLib == NULL) { DWORD LoadError = GetLastError(); WriteTrace(TraceUserInterface, TraceDebug, "failed to loadi %s (error: %d)", (LPCSTR)Dir, LoadError); continue; } void(__cdecl *GetDllInfo) (PLUGIN_INFO * PluginInfo); GetDllInfo = (void(__cdecl *)(PLUGIN_INFO *))GetProcAddress(hLib, "GetDllInfo"); if (GetDllInfo == NULL) { continue; } PLUGIN Plugin = { 0 }; Plugin.Info.MemoryBswaped = true; GetDllInfo(&Plugin.Info); if (!CPlugin::ValidPluginVersion(Plugin.Info)) { continue; } Plugin.FullPath = Dir; Plugin.FileName = stdstr((const char *)Dir).substr(strlen(m_PluginDir)); if (GetProcAddress(hLib, "DllAbout") != NULL) { Plugin.AboutFunction = true; } m_PluginList.push_back(Plugin); } while (Dir.FindNext()); if (hLib) { FreeLibrary(hLib); hLib = NULL; } } }