/**************************************************************************** * * * Project64 - A Nintendo 64 emulator. * * http://www.pj64-emu.com/ * * Copyright (C) 2012 Project64. All rights reserved. * * * * License: * * GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html * * * ****************************************************************************/ #pragma once class CDebugStackView : public CDebugDialog, public CDialogResize { public: enum { IDD = IDD_Debugger_Stack }; CDebugStackView(CDebuggerUI * debugger); virtual ~CDebugStackView(void); void Refresh(); private: CListViewCtrl m_StackList; CStatic m_SPStatic; LRESULT OnInitDialog(UINT uMsg, WPARAM wParam, LPARAM lParam, BOOL& bHandled); LRESULT OnDestroy(void); LRESULT OnClicked(WORD wNotifyCode, WORD wID, HWND hWndCtl, BOOL& bHandled); BEGIN_MSG_MAP_EX(CDebugStackView) MESSAGE_HANDLER(WM_INITDIALOG, OnInitDialog) MSG_WM_DESTROY(OnDestroy) COMMAND_CODE_HANDLER(BN_CLICKED, OnClicked) CHAIN_MSG_MAP(CDialogResize) END_MSG_MAP() BEGIN_DLGRESIZE_MAP(CDebugStackView) DLGRESIZE_CONTROL(IDC_STACK_LIST, DLSZ_SIZE_X | DLSZ_SIZE_Y) END_DLGRESIZE_MAP() };