#include "..\N64 System.h" #include "..\Settings.h" #include #include "SettingType/SettingsType-Application.h" #include "SettingType/SettingsType-ApplicationIndex.h" #include "SettingType/SettingsType-Cheats.h" #include "SettingType/SettingsType-GameSetting.h" #include "SettingType/SettingsType-GameSettingIndex.h" #include "SettingType/SettingsType-RelativePath.h" #include "SettingType/SettingsType-RomDatabase.h" #include "SettingType/SettingsType-RomDatabaseIndex.h" #include "SettingType/SettingsType-RDBCpuType.h" #include "SettingType/SettingsType-RDBRamSize.h" #include "SettingType/SettingsType-RDBSaveChip.h" #include "SettingType/SettingsType-RDBYesNo.h" #include "SettingType/SettingsType-RDBOnOff.h" #include "SettingType/SettingsType-SelectedDirectory.h" #include "SettingType/SettingsType-TempString.h" #include "SettingType/SettingsType-TempNumber.h" #include "SettingType/SettingsType-TempBool.h" CSettings * _Settings = NULL; CSettings::CSettings() { } CSettings::~CSettings() { for (SETTING_MAP::iterator iter = m_SettingInfo.begin(); iter != m_SettingInfo.end(); iter++) { delete iter->second; } for (SETTING_CALLBACK::iterator cb_iter = m_Callback.begin(); cb_iter != m_Callback.end(); cb_iter++) { SETTING_CHANGED_CB * item = cb_iter->second; while (item != NULL) { SETTING_CHANGED_CB * current_item = item; item = item->Next; delete current_item; } } CSettingTypeApplication::CleanUp(); CSettingTypeRomDatabase::CleanUp(); CSettingTypeGame::CleanUp(); CSettingTypeCheats::CleanUp(); } void CSettings::AddHandler ( SettingID TypeID, CSettingType * Handler ) { SETTING_HANDLER FindInfo = m_SettingInfo.find(TypeID); if (FindInfo == m_SettingInfo.end()) { m_SettingInfo.insert(SETTING_MAP::value_type(TypeID,Handler)); } else { delete Handler; } } void CSettings::AddHowToHandleSetting () { //information - temp keys AddHandler(Info_RomLoading, new CSettingTypeTempBool(false)); AddHandler(Info_ShortCutsChanged, new CSettingTypeTempBool(false)); //Support Files AddHandler(SupportFile_Settings, new CSettingTypeRelativePath("","Project64.cfg")); AddHandler(SupportFile_RomDatabase, new CSettingTypeRelativePath("","Project64.rdb")); AddHandler(SupportFile_Cheats, new CSettingTypeRelativePath("","Project64.cht")); AddHandler(SupportFile_Notes, new CSettingTypeRelativePath("","Project64.rdn")); AddHandler(SupportFile_ExtInfo, new CSettingTypeRelativePath("","Project64.rdx")); AddHandler(SupportFile_ShortCuts, new CSettingTypeRelativePath("","Project64.sc3")); AddHandler(SupportFile_RomListCache,new CSettingTypeRelativePath("","Project64.cache3")); AddHandler(SupportFile_7zipCache, new CSettingTypeRelativePath("","Project64.zcache")); //AddHandler(SyncPluginDir, new CSettingTypeRelativePath("SyncPlugin","")); //Settings location AddHandler(Setting_ApplicationName, new CSettingTypeTempString("")); AddHandler(Setting_UseFromRegistry, new CSettingTypeApplication("Settings","Use Registry",(DWORD)false)); AddHandler(Setting_RdbEditor, new CSettingTypeApplication("","Rdb Editor", false)); AddHandler(Setting_DisableScrSaver, new CSettingTypeApplication("","Disable Screen Saver",(DWORD)true)); AddHandler(Setting_AutoSleep, new CSettingTypeApplication("","Auto Sleep", (DWORD)true)); AddHandler(Setting_AutoStart, new CSettingTypeApplication("","Auto Start", (DWORD)true)); AddHandler(Setting_AutoFullscreen, new CSettingTypeApplication("","Auto Full Screen", (DWORD)true)); AddHandler(Setting_AutoZipInstantSave,new CSettingTypeApplication("","Auto Zip Saves", (DWORD)true)); AddHandler(Setting_RememberCheats, new CSettingTypeApplication("","Remember Cheats", (DWORD)false)); AddHandler(Setting_CurrentLanguage, new CSettingTypeApplication("","Current Language","")); AddHandler(Rdb_SaveChip, new CSettingTypeRDBSaveChip("Save Type",SaveChip_Auto)); AddHandler(Rdb_CpuType, new CSettingTypeRDBCpuType("CPU Type",CPU_Recompiler)); AddHandler(Rdb_RDRamSize, new CSettingTypeRDBRDRamSize("RDRAM Size",4)); AddHandler(Rdb_CounterFactor, new CSettingTypeRomDatabase("Counter Factor",2)); AddHandler(Rdb_UseTlb, new CSettingTypeRDBYesNo("Use TLB",true)); AddHandler(Rdb_DelaySi, new CSettingTypeRDBYesNo("Delay SI",false)); AddHandler(Rdb_SPHack, new CSettingTypeRDBYesNo("SP Hack",false)); AddHandler(Rdb_Status, new CSettingTypeRomDatabase("Status","Unknown")); AddHandler(Rdb_FixedAudio, new CSettingTypeRomDatabase("Fixed Audio",true)); AddHandler(Rdb_SyncViaAudio, new CSettingTypeRomDatabase("Sync Audio",false)); AddHandler(Rdb_RspAudioSignal, new CSettingTypeRDBYesNo("Audio Signal",false)); AddHandler(Rdb_TLB_VAddrStart, new CSettingTypeRomDatabase("TLB: Vaddr Start",0)); AddHandler(Rdb_TLB_VAddrLen, new CSettingTypeRomDatabase("TLB: Vaddr Len",0)); AddHandler(Rdb_TLB_PAddrStart, new CSettingTypeRomDatabase("TLB: PAddr Start",0)); AddHandler(Rdb_UseHleGfx, new CSettingTypeRomDatabase("HLE GFX",Plugin_UseHleGfx)); AddHandler(Rdb_UseHleAudio, new CSettingTypeRomDatabase("HLE Audio",Plugin_UseHleAudio)); AddHandler(Rdb_LoadRomToMemory, new CSettingTypeRomDatabase("Rom In Memory",false)); AddHandler(Rdb_ScreenHertz, new CSettingTypeRomDatabase("ScreenHertz",60)); AddHandler(Rdb_FuncLookupMode, new CSettingTypeRomDatabase("FuncFind",FuncFind_PhysicalLookup)); AddHandler(Rdb_RegCache, new CSettingTypeRDBYesNo("Reg Cache",true)); AddHandler(Rdb_BlockLinking, new CSettingTypeRDBOnOff("Linking",false)); AddHandler(Rdb_SMM_Cache, new CSettingTypeRomDatabase("SMM-Cache",true)); AddHandler(Rdb_SMM_PIDMA, new CSettingTypeRomDatabase("SMM-PI DMA",true)); AddHandler(Rdb_SMM_TLB, new CSettingTypeRomDatabase("SMM-TLB",true)); AddHandler(Rdb_SMM_Protect, new CSettingTypeRomDatabase("SMM-Protect",false)); AddHandler(Rdb_SMM_ValidFunc, new CSettingTypeRomDatabase("SMM-FUNC",true)); AddHandler(Rdb_GameCheatFix, new CSettingTypeRomDatabaseIndex("Cheat","","")); AddHandler(Game_IniKey, new CSettingTypeTempString("")); AddHandler(Game_GameName, new CSettingTypeTempString("")); AddHandler(Game_GoodName, new CSettingTypeRomDatabase("Good Name",Game_GameName)); AddHandler(Game_Plugin_Gfx, new CSettingTypeGame("Plugin","Gfx",Plugin_GFX_Current)); AddHandler(Game_Plugin_Audio, new CSettingTypeGame("Plugin","Audio",Plugin_AUDIO_Current)); AddHandler(Game_Plugin_Controller, new CSettingTypeGame("Plugin","Controller",Plugin_CONT_Current)); AddHandler(Game_Plugin_RSP, new CSettingTypeGame("Plugin","RSP",Plugin_RSP_Current)); AddHandler(Game_SaveChip, new CSettingTypeGame("","SaveChip",Rdb_SaveChip)); AddHandler(Game_CpuType, new CSettingTypeGame("","CpuType",Rdb_CpuType)); AddHandler(Game_LastSaveSlot, new CSettingTypeGame("","Last Used Save Slot",(DWORD)0)); AddHandler(Game_FixedAudio, new CSettingTypeGame("","Fixed Audio",Rdb_FixedAudio)); AddHandler(Game_RDRamSize, new CSettingTypeGame("","RDRamSize",Rdb_RDRamSize)); AddHandler(Game_CounterFactor, new CSettingTypeGame("","Counter Factor",Rdb_CounterFactor)); AddHandler(Game_UseTlb, new CSettingTypeGame("","Use TLB",Rdb_UseTlb)); AddHandler(Game_DelaySI, new CSettingTypeGame("","Delay SI",Rdb_DelaySi)); AddHandler(Game_RspAudioSignal, new CSettingTypeGame("","Audio Signal",Rdb_RspAudioSignal)); AddHandler(Game_SPHack, new CSettingTypeGame("","SP Hack",Rdb_SPHack)); AddHandler(Game_CurrentSaveState, new CSettingTypeTempNumber(0)); AddHandler(Game_SyncViaAudio, new CSettingTypeGame("","Sync Audio",Rdb_SyncViaAudio)); AddHandler(Game_UseHleGfx, new CSettingTypeGame("RSP","HLE GFX",Rdb_UseHleGfx)); AddHandler(Game_UseHleAudio, new CSettingTypeGame("RSP","HLE Audio",Rdb_UseHleAudio)); AddHandler(Game_LoadRomToMemory, new CSettingTypeGame("","Rom In Memory",Rdb_LoadRomToMemory)); AddHandler(Game_ScreenHertz, new CSettingTypeGame("","ScreenHertz",Rdb_ScreenHertz)); AddHandler(Game_FuncLookupMode, new CSettingTypeGame("","FuncFind",Rdb_FuncLookupMode)); AddHandler(Game_RegCache, new CSettingTypeGame("","Reg Cache",Rdb_RegCache)); AddHandler(Game_BlockLinking, new CSettingTypeGame("","Linking",Rdb_BlockLinking)); AddHandler(Game_SMM_Cache, new CSettingTypeGame("SMM","Cache",Rdb_SMM_Cache)); AddHandler(Game_SMM_PIDMA, new CSettingTypeGame("SMM","PI DMA",Rdb_SMM_PIDMA)); AddHandler(Game_SMM_TLB, new CSettingTypeGame("SMM","TLB",Rdb_SMM_TLB)); AddHandler(Game_SMM_Protect, new CSettingTypeGame("SMM","Protect",Rdb_SMM_Protect)); AddHandler(Game_SMM_ValidFunc, new CSettingTypeGame("SMM","FUNC",Rdb_SMM_ValidFunc)); //User Interface AddHandler(UserInterface_BasicMode, new CSettingTypeApplication("","Basic Mode", (DWORD)true)); AddHandler(UserInterface_ShowCPUPer, new CSettingTypeApplication("","Display CPU Usage", (DWORD)false)); AddHandler(UserInterface_DisplayFrameRate, new CSettingTypeApplication("","Display Frame Rate", (DWORD)true)); AddHandler(UserInterface_InFullScreen, new CSettingTypeTempBool(false)); AddHandler(UserInterface_FrameDisplayType, new CSettingTypeApplication("","Frame Rate Display Type", (DWORD)FR_VIs)); AddHandler(UserInterface_MainWindowTop, new CSettingTypeApplication("Main Window","Top" ,Default_None)); AddHandler(UserInterface_MainWindowLeft, new CSettingTypeApplication("Main Window","Left" ,Default_None)); AddHandler(UserInterface_AlwaysOnTop, new CSettingTypeApplication("","Always on top", (DWORD)false)); AddHandler(RomBrowser_Enabled, new CSettingTypeApplication("Rom Browser","Rom Browser",true)); AddHandler(RomBrowser_ColoumnsChanged, new CSettingTypeTempBool(false)); AddHandler(RomBrowser_Top, new CSettingTypeApplication("Rom Browser","Top" ,Default_None)); AddHandler(RomBrowser_Left, new CSettingTypeApplication("Rom Browser","Left" ,Default_None)); AddHandler(RomBrowser_Width, new CSettingTypeApplication("Rom Browser","Width", (DWORD)640)); AddHandler(RomBrowser_Height, new CSettingTypeApplication("Rom Browser","Height", (DWORD)480)); AddHandler(RomBrowser_PosIndex, new CSettingTypeApplicationIndex("Rom Browser\\Field Pos","Field",Default_None)); AddHandler(RomBrowser_WidthIndex, new CSettingTypeApplicationIndex("Rom Browser\\Field Width","Field",Default_None)); AddHandler(RomBrowser_SortFieldIndex, new CSettingTypeApplicationIndex("Rom Browser", "Sort Field", Default_None)); AddHandler(RomBrowser_SortAscendingIndex, new CSettingTypeApplicationIndex("Rom Browser", "Sort Ascending", Default_None)); AddHandler(RomBrowser_Recursive, new CSettingTypeApplication("Rom Browser","Recursive", false)); AddHandler(RomBrowser_Maximized, new CSettingTypeApplication("Rom Browser","Maximized", false)); AddHandler(Directory_RecentGameDirCount, new CSettingTypeApplication("","Remembered Rom Dirs",(DWORD)10)); AddHandler(Directory_RecentGameDirIndex, new CSettingTypeApplicationIndex("Recent Dir","Recent Dir",Default_None)); //Directory_Game, AddHandler(Directory_Game, new CSettingTypeSelectedDirectory(Directory_GameInitial,Directory_GameSelected,Directory_GameUseSelected)); AddHandler(Directory_GameInitial, new CSettingTypeRelativePath("Game Directory","")); AddHandler(Directory_GameSelected, new CSettingTypeApplication("Directory","Game",Directory_GameInitial)); AddHandler(Directory_GameUseSelected, new CSettingTypeApplication("Directory","Game - Use Selected",false)); AddHandler(Directory_Plugin, new CSettingTypeSelectedDirectory(Directory_PluginInitial,Directory_PluginSelected,Directory_PluginUseSelected)); AddHandler(Directory_PluginInitial, new CSettingTypeRelativePath("Plugin","")); AddHandler(Directory_PluginSelected, new CSettingTypeApplication("Directory","Plugin",Directory_PluginInitial)); AddHandler(Directory_PluginUseSelected, new CSettingTypeApplication("Directory","Plugin - Use Selected",false)); AddHandler(Directory_SnapShot, new CSettingTypeSelectedDirectory(Directory_SnapShotInitial,Directory_SnapShotSelected,Directory_SnapShotUseSelected)); AddHandler(Directory_SnapShotInitial, new CSettingTypeRelativePath("Screenshots","")); AddHandler(Directory_SnapShotSelected, new CSettingTypeApplication("Directory","Snap Shot",Directory_SnapShotInitial)); AddHandler(Directory_SnapShotUseSelected, new CSettingTypeApplication("Directory","Snap Shot - Use Selected",false)); AddHandler(Directory_NativeSave, new CSettingTypeSelectedDirectory(Directory_NativeSaveInitial,Directory_NativeSaveSelected,Directory_NativeSaveUseSelected)); AddHandler(Directory_NativeSaveInitial, new CSettingTypeRelativePath("Save","")); AddHandler(Directory_NativeSaveSelected, new CSettingTypeApplication("Directory","Save",Directory_NativeSaveInitial)); AddHandler(Directory_NativeSaveUseSelected,new CSettingTypeApplication("Directory","Save - Use Selected",false)); AddHandler(Directory_InstantSave, new CSettingTypeSelectedDirectory(Directory_InstantSaveInitial,Directory_InstantSaveSelected,Directory_InstantSaveUseSelected)); AddHandler(Directory_InstantSaveInitial, new CSettingTypeRelativePath("Save","")); AddHandler(Directory_InstantSaveSelected, new CSettingTypeApplication("Directory","Instant Save",Directory_InstantSaveInitial)); AddHandler(Directory_InstantSaveUseSelected,new CSettingTypeApplication("Directory","Instant Save - Use Selected",false)); AddHandler(Directory_Texture, new CSettingTypeSelectedDirectory(Directory_TextureInitial,Directory_TextureSelected,Directory_TextureUseSelected)); AddHandler(Directory_TextureInitial, new CSettingTypeRelativePath("textures-load","")); AddHandler(Directory_TextureSelected, new CSettingTypeApplication("Directory","Texture Dir",Directory_InstantSaveInitial)); AddHandler(Directory_TextureUseSelected, new CSettingTypeApplication("Directory","Texture Dir - Use Selected",false)); AddHandler(GameRunning_LoadingInProgress, new CSettingTypeTempBool(false)); AddHandler(GameRunning_CPU_Running, new CSettingTypeTempBool(false)); AddHandler(GameRunning_CPU_Paused, new CSettingTypeTempBool(false)); AddHandler(GameRunning_CPU_PausedType, new CSettingTypeTempNumber(Default_None)); AddHandler(GameRunning_InstantSaveFile, new CSettingTypeTempString("")); AddHandler(GameRunning_LimitFPS, new CSettingTypeTempBool(true)); AddHandler(GameRunning_ScreenHertz, new CSettingTypeTempNumber(60)); AddHandler(File_RecentGameFileCount, new CSettingTypeApplication("","Remembered Rom Files",(DWORD)10)); AddHandler(File_RecentGameFileIndex, new CSettingTypeApplicationIndex("Recent File","Recent Rom",Default_None)); AddHandler(Debugger_Enabled, new CSettingTypeApplication("Debugger","Debugger",false)); AddHandler(Debugger_ShowUnhandledMemory, new CSettingTypeApplication("Debugger","Show Unhandled Memory",false)); AddHandler(Debugger_ShowPifErrors, new CSettingTypeApplication("Debugger","Show Pif Errors",false)); AddHandler(Debugger_DisableGameFixes, new CSettingTypeApplication("Debugger","Disable Game Fixes",false)); AddHandler(Debugger_ShowDListAListCount, new CSettingTypeApplication("Debugger","Show Dlist Alist Count",false)); AddHandler(Debugger_ShowRecompMemSize, new CSettingTypeApplication("Debugger","Show Recompiler Memory size",false)); AddHandler(Debugger_ShowCheckOpUsageErrors, new CSettingTypeApplication("Debugger","Show Check Op Usage Errors",false)); AddHandler(Debugger_GenerateDebugLog, new CSettingTypeApplication("Debugger","Generate Debug Code",false)); AddHandler(Debugger_ProfileCode, new CSettingTypeApplication("Debugger","Profile Code", (DWORD)false)); AddHandler(Debugger_AppLogLevel, new CSettingTypeApplication("Logging","Log Level",(DWORD)TraceError)); AddHandler(Debugger_AppLogFlush, new CSettingTypeApplication("Logging","Log Auto Flush",(DWORD)false)); AddHandler(Debugger_GenerateLogFiles, new CSettingTypeApplication("Debugger","Generate Log Files", false)); AddHandler(Beta_IsBetaVersion, new CSettingTypeTempBool(true)); AddHandler(Beta_UserName, new CSettingTypeTempString("XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX")); AddHandler(Beta_EmailAddress, new CSettingTypeTempString("????????????????????????????????????????????????????????????????????????????????")); AddHandler(Beta_UserNameMD5, new CSettingTypeTempString("CBBABA8D2262FF1F7A47CEAD87FC4304")); AddHandler(Beta_EmailAddressMD5, new CSettingTypeTempString("47A3D7CBF1DA291D5EB30DCAAF21B9F8")); AddHandler(Beta_IsValidExe, new CSettingTypeTempBool(true)); //Plugin AddHandler(Plugin_RSP_Current, new CSettingTypeApplication("Plugin","RSP Dll", "RSP\\RSP 1.7.dll")); AddHandler(Plugin_GFX_Current, new CSettingTypeApplication("Plugin","Graphics Dll", "GFX\\Jabo_Direct3D8.dll")); AddHandler(Plugin_AUDIO_Current, new CSettingTypeApplication("Plugin","Audio Dll", "Audio\\Jabo_Dsound.dll")); AddHandler(Plugin_CONT_Current, new CSettingTypeApplication("Plugin","Controller Dll","Input\\Jabo_DInput.dll")); AddHandler(Plugin_RSP_CurVer, new CSettingTypeApplication("Plugin","RSP Dll Ver", "")); AddHandler(Plugin_GFX_CurVer, new CSettingTypeApplication("Plugin","Graphics Dll Ver", "")); AddHandler(Plugin_AUDIO_CurVer, new CSettingTypeApplication("Plugin","Audio Dll Ver", "")); AddHandler(Plugin_CONT_CurVer, new CSettingTypeApplication("Plugin","Controller Dll Ver", "")); AddHandler(Plugin_UseHleGfx, new CSettingTypeApplication("RSP","HLE GFX",true)); AddHandler(Plugin_UseHleAudio, new CSettingTypeApplication("RSP","HLE Audio",false)); // cheats AddHandler(Cheat_Entry, new CSettingTypeCheats("")); AddHandler(Cheat_Active, new CSettingTypeGameIndex("Cheat","",(bool)false)); AddHandler(Cheat_Extension, new CSettingTypeGameIndex("Cheat",".exten","??? - Not Set")); AddHandler(Cheat_Notes, new CSettingTypeCheats("_N")); AddHandler(Cheat_Options, new CSettingTypeCheats("_O")); /* INFO(SettingsIniName,Default_None,Data_String,RelativePath,"Project64.cfg","",0); if (SettingsIniFile == NULL) { SettingsIniFile = new CIniFile(LoadString(SettingsIniName).c_str()); } INFO(UseSettingFromRegistry,Default_False,Data_DWORD,LocalSettings,"Use Registry","Settings",0); SettingLocation SettingLoc = LoadDword(UseSettingFromRegistry) ? InRegistry : LocalSettings; */ /* int count; #define INFO(ID,X,Y,Z,Q,W,E) SettingInfo.insert(SETTING_MAP::value_type(ID,CSettingInfo(ID,X,Y,Z,Q,W,E))) #define INF2(ID,X,Y,Z,Q,W,E,R) SettingInfo.insert(SETTING_MAP::value_type(ID,CSettingInfo(ID,X,Y,Z,Q,W,E,R))) //Default Values INFO(Default_False, Default_None, Data_DWORD, ConstValue, "","",(DWORD)false); INFO(Default_True, Default_None, Data_DWORD, ConstValue, "","",(DWORD)true); INFO(Default_Language, Default_None, Data_String, ConstString, "","",0); INFO(Default_RomStatus, Default_None, Data_String, ConstString, "Unknown","",0); INFO(Default_RomBrowserWidth, Default_None, Data_DWORD, ConstValue, "","",640); INFO(Default_RomBrowserHeight, Default_None, Data_DWORD, ConstValue, "","",480); INFO(Default_RememberedRomFiles, Default_None, Data_DWORD, ConstValue, "","",MaxRememberedFiles); INFO(Default_RememberedRomDirs, Default_None, Data_DWORD, ConstValue, "","",MaxRememberedDirs); INFO(Default_CPUType, Default_None, Data_DWORD, ConstValue, "","",CPU_Recompiler); INFO(Default_RdramSize, Default_None, Data_DWORD, ConstValue, "","",0x400000); INFO(Default_SaveChip, Default_None, Data_DWORD, ConstValue, "","",SaveChip_Auto); INFO(Default_CFactor, Default_None, Data_DWORD, ConstValue, "","",2); INFO(Default_CheatExt, Default_None, Data_String, ConstString, "?","",0); INFO(Default_FunctionLookup, Default_None, Data_DWORD, ConstValue, "","",FuncFind_PhysicalLookup); INFO(Default_BlockLinking, Default_None, Data_DWORD, ConstValue, "","",(DWORD)false); INFO(Default_SaveSlot, Default_None, Data_DWORD, ConstValue, "","",(DWORD)0); INFO(Default_LogLevel, Default_None, Data_DWORD, ConstValue, "","",(DWORD)TraceError); INFO(Default_FrameDisplayType, Default_None, Data_DWORD, ConstValue, "","",FR_VIs); //Add setting to see if we get settings from file system or registry INFO(SettingsIniName,Default_None,Data_String,RelativePath,"Project64.cfg","",0); if (SettingsIniFile == NULL) { SettingsIniFile = new CIniFile(LoadString(SettingsIniName).c_str()); } INFO(UseSettingFromRegistry,Default_False,Data_DWORD,LocalSettings,"Use Registry","Settings",0); SettingLocation SettingLoc = LoadDword(UseSettingFromRegistry) ? InRegistry : LocalSettings; */ //Language /* AddHandler(CurrentLanguage,new CSettingTypeApplication("","Current Language","")); //Gui Settings AddHandler(RomBrowser, new CSettingTypeApplication("Rom Browser","Rom Browser",true)); AddHandler(RomBrowserTop, new CSettingTypeApplication("Rom Browser","Top" ,Default_None)); AddHandler(RomBrowserLeft, new CSettingTypeApplication("Rom Browser","Left" ,Default_None)); AddHandler(RomBrowserHeight, new CSettingTypeApplication("Rom Browser","Height", (DWORD)480)); AddHandler(RomBrowserWidth, new CSettingTypeApplication("Rom Browser","Width", (DWORD)640)); AddHandler(RomBrowserRecursive, new CSettingTypeApplication("Rom Browser","Recursive", false)); AddHandler(RomBrowserMaximized, new CSettingTypeApplication("Rom Browser","Maximized", false)); AddHandler(RomBrowserSortFieldIndex, new CSettingTypeApplicationIndex("Rom Browser", "Sort Field", Default_None)); AddHandler(RomBrowserPosIndex, new CSettingTypeApplicationIndex("Rom Browser\\Field Pos","Field",(DWORD)0)); AddHandler(RomBrowserWidthIndex,new CSettingTypeApplicationIndex("Rom Browser\\Field Width","Field",(DWORD)100)); /* INFO(,Default_False,Data_DWORD,SettingLoc,"","Rom Browser",0); INFO(,Default_False,Data_DWORD,SettingLoc,"","Rom Browser",0); for (int SortID = 0; SortID <= NoOfSortKeys; SortID++ ) { char Name[300]; _snprintf(Name,sizeof(Name),"Sort Field %d",SortID); INF2((SettingID)(SortField + SortID),Default_None,Data_String,SettingLoc,Name,"Rom Browser",0,SortField); _snprintf(Name,sizeof(Name),"Sort Ascending %d",SortID); INF2((SettingID)(SortAscending + SortID),Default_True,Data_DWORD,SettingLoc,Name,"Rom Browser",0,SortAscending); } for (int Field = 0; Field <= MaxRomBrowserFields; Field++ ) { char Name[300]; _snprintf(Name,sizeof(Name),"Field %02d",Field); INF2((SettingID)(FirstRomBrowserPos + Field),Default_None,Data_DWORD,SettingLoc,Name,"Rom Browser\\Field Pos",0,FirstRomBrowserPos); INF2((SettingID)(FirstRomBrowserWidth + Field),Default_None,Data_DWORD,SettingLoc,Name,"Rom Browser\\Field Width",0,FirstRomBrowserWidth); } INFO(TLBWindowTop,Default_None,Data_DWORD,SettingLoc,"Rom Browser Top","Page Setup",0); INFO(TLBWindowLeft,Default_None,Data_DWORD,SettingLoc,"Rom Browser Left","Page Setup",0); */ //Beta settings /* AddHandler(IsBetaVersion, new CSettingTypeTempBool(true)); AddHandler(BetaUserName, new CSettingTypeTempString("XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX")); AddHandler(BetaEmailAddress, new CSettingTypeTempString("????????????????????????????????????????????????????????????????????????????????")); //General Settings AddHandler(AutoStart, new CSettingTypeApplication("","Auto Start", (DWORD)true)); AddHandler(AutoZip, new CSettingTypeApplication("","Auto Zip Saves", (DWORD)true)); AddHandler(AutoSleep, new CSettingTypeApplication("","Auto Sleep", (DWORD)true)); AddHandler(AutoFullScreen, new CSettingTypeApplication("","Auto Full Screen", (DWORD)true)); AddHandler(BasicMode, new CSettingTypeApplication("","Basic Mode", (DWORD)true)); AddHandler(RememberCheats, new CSettingTypeApplication("","Remember Cheats", (DWORD)false)); AddHandler(DisableScrSaver, new CSettingTypeApplication("","Disable Screen Saver",(DWORD)true)); AddHandler(ShowCPUPer, new CSettingTypeApplication("","Display CPU Usage", (DWORD)false)); AddHandler(LimitFPS, new CSettingTypeApplication("","Limit FPS", (DWORD)true)); AddHandler(ProfileCode, new CSettingTypeApplication("","Profile Code", (DWORD)false)); AddHandler(GenerateLogFiles, new CSettingTypeApplication("","Generate Log Files", (DWORD)false)); AddHandler(DisableGameFixes, new CSettingTypeApplication("","Disable Game Fixes", (DWORD)false)); //Logging AddHandler(AppLogLevel,new CSettingTypeApplication("Logging","Log Level",(DWORD)TraceError)); AddHandler(AppLogFlush,new CSettingTypeApplication("Logging","Log Auto Flush",(DWORD)false)); //Recent Files AddHandler(RememberedRomFilesCount, new CSettingTypeApplication("","Remembered Rom Files",(DWORD)10)); AddHandler(RecentRomFileIndex, new CSettingTypeApplicationIndex("Recent File","Recent Rom",Default_None)); AddHandler(RememberedRomDirCount, new CSettingTypeApplication("","Remembered Rom Dirs",(DWORD)10)); AddHandler(RecentRomDirIndex, new CSettingTypeApplicationIndex("Recent Dir","Recent Dir",Default_None)); /* for (count = FirstRecentRom; count != LastRecentRom; count++ ) { char Name[300]; _snprintf(Name,sizeof(Name)," %d",count - FirstRecentRom); INF2((SettingID)count,Default_None,Data_String,SettingLoc,Name,"",0,FirstRecentRom); } //Recent Dirs for (count = FirstRecentDir; count != LastRecentDir; count++ ) { char Name[300]; _snprintf(Name,sizeof(Name),"Recent Dir %d",count - FirstRecentDir); INF2((SettingID)count,Default_None,Data_String,SettingLoc,Name,"Recent Dir",0,FirstRecentDir); } INFO(RememberedRomDir,Default_RememberedRomDirs,Data_DWORD,SettingLoc,"Remembered Rom Dirs","",0); //Plugins */ /* AddHandler(CurVerRSP_Plugin, new CSettingTypeApplication("Plugin","RSP Dll Ver", "")); AddHandler(CurVerGFX_Plugin, new CSettingTypeApplication("Plugin","Graphics Dll Ver", "")); AddHandler(CurVerAUDIO_Plugin, new CSettingTypeApplication("Plugin","Audio Dll Ver", "")); AddHandler(CurVerCONT_Plugin, new CSettingTypeApplication("Plugin","Controller Dll Ver", "")); /*INFO(RSP_PluginChanged, Default_None,Data_DWORD,TemporarySetting,"","",0); INFO(AUDIO_PluginChanged,Default_None,Data_DWORD,TemporarySetting,"","",0); INFO(GFX_PluginChanged, Default_None,Data_DWORD,TemporarySetting,"","",0); INFO(CONT_PluginChanged, Default_None,Data_DWORD,TemporarySetting,"","",0); //Cheats for (count = 0; count < MaxCheats; count++ ) { char Name[300]; _snprintf(Name,sizeof(Name),"Cheat%d",count); INF2((SettingID)(count + CheatEntry), Default_None,Data_String,CheatSetting,Name,"",0,CheatEntry); _snprintf(Name,sizeof(Name),"Cheat%d",count); INF2((SettingID)(count + CheatPermEntry),Default_None,Data_String,RomSetting,Name,"",0,CheatEntry); _snprintf(Name,sizeof(Name),"Cheat%d_O",count); INF2((SettingID)(count + CheatOptions), Default_None,Data_String,CheatSetting,Name,"",0,CheatOptions); _snprintf(Name,sizeof(Name),"Cheat%d_R",count); INF2((SettingID)(count + CheatRange), Default_None,Data_String,CheatSetting,Name,"",0,CheatRange); _snprintf(Name,sizeof(Name),"Cheat%d_RN",count); INF2((SettingID)(count + CheatRangeNotes), Default_None,Data_String,CheatSetting,Name,"",0,CheatRangeNotes); _snprintf(Name,sizeof(Name),"Cheat%d_N",count); INF2((SettingID)(count + CheatNotes), Default_None,Data_String,CheatSetting,Name,"",0,CheatNotes); _snprintf(Name,sizeof(Name),"Cheat%d",count); INF2((SettingID)(count + CheatActive), Default_False,Data_DWORD,GameSetting,Name,"",0,CheatActive); _snprintf(Name,sizeof(Name),"Cheat%d.exten",count); INF2((SettingID)(count + CheatExtension),Default_CheatExt,Data_String,GameSetting,Name,"",0,CheatExtension); } INFO(RememberedRomDir,Default_RememberedRomDirs,Data_DWORD,SettingLoc,"Remembered Rom Dirs","",0); */ //Directories /* AddHandler(InitialPluginDirectory, new CSettingTypeRelativePath("Plugin","")); AddHandler(InitialRomDirectory, new CSettingTypeRelativePath("Rom Directory","")); AddHandler(InitialSaveDirectory, new CSettingTypeRelativePath("Save","")); AddHandler(InitialInstantSaveDirectory, new CSettingTypeRelativePath("Save","")); AddHandler(InitialSnapShotDir, new CSettingTypeRelativePath("Screenshots","")); AddHandler(InitialTextureDir, new CSettingTypeRelativePath("textures-load","")); AddHandler(SelectedPluginDirectory, new CSettingTypeApplication("Directory","Selected Plugin Dir", InitialPluginDirectory)); AddHandler(SelectedRomDir, new CSettingTypeApplication("Directory","Selected Rom Dir", InitialRomDirectory)); AddHandler(SelectedSaveDirectory, new CSettingTypeApplication("Directory","Selected Save Dir", InitialSaveDirectory)); AddHandler(SelectedInstantSaveDirectory, new CSettingTypeApplication("Directory","Selected Instant Save Dir", InitialInstantSaveDirectory)); AddHandler(SelectedSnapShotDir, new CSettingTypeApplication("Directory","Selected Snap Shot Dir", InitialSnapShotDir)); AddHandler(PluginDirectory, new CSettingTypeApplication("Directory","Plugin Directory", InitialPluginDirectory)); AddHandler(RomDirectory, new CSettingTypeApplication("Directory","Rom Directory", InitialRomDirectory)); AddHandler(SaveDirectory, new CSettingTypeApplication("Directory","Save Directory", InitialSaveDirectory)); AddHandler(InstantSaveDirectory, new CSettingTypeApplication("Directory","Instant Save Directory",InitialInstantSaveDirectory)); AddHandler(SnapShotDir, new CSettingTypeApplication("Directory","Snap Shot Directory", InitialSnapShotDir)); AddHandler(TextureDir, new CSettingTypeApplication("Directory","Texture Directory", InitialTextureDir)); AddHandler(LastSaveDir, new CSettingTypeApplication("Directory","Last Save Directory", InstantSaveDirectory)); AddHandler(UsePluginDirSelected, new CSettingTypeApplication("Directory","Use Default Plugin Dir", false)); AddHandler(UseRomDirSelected, new CSettingTypeApplication("Directory","Use Default Rom Dir", InitialPluginDirectory)); AddHandler(UseSaveDirSelected, new CSettingTypeApplication("Directory","Use Default Save Dir", InitialPluginDirectory)); AddHandler(UseInstantDirSelected, new CSettingTypeApplication("Directory","Use Default Instant Dir", InitialPluginDirectory)); AddHandler(UseSnapShotDirSelected, new CSettingTypeApplication("Directory","Use Default Snap Shot Dir", InitialPluginDirectory)); /* INFO(ApplicationDir,Default_None,Data_String,RelativePath,"","",0); */ //Debugger /* AddHandler(Debugger, new CSettingTypeApplication("Debugger","Debugger",false)); AddHandler(ShowUnhandledMemory, new CSettingTypeApplication("Debugger","Show Unhandled Memory",false)); AddHandler(ShowPifErrors, new CSettingTypeApplication("Debugger","Show Pif Errors",false)); AddHandler(ShowDListAListCount, new CSettingTypeApplication("Debugger","Show Dlist Alist Count",false)); AddHandler(ShowRecompMemSize, new CSettingTypeApplication("Debugger","Show Recompiler Memory size",false)); AddHandler(ShowPifRamErrors, new CSettingTypeApplication("Debugger","Show Pif Ram Errors",false)); AddHandler(ShowCheckOpUsageErrors, new CSettingTypeApplication("Debugger","Show Check Op Usage Errors",false)); AddHandler(LogFunctionCalls, new CSettingTypeApplication("Debugger","Log Function Class",false)); AddHandler(GenerateDebugLog, new CSettingTypeApplication("Debugger","Generate Debug Code",false)); //RSP AddHandler(UseHighLevelAudio, new CSettingTypeApplication("Plugin Directory","RSP",false)); AddHandler(UseHighLevelGfx, new CSettingTypeApplication("Plugin Directory","RSP",true)); //Indvidual Game Settings AddHandler(Game_SaveChip, new CSettingTypeGame("","SaveChip",Rdb_SaveChip)); /* INFO(Game_LastSaveSlot,Default_SaveSlot,Data_DWORD,GameSetting,"Last Used Save Slot","",0); //Rom Settings */ /* AddHandler(ROM_IniKey, new CSettingTypeTempString("")); AddHandler(ROM_NAME, new CSettingTypeTempString("")); //AddHandler(ROM_Default, new CSettingTypeTempNumber(-1)); AddHandler(ROM_MD5, new CSettingTypeRomDatabase("MD5","")); AddHandler(ROM_InternalName, new CSettingTypeRomDatabase("Internal Name","")); AddHandler(ROM_GoodName, new CSettingTypeRomDatabase("Good Name",ROM_NAME)); AddHandler(ROM_Status, new CSettingTypeRomDatabase("Status","Unknown")); AddHandler(ROM_CoreNotes, new CSettingTypeRomDatabase("Core Note","")); AddHandler(ROM_PluginNotes, new CSettingTypeRomDatabase("Plugin Note","")); //INFO(ROM_CPUType, ROM_Default, Data_CPUTYPE,RomSetting,"CPU Type","",0); AddHandler(ROM_RomInMemory, new CSettingTypeRomDatabase("Rom In Memory",false)); AddHandler(ROM_FunctionLookup,new CSettingTypeRomDatabase("FuncFind",-1)); AddHandler(ROM_RamSize, new CSettingTypeRomDatabase("RDRAM Size",-1)); //INFO(ROM_SaveChip, Default_SaveChip, Data_SaveChip,RomSetting,"Save Type","",0); AddHandler(ROM_CounterFactor, new CSettingTypeRomDatabase("Counter Factor",-1)); AddHandler(ROM_CustomSMM, new CSettingTypeRomDatabase("CustomSMM",false)); AddHandler(ROM_SMM_Cache, new CSettingTypeRomDatabase("SMM-Cache",true)); AddHandler(ROM_SMM_PIDMA, new CSettingTypeRomDatabase("SMM-PI DMA",true)); AddHandler(ROM_SMM_TLB, new CSettingTypeRomDatabase("SMM-TLB",true)); AddHandler(ROM_SMM_Protect, new CSettingTypeRomDatabase("SMM-Protect",false)); AddHandler(ROM_SMM_ValidFunc, new CSettingTypeRomDatabase("SMM-FUNC",true)); //INFO(ROM_UseTlb, Default_True, Data_YesNo, RomSetting,"Use TLB","",0); //INFO(ROM_RegCache, Default_True, Data_YesNo, RomSetting,"Reg Cache","",0); AddHandler(ROM_SyncAudio, new CSettingTypeRomDatabase("Sync Audio",false)); //INFO(ROM_BlockLinking, ROM_Default, Data_OnOff, RomSetting,"Linking","",0); AddHandler(ROM_DelayDlists, new CSettingTypeRomDatabase("Delay Dlist",true)); AddHandler(ROM_UseJumpTable, new CSettingTypeRomDatabase("Use Jump Table",true)); //INFO(ROM_DelaySI, Default_False, Data_YesNo, RomSetting,"Delay SI","",0); //INFO(ROM_AudioSignal, Default_False, Data_YesNo, RomSetting,"Audio Signal","",0); //INFO(ROM_SPHack, Default_False, Data_YesNo, RomSetting,"SP Hack","",0); AddHandler(ROM_FixedAudio, new CSettingTypeRomDatabase("Fixed Audio",true)); AddHandler(ROM_TLB_VAddrStart,new CSettingTypeRomDatabase("TLB: Vaddr Start",0)); AddHandler(ROM_TLB_VAddrLen, new CSettingTypeRomDatabase("TLB: Vaddr Len",0)); AddHandler(ROM_TLB_PAddrStart,new CSettingTypeRomDatabase("TLB: PAddr Start",0)); /* for (count = ROM_MD5 + 1; count != ROM_LastMD5; count++ ) { char Name[300]; _snprintf(Name,sizeof(Name),"MD5%d",count - ROM_LastMD5); INFO((SettingID)count,Default_None,Data_String,RomSetting,Name,"",0); } //System Settings INFO(SYSTEM_CPUType, Default_CPUType, Data_DWORD, SettingLoc,"CPU Type","CPU",0); INFO(SYSTEM_SelfModMethod, Default_SelfModCheck, Data_DWORD, SettingLoc,"Self Mod Method","CPU",0); INFO(SYSTEM_FunctionLookup,Default_FunctionLookup, Data_DWORD, SettingLoc,"Function Lookup","CPU",0); INFO(SYSTEM_RDRamSize, Default_RdramSize, Data_DWORD, SettingLoc,"RDRAM Size","CPU",0); INFO(SYSTEM_BlockLinking, Default_BlockLinking, Data_DWORD, SettingLoc,"Advanced Block Linking","CPU",0); INFO(SYSTEM_SMM_Cache, Default_True, Data_DWORD, SettingLoc,"SMM-Cache","",0); INFO(SYSTEM_SMM_PIDMA, Default_True, Data_DWORD, SettingLoc,"SMM-DMA","",0); INFO(SYSTEM_SMM_TLB, Default_True, Data_DWORD, SettingLoc,"SMM-TLB","",0); INFO(SYSTEM_SMM_ValidFunc, Default_True, Data_DWORD, SettingLoc,"SMM-Validate","",0); INFO(SYSTEM_SMM_Protect, Default_False, Data_DWORD, SettingLoc,"SMM-Protect","",0); */ // Verifier /* //Currrent Running Information AddHandler(CPU_Paused, new CSettingTypeTempBool(false)); AddHandler(CPU_Paused_type, new CSettingTypeTempNumber(Default_None)); /* INFO(RamSize, Default_None, Data_DWORD, TemporarySetting,"","",0); INFO(CPUType, Default_None, Data_DWORD, TemporarySetting,"","",0); INFO(BlockLinking, Default_None, Data_DWORD, TemporarySetting,"","",0); INFO(DelayDlists, Default_None, Data_DWORD, TemporarySetting,"","",0); INFO(DelaySI, Default_None, Data_DWORD, TemporarySetting,"","",0); INFO(CounterFactor, Default_None, Data_DWORD, TemporarySetting,"","",0); INFO(UseJumpTable, Default_None, Data_DWORD, TemporarySetting,"","",0); INFO(RomInMemory, Default_None, Data_DWORD, TemporarySetting,"","",0); INFO(SyncViaAudio, Default_None, Data_DWORD, TemporarySetting,"","",0); INFO(UseTLB, Default_None, Data_DWORD, TemporarySetting,"","",0); INFO(AudioSignal, Default_None, Data_DWORD, TemporarySetting,"","",0); INFO(FuncLookupMode, Default_None, Data_DWORD, TemporarySetting,"","",0); INFO(ApplicationName, Default_None, Data_String, TemporarySetting,"","",0); INFO(SaveChipType, Default_None, Data_DWORD, TemporarySetting,"","",0); INFO(FirstDMA, Default_None, Data_DWORD, TemporarySetting,"","",0); INFO(ShowPifErrors, Default_True, Data_DWORD, TemporarySetting,"","",0); INFO(CurrentSaveState,Default_None, Data_DWORD, TemporarySetting,"","",0); INFO(InstantSaveFile, Default_None, Data_String, TemporarySetting,"","",0); */ /* AddHandler(CurrentSaveState, new CSettingTypeTempNumber(0)); AddHandler(LoadingRom, new CSettingTypeTempBool(false)); AddHandler(CPU_Running, new CSettingTypeTempBool(false)); AddHandler(ScreenHertz, new CSettingTypeTempNumber(60)); AddHandler(InFullScreen, new CSettingTypeTempBool(false)); /* INFO(InFullScreen, Default_False, Data_DWORD, TemporarySetting,"","",0); INFO(SMM_Cache, Default_None, Data_DWORD, TemporarySetting,"","",0); INFO(SMM_PIDMA, Default_None, Data_DWORD, TemporarySetting,"","",0); INFO(SMM_TLB, Default_None, Data_DWORD, TemporarySetting,"","",0); INFO(SMM_Protect, Default_None, Data_DWORD, TemporarySetting,"","",0); INFO(SMM_ValidFunc, Default_None, Data_DWORD, TemporarySetting,"","",0); #undef INFO */ } DWORD CSettings::GetSetting ( CSettings * _this, SettingID Type ) { return _this->LoadDword(Type); } const char * CSettings::GetSettingSz ( CSettings * _this, SettingID Type, char * Buffer, int BufferSize ) { if (Buffer && BufferSize > 0) { Buffer[0] = 0; _this->LoadString(Type, Buffer,BufferSize); } return Buffer; } void CSettings::SetSetting ( CSettings * _this, SettingID ID, unsigned int Value ) { _this->SaveDword(ID,Value); } void CSettings::SetSettingSz ( CSettings * _this, SettingID ID, const char * Value ) { _this->SaveString(ID,Value); } void CSettings::RegisterSetting ( CSettings * _this, SettingID ID, SettingID DefaultID, SettingDataType DataType, SettingType Type, const char * Category, const char * DefaultStr, DWORD Value ) { switch (Type) { case SettingType_ConstValue: if (DataType != Data_DWORD) { Notify().BreakPoint(__FILE__,__LINE__); return; } _this->AddHandler(ID,new CSettingTypeTempNumber(Value)); break; case SettingType_ConstString: if (DataType != Data_String) { Notify().BreakPoint(__FILE__,__LINE__); return; } _this->AddHandler(ID,new CSettingTypeTempString(DefaultStr)); break; case SettingType_CfgFile: case SettingType_Registry: switch (DataType) { case Data_DWORD: if (DefaultID == Default_None) { _this->AddHandler(ID,new CSettingTypeApplication(Category,DefaultStr,Value)); } else { _this->AddHandler(ID,new CSettingTypeApplication(Category,DefaultStr,DefaultID)); } break; case Data_String: if (DefaultID == Default_None) { _this->AddHandler(ID,new CSettingTypeApplication(Category,DefaultStr,"")); } else { _this->AddHandler(ID,new CSettingTypeApplication(Category,DefaultStr,DefaultID)); } break; default: Notify().BreakPoint(__FILE__,__LINE__); } break; case SettingType_GameSetting: switch (DataType) { case Data_DWORD: if (DefaultID == Default_None) { _this->AddHandler(ID,new CSettingTypeGame(Category,DefaultStr,Value)); } else { _this->AddHandler(ID,new CSettingTypeGame(Category,DefaultStr,DefaultID)); } break; case Data_String: if (DefaultID == Default_None) { _this->AddHandler(ID,new CSettingTypeGame(Category,DefaultStr,"")); } else { _this->AddHandler(ID,new CSettingTypeGame(Category,DefaultStr,DefaultID)); } break; default: Notify().BreakPoint(__FILE__,__LINE__); } break; case SettingType_RomDatabase: switch (DataType) { case Data_DWORD: if (DefaultID == Default_None) { _this->AddHandler(ID,new CSettingTypeRomDatabase(DefaultStr,(int)Value)); } else { _this->AddHandler(ID,new CSettingTypeRomDatabase(DefaultStr,(SettingID)Value)); } break; case Data_String: if (DefaultID == Default_None) { _this->AddHandler(ID,new CSettingTypeRomDatabase(DefaultStr,"")); } else { _this->AddHandler(ID,new CSettingTypeRomDatabase(DefaultStr,DefaultID)); } break; default: Notify().BreakPoint(__FILE__,__LINE__); } break; default: Notify().BreakPoint(__FILE__,__LINE__); } } /*#include */ /*CSettings::CSettings() : RomIniFile(NULL), CheatIniFile(NULL), SettingsIniFile(NULL), UnknownSetting_RSP(NULL), UnknownSetting_GFX(NULL), UnknownSetting_AUDIO(NULL), UnknownSetting_CTRL(NULL) { } */ bool CSettings::Initilize( const char * AppName ) { AddHowToHandleSetting(); CSettingTypeApplication::Initilize(AppName); CSettingTypeRomDatabase::Initilize(); CSettingTypeGame::Initilize(); CSettingTypeCheats::Initilize(); _Settings->SaveString(Setting_ApplicationName,AppName); return true; } bool CSettings::LoadBool ( SettingID Type ) { bool Value = false; LoadBool(Type,Value); return Value; } bool CSettings::LoadBool ( SettingID Type, bool & Value ) { SETTING_HANDLER FindInfo = m_SettingInfo.find(Type); if (FindInfo == m_SettingInfo.end()) { //if not found do nothing UnknownSetting(Type); return 0; } if (FindInfo->second->IndexBasedSetting()) { Notify().BreakPoint(__FILE__,__LINE__); } else { return FindInfo->second->Load(0,Value); } return false; } bool CSettings::LoadBoolIndex( SettingID Type, int index ) { bool Value = false; LoadBoolIndex(Type,index,Value); return Value; } bool CSettings::LoadBoolIndex( SettingID Type, int index , bool & Value ) { SETTING_HANDLER FindInfo = m_SettingInfo.find(Type); if (FindInfo == m_SettingInfo.end()) { //if not found do nothing UnknownSetting(Type); return false; } if (FindInfo->second->IndexBasedSetting()) { return FindInfo->second->Load(index,Value); } else { Notify().BreakPoint(__FILE__,__LINE__); } return false; } DWORD CSettings::LoadDword ( SettingID Type ) { DWORD Value = 0; LoadDword(Type,Value); return Value; } bool CSettings::LoadDword ( SettingID Type, DWORD & Value) { SETTING_HANDLER FindInfo = m_SettingInfo.find(Type); if (FindInfo == m_SettingInfo.end()) { //if not found do nothing UnknownSetting(Type); return 0; } if (FindInfo->second->IndexBasedSetting()) { Notify().BreakPoint(__FILE__,__LINE__); } else { return FindInfo->second->Load(0,Value); } return false; } DWORD CSettings::LoadDwordIndex( SettingID Type, int index) { DWORD Value; LoadDwordIndex(Type,index,Value); return Value; } bool CSettings::LoadDwordIndex( SettingID Type, int index, DWORD & Value) { SETTING_HANDLER FindInfo = m_SettingInfo.find(Type); if (FindInfo == m_SettingInfo.end()) { //if not found do nothing UnknownSetting(Type); return 0; } if (FindInfo->second->IndexBasedSetting()) { return FindInfo->second->Load(index,Value); } else { Notify().BreakPoint(__FILE__,__LINE__); } return false; } stdstr CSettings::LoadString ( SettingID Type ) { stdstr Value; LoadString(Type,Value); return Value; } bool CSettings::LoadString ( SettingID Type, stdstr & Value ) { SETTING_HANDLER FindInfo = m_SettingInfo.find(Type); if (FindInfo == m_SettingInfo.end()) { //if not found do nothing UnknownSetting(Type); return 0; } if (FindInfo->second->IndexBasedSetting()) { Notify().BreakPoint(__FILE__,__LINE__); } else { return FindInfo->second->Load(0,Value); } return false; } bool CSettings::LoadString ( SettingID Type, char * Buffer, int BufferSize ) { SETTING_HANDLER FindInfo = m_SettingInfo.find(Type); if (FindInfo == m_SettingInfo.end()) { //if not found do nothing UnknownSetting(Type); return 0; } bool bRes = false; if (FindInfo->second->IndexBasedSetting()) { Notify().BreakPoint(__FILE__,__LINE__); } else { stdstr Value; bRes = FindInfo->second->Load(0,Value); int len = BufferSize; if ((Value.length() + 1) < len) { len = Value.length() + 1; } strncpy(Buffer,Value.c_str(),len); } return bRes; } stdstr CSettings::LoadStringIndex ( SettingID Type, int index ) { stdstr Value; LoadStringIndex(Type,index,Value); return Value; } bool CSettings::LoadStringIndex ( SettingID Type, int index, stdstr & Value ) { SETTING_HANDLER FindInfo = m_SettingInfo.find(Type); if (FindInfo == m_SettingInfo.end()) { //if not found do nothing UnknownSetting(Type); return 0; } if (FindInfo->second->IndexBasedSetting()) { return FindInfo->second->Load(index,Value); } else { Notify().BreakPoint(__FILE__,__LINE__); } return false; } bool CSettings::LoadStringIndex ( SettingID Type, int index, char * Buffer, int BufferSize ) { Notify().BreakPoint(__FILE__,__LINE__); return false; } //Load the default value for the setting bool CSettings::LoadDefaultBool ( SettingID Type ) { bool Value = false; LoadDefaultBool(Type,Value); return Value; } void CSettings::LoadDefaultBool ( SettingID Type, bool & Value ) { SETTING_HANDLER FindInfo = m_SettingInfo.find(Type); if (FindInfo == m_SettingInfo.end()) { //if not found do nothing UnknownSetting(Type); } else { if (FindInfo->second->IndexBasedSetting()) { Notify().BreakPoint(__FILE__,__LINE__); } else { FindInfo->second->LoadDefault(0,Value); } } } bool CSettings::LoadDefaultBoolIndex ( SettingID Type, int index ) { Notify().BreakPoint(__FILE__,__LINE__); return false; } void CSettings::LoadDefaultBoolIndex ( SettingID Type, int index , bool & Value ) { Notify().BreakPoint(__FILE__,__LINE__); } DWORD CSettings::LoadDefaultDword ( SettingID Type ) { DWORD Value = 0; LoadDefaultDword(Type,Value); return Value; } void CSettings::LoadDefaultDword ( SettingID Type, DWORD & Value) { SETTING_HANDLER FindInfo = m_SettingInfo.find(Type); if (FindInfo == m_SettingInfo.end()) { //if not found do nothing UnknownSetting(Type); } else { if (FindInfo->second->IndexBasedSetting()) { Notify().BreakPoint(__FILE__,__LINE__); } else { FindInfo->second->LoadDefault(0,Value); } } } DWORD CSettings::LoadDefaultDwordIndex ( SettingID Type, int index ) { Notify().BreakPoint(__FILE__,__LINE__); return false; } void CSettings::LoadDefaultDwordIndex ( SettingID Type, int index, DWORD & Value) { Notify().BreakPoint(__FILE__,__LINE__); } stdstr CSettings::LoadDefaultString ( SettingID Type ) { stdstr Value; LoadDefaultString(Type,Value); return Value; } void CSettings::LoadDefaultString ( SettingID Type, stdstr & Value ) { SETTING_HANDLER FindInfo = m_SettingInfo.find(Type); if (FindInfo == m_SettingInfo.end()) { //if not found do nothing UnknownSetting(Type); } else { if (FindInfo->second->IndexBasedSetting()) { Notify().BreakPoint(__FILE__,__LINE__); } else { FindInfo->second->LoadDefault(0,Value); } } } void CSettings::LoadDefaultString ( SettingID Type, char * Buffer, int BufferSize ) { Notify().BreakPoint(__FILE__,__LINE__); } stdstr CSettings::LoadDefaultStringIndex ( SettingID Type, int index ) { Notify().BreakPoint(__FILE__,__LINE__); return false; } void CSettings::LoadDefaultStringIndex ( SettingID Type, int index, stdstr & Value ) { Notify().BreakPoint(__FILE__,__LINE__); } void CSettings::LoadDefaultStringIndex ( SettingID Type, int index, char * Buffer, int BufferSize ) { Notify().BreakPoint(__FILE__,__LINE__); } void CSettings::SaveBool ( SettingID Type, bool Value ) { SETTING_HANDLER FindInfo = m_SettingInfo.find(Type); if (FindInfo == m_SettingInfo.end()) { //if not found do nothing UnknownSetting(Type); return; } if (FindInfo->second->IndexBasedSetting()) { Notify().BreakPoint(__FILE__,__LINE__); } else { FindInfo->second->Save(0,Value); } NotifyCallBacks(Type); } void CSettings::SaveBoolIndex( SettingID Type, int index, bool Value ) { SETTING_HANDLER FindInfo = m_SettingInfo.find(Type); if (FindInfo == m_SettingInfo.end()) { //if not found do nothing UnknownSetting(Type); return; } if (FindInfo->second->IndexBasedSetting()) { FindInfo->second->Save(index,Value); } else { Notify().BreakPoint(__FILE__,__LINE__); } NotifyCallBacks(Type); } void CSettings::SaveDword ( SettingID Type, DWORD Value ) { SETTING_HANDLER FindInfo = m_SettingInfo.find(Type); if (FindInfo == m_SettingInfo.end()) { //if not found do nothing UnknownSetting(Type); return; } if (FindInfo->second->IndexBasedSetting()) { Notify().BreakPoint(__FILE__,__LINE__); } else { FindInfo->second->Save(0,Value); } NotifyCallBacks(Type); } void CSettings::SaveDwordIndex ( SettingID Type, int index, DWORD Value ) { SETTING_HANDLER FindInfo = m_SettingInfo.find(Type); if (FindInfo == m_SettingInfo.end()) { //if not found do nothing UnknownSetting(Type); return; } if (FindInfo->second->IndexBasedSetting()) { FindInfo->second->Save(index,Value); } else { Notify().BreakPoint(__FILE__,__LINE__); } NotifyCallBacks(Type); } void CSettings::SaveString ( SettingID Type, const stdstr & Value ) { SETTING_HANDLER FindInfo = m_SettingInfo.find(Type); if (FindInfo == m_SettingInfo.end()) { //if not found do nothing UnknownSetting(Type); return; } if (FindInfo->second->IndexBasedSetting()) { Notify().BreakPoint(__FILE__,__LINE__); } else { FindInfo->second->Save(0,Value); } NotifyCallBacks(Type); } void CSettings::SaveString ( SettingID Type, const char * Buffer ) { SETTING_HANDLER FindInfo = m_SettingInfo.find(Type); if (FindInfo == m_SettingInfo.end()) { //if not found do nothing UnknownSetting(Type); } if (FindInfo->second->IndexBasedSetting()) { Notify().BreakPoint(__FILE__,__LINE__); } else { FindInfo->second->Save(0,Buffer); } NotifyCallBacks(Type); } void CSettings::SaveStringIndex( SettingID Type, int index, const char * Buffer ) { SETTING_HANDLER FindInfo = m_SettingInfo.find(Type); if (FindInfo == m_SettingInfo.end()) { //if not found do nothing UnknownSetting(Type); } if (FindInfo->second->IndexBasedSetting()) { FindInfo->second->Save(index,Buffer); } else { Notify().BreakPoint(__FILE__,__LINE__); } NotifyCallBacks(Type); } void CSettings::SaveStringIndex( SettingID Type, int index, const stdstr & Value ) { SaveStringIndex(Type,index,Value.c_str()); } void CSettings::DeleteSetting( SettingID Type ) { SETTING_HANDLER FindInfo = m_SettingInfo.find(Type); if (FindInfo == m_SettingInfo.end()) { //if not found do nothing UnknownSetting(Type); } if (FindInfo->second->IndexBasedSetting()) { Notify().BreakPoint(__FILE__,__LINE__); } else { FindInfo->second->Delete(0); } NotifyCallBacks(Type); } void CSettings::DeleteSettingIndex( SettingID Type, int index ) { SETTING_HANDLER FindInfo = m_SettingInfo.find(Type); if (FindInfo == m_SettingInfo.end()) { //if not found do nothing UnknownSetting(Type); } if (FindInfo->second->IndexBasedSetting()) { FindInfo->second->Delete(index); } else { Notify().BreakPoint(__FILE__,__LINE__); } NotifyCallBacks(Type); } SettingType CSettings::GetSettingType ( SettingID Type ) { if (Type == Default_None || Type == Default_Constant) { return SettingType_Unknown; } SETTING_HANDLER FindInfo = m_SettingInfo.find(Type); if (FindInfo == m_SettingInfo.end()) { return SettingType_Unknown; } return FindInfo->second->GetSettingType(); } bool CSettings::IndexBasedSetting ( SettingID Type ) { SETTING_HANDLER FindInfo = m_SettingInfo.find(Type); if (FindInfo == m_SettingInfo.end()) { return false; } return FindInfo->second->IndexBasedSetting(); } void CSettings::SettingTypeChanged( SettingType Type ) { for (SETTING_MAP::iterator iter = m_SettingInfo.begin(); iter != m_SettingInfo.end(); iter++) { if (iter->second->GetSettingType() == Type) { NotifyCallBacks(iter->first); } } } void CSettings::UnknownSetting (SettingID Type) { #ifdef _DEBUG Notify().BreakPoint(__FILE__,__LINE__); #endif } /*CSettings::~CSettings() { if (RomIniFile) { delete RomIniFile; RomIniFile = NULL; } if (CheatIniFile) { delete CheatIniFile; CheatIniFile = NULL; } if (SettingsIniFile) { delete SettingsIniFile; SettingsIniFile = NULL; } } void CSettings::Load(SettingID Type, char * Buffer, int BufferSize) { if (Type != IsValidExe) { WriteTraceF(TraceSettings,"CSettings::Load 1 - %d",Type); } //Find out the information for handling the setting type from the list SETTING_MAP::iterator FindInfo = SettingInfo.find(Type); if (FindInfo == SettingInfo.end()) { //if not found do nothing UnknownSetting(Type); return; } CSettingInfo * Info = &FindInfo->second; if (Info->DefaultValue != Default_None) { Load(Info->DefaultValue,Buffer, BufferSize); } //Copy Default String if (Info->Location == ConstString) { strncpy(Buffer,Info->Name.c_str(),BufferSize); } else if (Info->Location == RelativePath) { char path_buffer[_MAX_PATH], drive[_MAX_DRIVE] ,dir[_MAX_DIR]; char fname[_MAX_FNAME],ext[_MAX_EXT]; GetModuleFileName(NULL,path_buffer,sizeof(path_buffer)); _splitpath( path_buffer, drive, dir, fname, ext ); sprintf(path_buffer,"%s%s",drive,dir); if (Info->SubNode.size() > 0) { strncat(path_buffer,Info->SubNode.c_str(),sizeof(path_buffer)); strncat(path_buffer,"\\",sizeof(path_buffer)); } if (Info->Name.size() > 0) { strncat(path_buffer,Info->Name.c_str(),sizeof(path_buffer)); } strncpy(Buffer,path_buffer,BufferSize); } else if (Info->Location == TemporarySetting) { CGuard Guard(m_CS); TEMP_SETTING_MAP::iterator TempInfo = TempKeys.find(Type); if (TempInfo != TempKeys.end()) { CTempInfo * temp = &TempInfo->second; if (temp->DataType == Data_String) { strncpy(Buffer,temp->String,BufferSize); } } } else if (Info->Location == LocalSettings) { if (SettingsIniFile == NULL) { return; } if (Info->DataType == Data_String) { stdstr_f Ident("%s",Info->SubNode.c_str()); if (Ident.empty()) { Ident = "default"; } Ident.replace("\\","-"); SettingsIniFile->GetString(Ident.c_str(),Info->Name.c_str(),Buffer,Buffer,BufferSize); } else { #ifdef _DEBUG Notify().BreakPoint(__FILE__,__LINE__); #endif } } else if (Info->Location == InRegistry) { char String[255]; //Get the location in the registry we are writing to strncpy(String,Registrylocation,sizeof(String)); if (Info->SubNode.size() > 0) { strncat(String,"\\",sizeof(String)); strncat(String,Info->SubNode.c_str(),sizeof(String)); } //Open the registry key long lResult; HKEY hKeyResults = 0; lResult = RegOpenKeyEx( (HKEY)RegistryKey,String,0, KEY_ALL_ACCESS,&hKeyResults); if (lResult == ERROR_SUCCESS) { //Get the value from the registry DWORD RegType, Bytes = BufferSize; lResult = RegQueryValueEx(hKeyResults,Info->Name.c_str(),0,&RegType,(LPBYTE)(Buffer),&Bytes); if (RegType != REG_SZ || lResult != ERROR_SUCCESS) { //Reload Defaults just in case data has changed if (Info->DefaultValue != Default_None) { Load(Info->DefaultValue,Buffer, BufferSize); } } RegCloseKey(hKeyResults); } } else if (Info->Location == RomSetting) { if (RomIniFile == NULL) { return; } if (Info->DataType == Data_String) { RomIniFile->GetString(LoadString(ROM_IniKey).c_str(),Info->Name.c_str(),Buffer,Buffer,BufferSize); } } else if (Info->Location == CheatSetting) { if (CheatIniFile == NULL) { return; } if (Info->DataType == Data_String) { CheatIniFile->GetString(LoadString(ROM_IniKey).c_str(),Info->Name.c_str(),Buffer,Buffer,BufferSize); } } else if (Info->Location == GameSetting) { if (SettingsIniFile == NULL) { return; } if (Info->DataType == Data_String) { char Ident[400]; //Get the location in the registry we are writing to sprintf(Ident,"%s%s%s",LoadString(ROM_IniKey).c_str(),Info->SubNode.empty()?"":"-",Info->SubNode.c_str()); int len = strlen(Ident); for (int i = 0; i < len; i++) { if (Ident[i] == '\\') { Ident[i] = '-'; } } SettingsIniFile->GetString(Ident,Info->Name.c_str(),Buffer,Buffer,BufferSize); } else { #ifdef _DEBUG Notify().BreakPoint(__FILE__,__LINE__); #endif } } else { //unknown ?? #ifdef _DEBUG Notify().BreakPoint(__FILE__,__LINE__); #endif } } DWORD CSettings::LoadDword(SettingID Type ) { if (Type != IsValidExe) { WriteTraceF(TraceSettings,"CSettings::Load 2 - %d",Type); } DWORD Value = 0; Load(Type,Value); return Value; } stdstr CSettings::LoadString ( SettingID Type ) { if (Type != IsValidExe) { WriteTraceF(TraceSettings,"CSettings::Load 3 - %d",Type); } char Buffer[8000] = ""; Load(Type,Buffer,sizeof(Buffer)); return stdstr_f("%s",Buffer); } void CSettings::UnknownSetting (SettingID Type) { if (UnknownSetting_RSP) { if (Type >= FirstRSPDefaultSet && Type < LastRSPDefaultSet) { UnknownSetting_RSP(Type - FirstRSPDefaultSet); return; } if (Type >= FirstRSPSettings && Type < LastRSPSettings) { UnknownSetting_RSP(Type - FirstRSPSettings); return; } } if (UnknownSetting_GFX) { if (Type >= FirstGfxDefaultSet && Type < LastGfxDefaultSet) { UnknownSetting_GFX(Type - FirstGfxDefaultSet); return; } if (Type >= FirstGfxSettings && Type < LastGfxSettings) { UnknownSetting_GFX(Type - FirstGfxSettings); return; } } if (UnknownSetting_AUDIO) { if (Type >= FirstAudioDefaultSet && Type < LastAudioDefaultSet) { UnknownSetting_AUDIO(Type - FirstAudioDefaultSet); return; } if (Type >= FirstAudioSettings && Type < LastAudioSettings) { UnknownSetting_AUDIO(Type - FirstAudioSettings); return; } } if (UnknownSetting_CTRL) { if (Type >= FirstCtrlDefaultSet && Type < LastCtrlDefaultSet) { UnknownSetting_CTRL(Type - FirstCtrlDefaultSet); return; } if (Type >= FirstCtrlSettings && Type < LastCtrlSettings) { UnknownSetting_CTRL(Type - FirstCtrlSettings); return; } } #ifdef _DEBUG Notify().BreakPoint(__FILE__,__LINE__); #endif } void CSettings::Load(SettingID Type, DWORD & Value) { if (Type == Default_False || Type == Default_True) { Value = (Type == Default_True); return; } if (Type != IsValidExe) { WriteTraceF(TraceSettings,"CSettings::Load 4 - %d",Type); } //Find out the information for handling the setting type from the list SETTING_MAP::iterator FindInfo = SettingInfo.find(Type); if (FindInfo == SettingInfo.end()) { //if not found do nothing UnknownSetting(Type); return; } CSettingInfo * Info = &FindInfo->second; if (Info->DefaultValue != Default_None) { Load(Info->DefaultValue,Value); } if (Info->Location == ConstValue) { Value = Info->Value; } else if (Info->Location == TemporarySetting) { CGuard Guard(m_CS); TEMP_SETTING_MAP::iterator TempInfo = TempKeys.find(Type); if (TempInfo != TempKeys.end()) { CTempInfo * temp = &TempInfo->second; if (temp->DataType == Data_DWORD) { Value = temp->Value; } } } else if (Info->Location == InRegistry) { char String[255]; //Get the location in the registry we are writing to strncpy(String,Registrylocation,sizeof(String)); if (Info->SubNode.size() > 0) { strncat(String,"\\",sizeof(String)); strncat(String,Info->SubNode.c_str(),sizeof(String)); } //Open the registry key long lResult; HKEY hKeyResults = 0; lResult = RegOpenKeyEx( (HKEY)RegistryKey,String,0, KEY_ALL_ACCESS,&hKeyResults); if (lResult == ERROR_SUCCESS) { //Get the value from the registry DWORD RegValue, RegType, Bytes = 4; lResult = RegQueryValueEx(hKeyResults,Info->Name.c_str(),0,&RegType,(LPBYTE)(&RegValue),&Bytes); if (RegType == REG_DWORD && lResult == ERROR_SUCCESS) { Value = RegValue; } RegCloseKey(hKeyResults); } } else if (Info->Location == RomSetting) { if (RomIniFile == NULL) { return; } if (Info->DataType == Data_DWORD) { Value = RomIniFile->GetNumber(LoadString(ROM_IniKey).c_str(),Info->Name.c_str(),Value); } else if (Info->DataType == Data_CPUTYPE) { char String [100]; strcpy(String,""); RomIniFile->GetString(LoadString(ROM_IniKey).c_str(),Info->Name.c_str(),String,String,sizeof(String)); if (strcmp(String,"Interpreter") == 0) { Value = CPU_Interpreter; } else if (strcmp(String,"Recompiler") == 0) { Value = CPU_Recompiler; } else if (strcmp(String,"SyncCores") == 0) { Value = CPU_SyncCores; } else { Value = CPU_Default; } // } else if (Info->DataType == Data_SelfMod) { // char String [100]; // strcpy(String,""); // RomIniFile->GetString(LoadString(ROM_IniKey).c_str(),Info->Name.c_str(),String,String,sizeof(String)); // if (strcmp(String,"None") == 0) { *Value = ModCode_None; } // else if (strcmp(String,"Cache") == 0) { *Value = ModCode_Cache; } // else if (strcmp(String,"Protected Memory") == 0) { *Value = ModCode_ProtectedMemory; } // else if (strcmp(String,"Check Memory") == 0) { *Value = ModCode_CheckMemoryCache; } // else if (strcmp(String,"Check Memory & cache") == 0) { *Value = ModCode_CheckMemoryCache; } // else if (strcmp(String,"Check Memory Advance") == 0) { *Value = ModCode_CheckMemory2; } // else if (strcmp(String,"Change Memory") == 0) { *Value = ModCode_ChangeMemory; } } else if (Info->DataType == Data_SaveChip) { char String [100]; strcpy(String,""); RomIniFile->GetString(LoadString(ROM_IniKey).c_str(),Info->Name.c_str(),String,String,sizeof(String)); if (strcmp(String,"4kbit Eeprom") == 0) { Value = SaveChip_Eeprom_4K; } else if (strcmp(String,"16kbit Eeprom") == 0) { Value = SaveChip_Eeprom_16K; } else if (strcmp(String,"Sram") == 0) { Value = SaveChip_Sram; } else if (strcmp(String,"FlashRam") == 0) { Value = SaveChip_FlashRam; } } else if (Info->DataType == Data_OnOff) { char String [100]; strcpy(String,""); RomIniFile->GetString(LoadString(ROM_IniKey).c_str(),Info->Name.c_str(),String,String,sizeof(String)); if (strcmp(String,"On") == 0) { Value = 1; } if (strcmp(String,"Off") == 0) { Value = 0; } } else if (Info->DataType == Data_YesNo) { char String [100]; strcpy(String,""); RomIniFile->GetString(LoadString(ROM_IniKey).c_str(),Info->Name.c_str(),String,String,sizeof(String)); if (strcmp(String,"Yes") == 0) { Value = true; } if (strcmp(String,"No") == 0) { Value = false; } } else { #ifdef _DEBUG Notify().BreakPoint(__FILE__,__LINE__); #endif } } else if (Info->Location == GameSetting) { char Ident[400]; //Get the location in the registry we are writing to sprintf(Ident,"%s%s%s",LoadString(ROM_IniKey).c_str(),Info->SubNode.empty()?"":"-",Info->SubNode.c_str()); int len = strlen(Ident); for (int i = 0; i < len; i++) { if (Ident[i] == '\\') { Ident[i] = '-'; } } if (Info->DataType == Data_DWORD) { Value = SettingsIniFile->GetNumber(Ident,Info->Name.c_str(),Value); } else { #ifdef _DEBUG Notify().BreakPoint(__FILE__,__LINE__); #endif } } else if (Info->Location == LocalSettings) { if (SettingsIniFile == NULL) { return; } stdstr_f Ident("%s",Info->SubNode.c_str()); if (Ident.empty()) { Ident = "default"; } Ident.replace("\\","-"); if (Info->DataType == Data_DWORD) { Value = SettingsIniFile->GetNumber(Ident.c_str(),Info->Name.c_str(),Value); } else { #ifdef _DEBUG Notify().BreakPoint(__FILE__,__LINE__); #endif } } else { #ifdef _DEBUG Notify().BreakPoint(__FILE__,__LINE__); #endif } } void CSettings::SaveString(SettingID Type, const char * Buffer) { //Find out the information for handling the setting type from the list SETTING_MAP::iterator FindInfo = SettingInfo.find(Type); if (FindInfo == SettingInfo.end()) { //if not found do nothing UnknownSetting(Type); return; } CSettingInfo * Info = &FindInfo->second; //make sure the setting type is a string if (Info->DataType != Data_String) { #ifdef _DEBUG Notify().BreakPoint(__FILE__,__LINE__); #endif return; } //create an entry in the temporary settings if (Info->Location == TemporarySetting) { CGuard Guard(m_CS); TEMP_SETTING_MAP::iterator TempInfo = TempKeys.find(Type); if (TempInfo != TempKeys.end()) { TempKeys.erase(TempInfo); } //free the previous memory TempKeys.insert(TEMP_SETTING_MAP::value_type(Type,CTempInfo(Type,Buffer))); } //Save data to the registry else if (Info->Location == InRegistry) { char String[255]; //Get the location in the registry we are writing to strncpy(String,Registrylocation,sizeof(String)); if (Info->SubNode.size() > 0) { strncat(String,"\\",sizeof(String)); strncat(String,Info->SubNode.c_str(),sizeof(String)); } //Create the target Key DWORD Disposition = 0; HKEY hKeyResults = 0; long lResult; lResult = RegCreateKeyEx( (HKEY)RegistryKey, String,0,"", REG_OPTION_NON_VOLATILE, KEY_ALL_ACCESS,NULL, &hKeyResults,&Disposition); if (lResult == ERROR_SUCCESS) { RegSetValueEx(hKeyResults,Info->Name.c_str(),0, REG_SZ,(CONST BYTE *)(Buffer),strlen(Buffer)); } RegCloseKey(hKeyResults); } else if (Info->Location == RomSetting) { if (RomIniFile == NULL) { return; } RomIniFile->SaveString(LoadString(ROM_IniKey).c_str(),Info->Name.c_str(),Buffer); } else if (Info->Location == CheatSetting) { if (CheatIniFile == NULL) { return; } if (Info->DataType == Data_String) { stdstr DefaultValue; if (Info->DefaultValue != Default_None) { DefaultValue = LoadString(Info->DefaultValue); } if (DefaultValue == Buffer) { CheatIniFile->SaveString(LoadString(ROM_IniKey).c_str(),Info->Name.c_str(),NULL); } else { CheatIniFile->SaveString(LoadString(ROM_IniKey).c_str(),Info->Name.c_str(),Buffer); } } else { Notify().BreakPoint(__FILE__,__LINE__); } } else if (Info->Location == GameSetting) { char Ident[400]; //Get the location in the registry we are writing to sprintf(Ident,"%s%s%s",LoadString(ROM_IniKey).c_str(),Info->SubNode.empty()?"":"-",Info->SubNode.c_str()); int len = strlen(Ident); for (int i = 0; i < len; i++) { if (Ident[i] == '\\') { Ident[i] = '-'; } } stdstr DefaultValue; if (Info->DefaultValue != Default_None) { DefaultValue = LoadString(Info->DefaultValue); } if (Info->DataType == Data_String) { if (DefaultValue == Buffer) { SettingsIniFile->SaveString(Ident,Info->Name.c_str(),NULL); } else { SettingsIniFile->SaveString(Ident,Info->Name.c_str(),Buffer); } } else { #ifdef _DEBUG Notify().BreakPoint(__FILE__,__LINE__); #endif } } else if (Info->Location == LocalSettings) { if (SettingsIniFile == NULL) { return; } stdstr DefaultValue; if (Info->DefaultValue != Default_None) { DefaultValue = LoadString(Info->DefaultValue); } stdstr_f Ident("%s",Info->SubNode.c_str()); Ident.replace("\\","-"); if (Ident.empty()) { Ident = "default"; } if (DefaultValue == Buffer) { SettingsIniFile->SaveString(Ident.c_str(),Info->Name.c_str(),NULL); } else { SettingsIniFile->SaveString(Ident.c_str(),Info->Name.c_str(),Buffer); } } else { #ifdef _DEBUG Notify().BreakPoint(__FILE__,__LINE__); #endif } } void CSettings::SaveDword(SettingID Type, DWORD Value) { //Find out the information for handling the setting type from the list SETTING_MAP::iterator FindInfo = SettingInfo.find(Type); if (FindInfo == SettingInfo.end()) { //if not found do nothing UnknownSetting(Type); return; } CSettingInfo * Info = &FindInfo->second; //create an entry in the temporary settings if (Info->Location == TemporarySetting) { CGuard Guard(m_CS); TEMP_SETTING_MAP::iterator TempInfo = TempKeys.find(Type); if (TempInfo != TempKeys.end()) { TempKeys.erase(TempInfo); } //free the previous memory TempKeys.insert(TEMP_SETTING_MAP::value_type(Type,CTempInfo(Type,Value))); } else if (Info->Location == LocalSettings) { if (SettingsIniFile == NULL) { return; } DWORD DefaultValue = 0; if (Info->DefaultValue != Default_None) { Load(Info->DefaultValue,DefaultValue); } stdstr_f Ident("%s",Info->SubNode.c_str()); if (Ident.empty()) { Ident = "default"; } Ident.replace("\\","-"); if (Info->DefaultValue != Default_None && Value == DefaultValue) { SettingsIniFile->SaveString(Ident.c_str(),Info->Name.c_str(),NULL); } else { SettingsIniFile->SaveNumber(Ident.c_str(),Info->Name.c_str(),Value); } } else if (Info->Location == InRegistry) { char String[255]; //Get the location in the registry we are writing to strncpy(String,Registrylocation,sizeof(String)); if (Info->SubNode.size() > 0) { strncat(String,"\\",sizeof(String)); strncat(String,Info->SubNode.c_str(),sizeof(String)); } //Create the target Key DWORD Disposition = 0; HKEY hKeyResults = 0; long lResult; lResult = RegCreateKeyEx( (HKEY)RegistryKey, String,0,"", REG_OPTION_NON_VOLATILE, KEY_ALL_ACCESS,NULL, &hKeyResults,&Disposition); if (lResult == ERROR_SUCCESS) { RegSetValueEx(hKeyResults,Info->Name.c_str(),0, REG_DWORD,(CONST BYTE *)(&Value),sizeof(DWORD)); } RegCloseKey(hKeyResults); } else if (Info->Location == RomSetting) { if (RomIniFile == NULL) { return; } if (Info->DataType == Data_DWORD) { DWORD DefaultValue = 0; if (Info->DefaultValue != Default_None) { Load(Info->DefaultValue,DefaultValue); } if (Info->DefaultValue != Default_None && Value == DefaultValue) { RomIniFile->SaveString(LoadString(ROM_IniKey).c_str(),Info->Name.c_str(),NULL); } else { RomIniFile->SaveNumber(LoadString(ROM_IniKey).c_str(),Info->Name.c_str(),Value); } } else if (Info->DataType == Data_CPUTYPE) { const char * String; switch (Value) { case CPU_Interpreter: String = "Interpreter"; break; case CPU_Recompiler: String = "Recompiler"; break; case CPU_SyncCores: String = "SyncCores"; break; default: String = NULL; break; } RomIniFile->SaveString(LoadString(ROM_IniKey).c_str(),Info->Name.c_str(),String); } else if (Info->DataType == Data_SaveChip) { const char * String; switch (Value) { case SaveChip_Eeprom_4K: String = "4kbit Eeprom"; break; case SaveChip_Eeprom_16K: String = "16kbit Eeprom"; break; case SaveChip_Sram: String = "Sram"; break; case SaveChip_FlashRam: String = "FlashRam"; break; default: String = NULL; break; } RomIniFile->SaveString(LoadString(ROM_IniKey).c_str(),Info->Name.c_str(),String); // } else if (Info->DataType == Data_SelfMod) { // const char * String; // switch (Value) { // case ModCode_None: String = "None"; break; // case ModCode_Cache: String = "Cache"; break; // case ModCode_ProtectedMemory: String = "Protected Memory"; break; // case ModCode_CheckMemoryCache: String = "Check Memory & cache"; break; // case ModCode_CheckMemory2: String = "Check Memory Advance"; break; // case ModCode_ChangeMemory: String = "Change Memory"; break; // default: String = NULL; break; // } // RomIniFile->SaveString(LoadString(ROM_IniKey).c_str(),Info->Name.c_str(),String); } else if (Info->DataType == Data_YesNo) { DWORD DefaultValue = 0; if (Info->DefaultValue != Default_None) { Load(Info->DefaultValue,DefaultValue); } if (Info->DefaultValue != Default_None && Value == DefaultValue) { RomIniFile->SaveString(LoadString(ROM_IniKey).c_str(),Info->Name.c_str(),NULL); } else { RomIniFile->SaveString(LoadString(ROM_IniKey).c_str(),Info->Name.c_str(),Value ? "Yes" : "No"); } } else if (Info->DataType == Data_OnOff) { const char * String; switch (Value) { case 0: String = "Off"; break; case 1: String = "On"; break; default: String = NULL; break; } RomIniFile->SaveString(LoadString(ROM_IniKey).c_str(),Info->Name.c_str(),String); } else { #ifdef _DEBUG Notify().BreakPoint(__FILE__,__LINE__); #endif } } else if (Info->Location == GameSetting) { if (SettingsIniFile == NULL) { return; } if (Info->DataType == Data_DWORD) { char Ident[400]; //Get the location in the registry we are writing to sprintf(Ident,"%s%s%s",LoadString(ROM_IniKey).c_str(),Info->SubNode.empty()?"":"-",Info->SubNode.c_str()); int len = strlen(Ident); for (int i = 0; i < len; i++) { if (Ident[i] == '\\') { Ident[i] = '-'; } } DWORD DefaultValue = 0; if (Info->DefaultValue != Default_None) { Load(Info->DefaultValue,DefaultValue); } if (Info->DefaultValue != Default_None && Value == DefaultValue) { SettingsIniFile->SaveString(Ident,Info->Name.c_str(),NULL); } else { SettingsIniFile->SaveNumber(Ident,Info->Name.c_str(),Value); } } else{ #ifdef _DEBUG Notify().BreakPoint(__FILE__,__LINE__); #endif } } else { #ifdef _DEBUG Notify().BreakPoint(__FILE__,__LINE__); #endif } for (SETTING_CHANGED_CB_LIST::iterator iter = m_CBDwordList.begin(); iter != m_CBDwordList.end(); iter ++) { SETTING_CHANGED_CB & item = *iter; if (item.Type != Type) { continue; } item.Func(item.Data); } } */ void CSettings::NotifyCallBacks( SettingID Type ) { SETTING_CALLBACK::iterator Callback = m_Callback.find(Type); if (Callback == m_Callback.end()) { return; } for (SETTING_CHANGED_CB * item = Callback->second; item != NULL; item = item->Next) { item->Func(item->Data); } } void CSettings::RegisterChangeCB(SettingID Type,void * Data, SettingChangedFunc Func) { SETTING_CHANGED_CB * new_item = new SETTING_CHANGED_CB; new_item->Data = Data; new_item->Func = Func; new_item->Next = NULL; SETTING_CALLBACK::iterator Callback = m_Callback.find(Type); if (Callback != m_Callback.end()) { SETTING_CHANGED_CB * item = Callback->second; while (item->Next) { item = item->Next; } item->Next = new_item; } else { m_Callback.insert(SETTING_CALLBACK::value_type(Type,new_item)); } } void CSettings::UnregisterChangeCB(SettingID Type,void * Data, SettingChangedFunc Func) { //Find out the information for handling the setting type from the list /* SETTING_MAP::iterator FindInfo = SettingInfo.find(Type); if (FindInfo == SettingInfo.end()) { //if not found do nothing UnknownSetting(Type); return; } CSettingInfo * Info = &FindInfo->second; if (Info->DataType == Data_DWORD) { for (SETTING_CHANGED_CB_LIST::iterator iter = m_CBDwordList.begin(); iter != m_CBDwordList.end(); iter ++) { SETTING_CHANGED_CB & item = *iter; if (item.Type != Type) { continue; } if (item.Data != Data) { continue; } if (item.Func != Func) { continue; } m_CBDwordList.erase(iter); break; } }*/ }