/**************************************************************************** * * * Project64 - A Nintendo 64 emulator. * * http://www.pj64-emu.com/ * * Copyright (C) 2012 Project64. All rights reserved. * * * * License: * * GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html * * * ****************************************************************************/ #include "stdafx.h" BOOL CPartialGroupBox::Attach(HWND hWnd) { ATLASSUME(m_hWnd == NULL); ATLASSERT(::IsWindow(hWnd)); // Allocate the thunk structure here, where we can fail gracefully. BOOL result = m_thunk.Init(GetWindowProc(), this); if (result == FALSE) { return FALSE; } WNDPROC pProc = m_thunk.GetWNDPROC(); WNDPROC pfnWndProc = (WNDPROC)::SetWindowLongPtrW(hWnd, GWLP_WNDPROC, (LONG_PTR)pProc); if (pfnWndProc == NULL) return FALSE; m_pfnSuperWindowProc = pfnWndProc; m_hWnd = hWnd; return TRUE; } BOOL CPartialGroupBox::AttachToDlgItem(HWND parent, UINT dlgID) { return Attach(::GetDlgItem(parent, dlgID)); } void CPartialGroupBox::Draw3dLine(CPaintDC & dc, LPCRECT lpRect, COLORREF clrTopLeft, COLORREF /*clrBottomRight*/) { int x = lpRect->left; int y = lpRect->top; int cx = lpRect->right - lpRect->left; //int cy = lpRect->bottom - lpRect->top; dc.FillSolidRect(x, y, cx - 1, 1, clrTopLeft); //dc.FillSolidRect(x, y, 1, cy - 1, clrTopLeft); //dc.FillSolidRect(x + cx, y, -1, cy, clrBottomRight); //dc.FillSolidRect(x, y + cy, cx, -1, clrBottomRight); } void CPartialGroupBox::OnPaint(HDC /*hDC*/) { CPaintDC dc(m_hWnd); //paint groupbox manually CRect controlrect; GetClientRect(controlrect); //::MapWindowPoints(HWND_DESKTOP, GetParent(), (LPPOINT)(LPRECT)controlrect, (sizeof(RECT)/sizeof(POINT))); CFontHandle font = GetFont(); dc.SelectFont(font); dc.SetMapMode(MM_TEXT); dc.SelectBrush(GetSysColorBrush(COLOR_BTNFACE)); wchar_t grptext[500]; GetWindowTextW(m_hWnd, grptext, sizeof(grptext) / sizeof(grptext[0])); CRect fontsizerect(0, 0, 0, 0); dc.DrawTextW(grptext, -1, fontsizerect, DT_SINGLELINE | DT_LEFT | DT_CALCRECT); CRect framerect(controlrect); framerect.top += (fontsizerect.Height()) / 2; long Style = GetStyle(); if ((Style & 0xF000) == BS_FLAT) { dc.Draw3dRect(framerect, RGB(0, 0, 0), RGB(0, 0, 0)); framerect.DeflateRect(1, 1); dc.Draw3dRect(framerect, RGB(255, 255, 255), RGB(255, 255, 255)); } else { Draw3dLine(dc, framerect, GetSysColor(COLOR_3DSHADOW), GetSysColor(COLOR_3DHILIGHT)); framerect.DeflateRect(1, 1); Draw3dLine(dc, framerect, GetSysColor(COLOR_3DHILIGHT), GetSysColor(COLOR_3DSHADOW)); } if (wcslen(grptext)) { CRect fontrect(controlrect); fontrect.bottom = controlrect.top + fontsizerect.Height(); if ((Style & 0xF00) == BS_RIGHT) { fontrect.right -= 6; fontrect.left = fontrect.right - fontsizerect.Width(); } else if ((Style & 0xF00) == BS_CENTER) { fontrect.left += (controlrect.Width() - fontsizerect.Width()) / 2; fontrect.right = fontrect.left + fontsizerect.Width(); } else //BS_LEFT or default { fontrect.left += 6; fontrect.right = fontrect.left + fontsizerect.Width(); } fontrect.InflateRect(2, 0); dc.FillRect(fontrect, GetSysColor(COLOR_BTNFACE)); fontrect.DeflateRect(2, 0); //Draw Caption dc.SetBkMode(OPAQUE); dc.SetBkColor(GetSysColor(COLOR_BTNFACE)); dc.DrawTextW(grptext, -1, fontrect, DT_SINGLELINE | DT_LEFT); } }