/**************************************************************************** * * * Project64 - A Nintendo 64 emulator. * * http://www.pj64-emu.com/ * * Copyright (C) 2012 Project64. All rights reserved. * * * * License: * * GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html * * * ****************************************************************************/ #pragma once class CRegInfo : private CDebugSettings, private CX86Ops, private CSystemRegisters { public: //enums enum REG_STATE { STATE_UNKNOWN = 0x00, STATE_KNOWN_VALUE = 0x01, STATE_X86_MAPPED = 0x02, STATE_SIGN = 0x04, STATE_32BIT = 0x08, STATE_MODIFIED = 0x10, STATE_MAPPED_64 = (STATE_KNOWN_VALUE | STATE_X86_MAPPED), // = 3 STATE_MAPPED_32_ZERO = (STATE_KNOWN_VALUE | STATE_X86_MAPPED | STATE_32BIT), // = 11 STATE_MAPPED_32_SIGN = (STATE_KNOWN_VALUE | STATE_X86_MAPPED | STATE_32BIT | STATE_SIGN), // = 15 STATE_CONST_32_ZERO = (STATE_KNOWN_VALUE | STATE_32BIT), // = 9 STATE_CONST_32_SIGN = (STATE_KNOWN_VALUE | STATE_32BIT | STATE_SIGN), // = 13 STATE_CONST_64 = (STATE_KNOWN_VALUE), // = 1 }; enum REG_MAPPED { NotMapped = 0, GPR_Mapped = 1, Temp_Mapped = 2, Stack_Mapped = 3, }; enum FPU_STATE { FPU_Any = -1, FPU_Unknown = 0, FPU_Dword = 1, FPU_Qword = 2, FPU_Float = 3, FPU_Double = 4, }; enum FPU_ROUND { RoundUnknown = -1, RoundDefault = 0, RoundTruncate = 1, RoundNearest = 2, RoundDown = 3, RoundUp = 4, }; public: CRegInfo(); CRegInfo(const CRegInfo&); ~CRegInfo(); CRegInfo& operator=(const CRegInfo&); bool operator==(const CRegInfo& right) const; bool operator!=(const CRegInfo& right) const; static REG_STATE ConstantsType(int64_t Value); void FixRoundModel(FPU_ROUND RoundMethod); void ChangeFPURegFormat(int32_t Reg, FPU_STATE OldFormat, FPU_STATE NewFormat, FPU_ROUND RoundingModel); void Load_FPR_ToTop(int32_t Reg, int32_t RegToLoad, FPU_STATE Format); bool RegInStack(int32_t Reg, FPU_STATE Format); void UnMap_AllFPRs(); void UnMap_FPR(int32_t Reg, bool WriteBackValue); x86FpuValues StackPosition(int32_t Reg); x86Reg FreeX86Reg(); x86Reg Free8BitX86Reg(); void Map_GPR_32bit(int32_t MipsReg, bool SignValue, int32_t MipsRegToLoad); void Map_GPR_64bit(int32_t MipsReg, int32_t MipsRegToLoad); x86Reg Get_MemoryStack() const; x86Reg Map_MemoryStack(x86Reg Reg, bool bMapRegister, bool LoadValue = true); x86Reg Map_TempReg(x86Reg Reg, int32_t MipsReg, bool LoadHiWord); void ProtectGPR(uint32_t Reg); void UnProtectGPR(uint32_t Reg); void ResetX86Protection(); x86Reg UnMap_TempReg(); void UnMap_GPR(uint32_t Reg, bool WriteBackValue); bool UnMap_X86reg(x86Reg Reg); void WriteBackRegisters(); bool IsKnown(int32_t Reg) const { return ((GetMipsRegState(Reg) & STATE_KNOWN_VALUE) != 0); } bool IsUnknown(int32_t Reg) const { return ((GetMipsRegState(Reg) & STATE_KNOWN_VALUE) == 0); } bool IsModified(int32_t Reg) const { return ((GetMipsRegState(Reg) & STATE_MODIFIED) != 0); } bool IsMapped(int32_t Reg) const { return ((GetMipsRegState(Reg) & (STATE_KNOWN_VALUE | STATE_X86_MAPPED)) == (STATE_KNOWN_VALUE | STATE_X86_MAPPED)); } bool IsConst(int32_t Reg) const { return ((GetMipsRegState(Reg) & (STATE_KNOWN_VALUE | STATE_X86_MAPPED)) == STATE_KNOWN_VALUE); } bool IsSigned(int32_t Reg) const { return ((GetMipsRegState(Reg) & (STATE_KNOWN_VALUE | STATE_SIGN)) == (STATE_KNOWN_VALUE | STATE_SIGN)); } bool IsUnsigned(int32_t Reg) const { return ((GetMipsRegState(Reg) & (STATE_KNOWN_VALUE | STATE_SIGN)) == STATE_KNOWN_VALUE); } bool Is32Bit(int32_t Reg) const { return ((GetMipsRegState(Reg) & (STATE_KNOWN_VALUE | STATE_32BIT)) == (STATE_KNOWN_VALUE | STATE_32BIT)); } bool Is64Bit(int32_t Reg) const { return ((GetMipsRegState(Reg) & (STATE_KNOWN_VALUE | STATE_32BIT)) == STATE_KNOWN_VALUE); } bool Is32BitMapped(int32_t Reg) const { return ((GetMipsRegState(Reg) & (STATE_KNOWN_VALUE | STATE_32BIT | STATE_X86_MAPPED)) == (STATE_KNOWN_VALUE | STATE_32BIT | STATE_X86_MAPPED)); } bool Is64BitMapped(int32_t Reg) const { return ((GetMipsRegState(Reg) & (STATE_KNOWN_VALUE | STATE_32BIT | STATE_X86_MAPPED)) == (STATE_KNOWN_VALUE | STATE_X86_MAPPED)); } REG_STATE GetMipsRegState(int32_t Reg) const { return m_MIPS_RegState[Reg]; } uint64_t GetMipsReg(int32_t Reg) const { return m_MIPS_RegVal[Reg].UDW; } int64_t GetMipsReg_S(int32_t Reg) const { return m_MIPS_RegVal[Reg].DW; } uint32_t GetMipsRegLo(int32_t Reg) const { return m_MIPS_RegVal[Reg].UW[0]; } int32_t GetMipsRegLo_S(int32_t Reg) const { return m_MIPS_RegVal[Reg].W[0]; } uint32_t GetMipsRegHi(int32_t Reg) const { return m_MIPS_RegVal[Reg].UW[1]; } int32_t GetMipsRegHi_S(int32_t Reg) const { return m_MIPS_RegVal[Reg].W[1]; } CX86Ops::x86Reg GetMipsRegMapLo(int32_t Reg) const { return m_RegMapLo[Reg]; } CX86Ops::x86Reg GetMipsRegMapHi(int32_t Reg) const { return m_RegMapHi[Reg]; } uint32_t GetX86MapOrder(x86Reg Reg) const { return m_x86reg_MapOrder[Reg]; } bool GetX86Protected(x86Reg Reg) const { return m_x86reg_Protected[Reg]; } REG_MAPPED GetX86Mapped(x86Reg Reg) const { return m_x86reg_MappedTo[Reg]; } uint32_t GetBlockCycleCount() const { return m_CycleCount; } void SetMipsReg(int32_t Reg, uint64_t Value) { m_MIPS_RegVal[Reg].UDW = Value; } void SetMipsReg_S(int32_t Reg, int64_t Value) { m_MIPS_RegVal[Reg].DW = Value; } void SetMipsRegLo(int32_t Reg, uint32_t Value) { m_MIPS_RegVal[Reg].UW[0] = Value; } void SetMipsRegHi(int32_t Reg, uint32_t Value) { m_MIPS_RegVal[Reg].UW[1] = Value; } void SetMipsRegMapLo(int32_t GetMipsReg, x86Reg Reg) { m_RegMapLo[GetMipsReg] = Reg; } void SetMipsRegMapHi(int32_t GetMipsReg, x86Reg Reg) { m_RegMapHi[GetMipsReg] = Reg; } void SetMipsRegState(int32_t GetMipsReg, REG_STATE State) { m_MIPS_RegState[GetMipsReg] = State; } void SetX86MapOrder(x86Reg Reg, uint32_t Order) { m_x86reg_MapOrder[Reg] = Order; } void SetX86Protected(x86Reg Reg, bool Protected) { m_x86reg_Protected[Reg] = Protected; } void SetX86Mapped(x86Reg Reg, REG_MAPPED Mapping) { m_x86reg_MappedTo[Reg] = Mapping; } void SetBlockCycleCount(uint32_t CyleCount) { m_CycleCount = CyleCount; } int32_t & StackTopPos() { return m_Stack_TopPos; } int32_t & FpuMappedTo(int32_t Reg) { return m_x86fpu_MappedTo[Reg]; } FPU_STATE & FpuState(int32_t Reg) { return m_x86fpu_State[Reg]; } FPU_ROUND & FpuRoundingModel(int32_t Reg) { return m_x86fpu_RoundingModel[Reg]; } bool & FpuBeenUsed() { return m_Fpu_Used; } FPU_ROUND GetRoundingModel() const { return m_RoundingModel; } void SetRoundingModel(FPU_ROUND RoundingModel) { m_RoundingModel = RoundingModel; } private: const char * RoundingModelName(FPU_ROUND RoundType); x86Reg UnMap_8BitTempReg(); //r4k REG_STATE m_MIPS_RegState[32]; MIPS_DWORD m_MIPS_RegVal[32]; x86Reg m_RegMapHi[32]; x86Reg m_RegMapLo[32]; REG_MAPPED m_x86reg_MappedTo[10]; uint32_t m_x86reg_MapOrder[10]; bool m_x86reg_Protected[10]; uint32_t m_CycleCount; //FPU int32_t m_Stack_TopPos; int32_t m_x86fpu_MappedTo[8]; FPU_STATE m_x86fpu_State[8]; bool m_x86fpu_StateChanged[8]; FPU_ROUND m_x86fpu_RoundingModel[8]; bool m_Fpu_Used; FPU_ROUND m_RoundingModel; static uint32_t m_fpuControl; };