/**************************************************************************** * * * Project64 - A Nintendo 64 emulator. * * http://www.pj64-emu.com/ * * Copyright (C) 2012 Project64. All rights reserved. * * * * License: * * GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html * * * ****************************************************************************/ #pragma once #include class CEditNumber32 : public CWindowImpl { public: enum DisplayType { DisplayHex, DisplayDec, }; CEditNumber32(void); virtual ~CEditNumber32(void); BOOL Attach(HWND hWndNew); BOOL AttachToDlgItem(HWND parent, UINT dlgID); void SetDisplayType(DisplayType Type); uint32_t GetValue(void); void SetValue(uint32_t Value, bool ShowHexIdent = true, bool ZeroExtend = false); protected: enum { WM_VALIDATE_VALUE = WM_USER + 0x97 }; DisplayType m_DisplayType; BEGIN_MSG_MAP(CEditNumber32) MESSAGE_HANDLER(WM_CHAR, OnKeyDown) MESSAGE_HANDLER(WM_KEYDOWN, OnKeyDown) MESSAGE_HANDLER(WM_PASTE, OnPaste) MESSAGE_HANDLER(WM_VALIDATE_VALUE, OnValidateValue); END_MSG_MAP() bool IsHexConvertableText(LPTSTR _text); void FormatClipboard(); LRESULT OnValidateValue(UINT uMsg, WPARAM wParam, LPARAM lParam, BOOL& bHandled); LRESULT OnPaste(UINT uMsg, WPARAM wParam, LPARAM lParam, BOOL& bHandled); LRESULT OnKeyDown(UINT uMsg, WPARAM wParam, LPARAM lParam, BOOL& bHandled); };