/**************************************************************************** * * * Project64-video - A Nintendo 64 gfx plugin. * * http://www.pj64-emu.com/ * * Copyright (C) 2017 Project64. All rights reserved. * * * * License: * * GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html * * * ****************************************************************************/ #include #include #include #include "Gfx_1.3.h" #include "ScreenResolution.h" #include "SettingsID.h" #include "trace.h" CSettings::CSettings() : m_Set_basic_mode(0), m_Set_debugger(0), m_Set_RDRamSize(0), m_Set_texture_dir(0), m_Set_log_dir(0), m_Set_log_flush(0), m_dirty(false), m_ScreenRes(GetDefaultScreenRes()), m_advanced_options(false), m_debugger_enabled(false), m_texenh_options(false), m_vsync(false), m_rotate(Rotate_None), m_filtering(Filter_Automatic), m_fog(false), m_buff_clear(false), m_swapmode(SwapMode_Old), m_lodmode(LOD_Off), m_aspectmode(Aspect_4x3), m_frame_buffer(0), m_fb_crc_mode(fbcrcFast), //Texture filtering options m_texture_dir(""), m_ghq_fltr(TextureFilter_None), m_ghq_enht(TextureEnht_None), m_ghq_cmpr(TextureCompression_S3TC), m_ghq_hirs(HiResPackFormat_None), m_ghq_enht_cmpr(false), m_ghq_enht_f16bpp(false), m_ghq_enht_gz(false), m_ghq_enht_nobg(false), m_ghq_hirs_cmpr(false), m_ghq_hirs_tile(false), m_ghq_hirs_f16bpp(false), m_ghq_hirs_gz(false), m_ghq_hirs_altcrc(false), m_ghq_cache_save(false), m_ghq_cache_size(0), m_ghq_hirs_let_texartists_fly(false), m_ghq_hirs_dump(false), m_autodetect_ucode(true), m_ucode(ucode_Fast3D), m_unk_as_red(false), m_wireframe(false), m_wfmode(wfmode_VertexColors), // Special fixes m_fast_crc(false), m_alt_tex_size(false), m_use_sts1_only(false), m_flame_corona(false), //hack for zeldas flame's corona m_increase_texrect_edge(false), // add 1 to lower right corner coordinates of texrect m_decrease_fillrect_edge(false), // sub 1 from lower right corner coordinates of fillrect m_texture_correction(false), // enable perspective texture correction emulation. is on by default m_stipple_mode(GFX_STIPPLE_DISABLE), //used for dithered alpha emulation m_stipple_pattern(0), //used for dithered alpha emulation m_force_microcheck(false), //check microcode each frame, for mixed F3DEX-S2DEX games m_force_quad3d(false), //force 0xb5 command to be quad, not line 3d m_clip_zmin(false), //enable near z clipping m_clip_zmax(false), //enable far plane clipping; m_adjust_aspect(false), //adjust screen aspect for wide screen mode m_force_calc_sphere(false), //use spheric mapping only, Ridge Racer 64 m_pal230(false), //set special scale for PAL games m_correct_viewport(false), //correct viewport values m_zmode_compare_less(false), //force GFX_CMP_LESS for zmode=0 (opaque)and zmode=1 (interpenetrating) m_old_style_adither(false), //apply alpha dither regardless of alpha_dither_mode m_n64_z_scale(false), //scale vertex z value before writing to depth buffer, as N64 does. m_hacks((hacks_t)0), //wrapper settings #ifndef ANDROID m_FullScreenRes(0), #endif m_RdramSize(0), m_wrpVRAM(0), m_wrpFBO(false), m_wrpAnisotropic(false), m_FlushLogs(false), m_InWriteSettings(false) { memset(m_log_dir, 0, sizeof(m_log_dir)); RegisterSettings(); ReadSettings(); } CSettings::~CSettings() { SettingsUnregisterChange(false, Set_Resolution, this, stSettingsChanged); SettingsUnregisterChange(false, Set_aspect, this, stSettingsChanged); SettingsUnregisterChange(false, Set_Logging_MD5, this, stLogLevelChanged); SettingsUnregisterChange(false, Set_Logging_Thread, this, stLogLevelChanged); SettingsUnregisterChange(false, Set_Logging_Path, this, stLogLevelChanged); SettingsUnregisterChange(false, Set_Logging_Settings, this, stLogLevelChanged); SettingsUnregisterChange(false, Set_Logging_Unknown, this, stLogLevelChanged); SettingsUnregisterChange(false, Set_Logging_Glide64, this, stLogLevelChanged); SettingsUnregisterChange(false, Set_Logging_Interface, this, stLogLevelChanged); SettingsUnregisterChange(false, Set_Logging_Resolution, this, stLogLevelChanged); SettingsUnregisterChange(false, Set_Logging_Glitch, this, stLogLevelChanged); SettingsUnregisterChange(false, Set_Logging_VideoRDP, this, stLogLevelChanged); SettingsUnregisterChange(false, Set_Logging_TLUT, this, stLogLevelChanged); SettingsUnregisterChange(false, Set_Logging_OGLWrapper, this, stLogLevelChanged); SettingsUnregisterChange(false, Set_Logging_RDPCommands, this, stLogLevelChanged); } void CSettings::RegisterSettings(void) { SetModuleName("default"); m_Set_basic_mode = FindSystemSettingId("Basic Mode"); m_Set_debugger = FindSystemSettingId("Debugger"); m_Set_RDRamSize = FindSystemSettingId("RDRamSize"); m_Set_texture_dir = FindSystemSettingId("Dir:Texture"); m_Set_log_flush = FindSystemSettingId("Log Auto Flush"); m_Set_log_dir = FindSystemSettingId("Dir:Log"); SetModuleName("Glide64"); general_setting(Set_Resolution, "resolution", GetDefaultScreenRes()); general_setting(Set_vsync, "vsync", true); general_setting(Set_texenh_options, "texenh_options", false); general_setting(Set_wrpVRAM, "wrpVRAM", 0); #ifndef ANDROID general_setting(Set_wrpFBO, "wrpFBO", false); #else general_setting(Set_wrpFBO, "wrpFBO", true); #endif general_setting(Set_Rotate, "rotate", Rotate_None); general_setting(Set_wrpAnisotropic, "wrpAnisotropic", false); general_setting(Set_autodetect_ucode, "autodetect_ucode", true); general_setting(Set_ucode, "ucode", ucode_F3DEX2); general_setting(Set_wireframe, "wireframe", false); general_setting(Set_wfmode, "wfmode", wfmode_VertexColors); general_setting(Set_ghq_fltr, "ghq_fltr", TextureFilter_None); general_setting(Set_ghq_cmpr, "ghq_cmpr", TextureCompression_S3TC); general_setting(Set_ghq_enht, "ghq_enht", TextureEnht_None); general_setting(Set_ghq_hirs, "ghq_hirs", HiResPackFormat_None); general_setting(Set_ghq_enht_cmpr, "ghq_enht_cmpr", false); general_setting(Set_ghq_enht_f16bpp, "ghq_enht_f16bpp", false); general_setting(Set_ghq_enht_gz, "ghq_enht_gz", true); general_setting(Set_ghq_enht_nobg, "ghq_enht_nobg", false); general_setting(Set_ghq_hirs_cmpr, "ghq_hirs_cmpr", false); general_setting(Set_ghq_hirs_tile, "ghq_hirs_tile", false); general_setting(Set_ghq_hirs_f16bpp, "ghq_hirs_f16bpp", false); general_setting(Set_ghq_hirs_gz, "ghq_hirs_gz", true); general_setting(Set_ghq_hirs_altcrc, "ghq_hirs_altcrc", true); general_setting(Set_ghq_cache_save, "ghq_cache_save", true); general_setting(Set_ghq_cache_size, "ghq_cache_size", 0); general_setting(Set_ghq_hirs_let_texartists_fly, "ghq_hirs_let_texartists_fly", false); general_setting(Set_ghq_hirs_dump, "ghq_hirs_dump", false); general_setting(Set_optimize_texrect_default, "optimize_texrect", true); general_setting(Set_filtering_default, "filtering", CSettings::Filter_Automatic); general_setting(Set_lodmode_default, "lodmode", CSettings::LOD_Off); general_setting(Set_fog_default, "fog", true); general_setting(Set_buff_clear_default, "buff_clear", true); general_setting(Set_swapmode_default, "swapmode", SwapMode_New); general_setting(Set_aspect_default, "aspect", Aspect_4x3); general_setting(Set_fb_smart_default, "fb_smart", true); general_setting(Set_fb_hires_default, "fb_hires", true); general_setting(Set_fb_read_always_default, "fb_read_always", false); general_setting(Set_read_back_to_screen_default, "read_back_to_screen", false); general_setting(Set_detect_cpu_write_default, "detect_cpu_write", false); general_setting(Set_fb_get_info_default, "fb_get_info", false); general_setting(Set_fb_render_default, "fb_render", false); RegisterSetting(Set_Logging_MD5, Data_DWORD_General, "MD5", "Logging", g_ModuleLogLevel[TraceMD5], NULL); RegisterSetting(Set_Logging_Thread, Data_DWORD_General, "Thread", "Logging", g_ModuleLogLevel[TraceThread], NULL); RegisterSetting(Set_Logging_Path, Data_DWORD_General, "Path", "Logging", g_ModuleLogLevel[TracePath], NULL); RegisterSetting(Set_Logging_Settings, Data_DWORD_General, "Settings", "Logging", g_ModuleLogLevel[TraceSettings], NULL); RegisterSetting(Set_Logging_Unknown, Data_DWORD_General, "Unknown", "Logging", g_ModuleLogLevel[TraceUnknown], NULL); RegisterSetting(Set_Logging_Glide64, Data_DWORD_General, "Glide64", "Logging", g_ModuleLogLevel[TraceGlide64], NULL); RegisterSetting(Set_Logging_Interface, Data_DWORD_General, "Interface", "Logging", g_ModuleLogLevel[TraceInterface], NULL); RegisterSetting(Set_Logging_Resolution, Data_DWORD_General, "Resolution", "Logging", g_ModuleLogLevel[TraceResolution], NULL); RegisterSetting(Set_Logging_Glitch, Data_DWORD_General, "Glitch", "Logging", g_ModuleLogLevel[TraceGlitch], NULL); RegisterSetting(Set_Logging_VideoRDP, Data_DWORD_General, "VideoRDP", "Logging", g_ModuleLogLevel[TraceRDP], NULL); RegisterSetting(Set_Logging_TLUT, Data_DWORD_General, "TLUT", "Logging", g_ModuleLogLevel[TraceTLUT], NULL); RegisterSetting(Set_Logging_PNG, Data_DWORD_General, "PNG", "Logging", g_ModuleLogLevel[TracePNG], NULL); RegisterSetting(Set_Logging_OGLWrapper, Data_DWORD_General, "OGLWrapper", "Logging", g_ModuleLogLevel[TraceOGLWrapper], NULL); RegisterSetting(Set_Logging_RDPCommands, Data_DWORD_General, "RDPCommands", "Logging", g_ModuleLogLevel[TraceRDPCommands], NULL); #ifndef ANDROID general_setting(Set_FullScreenRes, "FullScreenRes", GetCurrentResIndex()); #endif game_setting(Set_alt_tex_size, "alt_tex_size", false); game_setting(Set_use_sts1_only, "use_sts1_only", false); game_setting(Set_force_calc_sphere, "force_calc_sphere", false); game_setting(Set_correct_viewport, "correct_viewport", false); game_setting(Set_increase_texrect_edge, "increase_texrect_edge", false); game_setting(Set_decrease_fillrect_edge, "decrease_fillrect_edge", false); game_setting(Set_texture_correction, "texture_correction", true); game_setting(Set_pal230, "pal230", false); game_setting(Set_stipple_mode, "stipple_mode", GFX_STIPPLE_ROTATE); game_setting(Set_stipple_pattern, "stipple_pattern", 0x3E0F83E0); game_setting(Set_force_microcheck, "force_microcheck", false); game_setting(Set_force_quad3d, "force_quad3d", false); game_setting(Set_clip_zmin, "clip_zmin", false); game_setting(Set_clip_zmax, "clip_zmax", true); game_setting(Set_fast_crc, "fast_crc", true); game_setting(Set_adjust_aspect, "adjust_aspect", true); game_setting(Set_zmode_compare_less, "zmode_compare_less", false); game_setting(Set_old_style_adither, "old_style_adither", false); game_setting(Set_n64_z_scale, "n64_z_scale", false); game_setting_default(Set_optimize_texrect, "optimize_texrect", Set_optimize_texrect_default); game_setting(Set_ignore_aux_copy, "ignore_aux_copy", false); game_setting(Set_hires_buf_clear, "hires_buf_clear", true); game_setting(Set_fb_read_alpha, "fb_read_alpha", false); game_setting(Set_useless_is_useless, "useless_is_useless", false); game_setting(Set_fb_crc_mode, "fb_crc_mode", fbcrcFast); game_setting_default(Set_filtering, "filtering", Set_filtering_default); game_setting_default(Set_fog, "fog", Set_fog_default); game_setting_default(Set_buff_clear, "buff_clear", Set_buff_clear_default); game_setting_default(Set_swapmode, "swapmode", Set_swapmode_default); game_setting_default(Set_aspect, "aspect", Set_aspect_default); game_setting_default(Set_lodmode, "lodmode", Set_lodmode_default); game_setting_default(Set_fb_smart, "fb_smart", Set_fb_smart_default); game_setting_default(Set_fb_hires, "fb_hires", Set_fb_hires_default); game_setting_default(Set_fb_read_always, "fb_read_always", Set_fb_read_always_default); game_setting_default(Set_read_back_to_screen, "read_back_to_screen", Set_read_back_to_screen_default); game_setting_default(Set_detect_cpu_write, "detect_cpu_write", Set_detect_cpu_write_default); game_setting_default(Set_fb_get_info, "fb_get_info", Set_fb_get_info_default); game_setting_default(Set_fb_render, "fb_render", Set_fb_render_default); SettingsRegisterChange(false, Set_Resolution, this, stSettingsChanged); SettingsRegisterChange(false, Set_aspect, this, stSettingsChanged); LogLevelChanged(); SettingsRegisterChange(false, Set_Logging_MD5, this, stLogLevelChanged); SettingsRegisterChange(false, Set_Logging_Thread, this, stLogLevelChanged); SettingsRegisterChange(false, Set_Logging_Path, this, stLogLevelChanged); SettingsRegisterChange(false, Set_Logging_Settings, this, stLogLevelChanged); SettingsRegisterChange(false, Set_Logging_Unknown, this, stLogLevelChanged); SettingsRegisterChange(false, Set_Logging_Glide64, this, stLogLevelChanged); SettingsRegisterChange(false, Set_Logging_Interface, this, stLogLevelChanged); SettingsRegisterChange(false, Set_Logging_Resolution, this, stLogLevelChanged); SettingsRegisterChange(false, Set_Logging_Glitch, this, stLogLevelChanged); SettingsRegisterChange(false, Set_Logging_VideoRDP, this, stLogLevelChanged); SettingsRegisterChange(false, Set_Logging_TLUT, this, stLogLevelChanged); SettingsRegisterChange(false, Set_Logging_OGLWrapper, this, stLogLevelChanged); SettingsRegisterChange(false, Set_Logging_RDPCommands, this, stLogLevelChanged); } void CSettings::SetTexenhOptions(bool value) { if (value != m_texenh_options) { m_texenh_options = value; m_dirty = true; } } void CSettings::SetScreenRes(uint32_t value) { if (value >= GetScreenResolutionCount()) { value = GetDefaultScreenRes(); } if (value != m_ScreenRes) { m_ScreenRes = value; m_dirty = true; } } void CSettings::SetAspectmode(AspectMode_t value) { if (value != m_aspectmode) { m_aspectmode = value; m_dirty = true; } } void CSettings::SetLODmode(PixelLevelOfDetail_t value) { if (value != m_lodmode) { m_lodmode = value; m_dirty = true; } } void CSettings::SetVsync(bool value) { if (value != m_vsync) { m_vsync = value; m_dirty = true; } } void CSettings::SetFiltering(Filtering_t value) { if (value != m_filtering) { m_filtering = value; m_dirty = true; } } void CSettings::SetSwapMode(SwapMode_t value) { if (value != m_swapmode) { m_swapmode = value; m_dirty = true; } } void CSettings::SetFog(bool value) { if (value != m_fog) { m_fog = value; m_dirty = true; } } void CSettings::SetBuffClear(bool value) { if (value != m_buff_clear) { m_buff_clear = value; m_dirty = true; } } void CSettings::SetWrpAnisotropic(bool value) { if (value != m_wrpAnisotropic) { m_wrpAnisotropic = value; m_dirty = true; } } void CSettings::SetWrpVRAM(int value) { if (value != m_wrpVRAM) { m_wrpVRAM = value; m_dirty = true; } } void CSettings::SetWrpFBO(bool value) { if (value != m_wrpFBO) { m_wrpFBO = value; m_dirty = true; } } void CSettings::SetGhqFltr(TextureFilter_t value) { if (value != m_ghq_fltr) { m_ghq_fltr = value; m_dirty = true; } } void CSettings::SetGhqEnht(TextureEnhancement_t value) { if (value != m_ghq_enht) { m_ghq_enht = value; m_dirty = true; } } void CSettings::SetGhqCmpr(TextureCompression_t value) { if (value != m_ghq_cmpr) { m_ghq_cmpr = value; m_dirty = true; } } void CSettings::SetGhqHirs(HiResPackFormat_t value) { if (value != m_ghq_hirs) { m_ghq_hirs = value; m_dirty = true; } } void CSettings::SetGhqEnhtGz(bool value) { if (value != m_ghq_enht_gz) { m_ghq_enht_gz = value; m_dirty = true; } } void CSettings::SetGhqHirsTile(bool value) { if (value != m_ghq_hirs_tile) { m_ghq_hirs_tile = value; m_dirty = true; } } void CSettings::SetGhqHirsF16bpp(bool value) { if (value != m_ghq_hirs_f16bpp) { m_ghq_hirs_f16bpp = value; m_dirty = true; } } void CSettings::SetGhqHirsDump(bool value) { if (value != m_ghq_hirs_dump) { m_ghq_hirs_dump = value; m_dirty = true; } } void CSettings::SetGhqEnhtNobg(bool value) { if (value != m_ghq_enht_nobg) { m_ghq_enht_nobg = value; m_dirty = true; } } void CSettings::SetGhqEnhtCmpr(bool value) { if (value != m_ghq_enht_cmpr) { m_ghq_enht_cmpr = value; m_dirty = true; } } void CSettings::SetGhqHirsAltcrc(bool value) { if (value != m_ghq_hirs_altcrc) { m_ghq_hirs_altcrc = value; m_dirty = true; } } void CSettings::SetGhqHirsCmpr(bool value) { if (value != m_ghq_hirs_cmpr) { m_ghq_hirs_cmpr = value; m_dirty = true; } } void CSettings::SetGhqHirsGz(bool value) { if (value != m_ghq_hirs_gz) { m_ghq_hirs_gz = value; m_dirty = true; } } void CSettings::SetGhqHirsLetTexartistsFly(bool value) { if (value != m_ghq_hirs_let_texartists_fly) { m_ghq_hirs_let_texartists_fly = value; m_dirty = true; } } void CSettings::SetGhqCacheSave(bool value) { if (value != m_ghq_cache_save) { m_ghq_cache_save = value; m_dirty = true; } } void CSettings::SetGhqCacheSize(int value) { if (value != m_ghq_cache_size) { m_ghq_cache_size = value; m_dirty = true; } } void CSettings::UpdateFrameBufferBits(uint32_t BitsToAdd, uint32_t BitsToRemove) { uint32_t frame_buffer_original = m_frame_buffer; m_frame_buffer |= BitsToAdd; m_frame_buffer &= ~BitsToRemove; if (frame_buffer_original != m_frame_buffer) { m_dirty = true; } } CSettings::ucode_t CSettings::DetectUCode(uint32_t uc_crc) { RegisterSetting(Set_ucodeLookup, Data_DWORD_RDB_Setting, stdstr_f("%08lx", uc_crc).c_str(), "ucode", (unsigned int)-2, NULL); CSettings::ucode_t uc = (CSettings::ucode_t)GetSetting(Set_ucodeLookup); if (uc == CSettings::uCode_NotFound || uc == CSettings::uCode_Unsupported) { m_ucode = (CSettings::ucode_t)GetSetting(Set_ucode); } else { m_ucode = uc; } return uc; } void CSettings::SetUcode(ucode_t value) { m_ucode = value; } #ifndef ANDROID void CSettings::SetFullScreenRes(uint32_t value) { if (value != m_FullScreenRes) { m_FullScreenRes = value; m_dirty = true; } } #endif void CSettings::ReadSettings() { SetScreenRes(GetSetting(Set_Resolution)); #ifndef ANDROID SetFullScreenRes(GetSetting(Set_FullScreenRes)); #endif m_vsync = GetSetting(Set_vsync) != 0; m_rotate = (ScreenRotate_t)GetSetting(Set_Rotate); m_advanced_options = m_Set_basic_mode ? GetSystemSetting(m_Set_basic_mode) == 0 : false; m_debugger_enabled = m_advanced_options && m_Set_debugger ? GetSystemSetting(m_Set_debugger) == 1 : false; m_texenh_options = GetSetting(Set_texenh_options) != 0; m_aspectmode = (AspectMode_t)GetSetting(Set_aspect); m_wrpVRAM = GetSetting(Set_wrpVRAM); m_wrpFBO = GetSetting(Set_wrpFBO) != 0; m_wrpAnisotropic = GetSetting(Set_wrpAnisotropic) != 0; m_autodetect_ucode = GetSetting(Set_autodetect_ucode) != 0; m_wireframe = GetSetting(Set_wireframe) != 0; m_wfmode = (wfmode_t)GetSetting(Set_wfmode); m_ucode = ucode_F3DEX2; char texture_dir[260]; memset(texture_dir, 0, sizeof(texture_dir)); GetSystemSettingSz(m_Set_texture_dir, texture_dir, sizeof(texture_dir)); m_texture_dir = texture_dir; m_ghq_fltr = (TextureFilter_t)GetSetting(Set_ghq_fltr); m_ghq_cmpr = (TextureCompression_t)GetSetting(Set_ghq_cmpr); m_ghq_enht = (TextureEnhancement_t)GetSetting(Set_ghq_enht); m_ghq_hirs = (HiResPackFormat_t)GetSetting(Set_ghq_hirs); m_ghq_enht_cmpr = GetSetting(Set_ghq_enht_cmpr) != 0; m_ghq_enht_f16bpp = GetSetting(Set_ghq_enht_f16bpp) != 0; m_ghq_enht_gz = GetSetting(Set_ghq_enht_gz) != 0; m_ghq_enht_nobg = GetSetting(Set_ghq_enht_nobg) != 0; m_ghq_hirs_cmpr = GetSetting(Set_ghq_hirs_cmpr) != 0; m_ghq_hirs_tile = GetSetting(Set_ghq_hirs_tile) != 0; m_ghq_hirs_f16bpp = GetSetting(Set_ghq_hirs_f16bpp) != 0; m_ghq_hirs_gz = GetSetting(Set_ghq_hirs_gz) != 0; m_ghq_hirs_altcrc = GetSetting(Set_ghq_hirs_altcrc) != 0; m_ghq_cache_save = GetSetting(Set_ghq_cache_save) != 0; m_ghq_cache_size = GetSetting(Set_ghq_cache_size); m_ghq_hirs_let_texartists_fly = GetSetting(Set_ghq_hirs_let_texartists_fly) != 0; m_ghq_hirs_dump = GetSetting(Set_ghq_hirs_dump) != 0; if (m_Set_log_dir != 0) { GetSystemSettingSz(m_Set_log_dir, m_log_dir, sizeof(m_log_dir)); } m_FlushLogs = m_Set_log_flush != 0 ? GetSystemSetting(m_Set_log_flush) != 0 : false; m_dirty = false; } void CSettings::ReadGameSettings(const char * name) { m_hacks = (hacks_t)0; //detect games which require special hacks if (strstr(name, (const char *)"ZELDA")) { m_hacks = (hacks_t)(m_hacks | (CSettings::hack_Zelda | CSettings::hack_OoT)); } else if (strstr(name, (const char *)"MASK")) { m_hacks = (hacks_t)(m_hacks | CSettings::hack_Zelda); } else if (strstr(name, (const char *)"ROADSTERS TROPHY")) { m_hacks = (hacks_t)(m_hacks | CSettings::hack_Zelda); } else if (strstr(name, (const char *)"Diddy Kong Racing")) { m_hacks = (hacks_t)(m_hacks | CSettings::hack_Diddy); } else if (strstr(name, (const char *)"Tonic Trouble")) { m_hacks = (hacks_t)(m_hacks | CSettings::hack_Tonic); } else if (strstr(name, (const char *)"All") && strstr(name, (const char *)"Star") && strstr(name, (const char *)"Baseball")) { m_hacks = (hacks_t)(m_hacks | CSettings::hack_ASB); } else if (strstr(name, (const char *)"Beetle") || strstr(name, (const char *)"BEETLE") || strstr(name, (const char *)"HSV")) { m_hacks = (hacks_t)(m_hacks | CSettings::hack_BAR); } else if (strstr(name, (const char *)"I S S 64") || strstr(name, (const char *)"J WORLD SOCCER3") || strstr(name, (const char *)"PERFECT STRIKER") || strstr(name, (const char *)"RONALDINHO SOCCER")) { m_hacks = (hacks_t)(m_hacks | CSettings::hack_ISS64); } else if (strstr(name, (const char *)"MARIOKART64")) { m_hacks = (hacks_t)(m_hacks | CSettings::hack_MK64); } else if (strstr(name, (const char *)"NITRO64")) { m_hacks = (hacks_t)(m_hacks | CSettings::hack_WCWnitro); } else if (strstr(name, (const char *)"CHOPPER_ATTACK") || strstr(name, (const char *)"WILD CHOPPERS")) { m_hacks = (hacks_t)(m_hacks | CSettings::hack_Chopper); } else if (strstr(name, (const char *)"Resident Evil II") || strstr(name, (const char *)"BioHazard II")) { m_hacks = (hacks_t)(m_hacks | CSettings::hack_RE2); } else if (strstr(name, (const char *)"YOSHI STORY")) { m_hacks = (hacks_t)(m_hacks | CSettings::hack_Yoshi); } else if (strstr(name, (const char *)"F-Zero X") || strstr(name, (const char *)"F-ZERO X")) { m_hacks = (hacks_t)(m_hacks | CSettings::hack_Fzero); } else if (strstr(name, (const char *)"PAPER MARIO") || strstr(name, (const char *)"MARIO STORY")) { m_hacks = (hacks_t)(m_hacks | CSettings::hack_PMario); } else if (strstr(name, (const char *)"TOP GEAR RALLY 2")) { m_hacks = (hacks_t)(m_hacks | CSettings::hack_TGR2); } else if (strstr(name, (const char *)"TOP GEAR RALLY")) { m_hacks = (hacks_t)(m_hacks | CSettings::hack_TGR); } else if (strstr(name, (const char *)"Top Gear Hyper Bike")) { m_hacks = (hacks_t)(m_hacks | CSettings::hack_Hyperbike); } else if (strstr(name, (const char *)"Killer Instinct Gold") || strstr(name, (const char *)"KILLER INSTINCT GOLD")) { m_hacks = (hacks_t)(m_hacks | CSettings::hack_KI); } else if (strstr(name, (const char *)"Knockout Kings 2000")) { m_hacks = (hacks_t)(m_hacks | CSettings::hack_Knockout); } else if (strstr(name, (const char *)"LEGORacers")) { m_hacks = (hacks_t)(m_hacks | CSettings::hack_Lego); } else if (strstr(name, (const char *)"OgreBattle64")) { m_hacks = (hacks_t)(m_hacks | CSettings::hack_Ogre64); } else if (strstr(name, (const char *)"Pilot Wings64")) { m_hacks = (hacks_t)(m_hacks | CSettings::hack_Pilotwings); } else if (strstr(name, (const char *)"Supercross")) { m_hacks = (hacks_t)(m_hacks | CSettings::hack_Supercross); } else if (strstr(name, (const char *)"STARCRAFT 64")) { m_hacks = (hacks_t)(m_hacks | CSettings::hack_Starcraft); } else if (strstr(name, (const char *)"BANJO KAZOOIE 2") || strstr(name, (const char *)"BANJO TOOIE")) { m_hacks = (hacks_t)(m_hacks | CSettings::hack_Banjo2); } else if (strstr(name, (const char *)"FIFA: RTWC 98") || strstr(name, (const char *)"RoadToWorldCup98")) { m_hacks = (hacks_t)(m_hacks | CSettings::hack_Fifa98); } else if (strstr(name, (const char *)"Mega Man 64") || strstr(name, (const char *)"RockMan Dash")) { m_hacks = (hacks_t)(m_hacks | CSettings::hack_Megaman); } else if (strstr(name, (const char *)"MISCHIEF MAKERS") || strstr(name, (const char *)"TROUBLE MAKERS")) { m_hacks = (hacks_t)(m_hacks | CSettings::hack_Makers); } else if (strstr(name, (const char *)"GOLDENEYE")) { m_hacks = (hacks_t)(m_hacks | CSettings::hack_GoldenEye); } else if (strstr(name, (const char *)"PUZZLE LEAGUE")) { m_hacks = (hacks_t)(m_hacks | CSettings::hack_PPL); } else if (strstr(name, (const char *)"WIN BACK") || strstr(name, (const char *)"OPERATION WINBACK")) { m_hacks = (hacks_t)(m_hacks | CSettings::hack_Winback); } m_alt_tex_size = GetSetting(Set_alt_tex_size) != 0; m_use_sts1_only = GetSetting(Set_use_sts1_only) != 0; m_force_calc_sphere = GetSetting(Set_force_calc_sphere) != 0; m_correct_viewport = GetSetting(Set_correct_viewport); m_increase_texrect_edge = GetSetting(Set_increase_texrect_edge) != 0; m_decrease_fillrect_edge = GetSetting(Set_decrease_fillrect_edge) != 0; m_texture_correction = GetSetting(Set_texture_correction) != 0; m_pal230 = GetSetting(Set_pal230) != 0; m_stipple_mode = (gfxStippleMode_t)GetSetting(Set_stipple_mode); int stipple_pattern = GetSetting(Set_stipple_pattern); m_stipple_pattern = stipple_pattern > 0 ? (uint32_t)stipple_pattern : 0x3E0F83E0; m_force_microcheck = GetSetting(Set_force_microcheck) != 0; m_force_quad3d = GetSetting(Set_force_quad3d) != 0; m_clip_zmin = GetSetting(Set_clip_zmin) != 0; m_clip_zmax = GetSetting(Set_clip_zmax) != 0; m_fast_crc = GetSetting(Set_fast_crc) != 0; m_adjust_aspect = GetSetting(Set_adjust_aspect); m_zmode_compare_less = GetSetting(Set_zmode_compare_less); m_old_style_adither = GetSetting(Set_old_style_adither); m_n64_z_scale = GetSetting(Set_n64_z_scale) != 0; m_RdramSize = GetSystemSetting(m_Set_RDRamSize); m_ScreenRes = GetSetting(Set_Resolution); if (m_ScreenRes >= GetScreenResolutionCount()) { m_ScreenRes = GetDefaultScreenRes(); } //frame buffer short fb_Settings[] = { g_romopen ? Set_optimize_texrect : Set_optimize_texrect_default, Set_ignore_aux_copy, Set_hires_buf_clear, Set_fb_read_alpha, Set_useless_is_useless, g_romopen ? Set_fb_smart : Set_fb_smart_default, g_romopen ? Set_fb_hires : Set_fb_hires_default, g_romopen ? Set_fb_read_always : Set_fb_read_always_default, g_romopen ? Set_detect_cpu_write : Set_detect_cpu_write_default, g_romopen ? Set_fb_get_info : Set_fb_get_info_default, g_romopen ? Set_fb_render : Set_fb_render_default }; fb_bits_t bits[] = { fb_optimize_texrect, fb_ignore_aux_copy, fb_hwfbe_buf_clear, fb_read_alpha, fb_useless_is_useless, fb_emulation, fb_hwfbe, fb_ref, fb_cpu_write_hack, fb_get_info, fb_depth_render }; uint32_t fb_add_bits = 0, fb_remove_bits = 0; for (int i = 0; i < (sizeof(fb_Settings) / sizeof(fb_Settings[0])); i++) { if (GetSetting(fb_Settings[i]) != 0) { fb_add_bits |= bits[i]; } else { fb_remove_bits |= bits[i]; } } fb_add_bits |= fb_motionblur; int read_back_to_screen = GetSetting(g_romopen ? Set_read_back_to_screen : Set_read_back_to_screen_default); if (read_back_to_screen == 1) { fb_add_bits |= fb_read_back_to_screen; } else if (read_back_to_screen == 2) { fb_add_bits |= fb_read_back_to_screen2; } else if (read_back_to_screen == 0) { fb_remove_bits |= fb_read_back_to_screen | fb_read_back_to_screen2; } UpdateFrameBufferBits(fb_add_bits, fb_remove_bits); m_fb_crc_mode = (FBCRCMODE_t)GetSetting(Set_fb_crc_mode); SetFiltering((Filtering_t)GetSetting(g_romopen ? Set_filtering : Set_filtering_default)); SetFog(GetSetting(g_romopen ? Set_fog : Set_fog_default) != 0); SetBuffClear(GetSetting(g_romopen ? Set_buff_clear : Set_buff_clear_default) != 0); SetSwapMode((SwapMode_t)GetSetting(g_romopen ? Set_swapmode : Set_swapmode_default)); SetAspectmode((AspectMode_t)GetSetting(g_romopen ? Set_aspect : Set_aspect_default)); SetLODmode((PixelLevelOfDetail_t)GetSetting(g_romopen ? Set_lodmode : Set_lodmode_default)); m_flame_corona = hacks(hack_Zelda) && !fb_depth_render_enabled(); m_aspectmode = (AspectMode_t)GetSetting(g_romopen ? Set_aspect : Set_aspect_default); } void CSettings::WriteSettings(void) { m_InWriteSettings = true; SetSetting(Set_Resolution, m_ScreenRes); #ifndef ANDROID SetSetting(Set_FullScreenRes, m_FullScreenRes); #endif SetSetting(Set_vsync, m_vsync ? 1 : 0); SetSetting(Set_Rotate, m_rotate); SetSetting(Set_texenh_options, m_texenh_options); SetSetting(Set_wrpVRAM, m_wrpVRAM); SetSetting(Set_wrpFBO, m_wrpFBO); SetSetting(Set_wrpAnisotropic, m_wrpAnisotropic); SetSetting(Set_autodetect_ucode, m_autodetect_ucode); SetSetting(Set_wireframe, m_wireframe); SetSetting(Set_wfmode, m_wfmode); SetSetting(Set_ucode, (int)m_ucode); SetSetting(Set_ghq_fltr, m_ghq_fltr); SetSetting(Set_ghq_cmpr, m_ghq_cmpr); SetSetting(Set_ghq_enht, m_ghq_enht); SetSetting(Set_ghq_hirs, m_ghq_hirs); SetSetting(Set_ghq_enht_cmpr, m_ghq_enht_cmpr); SetSetting(Set_ghq_enht_f16bpp, m_ghq_enht_f16bpp); SetSetting(Set_ghq_enht_gz, m_ghq_enht_gz); SetSetting(Set_ghq_enht_nobg, m_ghq_enht_nobg); SetSetting(Set_ghq_hirs_cmpr, m_ghq_hirs_cmpr); SetSetting(Set_ghq_hirs_tile, m_ghq_hirs_tile); SetSetting(Set_ghq_hirs_f16bpp, m_ghq_hirs_f16bpp); SetSetting(Set_ghq_hirs_gz, m_ghq_hirs_gz); SetSetting(Set_ghq_hirs_altcrc, m_ghq_hirs_altcrc); SetSetting(Set_ghq_cache_save, m_ghq_cache_save); SetSetting(Set_ghq_cache_size, m_ghq_cache_size); SetSetting(Set_ghq_hirs_let_texartists_fly, m_ghq_hirs_let_texartists_fly); SetSetting(Set_ghq_hirs_dump, m_ghq_hirs_dump); SetSetting(g_romopen ? Set_filtering : Set_filtering_default, m_filtering); SetSetting(g_romopen ? Set_fog : Set_fog_default, m_fog); SetSetting(g_romopen ? Set_buff_clear : Set_buff_clear_default, m_buff_clear); SetSetting(g_romopen ? Set_swapmode : Set_swapmode_default, m_swapmode); SetSetting(g_romopen ? Set_lodmode : Set_lodmode_default, m_lodmode); SetSetting(g_romopen ? Set_aspect : Set_aspect_default, m_aspectmode); SetSetting(g_romopen ? Set_fb_read_always : Set_fb_read_always_default, fb_ref_enabled() ? true : false); SetSetting(g_romopen ? Set_fb_smart : Set_fb_smart_default, fb_emulation_enabled() ? true : false); SetSetting(g_romopen ? Set_fb_hires : Set_fb_hires_default, fb_hwfbe_set() ? true : false); SetSetting(g_romopen ? Set_fb_get_info : Set_fb_get_info_default, fb_get_info_enabled() ? true : false); SetSetting(g_romopen ? Set_fb_render : Set_fb_render_default, fb_depth_render_enabled() ? true : false); SetSetting(g_romopen ? Set_detect_cpu_write : Set_detect_cpu_write_default, fb_cpu_write_hack_enabled() ? true : false); if (fb_read_back_to_screen_enabled()) { SetSetting(g_romopen ? Set_read_back_to_screen : Set_read_back_to_screen_default, 1); } else if (fb_read_back_to_screen2_enabled()) { SetSetting(g_romopen ? Set_read_back_to_screen : Set_read_back_to_screen_default, 2); } else { SetSetting(g_romopen ? Set_read_back_to_screen : Set_read_back_to_screen_default, 0); } FlushSettings(); m_InWriteSettings = false; } void CSettings::general_setting(short setting_ID, const char * name, unsigned int value) { RegisterSetting(setting_ID, Data_DWORD_General, name, NULL, value, NULL); } void CSettings::game_setting(short setting_ID, const char * name, unsigned int value) { RegisterSetting(setting_ID, Data_DWORD_Game, name, NULL, value, NULL); } void CSettings::game_setting_default(short setting_ID, const char * name, short default_setting) { RegisterSetting2(setting_ID, Data_DWORD_Game, name, NULL, default_setting); } void CSettings::SettingsChanged(void) { if (m_InWriteSettings) { return; } m_ScreenRes = GetSetting(Set_Resolution); m_aspectmode = (AspectMode_t)GetSetting(Set_aspect); } void CSettings::LogLevelChanged(void) { g_ModuleLogLevel[TraceMD5] = GetSetting(Set_Logging_MD5); g_ModuleLogLevel[TraceThread] = GetSetting(Set_Logging_Thread); g_ModuleLogLevel[TracePath] = GetSetting(Set_Logging_Path); g_ModuleLogLevel[TraceSettings] = GetSetting(Set_Logging_Settings); g_ModuleLogLevel[TraceUnknown] = GetSetting(Set_Logging_Unknown); g_ModuleLogLevel[TraceGlide64] = GetSetting(Set_Logging_Glide64); g_ModuleLogLevel[TraceInterface] = GetSetting(Set_Logging_Interface); g_ModuleLogLevel[TraceResolution] = GetSetting(Set_Logging_Resolution); g_ModuleLogLevel[TraceGlitch] = GetSetting(Set_Logging_Glitch); g_ModuleLogLevel[TraceRDP] = GetSetting(Set_Logging_VideoRDP); g_ModuleLogLevel[TraceTLUT] = GetSetting(Set_Logging_TLUT); g_ModuleLogLevel[TracePNG] = GetSetting(Set_Logging_PNG); g_ModuleLogLevel[TraceOGLWrapper] = GetSetting(Set_Logging_OGLWrapper); g_ModuleLogLevel[TraceRDPCommands] = GetSetting(Set_Logging_RDPCommands); } #ifdef _WIN32 #include #endif void UseUnregisteredSetting(int /*SettingID*/) { #ifdef _WIN32 DebugBreak(); #endif }