#include "stdafx.h" #include #include CMainMenu::CMainMenu(CMainGui * hMainWindow) : CBaseMenu(), m_ResetAccelerators(true), m_Gui(hMainWindow) { ResetMenu(); hMainWindow->SetWindowMenu(this); m_ChangeSettingList.push_back(Info_ShortCutsChanged); m_ChangeSettingList.push_back(GameRunning_LimitFPS); m_ChangeSettingList.push_back(UserInterface_InFullScreen); m_ChangeSettingList.push_back(UserInterface_AlwaysOnTop); m_ChangeSettingList.push_back(UserInterface_ShowCPUPer); m_ChangeSettingList.push_back(Logging_GenerateLog); m_ChangeSettingList.push_back(Debugger_ProfileCode); m_ChangeSettingList.push_back(Debugger_ShowTLBMisses); m_ChangeSettingList.push_back(Debugger_ShowUnhandledMemory); m_ChangeSettingList.push_back(Debugger_ShowPifErrors); m_ChangeSettingList.push_back(Debugger_ShowDListAListCount); m_ChangeSettingList.push_back(Debugger_ShowRecompMemSize); m_ChangeSettingList.push_back(Debugger_ShowDivByZero); m_ChangeSettingList.push_back(Debugger_GenerateLogFiles); m_ChangeSettingList.push_back(Debugger_DisableGameFixes); m_ChangeSettingList.push_back(Debugger_AppLogLevel); m_ChangeSettingList.push_back(Debugger_AppLogFlush); m_ChangeSettingList.push_back(Game_CurrentSaveState); m_ChangeSettingList.push_back(Setting_CurrentLanguage); for (SettingList::const_iterator iter = m_ChangeSettingList.begin(); iter != m_ChangeSettingList.end(); iter++) { g_Settings->RegisterChangeCB(*iter, this, (CSettings::SettingChangedFunc)SettingsChanged); } } CMainMenu::~CMainMenu() { for (SettingList::const_iterator iter = m_ChangeSettingList.begin(); iter != m_ChangeSettingList.end(); iter++) { g_Settings->UnregisterChangeCB(*iter, this, (CSettings::SettingChangedFunc)SettingsChanged); } } void CMainMenu::SettingsChanged(CMainMenu * _this) { _this->ResetMenu(); } int CMainMenu::ProcessAccelerator(HWND hWnd, void * lpMsg) { if (m_ResetAccelerators) { m_ResetAccelerators = false; RebuildAccelerators(); } if (!m_AccelTable) { return false; } return TranslateAccelerator((HWND)hWnd, (HACCEL)m_AccelTable, (LPMSG)lpMsg); } stdstr CMainMenu::ChooseFileToOpen(HWND hParent) { OPENFILENAME openfilename; char FileName[_MAX_PATH], Directory[_MAX_PATH]; memset(&FileName, 0, sizeof(FileName)); memset(&openfilename, 0, sizeof(openfilename)); strcpy(Directory, g_Settings->LoadStringVal(Directory_Game).c_str()); openfilename.lStructSize = sizeof(openfilename); openfilename.hwndOwner = (HWND)hParent; openfilename.lpstrFilter = "N64 ROMs (*.zip, *.7z, *.?64, *.rom, *.usa, *.jap, *.pal, *.bin)\0*.?64;*.zip;*.7z;*.bin;*.rom;*.usa;*.jap;*.pal\0All files (*.*)\0*.*\0"; openfilename.lpstrFile = FileName; openfilename.lpstrInitialDir = Directory; openfilename.nMaxFile = MAX_PATH; openfilename.Flags = OFN_FILEMUSTEXIST | OFN_HIDEREADONLY; if (GetOpenFileName(&openfilename)) { return stdstr(FileName); } return stdstr(""); } bool CMainMenu::ProcessMessage(HWND hWnd, DWORD /*FromAccelerator*/, DWORD MenuID) { switch (MenuID) { case ID_FILE_OPEN_ROM: { stdstr File = ChooseFileToOpen(hWnd); if (File.length() > 0) { g_BaseSystem->RunFileImage(File.c_str()); } } break; case ID_FILE_ROM_INFO: { g_BaseSystem->DisplayRomInfo(hWnd); } break; case ID_FILE_STARTEMULATION: m_Gui->SaveWindowLoc(); //Before we go and create the new system, ensure the previous one has been closed CN64System::CloseSystem(); //Ok now g_BaseSystem should definitely be clean for initialization g_BaseSystem = new CN64System(g_Plugins, false); //Now we have created again, we can start up emulation g_BaseSystem->StartEmulation(true); break; case ID_FILE_ENDEMULATION: WriteTrace(TraceDebug, __FUNCTION__ ": ID_FILE_ENDEMULATION"); CN64System::CloseSystem(); m_Gui->SaveWindowLoc(); break; case ID_FILE_ROMDIRECTORY: WriteTrace(TraceDebug, __FUNCTION__ ": ID_FILE_ROMDIRECTORY 1"); m_Gui->SelectRomDir(); WriteTrace(TraceDebug, __FUNCTION__ ": ID_FILE_ROMDIRECTORY 2"); m_Gui->RefreshMenu(); WriteTrace(TraceDebug, __FUNCTION__ ": ID_FILE_ROMDIRECTORY 3"); break; case ID_FILE_REFRESHROMLIST: m_Gui->RefreshRomBrowser(); break; case ID_FILE_EXIT: DestroyWindow((HWND)hWnd); break; case ID_SYSTEM_RESET_SOFT: WriteTrace(TraceDebug, __FUNCTION__ ": ID_SYSTEM_RESET_SOFT"); g_BaseSystem->ExternalEvent(SysEvent_ResetCPU_Soft); break; case ID_SYSTEM_RESET_HARD: WriteTrace(TraceDebug, __FUNCTION__ ": ID_SYSTEM_RESET_HARD"); g_BaseSystem->ExternalEvent(SysEvent_ResetCPU_Hard); break; case ID_SYSTEM_PAUSE: m_Gui->SaveWindowLoc(); WriteTrace(TraceDebug, __FUNCTION__ ": ID_SYSTEM_PAUSE"); g_BaseSystem->ExternalEvent(g_Settings->LoadBool(GameRunning_CPU_Paused) ? SysEvent_ResumeCPU_FromMenu : SysEvent_PauseCPU_FromMenu); WriteTrace(TraceDebug, __FUNCTION__ ": ID_SYSTEM_PAUSE 1"); break; case ID_SYSTEM_BITMAP: { stdstr Dir(g_Settings->LoadStringVal(Directory_SnapShot)); WriteTraceF(TraceGfxPlugin, __FUNCTION__ ": CaptureScreen(%s): Starting", Dir.c_str()); g_Plugins->Gfx()->CaptureScreen(Dir.c_str()); WriteTrace(TraceGfxPlugin, __FUNCTION__ ": CaptureScreen: Done"); } break; case ID_SYSTEM_LIMITFPS: WriteTrace(TraceDebug, __FUNCTION__ ": ID_SYSTEM_LIMITFPS"); g_Settings->SaveBool(GameRunning_LimitFPS, !g_Settings->LoadBool(GameRunning_LimitFPS)); WriteTrace(TraceDebug, __FUNCTION__ ": ID_SYSTEM_LIMITFPS 1"); break; case ID_SYSTEM_SAVE: WriteTrace(TraceDebug, __FUNCTION__ ": ID_SYSTEM_SAVE"); g_BaseSystem->ExternalEvent(SysEvent_SaveMachineState); break; case ID_SYSTEM_SAVEAS: { char drive[_MAX_DRIVE], dir[_MAX_DIR], fname[_MAX_FNAME], ext[_MAX_EXT]; char Directory[255], SaveFile[255]; OPENFILENAME openfilename; memset(&SaveFile, 0, sizeof(SaveFile)); memset(&openfilename, 0, sizeof(openfilename)); g_Settings->LoadStringVal(Directory_LastSave, Directory, sizeof(Directory)); openfilename.lStructSize = sizeof(openfilename); openfilename.hwndOwner = (HWND)hWnd; openfilename.lpstrFilter = "PJ64 Saves (*.zip, *.pj)\0*.pj?;*.pj;*.zip;"; openfilename.lpstrFile = SaveFile; openfilename.lpstrInitialDir = Directory; openfilename.nMaxFile = MAX_PATH; openfilename.Flags = OFN_HIDEREADONLY; g_BaseSystem->ExternalEvent(SysEvent_PauseCPU_SaveGame); if (GetSaveFileName(&openfilename)) { _splitpath(SaveFile, drive, dir, fname, ext); if (_stricmp(ext, ".pj") == 0 || _stricmp(ext, ".zip") == 0) { _makepath(SaveFile, drive, dir, fname, NULL); _splitpath(SaveFile, drive, dir, fname, ext); if (_stricmp(ext, ".pj") == 0) { _makepath(SaveFile, drive, dir, fname, NULL); } } g_Settings->SaveString(GameRunning_InstantSaveFile, SaveFile); char SaveDir[MAX_PATH]; _makepath(SaveDir, drive, dir, NULL, NULL); g_Settings->SaveString(Directory_LastSave, SaveDir); g_BaseSystem->ExternalEvent(SysEvent_SaveMachineState); } g_BaseSystem->ExternalEvent(SysEvent_ResumeCPU_SaveGame); } break; case ID_SYSTEM_RESTORE: WriteTrace(TraceDebug, __FUNCTION__ ": ID_SYSTEM_RESTORE"); g_BaseSystem->ExternalEvent(SysEvent_LoadMachineState); break; case ID_SYSTEM_LOAD: { char Directory[255], SaveFile[255]; OPENFILENAME openfilename; memset(&SaveFile, 0, sizeof(SaveFile)); memset(&openfilename, 0, sizeof(openfilename)); g_Settings->LoadStringVal(Directory_LastSave, Directory, sizeof(Directory)); openfilename.lStructSize = sizeof(openfilename); openfilename.hwndOwner = (HWND)hWnd; openfilename.lpstrFilter = "PJ64 Saves (*.zip, *.pj)\0*.pj?;*.pj;*.zip;"; openfilename.lpstrFile = SaveFile; openfilename.lpstrInitialDir = Directory; openfilename.nMaxFile = MAX_PATH; openfilename.Flags = OFN_HIDEREADONLY; g_BaseSystem->ExternalEvent(SysEvent_PauseCPU_LoadGame); if (GetOpenFileName(&openfilename)) { g_Settings->SaveString(GameRunning_InstantSaveFile, SaveFile); char SaveDir[MAX_PATH], drive[_MAX_DRIVE], dir[_MAX_DIR], fname[_MAX_FNAME], ext[_MAX_EXT]; _splitpath(SaveFile, drive, dir, fname, ext); _makepath(SaveDir, drive, dir, NULL, NULL); g_Settings->SaveString(Directory_LastSave, SaveDir); g_System->LoadState(); } g_BaseSystem->ExternalEvent(SysEvent_ResumeCPU_LoadGame); } break; case ID_SYSTEM_CHEAT: { CCheatsUI * cheatUI = new CCheatsUI; g_cheatUI = cheatUI; cheatUI->SelectCheats(hWnd, false); } break; case ID_SYSTEM_GSBUTTON: g_BaseSystem->ExternalEvent(SysEvent_GSButtonPressed); break; case ID_OPTIONS_DISPLAY_FR: g_Settings->SaveBool(UserInterface_DisplayFrameRate, !g_Settings->LoadBool(UserInterface_DisplayFrameRate)); break; case ID_OPTIONS_CHANGE_FR: switch (g_Settings->LoadDword(UserInterface_FrameDisplayType)) { case FR_VIs: g_Settings->SaveDword(UserInterface_FrameDisplayType, FR_DLs); break; case FR_DLs: g_Settings->SaveDword(UserInterface_FrameDisplayType, FR_PERCENT); break; default: g_Settings->SaveDword(UserInterface_FrameDisplayType, FR_VIs); } break; case ID_OPTIONS_INCREASE_SPEED: g_BaseSystem->IncreaseSpeed(); break; case ID_OPTIONS_DECREASE_SPEED: g_BaseSystem->DecreaseSpeed(); break; case ID_OPTIONS_FULLSCREEN: g_BaseSystem->ExternalEvent(SysEvent_ChangingFullScreen); break; case ID_OPTIONS_FULLSCREEN2: if (g_Settings->LoadBool(UserInterface_InFullScreen)) { WriteTrace(TraceDebug, __FUNCTION__ ": ID_OPTIONS_FULLSCREEN a"); m_Gui->MakeWindowOnTop(false); Notify().SetGfxPlugin(NULL); WriteTrace(TraceGfxPlugin, __FUNCTION__ ": ChangeWindow: Starting"); g_Plugins->Gfx()->ChangeWindow(); WriteTrace(TraceGfxPlugin, __FUNCTION__ ": ChangeWindow: Done"); ShowCursor(true); m_Gui->ShowStatusBar(true); m_Gui->MakeWindowOnTop(g_Settings->LoadBool(UserInterface_AlwaysOnTop)); g_Settings->SaveBool(UserInterface_InFullScreen, (DWORD)false); } else { WriteTrace(TraceDebug, __FUNCTION__ ": ID_OPTIONS_FULLSCREEN b"); ShowCursor(false); WriteTrace(TraceDebug, __FUNCTION__ ": ID_OPTIONS_FULLSCREEN b 1"); m_Gui->ShowStatusBar(false); WriteTrace(TraceDebug, __FUNCTION__ ": ID_OPTIONS_FULLSCREEN b 2"); try { WriteTrace(TraceGfxPlugin, __FUNCTION__ ": ChangeWindow: Starting"); g_Plugins->Gfx()->ChangeWindow(); WriteTrace(TraceGfxPlugin, __FUNCTION__ ": ChangeWindow: Done"); } catch (...) { WriteTrace(TraceError, __FUNCTION__ ": Exception when going to full screen"); char Message[600]; sprintf(Message, "Exception caught\nFile: %s\nLine: %d", __FILE__, __LINE__); MessageBox(NULL, Message, "Exception", MB_OK); } WriteTrace(TraceDebug, __FUNCTION__ ": ID_OPTIONS_FULLSCREEN b 4"); m_Gui->MakeWindowOnTop(false); WriteTrace(TraceDebug, __FUNCTION__ ": ID_OPTIONS_FULLSCREEN b 5"); Notify().SetGfxPlugin(g_Plugins->Gfx()); WriteTrace(TraceDebug, __FUNCTION__ ": ID_OPTIONS_FULLSCREEN b 3"); g_Settings->SaveBool(UserInterface_InFullScreen, true); WriteTrace(TraceDebug, __FUNCTION__ ": ID_OPTIONS_FULLSCREEN b 6"); } WriteTrace(TraceDebug, __FUNCTION__ ": ID_OPTIONS_FULLSCREEN 1"); break; case ID_OPTIONS_ALWAYSONTOP: if (g_Settings->LoadDword(UserInterface_AlwaysOnTop)) { g_Settings->SaveBool(UserInterface_AlwaysOnTop, false); m_Gui->MakeWindowOnTop(false); } else { g_Settings->SaveBool(UserInterface_AlwaysOnTop, true); m_Gui->MakeWindowOnTop(g_Settings->LoadBool(GameRunning_CPU_Running)); } break; case ID_OPTIONS_CONFIG_RSP: WriteTrace(TraceDebug, __FUNCTION__ ": ID_OPTIONS_CONFIG_RSP"); g_Plugins->ConfigPlugin(hWnd, PLUGIN_TYPE_RSP); break; case ID_OPTIONS_CONFIG_GFX: WriteTrace(TraceDebug, __FUNCTION__ ": ID_OPTIONS_CONFIG_GFX"); g_Plugins->ConfigPlugin(hWnd, PLUGIN_TYPE_GFX); break; case ID_OPTIONS_CONFIG_AUDIO: WriteTrace(TraceDebug, __FUNCTION__ ": ID_OPTIONS_CONFIG_AUDIO"); g_Plugins->ConfigPlugin(hWnd, PLUGIN_TYPE_AUDIO); break; case ID_OPTIONS_CONFIG_CONT: WriteTrace(TraceDebug, __FUNCTION__ ": ID_OPTIONS_CONFIG_CONT"); g_Plugins->ConfigPlugin(hWnd, PLUGIN_TYPE_CONTROLLER); break; case ID_OPTIONS_CPU_USAGE: WriteTrace(TraceDebug, __FUNCTION__ ": ID_OPTIONS_CPU_USAGE"); if (g_Settings->LoadBool(UserInterface_ShowCPUPer)) { g_Settings->SaveBool(UserInterface_ShowCPUPer, false); g_Notify->DisplayMessage(0, L""); } else { g_Settings->SaveBool(UserInterface_ShowCPUPer, true); } break; case ID_OPTIONS_SETTINGS: { CSettingConfig SettingConfig; SettingConfig.Display(hWnd); } break; case ID_PROFILE_PROFILE: g_Settings->SaveBool(Debugger_ProfileCode, !g_Settings->LoadBool(Debugger_ProfileCode)); g_BaseSystem->ExternalEvent(SysEvent_Profile_StartStop); break; case ID_PROFILE_RESETCOUNTER: g_BaseSystem->ExternalEvent(SysEvent_Profile_ResetLogs); break; case ID_PROFILE_GENERATELOG: g_BaseSystem->ExternalEvent(SysEvent_Profile_GenerateLogs); break; case ID_DEBUG_SHOW_TLB_MISSES: g_Settings->SaveBool(Debugger_ShowTLBMisses, !g_Settings->LoadBool(Debugger_ShowTLBMisses)); break; case ID_DEBUG_SHOW_UNHANDLED_MEM: g_Settings->SaveBool(Debugger_ShowUnhandledMemory, !g_Settings->LoadBool(Debugger_ShowUnhandledMemory)); break; case ID_DEBUG_SHOW_PIF_ERRORS: g_Settings->SaveBool(Debugger_ShowPifErrors, !g_Settings->LoadBool(Debugger_ShowPifErrors)); break; case ID_DEBUG_SHOW_DLIST_COUNT: g_Notify->DisplayMessage(0, L""); g_Settings->SaveBool(Debugger_ShowDListAListCount, !g_Settings->LoadBool(Debugger_ShowDListAListCount)); break; case ID_DEBUG_SHOW_RECOMP_MEM_SIZE: g_Notify->DisplayMessage(0, L""); g_Settings->SaveBool(Debugger_ShowRecompMemSize, !g_Settings->LoadBool(Debugger_ShowRecompMemSize)); break; case ID_DEBUG_SHOW_DIV_BY_ZERO: g_Settings->SaveBool(Debugger_ShowDivByZero, !g_Settings->LoadBool(Debugger_ShowDivByZero)); break; case ID_DEBUG_GENERATE_LOG_FILES: g_Settings->SaveBool(Debugger_GenerateLogFiles, !g_Settings->LoadBool(Debugger_GenerateLogFiles)); break; case ID_DEBUG_DISABLE_GAMEFIX: g_Settings->SaveBool(Debugger_DisableGameFixes, !g_Settings->LoadBool(Debugger_DisableGameFixes)); break; case ID_DEBUGGER_APPLOG_ERRORS: { DWORD LogLevel = g_Settings->LoadDword(Debugger_AppLogLevel); if ((LogLevel & TraceError) != 0) { LogLevel &= ~TraceError; } else { LogLevel |= TraceError; } g_Settings->SaveDword(Debugger_AppLogLevel, LogLevel); } break; case ID_DEBUGGER_APPLOG_SETTINGS: { DWORD LogLevel = g_Settings->LoadDword(Debugger_AppLogLevel); if ((LogLevel & TraceSettings) != 0) { LogLevel &= ~TraceSettings; } else { LogLevel |= TraceSettings; } g_Settings->SaveDword(Debugger_AppLogLevel, LogLevel); } break; case ID_DEBUGGER_APPLOG_RECOMPILER: { DWORD LogLevel = g_Settings->LoadDword(Debugger_AppLogLevel); if ((LogLevel & TraceRecompiler) != 0) { LogLevel &= ~TraceRecompiler; } else { LogLevel |= TraceRecompiler; } g_Settings->SaveDword(Debugger_AppLogLevel, LogLevel); } break; case ID_DEBUGGER_APPLOG_RSP: { DWORD LogLevel = g_Settings->LoadDword(Debugger_AppLogLevel); if ((LogLevel & TraceRSP) != 0) { LogLevel &= ~TraceRSP; } else { LogLevel |= TraceRSP; } g_Settings->SaveDword(Debugger_AppLogLevel, LogLevel); } break; case ID_DEBUGGER_APPLOG_TLB: { DWORD LogLevel = g_Settings->LoadDword(Debugger_AppLogLevel); if ((LogLevel & TraceTLB) != 0) { LogLevel &= ~TraceTLB; } else { LogLevel |= TraceTLB; } g_Settings->SaveDword(Debugger_AppLogLevel, LogLevel); } break; case ID_DEBUGGER_APPLOG_GFX_PLUGIN: { DWORD LogLevel = g_Settings->LoadDword(Debugger_AppLogLevel); if ((LogLevel & TraceGfxPlugin) != 0) { LogLevel &= ~TraceGfxPlugin; } else { LogLevel |= TraceGfxPlugin; } g_Settings->SaveDword(Debugger_AppLogLevel, LogLevel); } break; case ID_DEBUGGER_APPLOG_DEBUG: { DWORD LogLevel = g_Settings->LoadDword(Debugger_AppLogLevel); if ((LogLevel & TraceDebug) != 0) { LogLevel &= ~TraceDebug; } else { LogLevel |= TraceDebug; } g_Settings->SaveDword(Debugger_AppLogLevel, LogLevel); } break; case ID_DEBUGGER_APPLOG_AUDIO_EMU: { DWORD LogLevel = g_Settings->LoadDword(Debugger_AppLogLevel); if ((LogLevel & TraceAudio) != 0) { LogLevel &= ~TraceAudio; } else { LogLevel |= TraceAudio; } g_Settings->SaveDword(Debugger_AppLogLevel, LogLevel); } break; case ID_DEBUGGER_APPLOG_FLUSH: g_Settings->SaveBool(Debugger_AppLogFlush, !g_Settings->LoadBool(Debugger_AppLogFlush)); break; case ID_DEBUGGER_LOGOPTIONS: m_Gui->EnterLogOptions(); break; case ID_DEBUGGER_GENERATELOG: g_Settings->SaveBool(Logging_GenerateLog, !g_Settings->LoadBool(Logging_GenerateLog)); break; case ID_DEBUGGER_DUMPMEMORY: m_Gui->Debug_ShowMemoryDump(); break; case ID_DEBUGGER_SEARCHMEMORY: m_Gui->Debug_ShowMemorySearch(); break; case ID_DEBUGGER_MEMORY: m_Gui->Debug_ShowMemoryWindow(); break; case ID_DEBUGGER_TLBENTRIES: m_Gui->Debug_ShowTLBWindow(); break; case ID_DEBUGGER_INTERRUPT_SP: g_BaseSystem->ExternalEvent(SysEvent_Interrupt_SP); break; case ID_DEBUGGER_INTERRUPT_SI: g_BaseSystem->ExternalEvent(SysEvent_Interrupt_SI); break; case ID_DEBUGGER_INTERRUPT_AI: g_BaseSystem->ExternalEvent(SysEvent_Interrupt_AI); break; case ID_DEBUGGER_INTERRUPT_VI: g_BaseSystem->ExternalEvent(SysEvent_Interrupt_VI); break; case ID_DEBUGGER_INTERRUPT_PI: g_BaseSystem->ExternalEvent(SysEvent_Interrupt_PI); break; case ID_DEBUGGER_INTERRUPT_DP: g_BaseSystem->ExternalEvent(SysEvent_Interrupt_DP); break; case ID_CURRENT_SAVE_DEFAULT: g_Notify->DisplayMessage(3, stdstr_f("Save Slot (%s) selected", GetSaveSlotString(MenuID - ID_CURRENT_SAVE_DEFAULT).c_str()).ToUTF16().c_str()); g_Settings->SaveDword(Game_CurrentSaveState, (DWORD)(MenuID - ID_CURRENT_SAVE_DEFAULT)); break; case ID_CURRENT_SAVE_1: case ID_CURRENT_SAVE_2: case ID_CURRENT_SAVE_3: case ID_CURRENT_SAVE_4: case ID_CURRENT_SAVE_5: case ID_CURRENT_SAVE_6: case ID_CURRENT_SAVE_7: case ID_CURRENT_SAVE_8: case ID_CURRENT_SAVE_9: case ID_CURRENT_SAVE_10: g_Notify->DisplayMessage(3, stdstr_f("Save Slot (%s) selected", GetSaveSlotString((MenuID - ID_CURRENT_SAVE_1) + 1)).ToUTF16().c_str()); g_Settings->SaveDword(Game_CurrentSaveState, (DWORD)((MenuID - ID_CURRENT_SAVE_1) + 1)); break; case ID_HELP_SUPPORTFORUM: ShellExecute(NULL, "open", "http://forum.pj64-emu.com/", NULL, NULL, SW_SHOWMAXIMIZED); break; case ID_HELP_HOMEPAGE: ShellExecute(NULL, "open", "http://www.pj64-emu.com", NULL, NULL, SW_SHOWMAXIMIZED); break; case ID_HELP_ABOUT: m_Gui->AboutBox(); break; case ID_HELP_ABOUTSETTINGFILES: m_Gui->AboutIniBox(); break; default: if (MenuID >= ID_RECENT_ROM_START && MenuID < ID_RECENT_ROM_END) { stdstr FileName; if (g_Settings->LoadStringIndex(File_RecentGameFileIndex, MenuID - ID_RECENT_ROM_START, FileName) && FileName.length() > 0) { g_BaseSystem->RunFileImage(FileName.c_str()); } } if (MenuID >= ID_RECENT_DIR_START && MenuID < ID_RECENT_DIR_END) { int Offset = MenuID - ID_RECENT_DIR_START; stdstr Dir = g_Settings->LoadStringIndex(Directory_RecentGameDirIndex, Offset); if (Dir.length() > 0) { g_Settings->SaveString(Directory_Game, Dir.c_str()); Notify().AddRecentDir(Dir.c_str()); m_Gui->RefreshMenu(); if (m_Gui->RomBrowserVisible()) { m_Gui->RefreshRomBrowser(); } } } if (MenuID >= ID_LANG_START && MenuID < ID_LANG_END) { MENUITEMINFOW menuinfo; wchar_t String[300]; menuinfo.cbSize = sizeof(MENUITEMINFO); menuinfo.fMask = MIIM_TYPE; menuinfo.fType = MFT_STRING; menuinfo.dwTypeData = String; menuinfo.cch = sizeof(String); GetMenuItemInfoW((HMENU)m_MenuHandle, MenuID, FALSE, &menuinfo); g_Lang->SetLanguage(String); m_Gui->ResetRomBrowserColomuns(); break; } return false; } return true; } stdstr CMainMenu::GetFileLastMod(stdstr FileName) { HANDLE hFile = CreateFile(FileName.c_str(), GENERIC_READ, FILE_SHARE_READ, NULL, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL | FILE_FLAG_RANDOM_ACCESS, NULL); if (hFile == INVALID_HANDLE_VALUE) { return ""; } FILETIME CreationTime, LastAccessTime, LastWriteTime; stdstr LastMod; if (GetFileTime(hFile, &CreationTime, &LastAccessTime, &LastWriteTime)) { SYSTEMTIME stUTC, stLocal; // Convert the last-write time to local time. FileTimeToSystemTime(&LastWriteTime, &stUTC); SystemTimeToTzSpecificLocalTime(NULL, &stUTC, &stLocal); LastMod.Format(" [%d/%02d/%02d %02d:%02d]", stLocal.wYear, stLocal.wMonth, stLocal.wDay, stLocal.wHour, stLocal.wMinute); } CloseHandle(hFile); return LastMod; } std::wstring CMainMenu::GetSaveSlotString(int Slot) { std::wstring SlotName; switch (Slot) { case 0: SlotName = GS(MENU_SLOT_DEFAULT); break; case 1: SlotName = GS(MENU_SLOT_1); break; case 2: SlotName = GS(MENU_SLOT_2); break; case 3: SlotName = GS(MENU_SLOT_3); break; case 4: SlotName = GS(MENU_SLOT_4); break; case 5: SlotName = GS(MENU_SLOT_5); break; case 6: SlotName = GS(MENU_SLOT_6); break; case 7: SlotName = GS(MENU_SLOT_7); break; case 8: SlotName = GS(MENU_SLOT_8); break; case 9: SlotName = GS(MENU_SLOT_9); break; case 10: SlotName = GS(MENU_SLOT_10); break; } if (!g_Settings->LoadBool(GameRunning_CPU_Running)) { return SlotName; } stdstr LastSaveTime; //check first save name stdstr _GoodName = g_Settings->LoadStringVal(Game_GoodName); stdstr _InstantSaveDirectory = g_Settings->LoadStringVal(Directory_InstantSave); stdstr CurrentSaveName; if (Slot != 0) { CurrentSaveName.Format("%s.pj%d", _GoodName.c_str(), Slot); } else { CurrentSaveName.Format("%s.pj", _GoodName.c_str()); } stdstr_f FileName("%s%s", _InstantSaveDirectory.c_str(), CurrentSaveName.c_str()); if (g_Settings->LoadDword(Setting_AutoZipInstantSave)) { stdstr_f ZipFileName("%s.zip", FileName.c_str()); LastSaveTime = GetFileLastMod(ZipFileName); } if (LastSaveTime.empty()) { LastSaveTime = GetFileLastMod(FileName); } // Check old file name if (LastSaveTime.empty()) { stdstr _RomName = g_Settings->LoadStringVal(Game_GameName); if (Slot > 0) { FileName.Format("%s%s.pj%d", _InstantSaveDirectory.c_str(), _RomName.c_str(), Slot); } else { FileName.Format("%s%s.pj", _InstantSaveDirectory.c_str(), _RomName.c_str()); } if (g_Settings->LoadBool(Setting_AutoZipInstantSave)) { stdstr_f ZipFileName("%s.zip", FileName.c_str()); LastSaveTime = GetFileLastMod(ZipFileName); } if (LastSaveTime.empty()) { LastSaveTime = GetFileLastMod(FileName); } } SlotName += LastSaveTime.ToUTF16(); return SlotName; } void CMainMenu::FillOutMenu(HMENU hMenu) { CGuard Guard(m_CS); MENU_ITEM Item; //Get all flags bool inBasicMode = g_Settings->LoadBool(UserInterface_BasicMode); bool CPURunning = g_Settings->LoadBool(GameRunning_CPU_Running); bool RomLoading = g_Settings->LoadBool(GameRunning_LoadingInProgress); bool RomLoaded = g_Settings->LoadStringVal(Game_GameName).length() > 0; bool RomList = g_Settings->LoadBool(RomBrowser_Enabled) && !CPURunning; CMenuShortCutKey::ACCESS_MODE AccessLevel = CMenuShortCutKey::GAME_NOT_RUNNING; if (g_Settings->LoadBool(GameRunning_CPU_Running)) { AccessLevel = g_Settings->LoadBool(UserInterface_InFullScreen) ? CMenuShortCutKey::GAME_RUNNING_FULLSCREEN : CMenuShortCutKey::GAME_RUNNING_WINDOW; } //Get the system information to make the menu LanguageList LangList = g_Lang->GetLangList(); MenuItemList LangMenu; int Offset = 0; for (LanguageList::iterator Language = LangList.begin(); Language != LangList.end(); Language++) { Item.Reset(ID_LANG_START + Offset++, EMPTY_STRING, EMPTY_STDSTR, NULL, Language->LanguageName.c_str()); if (g_Lang->IsCurrentLang(*Language)) { Item.SetItemTicked(true); } LangMenu.push_back(Item); } //Go through the settings to create a list of Recent Roms MenuItemList RecentRomMenu; DWORD count, RomsToRemember = g_Settings->LoadDword(File_RecentGameFileCount); for (count = 0; count < RomsToRemember; count++) { stdstr LastRom = g_Settings->LoadStringIndex(File_RecentGameFileIndex, count); if (LastRom.empty()) { break; } stdstr_f MenuString("&%d %s", (count + 1) % 10, LastRom.c_str()); WCHAR *w_LastRom = new WCHAR[MenuString.length() + 1]; ::mbstowcs(w_LastRom, MenuString.c_str(), MenuString.length() + 1); RecentRomMenu.push_back(MENU_ITEM(ID_RECENT_ROM_START + count, EMPTY_STRING, EMPTY_STDSTR, NULL, w_LastRom)); delete[] w_LastRom; } /* Recent Dir ****************/ MenuItemList RecentDirMenu; DWORD DirsToRemember = g_Settings->LoadDword(Directory_RecentGameDirCount); for (count = 0; count < DirsToRemember; count++) { stdstr LastDir = g_Settings->LoadStringIndex(Directory_RecentGameDirIndex, count); if (LastDir.empty()) { break; } stdstr_f MenuString("&%d %s", (count + 1) % 10, LastDir.c_str()); WCHAR *w_LastDir = new WCHAR[MenuString.length() + 1]; ::mbstowcs(w_LastDir, MenuString.c_str(), MenuString.length() + 1); RecentDirMenu.push_back(MENU_ITEM(ID_RECENT_DIR_START + count, EMPTY_STRING, EMPTY_STDSTR, NULL, w_LastDir)); delete[] w_LastDir; } /* File Menu ****************/ MenuItemList FileMenu; Item.Reset(ID_FILE_OPEN_ROM, MENU_OPEN, m_ShortCuts.ShortCutString(ID_FILE_OPEN_ROM, AccessLevel)); FileMenu.push_back(Item); if (!inBasicMode) { Item.Reset(ID_FILE_ROM_INFO, MENU_ROM_INFO, m_ShortCuts.ShortCutString(ID_FILE_ROM_INFO, AccessLevel)); Item.SetItemEnabled(RomLoaded); FileMenu.push_back(Item); FileMenu.push_back(MENU_ITEM(SPLITER)); Item.Reset(ID_FILE_STARTEMULATION, MENU_START, m_ShortCuts.ShortCutString(ID_FILE_STARTEMULATION, AccessLevel)); Item.SetItemEnabled(RomLoaded && !CPURunning); FileMenu.push_back(Item); } Item.Reset(ID_FILE_ENDEMULATION, MENU_END, m_ShortCuts.ShortCutString(ID_FILE_ENDEMULATION, AccessLevel)); Item.SetItemEnabled(CPURunning); FileMenu.push_back(Item); FileMenu.push_back(MENU_ITEM(SPLITER)); Item.Reset(SUB_MENU, MENU_LANGUAGE, EMPTY_STDSTR, &LangMenu); FileMenu.push_back(Item); if (RomList) { FileMenu.push_back(MENU_ITEM(SPLITER)); Item.Reset(ID_FILE_ROMDIRECTORY, MENU_CHOOSE_ROM, m_ShortCuts.ShortCutString(ID_FILE_ROMDIRECTORY, AccessLevel)); FileMenu.push_back(Item); Item.Reset(ID_FILE_REFRESHROMLIST, MENU_REFRESH, m_ShortCuts.ShortCutString(ID_FILE_REFRESHROMLIST, AccessLevel)); FileMenu.push_back(Item); } if (!inBasicMode && RomList) { FileMenu.push_back(MENU_ITEM(SPLITER)); Item.Reset(SUB_MENU, MENU_RECENT_ROM, EMPTY_STDSTR, &RecentRomMenu); if (RecentRomMenu.size() == 0) { RecentRomMenu.push_back(MENU_ITEM(SPLITER)); Item.SetItemEnabled(false); } FileMenu.push_back(Item); Item.Reset(SUB_MENU, MENU_RECENT_DIR, EMPTY_STDSTR, &RecentDirMenu); if (RecentDirMenu.size() == 0) { RecentDirMenu.push_back(MENU_ITEM(SPLITER)); Item.SetItemEnabled(false); } FileMenu.push_back(Item); } else { if (RecentRomMenu.size() != 0) { FileMenu.push_back(MENU_ITEM(SPLITER)); for (MenuItemList::iterator MenuItem = RecentRomMenu.begin(); MenuItem != RecentRomMenu.end(); MenuItem++) { FileMenu.push_back(*MenuItem); } } } FileMenu.push_back(MENU_ITEM(SPLITER)); FileMenu.push_back(MENU_ITEM(ID_FILE_EXIT, MENU_EXIT, m_ShortCuts.ShortCutString(ID_FILE_EXIT, AccessLevel))); /* Current Save ****************/ MenuItemList CurrentSaveMenu; DWORD _CurrentSaveState = g_Settings->LoadDword(Game_CurrentSaveState); Item.Reset(ID_CURRENT_SAVE_DEFAULT, EMPTY_STRING, m_ShortCuts.ShortCutString(ID_CURRENT_SAVE_DEFAULT, AccessLevel), NULL, GetSaveSlotString(0)); if (_CurrentSaveState == 0) { Item.SetItemTicked(true); } CurrentSaveMenu.push_back(Item); CurrentSaveMenu.push_back(MENU_ITEM(SPLITER)); Item.Reset(ID_CURRENT_SAVE_1, EMPTY_STRING, m_ShortCuts.ShortCutString(ID_CURRENT_SAVE_1, AccessLevel), NULL, GetSaveSlotString(1)); if (_CurrentSaveState == 1) { Item.SetItemTicked(true); } CurrentSaveMenu.push_back(Item); Item.Reset(ID_CURRENT_SAVE_2, EMPTY_STRING, m_ShortCuts.ShortCutString(ID_CURRENT_SAVE_2, AccessLevel), NULL, GetSaveSlotString(2)); if (_CurrentSaveState == 2) { Item.SetItemTicked(true); } CurrentSaveMenu.push_back(Item); Item.Reset(ID_CURRENT_SAVE_3, EMPTY_STRING, m_ShortCuts.ShortCutString(ID_CURRENT_SAVE_3, AccessLevel), NULL, GetSaveSlotString(3)); if (_CurrentSaveState == 3) { Item.SetItemTicked(true); } CurrentSaveMenu.push_back(Item); Item.Reset(ID_CURRENT_SAVE_4, EMPTY_STRING, m_ShortCuts.ShortCutString(ID_CURRENT_SAVE_4, AccessLevel), NULL, GetSaveSlotString(4)); if (_CurrentSaveState == 4) { Item.SetItemTicked(true); } CurrentSaveMenu.push_back(Item); Item.Reset(ID_CURRENT_SAVE_5, EMPTY_STRING, m_ShortCuts.ShortCutString(ID_CURRENT_SAVE_5, AccessLevel), NULL, GetSaveSlotString(5)); if (_CurrentSaveState == 5) { Item.SetItemTicked(true); } CurrentSaveMenu.push_back(Item); Item.Reset(ID_CURRENT_SAVE_6, EMPTY_STRING, m_ShortCuts.ShortCutString(ID_CURRENT_SAVE_6, AccessLevel), NULL, GetSaveSlotString(6)); if (_CurrentSaveState == 6) { Item.SetItemTicked(true); } CurrentSaveMenu.push_back(Item); Item.Reset(ID_CURRENT_SAVE_7, EMPTY_STRING, m_ShortCuts.ShortCutString(ID_CURRENT_SAVE_7, AccessLevel), NULL, GetSaveSlotString(7)); if (_CurrentSaveState == 7) { Item.SetItemTicked(true); } CurrentSaveMenu.push_back(Item); Item.Reset(ID_CURRENT_SAVE_8, EMPTY_STRING, m_ShortCuts.ShortCutString(ID_CURRENT_SAVE_8, AccessLevel), NULL, GetSaveSlotString(8)); if (_CurrentSaveState == 8) { Item.SetItemTicked(true); } CurrentSaveMenu.push_back(Item); Item.Reset(ID_CURRENT_SAVE_9, EMPTY_STRING, m_ShortCuts.ShortCutString(ID_CURRENT_SAVE_9, AccessLevel), NULL, GetSaveSlotString(9)); if (_CurrentSaveState == 9) { Item.SetItemTicked(true); } CurrentSaveMenu.push_back(Item); Item.Reset(ID_CURRENT_SAVE_10, EMPTY_STRING, m_ShortCuts.ShortCutString(ID_CURRENT_SAVE_10, AccessLevel), NULL, GetSaveSlotString(10)); if (_CurrentSaveState == 10) { Item.SetItemTicked(true); } CurrentSaveMenu.push_back(Item); /* System Menu ****************/ MenuItemList SystemMenu; MenuItemList ResetMenu; if (inBasicMode) { SystemMenu.push_back(MENU_ITEM(ID_SYSTEM_RESET_SOFT, MENU_RESET, m_ShortCuts.ShortCutString(ID_SYSTEM_RESET_SOFT, AccessLevel))); } else { ResetMenu.push_back(MENU_ITEM(ID_SYSTEM_RESET_SOFT, MENU_RESET_SOFT, m_ShortCuts.ShortCutString(ID_SYSTEM_RESET_SOFT, AccessLevel))); ResetMenu.push_back(MENU_ITEM(ID_SYSTEM_RESET_HARD, MENU_RESET_HARD, m_ShortCuts.ShortCutString(ID_SYSTEM_RESET_HARD, AccessLevel))); SystemMenu.push_back(MENU_ITEM(SUB_MENU, MENU_RESET, EMPTY_STDSTR, &ResetMenu)); } if (g_Settings->LoadBool(GameRunning_CPU_Paused)) { SystemMenu.push_back(MENU_ITEM(ID_SYSTEM_PAUSE, MENU_RESUME, m_ShortCuts.ShortCutString(ID_SYSTEM_PAUSE, AccessLevel))); } else { SystemMenu.push_back(MENU_ITEM(ID_SYSTEM_PAUSE, MENU_PAUSE, m_ShortCuts.ShortCutString(ID_SYSTEM_PAUSE, AccessLevel))); } SystemMenu.push_back(MENU_ITEM(ID_SYSTEM_BITMAP, MENU_BITMAP, m_ShortCuts.ShortCutString(ID_SYSTEM_BITMAP, AccessLevel))); SystemMenu.push_back(MENU_ITEM(SPLITER)); if (!inBasicMode) { Item.Reset(ID_SYSTEM_LIMITFPS, MENU_LIMIT_FPS, m_ShortCuts.ShortCutString(ID_SYSTEM_LIMITFPS, AccessLevel)); if (g_Settings->LoadBool(GameRunning_LimitFPS)) { Item.SetItemTicked(true); } SystemMenu.push_back(Item); SystemMenu.push_back(MENU_ITEM(SPLITER)); } SystemMenu.push_back(MENU_ITEM(ID_SYSTEM_SAVE, MENU_SAVE, m_ShortCuts.ShortCutString(ID_SYSTEM_SAVE, AccessLevel))); if (!inBasicMode) { SystemMenu.push_back(MENU_ITEM(ID_SYSTEM_SAVEAS, MENU_SAVE_AS, m_ShortCuts.ShortCutString(ID_SYSTEM_SAVEAS, AccessLevel))); } SystemMenu.push_back(MENU_ITEM(ID_SYSTEM_RESTORE, MENU_RESTORE, m_ShortCuts.ShortCutString(ID_SYSTEM_RESTORE, AccessLevel))); if (!inBasicMode) { SystemMenu.push_back(MENU_ITEM(ID_SYSTEM_LOAD, MENU_LOAD, m_ShortCuts.ShortCutString(ID_SYSTEM_LOAD, AccessLevel))); } SystemMenu.push_back(MENU_ITEM(SPLITER)); SystemMenu.push_back(MENU_ITEM(SUB_MENU, MENU_CURRENT_SAVE, EMPTY_STDSTR, &CurrentSaveMenu)); SystemMenu.push_back(MENU_ITEM(SPLITER)); SystemMenu.push_back(MENU_ITEM(ID_SYSTEM_CHEAT, MENU_CHEAT, m_ShortCuts.ShortCutString(ID_SYSTEM_CHEAT, AccessLevel))); SystemMenu.push_back(MENU_ITEM(ID_SYSTEM_GSBUTTON, MENU_GS_BUTTON, m_ShortCuts.ShortCutString(ID_SYSTEM_GSBUTTON, AccessLevel))); /* Option Menu ****************/ MenuItemList OptionMenu; Item.Reset(ID_OPTIONS_FULLSCREEN, MENU_FULL_SCREEN, m_ShortCuts.ShortCutString(ID_OPTIONS_FULLSCREEN, AccessLevel)); Item.SetItemEnabled(CPURunning); if (g_Plugins && g_Plugins->Gfx() && g_Plugins->Gfx()->ChangeWindow == NULL) { Item.SetItemEnabled(false); } OptionMenu.push_back(Item); if (!inBasicMode) { Item.Reset(ID_OPTIONS_ALWAYSONTOP, MENU_ON_TOP, m_ShortCuts.ShortCutString(ID_OPTIONS_ALWAYSONTOP, AccessLevel)); if (g_Settings->LoadDword(UserInterface_AlwaysOnTop)) { Item.SetItemTicked(true); } Item.SetItemEnabled(CPURunning); OptionMenu.push_back(Item); } OptionMenu.push_back(MENU_ITEM(SPLITER)); Item.Reset(ID_OPTIONS_CONFIG_GFX, MENU_CONFG_GFX, m_ShortCuts.ShortCutString(ID_OPTIONS_CONFIG_GFX, AccessLevel)); if (g_Plugins && g_Plugins->Gfx() == NULL || g_Plugins->Gfx()->DllConfig == NULL) { Item.SetItemEnabled(false); } OptionMenu.push_back(Item); Item.Reset(ID_OPTIONS_CONFIG_AUDIO, MENU_CONFG_AUDIO, m_ShortCuts.ShortCutString(ID_OPTIONS_CONFIG_AUDIO, AccessLevel)); if (g_Plugins->Audio() == NULL || g_Plugins->Audio()->DllConfig == NULL) { Item.SetItemEnabled(false); } OptionMenu.push_back(Item); if (!inBasicMode) { Item.Reset(ID_OPTIONS_CONFIG_RSP, MENU_CONFG_RSP, m_ShortCuts.ShortCutString(ID_OPTIONS_CONFIG_RSP, AccessLevel)); if (g_Plugins->RSP() == NULL || g_Plugins->RSP()->DllConfig == NULL) { Item.SetItemEnabled(false); } OptionMenu.push_back(Item); } Item.Reset(ID_OPTIONS_CONFIG_CONT, MENU_CONFG_CTRL, m_ShortCuts.ShortCutString(ID_OPTIONS_CONFIG_CONT, AccessLevel)); if (g_Plugins && g_Plugins->Control() == NULL || g_Plugins->Control()->DllConfig == NULL) { Item.SetItemEnabled(false); } OptionMenu.push_back(Item); OptionMenu.push_back(MENU_ITEM(SPLITER)); if (!inBasicMode) { Item.Reset(ID_OPTIONS_CPU_USAGE, MENU_SHOW_CPU, m_ShortCuts.ShortCutString(ID_OPTIONS_CPU_USAGE, AccessLevel)); if (g_Settings->LoadDword(UserInterface_ShowCPUPer)) { Item.SetItemTicked(true); } OptionMenu.push_back(Item); } OptionMenu.push_back(MENU_ITEM(ID_OPTIONS_SETTINGS, MENU_SETTINGS, m_ShortCuts.ShortCutString(ID_OPTIONS_SETTINGS, AccessLevel))); /* Profile Menu ****************/ MenuItemList DebugProfileMenu; if (bHaveDebugger()) { Item.Reset(ID_PROFILE_PROFILE, EMPTY_STRING, EMPTY_STDSTR, NULL, L"Profile Code"); if (g_Settings->LoadBool(Debugger_ProfileCode)) { Item.SetItemTicked(true); } DebugProfileMenu.push_back(Item); Item.Reset(ID_PROFILE_RESETCOUNTER, EMPTY_STRING, EMPTY_STDSTR, NULL, L"Reset Counters"); if (!CPURunning) { Item.SetItemEnabled(false); } DebugProfileMenu.push_back(Item); Item.Reset(ID_PROFILE_GENERATELOG, EMPTY_STRING, EMPTY_STDSTR, NULL, L"Generate Log File"); if (!CPURunning) { Item.SetItemEnabled(false); } DebugProfileMenu.push_back(Item); } /* Debugger Menu ****************/ MenuItemList DebugMenu; MenuItemList DebugLoggingMenu; MenuItemList DebugAppLoggingMenu; MenuItemList DebugR4300Menu; MenuItemList DebugMemoryMenu; MenuItemList DebugInterrupt; MenuItemList DebugNotificationMenu; if (bHaveDebugger()) { /* Debug - Interrupt *******************/ Item.Reset(ID_DEBUGGER_INTERRUPT_SP, EMPTY_STRING, EMPTY_STDSTR, NULL, L"SP Interrupt"); Item.SetItemEnabled(CPURunning); DebugInterrupt.push_back(Item); Item.Reset(ID_DEBUGGER_INTERRUPT_SI, EMPTY_STRING, EMPTY_STDSTR, NULL, L"SI Interrupt"); Item.SetItemEnabled(CPURunning); DebugInterrupt.push_back(Item); Item.Reset(ID_DEBUGGER_INTERRUPT_AI, EMPTY_STRING, EMPTY_STDSTR, NULL, L"AI Interrupt"); Item.SetItemEnabled(CPURunning); DebugInterrupt.push_back(Item); Item.Reset(ID_DEBUGGER_INTERRUPT_VI, EMPTY_STRING, EMPTY_STDSTR, NULL, L"VI Interrupt"); Item.SetItemEnabled(CPURunning); DebugInterrupt.push_back(Item); Item.Reset(ID_DEBUGGER_INTERRUPT_PI, EMPTY_STRING, EMPTY_STDSTR, NULL, L"PI Interrupt"); Item.SetItemEnabled(CPURunning); DebugInterrupt.push_back(Item); Item.Reset(ID_DEBUGGER_INTERRUPT_DP, EMPTY_STRING, EMPTY_STDSTR, NULL, L"DP Interrupt"); Item.SetItemEnabled(CPURunning); DebugInterrupt.push_back(Item); /* Debug - R4300i *******************/ Item.Reset(ID_DEBUGGER_LOGOPTIONS, EMPTY_STRING, EMPTY_STDSTR, NULL, L"R4300i &Commands..."); Item.SetItemEnabled(false); DebugR4300Menu.push_back(Item); Item.Reset(ID_DEBUGGER_R4300REGISTERS, EMPTY_STRING, EMPTY_STDSTR, NULL, L"R4300i &Registers..."); Item.SetItemEnabled(true); DebugR4300Menu.push_back(Item); Item.Reset(ID_DEBUG_DISABLE_GAMEFIX, EMPTY_STRING, EMPTY_STDSTR, NULL, L"Disable Game Fixes"); if (g_Settings->LoadBool(Debugger_DisableGameFixes)) { Item.SetItemTicked(true); } DebugR4300Menu.push_back(Item); Item.Reset(SUB_MENU, EMPTY_STRING, EMPTY_STDSTR, &DebugInterrupt, L"&Generate Interrupt"); DebugR4300Menu.push_back(Item); /* Debug - Memory ****************/ Item.Reset(ID_DEBUGGER_MEMORY, EMPTY_STRING, EMPTY_STDSTR, NULL, L"View..."); DebugMemoryMenu.push_back(Item); Item.Reset(ID_DEBUGGER_SEARCHMEMORY, EMPTY_STRING, EMPTY_STDSTR, NULL, L"Search..."); DebugMemoryMenu.push_back(Item); Item.Reset(ID_DEBUGGER_DUMPMEMORY, EMPTY_STRING, EMPTY_STDSTR, NULL, L"Dump..."); DebugMemoryMenu.push_back(Item); Item.Reset(ID_DEBUGGER_TLBENTRIES, EMPTY_STRING, EMPTY_STDSTR, NULL, L"TLB Entries..."); DebugMemoryMenu.push_back(Item); /* Debug - App logging *******************/ { DWORD LogLevel = g_Settings->LoadDword(Debugger_AppLogLevel); Item.Reset(ID_DEBUGGER_APPLOG_ERRORS, EMPTY_STRING, EMPTY_STDSTR, NULL, L"Error Messages"); if ((LogLevel & TraceError) != 0) { Item.SetItemTicked(true); } DebugAppLoggingMenu.push_back(Item); Item.Reset(ID_DEBUGGER_APPLOG_SETTINGS, EMPTY_STRING, EMPTY_STDSTR, NULL, L"Settings"); if ((LogLevel & TraceSettings) != 0) { Item.SetItemTicked(true); } DebugAppLoggingMenu.push_back(Item); Item.Reset(ID_DEBUGGER_APPLOG_RECOMPILER, EMPTY_STRING, EMPTY_STDSTR, NULL, L"Recompiler"); if ((LogLevel & TraceRecompiler) != 0) { Item.SetItemTicked(true); } DebugAppLoggingMenu.push_back(Item); Item.Reset(ID_DEBUGGER_APPLOG_RSP, EMPTY_STRING, EMPTY_STDSTR, NULL, L"RSP"); if ((LogLevel & TraceRSP) != 0) { Item.SetItemTicked(true); } DebugAppLoggingMenu.push_back(Item); Item.Reset(ID_DEBUGGER_APPLOG_TLB, EMPTY_STRING, EMPTY_STDSTR, NULL, L"TLB"); if ((LogLevel & TraceTLB) != 0) { Item.SetItemTicked(true); } DebugAppLoggingMenu.push_back(Item); Item.Reset(ID_DEBUGGER_APPLOG_GFX_PLUGIN, EMPTY_STRING, EMPTY_STDSTR, NULL, L"Gfx Plugin"); if ((LogLevel & TraceGfxPlugin) != 0) { Item.SetItemTicked(true); } DebugAppLoggingMenu.push_back(Item); Item.Reset(ID_DEBUGGER_APPLOG_AUDIO_EMU, EMPTY_STRING, EMPTY_STDSTR, NULL, L"Audio Emulation"); if ((LogLevel & TraceAudio) != 0) { Item.SetItemTicked(true); } DebugAppLoggingMenu.push_back(Item); Item.Reset(ID_DEBUGGER_APPLOG_DEBUG, EMPTY_STRING, EMPTY_STDSTR, NULL, L"Debug Messages"); if ((LogLevel & TraceDebug) != 0) { Item.SetItemTicked(true); } DebugAppLoggingMenu.push_back(Item); DebugAppLoggingMenu.push_back(MENU_ITEM(SPLITER)); Item.Reset(ID_DEBUGGER_APPLOG_FLUSH, EMPTY_STRING, EMPTY_STDSTR, NULL, L"Auto flush file"); if (g_Settings->LoadBool(Debugger_AppLogFlush)) { Item.SetItemTicked(true); } DebugAppLoggingMenu.push_back(Item); } /* Debug - Logging *******************/ Item.Reset(ID_DEBUGGER_LOGOPTIONS, EMPTY_STRING, EMPTY_STDSTR, NULL, L"Log Options..."); DebugLoggingMenu.push_back(Item); Item.Reset(ID_DEBUGGER_GENERATELOG, EMPTY_STRING, EMPTY_STDSTR, NULL, L"Generate Log"); if (g_Settings->LoadBool(Logging_GenerateLog)) { Item.SetItemTicked(true); } DebugLoggingMenu.push_back(Item); /* Debugger Main Menu ****************/ Item.Reset(ID_DEBUGGER_BREAKPOINTS, EMPTY_STRING, EMPTY_STDSTR, NULL, L"Breakpoint..."); Item.SetItemEnabled(CPURunning); DebugMenu.push_back(Item); DebugMenu.push_back(MENU_ITEM(SPLITER)); /* Debug - RSP *******************/ if (g_Plugins && g_Plugins->RSP() != NULL && IsMenu((HMENU)g_Plugins->RSP()->GetDebugMenu())) { Item.Reset(ID_PLUGIN_MENU, EMPTY_STRING, EMPTY_STDSTR, g_Plugins->RSP()->GetDebugMenu(), L"&RSP"); DebugMenu.push_back(Item); } /* Debug - RDP *******************/ if (g_Plugins && g_Plugins->Gfx() != NULL && IsMenu((HMENU)g_Plugins->Gfx()->GetDebugMenu())) { Item.Reset(ID_PLUGIN_MENU, EMPTY_STRING, EMPTY_STDSTR, g_Plugins->Gfx()->GetDebugMenu(), L"&RDP"); DebugMenu.push_back(Item); } /* Notification Menu *******************/ Item.Reset(ID_DEBUG_SHOW_UNHANDLED_MEM, EMPTY_STRING, EMPTY_STDSTR, NULL, L"On Unhandled Memory Actions"); if (g_Settings->LoadBool(Debugger_ShowUnhandledMemory)) { Item.SetItemTicked(true); } DebugNotificationMenu.push_back(Item); Item.Reset(ID_DEBUG_SHOW_PIF_ERRORS, EMPTY_STRING, EMPTY_STDSTR, NULL, L"On PIF Errors"); if (g_Settings->LoadBool(Debugger_ShowPifErrors)) { Item.SetItemTicked(true); } DebugNotificationMenu.push_back(Item); Item.Reset(ID_DEBUG_SHOW_DIV_BY_ZERO, EMPTY_STRING, EMPTY_STDSTR, NULL, L"On Div By Zero"); if (g_Settings->LoadBool(Debugger_ShowDivByZero)) { Item.SetItemTicked(true); } DebugNotificationMenu.push_back(Item); Item.Reset(SUB_MENU, EMPTY_STRING, EMPTY_STDSTR, &DebugR4300Menu, L"&R4300i"); DebugMenu.push_back(Item); Item.Reset(SUB_MENU, EMPTY_STRING, EMPTY_STDSTR, &DebugMemoryMenu, L"Memory"); Item.SetItemEnabled(CPURunning); DebugMenu.push_back(Item); DebugMenu.push_back(MENU_ITEM(SPLITER)); Item.Reset(SUB_MENU, EMPTY_STRING, EMPTY_STDSTR, &DebugProfileMenu, L"Profile"); DebugMenu.push_back(Item); Item.Reset(SUB_MENU, EMPTY_STRING, EMPTY_STDSTR, &DebugAppLoggingMenu, L"App Logging"); DebugMenu.push_back(Item); Item.Reset(SUB_MENU, EMPTY_STRING, EMPTY_STDSTR, &DebugLoggingMenu, L"Logging"); DebugMenu.push_back(Item); Item.Reset(SUB_MENU, EMPTY_STRING, EMPTY_STDSTR, &DebugNotificationMenu, L"Notification"); DebugMenu.push_back(Item); DebugMenu.push_back(MENU_ITEM(SPLITER)); Item.Reset(ID_DEBUG_SHOW_TLB_MISSES, EMPTY_STRING, EMPTY_STDSTR, NULL, L"Show TLB Misses"); if (g_Settings->LoadBool(Debugger_ShowTLBMisses)) { Item.SetItemTicked(true); } Item.Reset(ID_DEBUG_SHOW_DLIST_COUNT, EMPTY_STRING, EMPTY_STDSTR, NULL, L"Display Alist/Dlist Count"); if (g_Settings->LoadBool(Debugger_ShowDListAListCount)) { Item.SetItemTicked(true); } DebugMenu.push_back(Item); Item.Reset(ID_DEBUG_SHOW_RECOMP_MEM_SIZE, EMPTY_STRING, EMPTY_STDSTR, NULL, L"Display Recompiler Code Buffer Size"); if (g_Settings->LoadBool(Debugger_ShowRecompMemSize)) { Item.SetItemTicked(true); } DebugMenu.push_back(Item); DebugMenu.push_back(MENU_ITEM(SPLITER)); Item.Reset(ID_DEBUG_GENERATE_LOG_FILES, EMPTY_STRING, EMPTY_STDSTR, NULL, L"Generate Log Files"); if (g_Settings->LoadBool(Debugger_GenerateLogFiles)) { Item.SetItemTicked(true); } DebugMenu.push_back(Item); } /* Help Menu ****************/ MenuItemList HelpMenu; HelpMenu.push_back(MENU_ITEM(ID_HELP_SUPPORTFORUM, MENU_FORUM)); HelpMenu.push_back(MENU_ITEM(ID_HELP_HOMEPAGE, MENU_HOMEPAGE)); HelpMenu.push_back(MENU_ITEM(SPLITER)); if (!inBasicMode) { HelpMenu.push_back(MENU_ITEM(ID_HELP_ABOUTSETTINGFILES, MENU_ABOUT_INI)); } HelpMenu.push_back(MENU_ITEM(ID_HELP_ABOUT, MENU_ABOUT_PJ64)); /* Main Title bar Menu ***********************/ MenuItemList MainTitleMenu; Item.Reset(SUB_MENU, MENU_FILE, EMPTY_STDSTR, &FileMenu); if (RomLoading) { Item.SetItemEnabled(false); } MainTitleMenu.push_back(Item); if (CPURunning) { Item.Reset(SUB_MENU, MENU_SYSTEM, EMPTY_STDSTR, &SystemMenu); if (RomLoading) { Item.SetItemEnabled(false); } MainTitleMenu.push_back(Item); } Item.Reset(SUB_MENU, MENU_OPTIONS, EMPTY_STDSTR, &OptionMenu); if (RomLoading) { Item.SetItemEnabled(false); } MainTitleMenu.push_back(Item); if (!inBasicMode) { if (bHaveDebugger()) { Item.Reset(SUB_MENU, MENU_DEBUGGER, EMPTY_STDSTR, &DebugMenu); if (RomLoading) { Item.SetItemEnabled(false); } MainTitleMenu.push_back(Item); } } Item.Reset(SUB_MENU, MENU_HELP, EMPTY_STDSTR, &HelpMenu); if (RomLoading) { Item.SetItemEnabled(false); } MainTitleMenu.push_back(Item); AddMenu(hMenu, MainTitleMenu); } void CMainMenu::RebuildAccelerators(void) { CGuard Guard(m_CS); //Delete the old accel list WriteTrace(TraceDebug, __FUNCTION__ ": Start"); HACCEL m_OldAccelTable = (HACCEL)m_AccelTable; m_AccelTable = m_ShortCuts.GetAcceleratorTable(); if (m_OldAccelTable) { DestroyAcceleratorTable(m_OldAccelTable); } WriteTrace(TraceDebug, __FUNCTION__ ": Done"); } void CMainMenu::ResetMenu(void) { WriteTrace(TraceDebug, __FUNCTION__ ": Start"); if (!g_Settings->LoadBool(UserInterface_InFullScreen)) { //Create a new window with all the items WriteTrace(TraceDebug, __FUNCTION__ ": Create Menu"); HMENU hMenu = CreateMenu(); FillOutMenu(hMenu); WriteTrace(TraceDebug, __FUNCTION__ ": Create Menu Done"); //save old menu to destroy latter HMENU OldMenuHandle; { CGuard Guard(m_CS); OldMenuHandle = m_MenuHandle; //save handle and re-attach to a window WriteTrace(TraceDebug, __FUNCTION__ ": Attach Menu"); m_MenuHandle = hMenu; } m_Gui->SetWindowMenu(this); WriteTrace(TraceDebug, __FUNCTION__ ": Remove plugin menu"); if (g_Plugins->Gfx() != NULL && IsMenu((HMENU)g_Plugins->Gfx()->GetDebugMenu())) { RemoveMenu((HMENU)OldMenuHandle, (DWORD)g_Plugins->Gfx()->GetDebugMenu(), MF_BYCOMMAND); } if (g_Plugins->RSP() != NULL && IsMenu((HMENU)g_Plugins->RSP()->GetDebugMenu())) { RemoveMenu((HMENU)OldMenuHandle, (DWORD)g_Plugins->RSP()->GetDebugMenu(), MF_BYCOMMAND); } WriteTrace(TraceDebug, __FUNCTION__ ": Destroy Old Menu"); //Destroy the old menu DestroyMenu((HMENU)OldMenuHandle); } ResetAccelerators(); WriteTrace(TraceDebug, __FUNCTION__ ": Done"); }