// Project64 - A Nintendo 64 emulator // http://www.pj64-emu.com/ // Copyright(C) 2001-2021 Project64 // Copyright(C) 2007 Hiroshi Morii // Copyright(C) 2004 Daniel Borca // GNU/GPLv2 licensed: https://gnu.org/licenses/gpl-2.0.html #ifndef DXTN_H_included #define DXTN_H_included TAPI int TAPIENTRY dxt1_rgb_encode(int width, int height, int comps, const void *source, int srcRowStride, void *dest, int destRowStride); TAPI int TAPIENTRY dxt1_rgba_encode(int width, int height, int comps, const void *source, int srcRowStride, void *dest, int destRowStride); TAPI int TAPIENTRY dxt3_rgba_encode(int width, int height, int comps, const void *source, int srcRowStride, void *dest, int destRowStride); TAPI int TAPIENTRY dxt5_rgba_encode(int width, int height, int comps, const void *source, int srcRowStride, void *dest, int destRowStride); TAPI void TAPIENTRY dxt1_rgb_decode_1(const void *texture, int stride /* in pixels */, int i, int j, byte *rgba); TAPI void TAPIENTRY dxt1_rgba_decode_1(const void *texture, int stride /* in pixels */, int i, int j, byte *rgba); TAPI void TAPIENTRY dxt3_rgba_decode_1(const void *texture, int stride /* in pixels */, int i, int j, byte *rgba); TAPI void TAPIENTRY dxt5_rgba_decode_1(const void *texture, int stride /* in pixels */, int i, int j, byte *rgba); #endif