/**************************************************************************** * * * Project64 - A Nintendo 64 emulator. * * http://www.pj64-emu.com/ * * Copyright (C) 2012 Project64. All rights reserved. * * * * License: * * GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html * * * ****************************************************************************/ #include "stdafx.h" #include #include #include #include "ControllerPlugin.h" CControl_Plugin::CControl_Plugin(void) : WM_KeyDown(NULL), WM_KeyUp(NULL), RumbleCommand(NULL), GetKeys(NULL), ReadController(NULL), ControllerCommand(NULL), m_AllocatedControllers(false) { memset(&m_PluginControllers, 0, sizeof(m_PluginControllers)); memset(&m_Controllers, 0, sizeof(m_Controllers)); } CControl_Plugin::~CControl_Plugin() { Close(NULL); UnloadPlugin(); } bool CControl_Plugin::LoadFunctions(void) { // Find entries for functions in DLL void(CALL *InitiateControllers)(void); LoadFunction(InitiateControllers); LoadFunction(ControllerCommand); LoadFunction(GetKeys); LoadFunction(ReadController); LoadFunction(WM_KeyDown); LoadFunction(WM_KeyUp); LoadFunction(RumbleCommand); //Make sure dll had all needed functions if (InitiateControllers == NULL) { UnloadPlugin(); return false; } if (m_PluginInfo.Version >= 0x0102) { if (PluginOpened == NULL) { UnloadPlugin(); return false; } } // Allocate our own controller m_AllocatedControllers = true; for (int32_t i = 0; i < 4; i++) { m_Controllers[i] = new CCONTROL(m_PluginControllers[i].Present, m_PluginControllers[i].RawData, m_PluginControllers[i].Plugin); } return true; } bool CControl_Plugin::Initiate(CN64System * System, RenderWindow * Window) { uint8_t Buffer[100]; for (int32_t i = 0; i < 4; i++) { m_PluginControllers[i].Present = false; m_PluginControllers[i].RawData = false; m_PluginControllers[i].Plugin = PLUGIN_NONE; } // Test Plugin version if (m_PluginInfo.Version == 0x0100) { //Get Function from DLL void(CALL *InitiateControllers_1_0)(void * hMainWindow, CONTROL Controls[4]); _LoadFunction("InitiateControllers", InitiateControllers_1_0); if (InitiateControllers_1_0 == NULL) { return false; } #ifdef _WIN32 InitiateControllers_1_0(Window->GetWindowHandle(), m_PluginControllers); #else InitiateControllers_1_0(NULL, m_PluginControllers); #endif m_Initialized = true; } else if (m_PluginInfo.Version >= 0x0101) { CONTROL_INFO ControlInfo; ControlInfo.Controls = m_PluginControllers; ControlInfo.HEADER = (System == NULL ? Buffer : g_Rom->GetRomAddress()); #ifdef _WIN32 ControlInfo.hinst = Window ? Window->GetModuleInstance() : NULL; ControlInfo.hMainWindow = Window ? Window->GetWindowHandle() : NULL; #else ControlInfo.hinst = NULL; ControlInfo.hMainWindow = NULL; #endif ControlInfo.MemoryBswaped = true; if (m_PluginInfo.Version == 0x0101) { //Get Function from DLL void(CALL *InitiateControllers_1_1)(CONTROL_INFO ControlInfo); _LoadFunction("InitiateControllers", InitiateControllers_1_1); if (InitiateControllers_1_1 == NULL) { return false; } InitiateControllers_1_1(ControlInfo); m_Initialized = true; } else if (m_PluginInfo.Version >= 0x0102) { //Get Function from DLL void(CALL *InitiateControllers_1_2)(CONTROL_INFO * ControlInfo); _LoadFunction("InitiateControllers", InitiateControllers_1_2); if (InitiateControllers_1_2 == NULL) { return false; } InitiateControllers_1_2(&ControlInfo); m_Initialized = true; } } #ifdef _WIN32 //jabo had a bug so I call CreateThread so his dllmain gets called again pjutil::DynLibCallDllMain(); #endif return m_Initialized; } void CControl_Plugin::UnloadPluginDetails(void) { if (m_AllocatedControllers) { for (int32_t count = 0; count < sizeof(m_Controllers) / sizeof(m_Controllers[0]); count++) { delete m_Controllers[count]; m_Controllers[count] = NULL; } } m_AllocatedControllers = false; ControllerCommand = NULL; GetKeys = NULL; ReadController = NULL; WM_KeyDown = NULL; WM_KeyUp = NULL; } void CControl_Plugin::UpdateKeys(void) { if (!m_AllocatedControllers) { return; } for (int32_t cont = 0; cont < sizeof(m_Controllers) / sizeof(m_Controllers[0]); cont++) { if (!m_Controllers[cont]->m_Present) { continue; } if (!m_Controllers[cont]->m_RawData) { GetKeys(cont, &m_Controllers[cont]->m_Buttons); } else { g_Notify->BreakPoint(__FILE__, __LINE__); } } if (ReadController) { ReadController(-1, NULL); } } void CControl_Plugin::SetControl(CControl_Plugin const * const Plugin) { if (m_AllocatedControllers) { for (int32_t count = 0; count < sizeof(m_Controllers) / sizeof(m_Controllers[0]); count++) { delete m_Controllers[count]; m_Controllers[count] = NULL; } } m_AllocatedControllers = false; for (int32_t count = 0; count < sizeof(m_Controllers) / sizeof(m_Controllers[0]); count++) { m_Controllers[count] = Plugin->m_Controllers[count]; } } CCONTROL::CCONTROL(int32_t &Present, int32_t &RawData, int32_t &PlugType) : m_Present(Present), m_RawData(RawData), m_PlugType(PlugType) { m_Buttons.Value = 0; }