/* * Glide64 - Glide video plugin for Nintendo 64 emulators. * Copyright (c) 2002 Dave2001 * Copyright (c) 2003-2009 Sergey 'Gonetz' Lipski * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ //**************************************************************** // // Glide64 - Glide Plugin for Nintendo 64 emulators // Project started on December 29th, 2001 // // Authors: // Dave2001, original author, founded the project in 2001, left it in 2002 // Gugaman, joined the project in 2002, left it in 2002 // Sergey 'Gonetz' Lipski, joined the project in 2002, main author since fall of 2002 // Hiroshi 'KoolSmoky' Morii, joined the project in 2007 // //**************************************************************** // // To modify Glide64: // * Write your name and (optional)email, commented by your work, so I know who did it, and so that you can find which parts you modified when it comes time to send it to me. // * Do NOT send me the whole project or file that you modified. Take out your modified code sections, and tell me where to put them. If people sent the whole thing, I would have many different versions, but no idea how to combine them all. // //**************************************************************** // // vertex - loads vertices // static void uc1_vertex() { int v0 = (rdp.cmd0 >> 17) & 0x7F; // Current vertex int n = (rdp.cmd0 >> 10) & 0x3F; // Number to copy rsp_vertex(v0, n); } // // tri1 - renders a triangle // static void uc1_tri1() { if (rdp.skip_drawing) { LRDP("uc1:tri1. skipped\n"); return; } FRDP("uc1:tri1 #%d - %d, %d, %d - %08lx - %08lx\n", rdp.tri_n, ((rdp.cmd1 >> 17) & 0x7F), ((rdp.cmd1 >> 9) & 0x7F), ((rdp.cmd1 >> 1) & 0x7F), rdp.cmd0, rdp.cmd1); VERTEX *v[3] = { &rdp.vtx[(rdp.cmd1 >> 17) & 0x7F], &rdp.vtx[(rdp.cmd1 >> 9) & 0x7F], &rdp.vtx[(rdp.cmd1 >> 1) & 0x7F] }; rsp_tri1(v); } static void uc1_tri2 () { if (rdp.skip_drawing) { LRDP("uc1:tri2. skipped\n"); return; } LRDP("uc1:tri2"); FRDP(" #%d, #%d - %d, %d, %d - %d, %d, %d\n", rdp.tri_n, rdp.tri_n+1, ((rdp.cmd0 >> 17) & 0x7F), ((rdp.cmd0 >> 9) & 0x7F), ((rdp.cmd0 >> 1) & 0x7F), ((rdp.cmd1 >> 17) & 0x7F), ((rdp.cmd1 >> 9) & 0x7F), ((rdp.cmd1 >> 1) & 0x7F)); VERTEX *v[6] = { &rdp.vtx[(rdp.cmd0 >> 17) & 0x7F], &rdp.vtx[(rdp.cmd0 >> 9) & 0x7F], &rdp.vtx[(rdp.cmd0 >> 1) & 0x7F], &rdp.vtx[(rdp.cmd1 >> 17) & 0x7F], &rdp.vtx[(rdp.cmd1 >> 9) & 0x7F], &rdp.vtx[(rdp.cmd1 >> 1) & 0x7F] }; rsp_tri2(v); } static void uc1_line3d() { if (!settings.force_quad3d && ((rdp.cmd1&0xFF000000) == 0) && ((rdp.cmd0&0x00FFFFFF) == 0)) { wxUint16 width = (wxUint16)(rdp.cmd1&0xFF) + 3; FRDP("uc1:line3d width: %d #%d, #%d - %d, %d\n", width, rdp.tri_n, rdp.tri_n+1, (rdp.cmd1 >> 17) & 0x7F, (rdp.cmd1 >> 9) & 0x7F); VERTEX *v[3] = { &rdp.vtx[(rdp.cmd1 >> 17) & 0x7F], &rdp.vtx[(rdp.cmd1 >> 9) & 0x7F], &rdp.vtx[(rdp.cmd1 >> 9) & 0x7F] }; wxUint32 cull_mode = (rdp.flags & CULLMASK) >> CULLSHIFT; rdp.flags |= CULLMASK; rdp.update |= UPDATE_CULL_MODE; rsp_tri1(v, width); rdp.flags ^= CULLMASK; rdp.flags |= cull_mode << CULLSHIFT; rdp.update |= UPDATE_CULL_MODE; } else { FRDP("uc1:quad3d #%d, #%d\n", rdp.tri_n, rdp.tri_n+1); VERTEX *v[6] = { &rdp.vtx[(rdp.cmd1 >> 25) & 0x7F], &rdp.vtx[(rdp.cmd1 >> 17) & 0x7F], &rdp.vtx[(rdp.cmd1 >> 9) & 0x7F], &rdp.vtx[(rdp.cmd1 >> 1) & 0x7F], &rdp.vtx[(rdp.cmd1 >> 25) & 0x7F], &rdp.vtx[(rdp.cmd1 >> 9) & 0x7F] }; rsp_tri2(v); } } wxUint32 branch_dl = 0; static void uc1_rdphalf_1() { LRDP("uc1:rdphalf_1\n"); branch_dl = rdp.cmd1; rdphalf_1(); } static void uc1_branch_z() { wxUint32 addr = segoffset(branch_dl); FRDP ("uc1:branch_less_z, addr: %08lx\n", addr); wxUint32 vtx = (rdp.cmd0 & 0xFFF) >> 1; if( fabs(rdp.vtx[vtx].z) <= (rdp.cmd1/*&0xFFFF*/) ) { rdp.pc[rdp.pc_i] = addr; } }