/*************************************************************************** * * * Project64-video - A Nintendo 64 gfx plugin. * * http://www.pj64-emu.com/ * * Copyright (C) 2017 Project64. All rights reserved. * * Copyright (C) 2007 Hiroshi Morii * * Copyright (C) 2003 Rice1964 * * * * License: * * GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html * * version 2 of the License, or (at your option) any later version. * * * ****************************************************************************/ #define DBG_LEVEL 80 #include "TxDbg.h" #include #include #include #include #include #include TxDbg::TxDbg() { const char * log_dir = g_settings->log_dir(); if (log_dir != NULL && log_dir[0] != '\0') { _level = DBG_LEVEL; if (!_dbgfile) #ifdef GHQCHK _dbgfile = fopen(CPath(log_dir, "ghqchk.txt"), "w"); #else _dbgfile = fopen(CPath(log_dir, "glidehq.dbg"), "w"); #endif } } TxDbg::~TxDbg() { if (_dbgfile) { fclose(_dbgfile); _dbgfile = 0; } _level = DBG_LEVEL; } void TxDbg::output(const int level, const char *format, ...) { if (level > _level) return; stdstr_f newformat("%d:\t%s", level, format); va_list args; va_start(args, format); vfprintf(_dbgfile, newformat.c_str(), args); fflush(_dbgfile); va_end(args); }