/* * Glide64 - Glide video plugin for Nintendo 64 emulators. * Copyright (c) 2002 Dave2001 * Copyright (c) 2003-2009 Sergey 'Gonetz' Lipski * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ //**************************************************************** // // Glide64 - Glide Plugin for Nintendo 64 emulators (tested mostly with Project64) // Project started on December 29th, 2001 // // Authors: // Dave2001, original author, founded the project in 2001, left it in 2002 // Gugaman, joined the project in 2002, left it in 2002 // Sergey 'Gonetz' Lipski, joined the project in 2002, main author since fall of 2002 // Hiroshi 'KoolSmoky' Morii, joined the project in 2007 // //**************************************************************** // // To modify Glide64: // * Write your name and (optional)email, commented by your work, so I know who did it, and so that you can find which parts you modified when it comes time to send it to me. // * Do NOT send me the whole project or file that you modified. Take out your modified code sections, and tell me where to put them. If people sent the whole thing, I would have many different versions, but no idea how to combine them all. // //**************************************************************** // // Glide64 dialogs // Created by Gonetz, 2008 // //**************************************************************** // -*- C++ -*- generated by wxGlade 0.6.3 on Wed Oct 08 18:56:23 2008 #pragma once #ifdef _WIN32 #include #include // begin wxGlade: ::dependencies #include #include // end wxGlade // begin wxGlade: ::extracode // end wxGlade class ConfigNotebook: public wxNotebook { public: // begin wxGlade: ConfigNotebook::ids enum { wxID_VRAM = wxID_HIGHEST + 1000, wxID_FBEnable = wxID_HIGHEST + 1002, wxID_TexEdit = wxID_HIGHEST + 1004, wxID_Performance = wxID_HIGHEST + 1006, wxID_Quality = wxID_HIGHEST + 1008, }; // end wxGlade ConfigNotebook(wxWindow* parent, int id, const wxPoint& pos=wxDefaultPosition, const wxSize& size=wxDefaultSize, long style=0); private: // begin wxGlade: ConfigNotebook::methods void set_properties(); void do_layout(); // end wxGlade protected: // begin wxGlade: ConfigNotebook::attributes wxStaticBox* BasicRenderingSizer_staticbox; wxStaticBox* OnScreenDisplaySizer_staticbox; wxStaticBox* SpeedSizer_staticbox; wxStaticBox* TimeSizer_staticbox; wxStaticText* lblResolution; wxComboBox* cmbResolution; wxCheckBox* cbxVSync; wxCheckBox* cbxFPS; wxCheckBox* cbxVIS; wxCheckBox* cbxPercent; wxCheckBox* cbxClockEnabled; wxCheckBox* cbxClock24; wxCheckBox* cbxTextTransparent; wxStaticBox* WrapperSizer_staticbox; wxStaticBox* WrapperFBOptionsSizer_staticbox; wxStaticText* lblFSResolution; wxComboBox* cmbFSResolution; wxCheckBox* cbxAnisotropic; wxCheckBox* cbxVRAM; wxStaticText* lblVRAM; wxSpinCtrl* spinVRAM; wxStaticText* lblMb; wxCheckBox* cbxFBO; wxStaticBox* OtherSizer_staticbox; wxCheckBox* cbxTextureSettings; wxStaticText* lblScreenShotFormat; wxComboBox* cmbScreenShotFormat; wxPanel* BasicSettingsPanel; wxStaticBox* EmuSettingsBoxSizer_staticbox; wxStaticBox* EmuSettingsLeftSizer_staticbox; wxStaticBox* DepthBufferSizer_staticbox; wxStaticBox* FrameBufferSizer_staticbox; wxStaticText* lbFiltering; wxComboBox* cmbFiltering; wxStaticText* lbBufferSwap; wxComboBox* cmbBufferSwap; wxStaticText* lblLOD; wxComboBox* cmbLOD; wxStaticText* lblAspect; wxComboBox* cmbAspect; wxCheckBox* cbxFog; wxCheckBox* cbxBuffer; wxCheckBox* cbxFBEnable; wxCheckBox* cbxFBHWFBE; wxCheckBox* cbxFBGetFBI; wxCheckBox* cbxFBReadEveryFrame; wxCheckBox* cbxFBasTex; wxCheckBox* cbxDetect; wxCheckBox* cbxFBDepthBuffer; wxPanel* EmuSettingsPanel; #ifdef TEXTURE_FILTER wxStaticBox* PresetsSizer_staticbox; wxStaticBox* CommonSizer_staticbox; wxStaticBox* TextureRightSizer_staticbox; wxStaticBox* EnhTexSizer_staticbox; wxStaticBox* HRTexPerfTweaksSizer_staticbox; wxStaticBox* EnhTexPerfTweaksSizer_staticbox; wxStaticText* lblFilter; wxComboBox* cmbEnhFilter; wxStaticText* lblEnhancement; wxComboBox* cmbEnhEnhancement; wxStaticText* lblTexCache; wxSpinCtrl* spinEnhCacheSize; wxStaticText* lblTexCacheMB; wxCheckBox* cbxEnhIgnoreBG; wxCheckBox* cbxEnhTexCompression; wxCheckBox* cbxEnhCompressCache; wxStaticText* lblHrsFormat; wxComboBox* cmbHrsFormat; wxCheckBox* cbxHrsTile; wxCheckBox* cbxHrsForce16; wxCheckBox* cbxHrsAltCRC; wxCheckBox* cbxHrsTexCompression; wxCheckBox* cbxHrsCompressCache; wxCheckBox* cbxHrsLetFly; wxCheckBox* cbxHrsTexEdit; wxStaticText* lblTexCompression; wxComboBox* cmbTextureCompression; wxCheckBox* cbxSaveTexCache; wxButton* btnPerformance; wxButton* btnQuality; wxPanel* TexturePanel; #endif //TEXTURE_FILTER #ifndef _ENDUSER_RELEASE_ wxStaticBox* DebugSizer_staticbox; wxStaticBox* DevSettingsSizer_staticbox; wxCheckBox* cbxAutoUcode; wxStaticText* lblForceUcode; wxComboBox* cmbForceUcode; wxCheckBox* cbxWireframe; wxComboBox* cmbWireframe; wxCheckBox* cbxLog; wxCheckBox* cbxCombRed; wxCheckBox* cbxLogClear; wxCheckBox* cbxCmbLog; wxCheckBox* cbxWindowLog; wxCheckBox* cbxCmbLogClear; wxCheckBox* cbxErrLog; wxCheckBox* cbxBilinearTexCache; wxPanel* DebugPanel; #endif //_ENDUSER_RELEASE_ // end wxGlade DECLARE_EVENT_TABLE(); public: virtual void OnClickVRAM(wxCommandEvent &event); // wxGlade: virtual void OnClickFB(wxCommandEvent &event); // wxGlade: #ifdef TEXTURE_FILTER virtual void onPerformace(wxCommandEvent &event); // wxGlade: virtual void onQuality(wxCommandEvent &event); // wxGlade: virtual void OnClickTexEdit(wxCommandEvent &event); // wxGlade: #endif //TEXTURE_FILTER // virtual void onPageChanged(wxNotebookEvent &event); // wxGlade: // virtual void onPageChanging(wxNotebookEvent &event); // wxGlade: void SaveSettings(); }; // wxGlade: end class class Glide64ConfigDialog: public wxDialog { public: // begin wxGlade: Glide64ConfigDialog::ids // end wxGlade Glide64ConfigDialog(wxWindow* parent, int id, const wxString& title, const wxPoint& pos=wxDefaultPosition, const wxSize& size=wxDefaultSize, long style=wxDEFAULT_DIALOG_STYLE); void OnClose(wxCloseEvent& event); private: // begin wxGlade: Glide64ConfigDialog::methods void set_properties(); void do_layout(); // end wxGlade protected: // begin wxGlade: Glide64ConfigDialog::attributes ConfigNotebook* Config; wxButton* btnOK; wxButton* btnCancel; // end wxGlade DECLARE_EVENT_TABLE(); public: // virtual void onPageChanged(wxNotebookEvent &event); // wxGlade: // virtual void onPageChanging(wxNotebookEvent &event); // wxGlade: virtual void OnOK(wxCommandEvent &event); // wxGlade: virtual void OnCancel(wxCommandEvent &event); // wxGlade: }; // wxGlade: end class class AboutDialog: public wxDialog { public: // begin wxGlade: AboutDialog::ids // end wxGlade AboutDialog(wxWindow* parent, int id, const wxString& title, const wxPoint& pos=wxDefaultPosition, const wxSize& size=wxDefaultSize, long style=wxDEFAULT_DIALOG_STYLE); private: // begin wxGlade: AboutDialog::methods void set_properties(); void do_layout(); // end wxGlade protected: // begin wxGlade: AboutDialog::attributes wxButton* button_ok; // end wxGlade }; // wxGlade: end class #endif enum { // General Settings Set_CardId, Set_Resolution, Set_vsync, Set_ssformat, Set_ShowFps, Set_clock, Set_clock_24_hr, Set_texenh_options, Set_hotkeys, Set_wrpResolution, Set_wrpVRAM, Set_wrpFBO, Set_wrpAnisotropic, Set_autodetect_ucode, Set_ucode, Set_wireframe, Set_wfmode, Set_logging, Set_log_clear, Set_elogging, Set_run_in_window, Set_filter_cache, Set_unk_as_red, Set_log_unk, Set_unk_clear, Set_ghq_fltr, Set_ghq_cmpr, Set_ghq_enht, Set_ghq_hirs, Set_ghq_enht_cmpr, Set_ghq_enht_tile, Set_ghq_enht_f16bpp, Set_ghq_enht_gz, Set_ghq_enht_nobg, Set_ghq_hirs_cmpr, Set_ghq_hirs_tile, Set_ghq_hirs_f16bpp, Set_ghq_hirs_gz, Set_ghq_hirs_altcrc, Set_ghq_cache_save, Set_ghq_cache_size, Set_ghq_hirs_let_texartists_fly, Set_ghq_hirs_dump, //Game Settings Set_alt_tex_size, Set_use_sts1_only, Set_force_calc_sphere, Set_correct_viewport, Set_increase_texrect_edge, Set_decrease_fillrect_edge, Set_texture_correction, Set_pal230, Set_stipple_mode, Set_stipple_pattern, Set_force_microcheck, Set_force_quad3d, Set_clip_zmin, Set_clip_zmax, Set_fast_crc, Set_adjust_aspect, Set_zmode_compare_less, Set_old_style_adither, Set_n64_z_scale, Set_optimize_texrect, Set_ignore_aux_copy, Set_hires_buf_clear, Set_fb_read_alpha, Set_useless_is_useless, Set_fb_crc_mode, Set_filtering, Set_fog, Set_buff_clear, Set_swapmode, Set_aspect, Set_lodmode, Set_fb_smart, Set_fb_hires, Set_fb_read_always, Set_read_back_to_screen, Set_detect_cpu_write, Set_fb_get_info, Set_fb_render, //RDB Setting Set_ucodeLookup, }; extern short Set_basic_mode, Set_texture_dir; extern void general_setting(short setting_ID, const char * name, unsigned int value); extern void game_setting(short setting_ID, const char * name, unsigned int value);