/**************************************************************************** * * * Project64 - A Nintendo 64 emulator. * * http://www.pj64-emu.com/ * * Copyright (C) 2016 Project64. All rights reserved. * * Copyright (C) 2014 Bobby Smiles * * * * License: * * GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html * * version 2 of the License, or (at your option) any later version. * * * ****************************************************************************/ #pragma once #include #define S 1 #define S16 2 #define S8 3 enum { TASK_TYPE = 0xfc0, TASK_FLAGS = 0xfc4, TASK_UCODE_BOOT = 0xfc8, TASK_UCODE_BOOT_SIZE = 0xfcc, TASK_UCODE = 0xfd0, TASK_UCODE_SIZE = 0xfd4, TASK_UCODE_DATA = 0xfd8, TASK_UCODE_DATA_SIZE = 0xfdc, TASK_DRAM_STACK = 0xfe0, TASK_DRAM_STACK_SIZE = 0xfe4, TASK_OUTPUT_BUFF = 0xfe8, TASK_OUTPUT_BUFF_SIZE = 0xfec, TASK_DATA_PTR = 0xff0, TASK_DATA_SIZE = 0xff4, TASK_YIELD_DATA_PTR = 0xff8, TASK_YIELD_DATA_SIZE = 0xffc }; static inline unsigned int align(unsigned int x, unsigned amount) { --amount; return (x + amount) & ~amount; } static inline uint8_t* u8(const unsigned char* buffer, unsigned address) { return (uint8_t*)(buffer + (address ^ S8)); } static inline uint16_t* u16(const unsigned char* buffer, unsigned address) { assert((address & 1) == 0); return (uint16_t*)(buffer + (address ^ S16)); } static inline uint32_t* u32(const unsigned char* buffer, unsigned address) { assert((address & 3) == 0); return (uint32_t*)(buffer + address); } void load_u8 (uint8_t* dst, const unsigned char* buffer, unsigned address, size_t count); void load_u16(uint16_t* dst, const unsigned char* buffer, unsigned address, size_t count); void load_u32(uint32_t* dst, const unsigned char* buffer, unsigned address, size_t count); void store_u16(unsigned char* buffer, unsigned address, const uint16_t* src, size_t count); void store_u32(unsigned char* buffer, unsigned address, const uint32_t* src, size_t count); static inline uint32_t* dmem_u32(CHle * hle, uint16_t address) { return u32(hle->dmem(), address & 0xfff); } static inline void dmem_store_u32(CHle * hle, const uint32_t* src, uint16_t address, size_t count) { store_u32(hle->dmem(), address & 0xfff, src, count); } /* convenient functions DRAM access */ static inline uint8_t* dram_u8(CHle * hle, uint32_t address) { return u8(hle->dram(), address & 0xffffff); } static inline uint16_t* dram_u16(CHle * hle, uint32_t address) { return u16(hle->dram(), address & 0xffffff); } static inline uint32_t* dram_u32(CHle * hle, uint32_t address) { return u32(hle->dram(), address & 0xffffff); } static inline void dram_load_u8(CHle * hle, uint8_t* dst, uint32_t address, size_t count) { load_u8(dst, hle->dram(), address & 0xffffff, count); } static inline void dram_load_u16(CHle * hle, uint16_t* dst, uint32_t address, size_t count) { load_u16(dst, hle->dram(), address & 0xffffff, count); } static inline void dram_load_u32(CHle * hle, uint32_t* dst, uint32_t address, size_t count) { load_u32(dst, hle->dram(), address & 0xffffff, count); } static inline void dram_store_u16(CHle * hle, const uint16_t* src, uint32_t address, size_t count) { store_u16(hle->dram(), address & 0xffffff, src, count); } static inline void dram_store_u32(CHle * hle, const uint32_t* src, uint32_t address, size_t count) { store_u32(hle->dram(), address & 0xffffff, src, count); }