class CCheats { typedef struct { DWORD Command; WORD Value; } GAMESHARK_CODE; typedef std::vector CODES; typedef std::vector CODES_ARRAY; enum { MaxCheats = 50000 }; CN64Rom * const _Rom; static int CALLBACK CheatAddProc ( WND_HANDLE hDlg,DWORD uMsg,DWORD wParam, DWORD lParam ); static int CALLBACK CheatListProc ( WND_HANDLE hDlg,DWORD uMsg,DWORD wParam, DWORD lParam ); static int CALLBACK ManageCheatsProc ( WND_HANDLE hDlg,DWORD uMsg,DWORD wParam, DWORD lParam ); static int CALLBACK CheatsCodeExProc ( WND_HANDLE hDlg,DWORD uMsg,DWORD wParam, DWORD lParam ); static int CALLBACK CheatsCodeQuantProc ( WND_HANDLE hDlg,DWORD uMsg,DWORD wParam, DWORD lParam ); //information about the gui for selecting cheats WND_HANDLE m_Window, m_hSelectCheat, m_AddCheat, m_hCheatTree, m_hSelectedItem; void * const m_rcList, * const m_rcAdd; int m_MinSizeDlg, m_MaxSizeDlg; int m_EditCheat; bool m_DeleteingEntries; CODES_ARRAY m_Codes; bool m_CheatSelectionChanged; //Information about the current cheat we are editing stdstr m_EditName; stdstr m_EditCode; stdstr m_EditOptions; stdstr m_EditNotes; enum Dialog_State { CONTRACTED, EXPANDED } m_DialogState; enum TV_CHECK_STATE { TV_STATE_UNKNOWN, TV_STATE_CLEAR, TV_STATE_CHECKED, TV_STATE_INDETERMINATE }; enum { MaxGSEntries = 100, IDC_MYTREE = 0x500 }; void LoadPermCheats (void); bool LoadCode ( int CheatNo, LPCSTR CheatString ); void AddCodeLayers ( int CheatNumber, const stdstr &CheatName, WND_HANDLE hParent, bool CheatActive ); //Reload the cheats from the ini file to the select gui void RefreshCheatManager ( void ); void ChangeChildrenStatus ( WND_HANDLE hParent, bool Checked ); void CheckParentStatus ( WND_HANDLE hParent ); static stdstr ReadCodeString ( WND_HANDLE hDlg, bool &validcodes, bool &validoption, bool &nooptions, int &codeformat ); static stdstr ReadOptionsString( WND_HANDLE hDlg, bool &validcodes, bool &validoptions, bool &nooptions, int &codeformat ); int ApplyCheatEntry (CMipsMemory * _MMU,const CODES & CodeEntry, int CurrentEntry, BOOL Execute ); void RecordCheatValues ( WND_HANDLE hDlg ); bool CheatChanged ( WND_HANDLE hDlg ); bool IsValid16BitCode ( LPCSTR CheatString ) const; void DeleteCheat(int Index); //Get Information about the Cheat stdstr GetCheatName ( int CheatNo, bool AddExtension ) const; static bool CheatUsesCodeExtensions ( const stdstr &LineEntry ); //Working with treeview static bool TV_SetCheckState(WND_HANDLE hwndTreeView, WND_HANDLE hItem, TV_CHECK_STATE state); static int TV_GetCheckState(WND_HANDLE hwndTreeView, WND_HANDLE hItem); static DWORD AsciiToHex ( const char * HexValue ); static void MenuSetText ( MENU_HANDLE hMenu, int MenuPos, const char * Title, char * ShotCut ); //UI Functions static stdstr GetDlgItemStr (WND_HANDLE hDlg, int nIDDlgItem); public: CCheats (CN64Rom * const Rom = NULL); ~CCheats ( void ); bool IsCheatMessage ( MSG * msg ); void ApplyCheats ( CMipsMemory * _MMU ); void ApplyGSButton ( CMipsMemory * _MMU ); void LoadCheats ( bool DisableSelected ); void SelectCheats ( WND_HANDLE hParent, bool BlockExecution ); inline bool CheatsSlectionChanged ( void ) const { return m_CheatSelectionChanged; } };