// Path.cpp: implementation of the CPath class. // ////////////////////////////////////////////////////////////////////// #include "stdafx.h" #ifdef _WIN32 #pragma warning(push) #pragma warning(disable : 4091) // warning C4091: 'typedef ': ignored on left of 'tagGPFIDL_FLAGS' when no variable is declared #pragma warning(disable : 4996) // warning C4091: 'typedef ': ignored on left of 'tagGPFIDL_FLAGS' when no variable is declared #include #include #include #pragma warning(pop) #else #include #include #include #include #endif #include "Platform.h" /* * g_ModuleLogLevel may be NULL while AppInit() is still in session in path.cpp. * The added check to compare to NULL here is at least a temporary workaround. */ #undef WriteTrace #ifdef _WIN32 #define WriteTrace(m, s, format, ...) if (g_ModuleLogLevel != NULL && g_ModuleLogLevel[(m)] >= (s)) { WriteTraceFull((m), (s), __FILE__, __LINE__, __FUNCTION__, (format), ## __VA_ARGS__); } #else #define WriteTrace(m, s, format, ...) if (g_ModuleLogLevel != NULL && g_ModuleLogLevel[(m)] >= (s)) { WriteTraceFull((m), (s), __FILE__, __LINE__, __PRETTY_FUNCTION__, (format), ## __VA_ARGS__); } #endif ////////////////////////////////////////////////////////////////////// // Constants ////////////////////////////////////////////////////////////////////// #ifdef _WIN32 const char DRIVE_DELIMITER = ':'; const char * const DIR_DOUBLEDELIM = "\\\\"; const char DIRECTORY_DELIMITER = '\\'; const char DIRECTORY_DELIMITER2 = '/'; #else const char * const DIR_DOUBLEDELIM = "//"; const char DIRECTORY_DELIMITER = '/'; const char DIRECTORY_DELIMITER2 = '\\'; #endif const char EXTENSION_DELIMITER = '.'; #ifdef _WIN32 void * CPath::m_hInst = NULL; #endif ////////////////////////////////////////////////////////////////////// // Helpers ////////////////////////////////////////////////////////////////////// #ifdef _WIN32 void CPath::SethInst(void * hInst) { m_hInst = hInst; } void * CPath::GethInst() { return m_hInst; } #endif ////////////////////////////////////////////////////////////////////// // Initialisation ////////////////////////////////////////////////////////////////////// //------------------------------------------------------------- // Task : Helper function for the various CPath constructors. // Initializes the data members and establishes various // class invariants //------------------------------------------------------------- inline void CPath::Init() { m_dwFindFileAttributes = 0; #ifdef _WIN32 m_hFindFile = NULL; #else m_OpenedDir = NULL; m_FindWildcard = ""; #endif } //------------------------------------------------------------- // Task : Helper function for the various CPath destructors. // Cleans up varios internals //------------------------------------------------------------- inline void CPath::Exit() { #ifdef _WIN32 if (m_hFindFile != NULL) { FindClose(m_hFindFile); m_hFindFile = NULL; } #else if (m_OpenedDir != NULL) { closedir((DIR*)m_OpenedDir); m_OpenedDir = NULL; } #endif } ////////////////////////////////////////////////////////////////////// // Construction/Destruction ////////////////////////////////////////////////////////////////////// //------------------------------------------------------------- // Task : Constructs a path //------------------------------------------------------------- CPath::CPath() { Init(); Empty(); } //------------------------------------------------------------- // Task : Constructs a path as copy of another //------------------------------------------------------------- CPath::CPath(const CPath& rPath) { Init(); m_strPath = rPath.m_strPath; } //------------------------------------------------------------- // Task : Constructs a path and points it 2 lpszPath //------------------------------------------------------------- CPath::CPath(const char * lpszPath) { Init(); m_strPath = lpszPath ? lpszPath : ""; cleanPathString(m_strPath); } CPath::CPath(const char * lpszPath, const char * NameExten) { WriteTrace(TracePath, TraceDebug, "Start (lpszPath: \"%s\" NameExten: \"%s\")", lpszPath ? lpszPath : "(null)", NameExten ? NameExten : "(null)"); Init(); #ifdef _WIN32 SetDriveDirectory(lpszPath); #else SetDirectory(lpszPath); #endif SetNameExtension(NameExten); WriteTrace(TracePath, TraceDebug, "Done (m_strPath: \"%s\")", m_strPath.c_str()); } //------------------------------------------------------------- // Task : Constructs a path and points it 2 strPath //------------------------------------------------------------- CPath::CPath(const std::string& strPath) { Init(); m_strPath = strPath; cleanPathString(m_strPath); } //------------------------------------------------------------- // Task : Constructs a path and points it 2 strPath //------------------------------------------------------------- CPath::CPath(const std::string& strPath, const char * NameExten) { Init(); #ifdef _WIN32 SetDriveDirectory(strPath.c_str()); #else SetDirectory(strPath.c_str(),true); #endif SetNameExtension(NameExten); } //------------------------------------------------------------- // Task : Constructs a path and points it 2 strPath //------------------------------------------------------------- CPath::CPath(const std::string& strPath, const std::string& NameExten) { Init(); #ifdef _WIN32 SetDriveDirectory(strPath.c_str()); #else SetDirectory(strPath.c_str(),true); #endif SetNameExtension(NameExten.c_str()); } //------------------------------------------------------------- // Task : Cleanup and destruct a path object //------------------------------------------------------------- CPath::~CPath() { Exit(); } //------------------------------------------------------------- // Post : Return TRUE if paths are equal // Task : Check if the two path are the same //------------------------------------------------------------- bool CPath::operator ==(const CPath& rPath) const { // Get fully qualified versions of the paths std::string FullyQualified1; std::string FullyQualified2; GetFullyQualified(FullyQualified1); rPath.GetFullyQualified(FullyQualified2); // Compare them return _stricmp(FullyQualified1.c_str(), FullyQualified2.c_str()) == 0; } //------------------------------------------------------------- // Post : Return TRUE if paths are different // Task : Check if the two path are different //------------------------------------------------------------- bool CPath::operator !=(const CPath& rPath) const { return !(*this == rPath); } //------------------------------------------------------------- // Task : Assign a path 2 another //------------------------------------------------------------- CPath& CPath::operator =(const CPath& rPath) { if (this != &rPath) { m_strPath = rPath.m_strPath; } return *this; } //------------------------------------------------------------- // Post : Return the path, so that assignements can be chained // Task : Assign a string 2 a path //------------------------------------------------------------- CPath& CPath::operator =(const char * lpszPath) { m_strPath = lpszPath ? lpszPath : ""; return *this; } //------------------------------------------------------------- // Post : Return the path, so that assignements can be chained // Task : Assign a string 2 a path //------------------------------------------------------------- CPath& CPath::operator =(const std::string& strPath) { m_strPath = strPath; return *this; } //------------------------------------------------------------- // Post : Converts path 2 string // Task : Convert path 2 string // Warning: because this pointer 2 string point in the data // of this class, it is possible 2 cast the result of this // function in any non-constant pointer and alter the data. // Very dangerous //------------------------------------------------------------- CPath::operator const char *() const { return (const char *)m_strPath.c_str(); } CPath::CPath(DIR_CURRENT_DIRECTORY /*sdt*/, const char * NameExten) { // Application's current directory Init(); CurrentDirectory(); if (NameExten) { SetNameExtension(NameExten); } } #ifdef _WIN32 CPath::CPath(DIR_MODULE_DIRECTORY /*sdt*/, const char * NameExten) { // The directory where the executable of this app is Init(); ModuleDirectory(); if (NameExten) { SetNameExtension(NameExten); } } CPath::CPath(DIR_MODULE_FILE /*sdt*/) { // The directory where the executable of this app is Init(); Module(); } #endif //------------------------------------------------------------- // Post : Returns the drive component without a colon, e.g. "c" // Returns the directory component with a leading backslash, // but no trailing backslash, e.g. "\dir\subdir" // Returns name compleletely without delimiters, e.g "letter" // Returns extension completely without delimiters, e.g. "doc" // Globals : // I/O : // Task : Return the individual components of this path. // For any given argument, you can pass NULL if you are not // interested in that component. // Do not rely on pNames being <= 8 characters, extensions // being <= 3 characters, or drives being 1 character //------------------------------------------------------------- #ifdef _WIN32 void CPath::GetComponents(std::string* pDrive, std::string* pDirectory, std::string* pName, std::string* pExtension) const { WriteTrace(TracePath, TraceDebug, "Start (m_strPath: \"%s\")", m_strPath.c_str()); char buff_drive[_MAX_DRIVE + 1] = { 0 }; char buff_dir[_MAX_DIR + 1] = { 0 }; char buff_name[_MAX_FNAME + 1] = { 0 }; char buff_ext[_MAX_EXT + 1] = { 0 }; const char * BasePath = m_strPath.c_str(); const char * DriveDir = strrchr(BasePath, DRIVE_DELIMITER); if (DriveDir != NULL) { size_t len = sizeof(buff_dir) < (DriveDir - BasePath) ? sizeof(buff_drive) : DriveDir - BasePath; strncpy(buff_drive, BasePath, len); BasePath += len + 1; } const char * last = strrchr(BasePath, DIRECTORY_DELIMITER); if (last != NULL) { size_t len = sizeof(buff_dir) < (last - BasePath) ? sizeof(buff_dir) : last - BasePath; if (len > 0) { strncpy(buff_dir, BasePath, len); } else { buff_dir[0] = DIRECTORY_DELIMITER; buff_dir[1] = '\0'; } strncpy(buff_name, last + 1, sizeof(buff_name)); } else { strncpy(buff_dir, BasePath, sizeof(buff_dir)); } char * ext = strrchr(buff_name, '.'); if (ext != NULL) { strncpy(buff_ext, ext + 1, sizeof(buff_ext)); *ext = '\0'; } if (pDrive) { *pDrive = buff_drive; } if (pDirectory) { *pDirectory = buff_dir; } if (pName) { *pName = buff_name; } if (pExtension) { *pExtension = buff_ext; } WriteTrace(TracePath, TraceDebug, "Done (dir: \"%s\" name: \"%s\" ext: \"%s\")", buff_dir, buff_name, buff_ext); } #else void CPath::GetComponents(std::string* pDirectory, std::string* pName, std::string* pExtension) const { WriteTrace(TracePath, TraceDebug, "Start (m_strPath: \"%s\")",m_strPath.c_str()); char buff_dir[260]; char buff_name[260]; char buff_ext[260]; memset(buff_dir, 0, sizeof(buff_dir)); memset(buff_name, 0, sizeof(buff_name)); memset(buff_ext, 0, sizeof(buff_ext)); const char * BasePath = m_strPath.c_str(); const char * last = strrchr(BasePath,DIRECTORY_DELIMITER); if (last != NULL) { int len = sizeof(buff_dir) < (last - BasePath) ? sizeof(buff_dir) : last - BasePath; if (len > 0) { strncpy(buff_dir,BasePath,len); } else { buff_dir[0] = DIRECTORY_DELIMITER; buff_dir[1] = '\0'; } strncpy(buff_name,last + 1,sizeof(buff_name)); } else { strncpy(buff_dir,BasePath,sizeof(buff_dir)); } char * ext = strrchr(buff_name,'.'); if (ext != NULL) { strncpy(buff_ext,ext + 1,sizeof(buff_ext)); *ext = '\0'; } if (pDirectory) { *pDirectory = buff_dir; } if (pName) { *pName = buff_name; } if (pExtension) { *pExtension = buff_ext; } WriteTrace(TracePath, TraceDebug, "Done (dir: \"%s\" name: \"%s\" ext: \"%s\")",buff_dir,buff_name,buff_ext); } #endif //------------------------------------------------------------- // Task : Get drive and directory from path //------------------------------------------------------------- #ifdef _WIN32 void CPath::GetDriveDirectory(std::string& rDriveDirectory) const { std::string Drive; std::string Directory; GetComponents(&Drive, &Directory); rDriveDirectory = Drive; if (!Drive.empty()) { rDriveDirectory += DRIVE_DELIMITER; } rDriveDirectory += Directory; } std::string CPath::GetDriveDirectory(void) const { std::string rDriveDirectory; GetDriveDirectory(rDriveDirectory); return rDriveDirectory; } #endif //------------------------------------------------------------- // Task : Get directory from path //------------------------------------------------------------- void CPath::GetDirectory(std::string& rDirectory) const { #ifdef _WIN32 GetComponents(NULL, &rDirectory); #else GetComponents(&rDirectory); #endif } std::string CPath::GetDirectory(void) const { std::string rDirectory; GetDirectory(rDirectory); return rDirectory; } //------------------------------------------------------------- // Task : Get filename and extension from path //------------------------------------------------------------- void CPath::GetNameExtension(std::string& rNameExtension) const { std::string Name; std::string Extension; #ifdef _WIN32 GetComponents(NULL, NULL, &Name, &Extension); #else GetComponents(NULL, &Name, &Extension); #endif rNameExtension = Name; if (!Extension.empty()) { rNameExtension += EXTENSION_DELIMITER; rNameExtension += Extension; } } std::string CPath::GetNameExtension(void) const { std::string rNameExtension; GetNameExtension(rNameExtension); return rNameExtension; } //------------------------------------------------------------- // Task : Get filename from path //------------------------------------------------------------- void CPath::GetName(std::string& rName) const { #ifdef _WIN32 GetComponents(NULL, NULL, &rName); #else GetComponents(NULL, &rName); #endif } std::string CPath::GetName(void) const { std::string rName; GetName(rName); return rName; } //------------------------------------------------------------- // Task : Get file extension from path //------------------------------------------------------------- void CPath::GetExtension(std::string& rExtension) const { #ifdef _WIN32 GetComponents(NULL, NULL, NULL, &rExtension); #else GetComponents(NULL, NULL, &rExtension); #endif } std::string CPath::GetExtension(void) const { std::string rExtension; GetExtension(rExtension); return rExtension; } //------------------------------------------------------------- // Task : Get current directory //------------------------------------------------------------- void CPath::GetLastDirectory(std::string& rDirectory) const { std::string Directory; rDirectory = ""; GetDirectory(Directory); StripTrailingBackslash(Directory); if (Directory.empty()) { return; } std::string::size_type nDelimiter = Directory.rfind(DIRECTORY_DELIMITER); rDirectory = Directory.substr(nDelimiter); StripLeadingBackslash(rDirectory); } std::string CPath::GetLastDirectory(void) const { std::string rDirecotry; GetLastDirectory(rDirecotry); return rDirecotry; } //------------------------------------------------------------- // Task : Get fully qualified path //------------------------------------------------------------- void CPath::GetFullyQualified(std::string& rFullyQualified) const { #ifdef _WIN32 char buff_fullname[MAX_PATH]; memset(buff_fullname, 0, sizeof(buff_fullname)); _fullpath(buff_fullname, m_strPath.c_str(), MAX_PATH - 1); rFullyQualified = buff_fullname; #endif } //------------------------------------------------------------- // Post : Return TRUE if path does not start from filesystem root // Task : Check if path is a relative one (e.g. doesn't start with C:\...) //------------------------------------------------------------- bool CPath::IsRelative() const { #ifdef _WIN32 if (m_strPath.length() > 1 && m_strPath[1] == DRIVE_DELIMITER) { return false; } if (m_strPath.length() > 2 && m_strPath[0] == DIRECTORY_DELIMITER && m_strPath[1] == DIRECTORY_DELIMITER) { return false; } #else if (m_strPath.length() > 1 && m_strPath[0] == DIRECTORY_DELIMITER) { return false; } #endif return true; } //------------------------------------------------------------- // Task : Set path components //------------------------------------------------------------- #ifdef _WIN32 void CPath::SetComponents(const char * lpszDrive, const char * lpszDirectory, const char * lpszName, const char * lpszExtension) { char buff_fullname[MAX_PATH]; memset(buff_fullname, 0, sizeof(buff_fullname)); if (lpszDirectory == NULL || strlen(lpszDirectory) == 0) { static char empty_dir[] = { DIRECTORY_DELIMITER, '\0' }; lpszDirectory = empty_dir; } _makepath(buff_fullname, lpszDrive, lpszDirectory, lpszName, lpszExtension); m_strPath.erase(); m_strPath = buff_fullname; } #else void CPath::SetComponents(const char * lpszDirectory, const char * lpszName, const char * lpszExtension) { char buff_fullname[260]; memset(buff_fullname, 0, sizeof(buff_fullname)); if (lpszDirectory != NULL && lpszDirectory[0] != '\0') { if (lpszDirectory[0] != DIRECTORY_DELIMITER) { buff_fullname[0] = DIRECTORY_DELIMITER; } strncat(buff_fullname,lpszDirectory,sizeof(buff_fullname) - 1); std::string::size_type nLength = strlen(buff_fullname); if (buff_fullname[nLength - 1] != DIRECTORY_DELIMITER && nLength < sizeof(buff_fullname)) { buff_fullname[nLength] = DIRECTORY_DELIMITER; } } if (lpszName != NULL) { strncat(buff_fullname,lpszName,sizeof(buff_fullname) - 1); } if (lpszExtension != NULL && lpszExtension[0] != '\0') { if (lpszExtension[0] != '.') { strncat(buff_fullname,".",sizeof(buff_fullname)-1); } strncat(buff_fullname,lpszExtension,sizeof(buff_fullname)-1); } buff_fullname[sizeof(buff_fullname) - 1] = 0; //Make sure it is null terminated m_strPath.erase(); m_strPath = buff_fullname; } #endif //------------------------------------------------------------- // Task : Set path's drive //------------------------------------------------------------- #ifdef _WIN32 void CPath::SetDrive(char chDrive) { stdstr_f Drive("%c", chDrive); std::string Directory; std::string Name; std::string Extension; GetComponents(NULL, &Directory, &Name, &Extension); SetComponents(Drive.c_str(), Directory.c_str(), Name.c_str(), Extension.c_str()); } #endif //------------------------------------------------------------- // Task : Set path's directory //------------------------------------------------------------- void CPath::SetDirectory(const char * lpszDirectory, bool bEnsureAbsolute /*= false*/) { WriteTrace(TracePath, TraceDebug, "start (lpszDirectory: \"%s\" bEnsureAbsolute: %s)", lpszDirectory ? lpszDirectory : "(null)", bEnsureAbsolute ? "true" : "false"); std::string Directory = lpszDirectory; std::string Name; std::string Extension; if (bEnsureAbsolute) { EnsureLeadingBackslash(Directory); } if (Directory.length() > 0) { EnsureTrailingBackslash(Directory); } #ifdef _WIN32 std::string Drive; GetComponents(&Drive, NULL, &Name, &Extension); SetComponents(Drive.c_str(), Directory.c_str(), Name.c_str(), Extension.c_str()); #else GetComponents(NULL, &Name, &Extension); SetComponents(Directory.c_str(), Name.c_str(), Extension.c_str()); #endif WriteTrace(TracePath, TraceDebug, "Done (m_strPath: \"%s\")", m_strPath.c_str()); } #ifdef _WIN32 //------------------------------------------------------------- // Task : Set path's drive and directory //------------------------------------------------------------- void CPath::SetDriveDirectory(const char * lpszDriveDirectory) { std::string DriveDirectory = lpszDriveDirectory; std::string Name; std::string Extension; if (DriveDirectory.length() > 0) { EnsureTrailingBackslash(DriveDirectory); cleanPathString(DriveDirectory); } GetComponents(NULL, NULL, &Name, &Extension); SetComponents(NULL, DriveDirectory.c_str(), Name.c_str(), Extension.c_str()); } #endif //------------------------------------------------------------- // Task : Set path's filename //------------------------------------------------------------- void CPath::SetName(const char * lpszName) { std::string Directory; std::string Extension; #ifdef _WIN32 std::string Drive; GetComponents(&Drive, &Directory, NULL, &Extension); SetComponents(Drive.c_str(), Directory.c_str(), lpszName, Extension.c_str()); #else GetComponents(&Directory, NULL, &Extension); SetComponents(Directory.c_str(), lpszName, Extension.c_str()); #endif } //------------------------------------------------------------- // Task : Set path's filename //------------------------------------------------------------- void CPath::SetName(int iName) { std::string Directory; std::string Extension; char sName[33]; memset(sName, 0, sizeof(sName)); _snprintf(sName, sizeof(sName), "%d", iName); #ifdef _WIN32 std::string Drive; GetComponents(&Drive, &Directory, NULL, &Extension); SetComponents(Drive.c_str(), Directory.c_str(), sName, Extension.c_str()); #else GetComponents(&Directory, NULL, &Extension); SetComponents(Directory.c_str(), sName, Extension.c_str()); #endif } //------------------------------------------------------------- // Task : Set path's file extension //------------------------------------------------------------- void CPath::SetExtension(const char * lpszExtension) { std::string Directory; std::string Name; #ifdef _WIN32 std::string Drive; GetComponents(&Drive, &Directory, &Name); SetComponents(Drive.c_str(), Directory.c_str(), Name.c_str(), lpszExtension); #else GetComponents(&Directory, &Name); SetComponents(Directory.c_str(), Name.c_str(), lpszExtension); #endif } //------------------------------------------------------------- // Task : Set path's file extension //------------------------------------------------------------- void CPath::SetExtension(int iExtension) { std::string Directory; std::string Name; char sExtension[20]; memset(sExtension, 0, sizeof(sExtension)); _snprintf(sExtension, sizeof(sExtension), "%d", iExtension); #ifdef _WIN32 std::string Drive; GetComponents(&Drive, &Directory, &Name); SetComponents(Drive.c_str(), Directory.c_str(), Name.c_str(), sExtension); #else GetComponents(&Directory, &Name); SetComponents(Directory.c_str(), Name.c_str(), sExtension); #endif } //------------------------------------------------------------- // Task : Set path's filename and extension //------------------------------------------------------------- void CPath::SetNameExtension(const char * lpszNameExtension) { std::string Directory; #ifdef _WIN32 std::string Drive; GetComponents(&Drive, &Directory); SetComponents(Drive.c_str(), Directory.c_str(), lpszNameExtension, NULL); #else GetComponents(&Directory); SetComponents(Directory.c_str(), lpszNameExtension, NULL); #endif } //------------------------------------------------------------- // Task : Append a subdirectory 2 path's directory //------------------------------------------------------------- void CPath::AppendDirectory(const char * lpszSubDirectory) { std::string Directory; std::string SubDirectory = lpszSubDirectory; std::string Name; std::string Extension; if (SubDirectory.empty()) { return; } // Strip out any preceeding backslash StripLeadingBackslash(SubDirectory); EnsureTrailingBackslash(SubDirectory); #ifdef _WIN32 std::string Drive; GetComponents(&Drive, &Directory, &Name, &Extension); #else GetComponents(&Directory, &Name, &Extension); #endif EnsureTrailingBackslash(Directory); Directory += SubDirectory; #ifdef _WIN32 SetComponents(Drive.c_str(), Directory.c_str(), Name.c_str(), Extension.c_str()); #else SetComponents(Directory.c_str(), Name.c_str(), Extension.c_str()); #endif } //------------------------------------------------------------- // Pre : If pLastDirectory is given we will store the name of the // deepest directory (the one we're just exiting) in it // Task : Remove deepest subdirectory from path //------------------------------------------------------------- void CPath::UpDirectory(std::string *pLastDirectory /*= NULL*/) { std::string Directory; GetDirectory(Directory); StripTrailingBackslash(Directory); if (Directory.empty()) return; std::string::size_type nDelimiter = Directory.rfind(DIRECTORY_DELIMITER); if (pLastDirectory != NULL) { *pLastDirectory = Directory.substr(nDelimiter); StripLeadingBackslash(*pLastDirectory); } if (nDelimiter != std::string::npos) { Directory = Directory.substr(0, nDelimiter); } SetDirectory(Directory.c_str()); } //------------------------------------------------------------- // Task : Set path 2 current directory //------------------------------------------------------------- void CPath::CurrentDirectory() { char buff_path[260]; memset(buff_path, 0, sizeof(buff_path)); Empty(); #ifdef _WIN32 ::GetCurrentDirectoryA(sizeof(buff_path), buff_path); SetDriveDirectory(buff_path); #else getcwd(buff_path, sizeof(buff_path)); SetDirectory(buff_path); #endif } //------------------------------------------------------------- // Task : Set path 2 the name of specified module //------------------------------------------------------------- #ifdef _WIN32 void CPath::Module(void * hInstance) { char buff_path[MAX_PATH]; memset(buff_path, 0, sizeof(buff_path)); GetModuleFileNameA((HINSTANCE)hInstance, buff_path, MAX_PATH); m_strPath = buff_path; } //------------------------------------------------------------- // Task : Set path 2 the name of current module //------------------------------------------------------------- void CPath::Module() { Module(m_hInst); } //------------------------------------------------------------- // Task : Set path 2 the directory of specified module //------------------------------------------------------------- void CPath::ModuleDirectory(void * hInstance) { Module(hInstance); SetNameExtension(""); } //------------------------------------------------------------- // Task : Set path 2 the directory of current module //------------------------------------------------------------- void CPath::ModuleDirectory() { Module(); SetNameExtension(""); } #endif //--------------------------------------------------------------------------- // Post : Return TRUE if a directory // Task : Check if this path represents a directory //--------------------------------------------------------------------------- bool CPath::IsDirectory() const { // Check if this path has a filename std::string file_name; GetNameExtension(file_name); return file_name.empty(); } //------------------------------------------------------------- // Post : Return TRUE if directory exists // Task : To determine if the directory exists, we need to // create a test path with a wildcard (*.*) extension // and see if FindFirstFile returns anything. We don't // use CPath::FindFirst() because that routine parses out // '.' and '..', which fails for empty directories //------------------------------------------------------------- bool CPath::DirectoryExists() const { WriteTrace(TracePath, TraceDebug, "m_strPath = %s",m_strPath.c_str()); #ifdef _WIN32 // Create test path CPath TestPath(m_strPath.c_str()); std::string DirName; TestPath.UpDirectory(&DirName); TestPath.SetNameExtension(DirName.c_str()); WIN32_FIND_DATAA FindData; HANDLE hFindFile = FindFirstFileA((const char *)TestPath, &FindData); // Find anything bool res = (hFindFile != INVALID_HANDLE_VALUE); if (hFindFile != NULL) // Make sure we close the search { FindClose(hFindFile); } #else std::string PathText; GetDirectory(PathText); StripTrailingBackslash(PathText); WriteTrace(TracePath, TraceDebug, "Checking if directory \"%s\" exists",PathText.c_str()); struct stat fileinfo; bool res = stat(PathText.c_str(), &fileinfo) == 0 && S_ISDIR(fileinfo.st_mode); #endif WriteTrace(TracePath, TraceDebug, "Exist = %s",res ? "True" : "False"); return res; } //------------------------------------------------------------- // Post : Return TRUE if these is such a file // Task : Check if file exists //------------------------------------------------------------- bool CPath::Exists() const { #ifdef _WIN32 WIN32_FIND_DATAA FindData; HANDLE hFindFile = FindFirstFileA(m_strPath.c_str(), &FindData); bool bSuccess = (hFindFile != INVALID_HANDLE_VALUE); if (hFindFile != NULL) // Make sure we close the search { FindClose(hFindFile); } return bSuccess; #else struct stat statbuf; return stat(m_strPath.c_str(), &statbuf) == 0; #endif } #ifdef _WIN32 bool CPath::SelectFile(void * hwndOwner, const char * InitialDir, const char * FileFilter, bool FileMustExist) { CPath CurrentDir(CURRENT_DIRECTORY); OPENFILENAMEA openfilename; char FileName[MAX_PATH]; memset(&FileName, 0, sizeof(FileName)); memset(&openfilename, 0, sizeof(openfilename)); openfilename.lStructSize = sizeof(openfilename); openfilename.hwndOwner = (HWND)hwndOwner; openfilename.lpstrFilter = FileFilter; openfilename.lpstrFile = FileName; openfilename.lpstrInitialDir = InitialDir; openfilename.nMaxFile = MAX_PATH; openfilename.Flags = OFN_HIDEREADONLY | (FileMustExist ? OFN_FILEMUSTEXIST : 0); bool res = GetOpenFileNameA(&openfilename) != 0; if (CPath(CURRENT_DIRECTORY) != CurrentDir) { CurrentDir.ChangeDirectory(); } if (!res) { return false; } m_strPath = FileName; cleanPathString(m_strPath); return true; } #endif //------------------------------------------------------------- // Post : Return TRUE on success // Task : Delete file //------------------------------------------------------------- bool CPath::Delete(bool bEvenIfReadOnly) const { #ifdef _WIN32 uint32_t dwAttr = ::GetFileAttributesA(m_strPath.c_str()); if (dwAttr == (uint32_t)-1) { // File does not exist. return false; } if (((dwAttr & FILE_ATTRIBUTE_READONLY) == FILE_ATTRIBUTE_READONLY) && !bEvenIfReadOnly) { // File is read-only, and we're not allowed 2 delete it return false; } SetFileAttributesA(m_strPath.c_str(), FILE_ATTRIBUTE_NORMAL); return DeleteFileA(m_strPath.c_str()) != 0; #else return unlink(m_strPath.c_str()) == 0; #endif } //------------------------------------------------------------- // Post : Return TRUE on success, false if there is such a target file // and we weren't granted permission 2 overwrite file or some error // Task : Copy file // Since ::CopyFile will not overwrite read only files // we will make sure the target file is writable first //------------------------------------------------------------- bool CPath::CopyTo(const char * lpcszTargetFile, bool bOverwrite) { if (lpcszTargetFile == NULL) { return false; } WriteTrace(TracePath, TraceDebug, "copy \"%s\" to \"%s\"",m_strPath.c_str(),lpcszTargetFile); #ifdef _WIN32 // Check if the target file exists CPath TargetFile(lpcszTargetFile); if (TargetFile.Exists()) { // Yeah there is already such a target file // Decide if we should overwrite if (!bOverwrite) { return false; } // Delete any previous target if (!TargetFile.Delete(true)) { return false; } } // CopyFile will set the target's attributes 2 the same as // the source after copying return CopyFileA(m_strPath.c_str(), lpcszTargetFile, !bOverwrite) != 0; #else bool res = true; WriteTrace(TracePath, TraceDebug, "opening \"%s\" for reading",m_strPath.c_str()); FILE * infile = fopen(m_strPath.c_str(), "rb"); if(infile == NULL) { WriteTrace(TracePath, TraceWarning, "failed to open m_strPath = %s",m_strPath.c_str()); res = false; } else { WriteTrace(TracePath, TraceDebug, "opened \"%s\"",m_strPath.c_str()); } FILE * outfile = NULL; if (res) { WriteTrace(TracePath, TraceDebug, "opening \"%s\" for writing",lpcszTargetFile); outfile = fopen(lpcszTargetFile, "wb"); if (outfile == NULL) { WriteTrace(TracePath, TraceWarning, "failed to open m_strPath = %s errno=%d",lpcszTargetFile, errno); res = false; } else { WriteTrace(TracePath, TraceDebug, "opened \"%s\"",lpcszTargetFile); } } if (res) { WriteTrace(TracePath, TraceDebug, "copying data"); while (!feof(infile)) { char buffer[1024]; size_t bytes = fread(buffer, 1, sizeof(buffer), infile); if (ferror(infile)) { WriteTrace(TracePath, TraceWarning, "failed to read from %s", m_strPath.c_str()); res = false; break; } if (!feof(infile)) { size_t written = fwrite(buffer, 1, sizeof(buffer), outfile); } if (ferror(outfile)) { WriteTrace(TracePath, TraceWarning, "failed to write to %s, ferror(outfile) = %X", lpcszTargetFile, ferror(outfile)); res = false; break; } } } struct stat ts; if (res) { if (fstat(fileno(infile), &ts) != 0) { WriteTrace(TracePath, TraceWarning, "fstat failed on %s, ferror(infile) = %X", m_strPath.c_str(), ferror(infile)); res = false; } } if (res) { if (fchmod(fileno(outfile),ts.st_mode) != 0) { WriteTrace(TracePath, TraceWarning, "fchmod failed on %s, errno = %X", lpcszTargetFile, errno); res = false; } } if (infile != NULL) { fclose(infile); } if (outfile != NULL) { fclose(outfile); } WriteTrace(TracePath, TraceDebug, "Done, res: %s",res ? "true" : "false"); return res; #endif } //------------------------------------------------------------- // Post : Return TRUE on success, false if there is such a target file // and we weren't granted permission 2 overwrite file or some error // Task : Move file //------------------------------------------------------------- bool CPath::MoveTo(const char * lpcszTargetFile, bool bOverwrite) { #ifdef _WIN32 // Check if the target file exists CPath TargetFile(lpcszTargetFile); if (TargetFile.Exists()) { // Yeah there is already such a target file // Decide if we should overwrite if (!bOverwrite) { return false; } // Delete any previous target if (!TargetFile.Delete(TRUE)) { return false; } } return MoveFileA(m_strPath.c_str(), lpcszTargetFile) != 0; #else return false; #endif } //------------------------------------------------------------- // Post : Return TRUE if attributes do match // Task : Compare finder attributes //------------------------------------------------------------- bool CPath::AttributesMatch(uint32_t dwTargetAttributes, uint32_t dwFileAttributes) { if (dwTargetAttributes == FIND_ATTRIBUTE_ALLFILES) { return true; } if (dwTargetAttributes == FIND_ATTRIBUTE_FILES) { return ((FIND_ATTRIBUTE_SUBDIR & dwFileAttributes) == 0); } return (((dwTargetAttributes & dwFileAttributes) != 0) && ((FIND_ATTRIBUTE_SUBDIR & dwTargetAttributes) == (FIND_ATTRIBUTE_SUBDIR & dwFileAttributes))); } //------------------------------------------------------------- // Post : Return TRUE if any match found // Task : Find the first file that meets this path and the specified attributes // You can specify the current attributes of the file or directory // The attributes are represented by a combination (|) of the following // constants: // // _A_ARCH Archive. Set whenever the file is // changed, and cleared by the BACKUP command // _A_HIDDEN Hidden file. Not normally seen with // the DIR command, unless the /AH option // is used. Returns information about normal // files as well as files with this attribute // FIND_ATTRIBUTE_FILES Normal. File can be read or written to // without restriction // _A_RDONLY Read-only. File cannot be opened for writing, // and a file with the same name cannot be created // FIND_ATTRIBUTE_SUBDIR Subdirectory // _A_SYSTEM System file. Not normally seen with the DIR // command, unless the /AS option is used // // These attributes do not follow a simple additive logic // Note that FIND_ATTRIBUTE_FILES is 0x00, so it effectively cannot be // removed from the attribute set. You will therefore always // get normal files, and may also get Archive, Hidden, etc. // if you specify those attributes // See aso: FindFirstFile, FindNextFile //------------------------------------------------------------- bool CPath::FindFirst(uint32_t dwAttributes /*= FIND_ATTRIBUTE_FILES*/) { // Close handle to any previous enumeration Exit(); m_dwFindFileAttributes = dwAttributes; #ifdef _WIN32 BOOL bGotFile; BOOL bWantSubdirectory = (BOOL)(FIND_ATTRIBUTE_SUBDIR & dwAttributes); // i.) Finding first candidate file WIN32_FIND_DATAA FindData; m_hFindFile = FindFirstFileA(m_strPath.c_str(), &FindData); bGotFile = (m_hFindFile != INVALID_HANDLE_VALUE); while (bGotFile) { // ii.) Compare candidate to attributes, and filter out the "." and ".." folders if (!AttributesMatch(m_dwFindFileAttributes, FindData.dwFileAttributes)) goto LABEL_GetAnother; if (bWantSubdirectory && (FindData.cFileName[0] == '.')) goto LABEL_GetAnother; // iii.) Found match, prepare result if ((FIND_ATTRIBUTE_SUBDIR & FindData.dwFileAttributes) != 0) StripTrailingBackslash(m_strPath); SetNameExtension(FindData.cFileName); if ((FIND_ATTRIBUTE_SUBDIR & FindData.dwFileAttributes) != 0) EnsureTrailingBackslash(m_strPath); return TRUE; // iv.) Not found match, get another LABEL_GetAnother: bGotFile = FindNextFileA(m_hFindFile, &FindData); } #else std::string Directory, Name, Extension; GetComponents(&Directory, &Name, &Extension); m_FindWildcard = Name; if (!Extension.empty()) { m_FindWildcard += EXTENSION_DELIMITER; m_FindWildcard += Extension; } m_OpenedDir = opendir(Directory.c_str()); if (m_OpenedDir == NULL) return false; return FindNext(); #endif return false; } //------------------------------------------------------------- // Post : Return TRUE if a new match found // Task : Find the next file that meets the conditions specified // in the last FindFirst call //------------------------------------------------------------- bool CPath::FindNext() { #ifdef _WIN32 if (m_hFindFile == NULL) { return false; } WIN32_FIND_DATAA FindData; while (FindNextFileA(m_hFindFile, &FindData) != false) { // while(FindNext(...)) if (AttributesMatch(m_dwFindFileAttributes, FindData.dwFileAttributes)) { // if(AttributesMatch(...) if ((_A_SUBDIR & FindData.dwFileAttributes) == _A_SUBDIR) { if (IsDirectory()) { // Found a directory UpDirectory(); } else { SetNameExtension(""); } AppendDirectory(FindData.cFileName); } else { // Found a file if (IsDirectory()) { // Found a directory UpDirectory(); } SetNameExtension(FindData.cFileName); } if ((_A_SUBDIR & FindData.dwFileAttributes) == _A_SUBDIR) { EnsureTrailingBackslash(m_strPath); } return TRUE; } } #else dirent* pEntry; while ((pEntry = readdir((DIR*)m_OpenedDir))) { uint32_t dwFileAttributes = pEntry->d_type == DT_DIR ? FIND_ATTRIBUTE_SUBDIR : FIND_ATTRIBUTE_FILES; WriteTrace(TracePath, TraceVerbose, "m_dwFindFileAttributes = %X dwFileAttributes = %X AttributesMatch: %s",m_dwFindFileAttributes, dwFileAttributes, AttributesMatch(m_dwFindFileAttributes, dwFileAttributes) ? "true" : "false"); // ii.) Compare candidate to attributes, and filter out the "." and ".." folders if (!AttributesMatch(m_dwFindFileAttributes, dwFileAttributes) || strcmp(pEntry->d_name,".") == 0 || strcmp(pEntry->d_name,"..") == 0 || !wildcmp(m_FindWildcard.c_str(),pEntry->d_name)) { WriteTrace(TracePath, TraceVerbose, "continue, d_name = %s",pEntry->d_name); continue; } if ((FIND_ATTRIBUTE_SUBDIR & dwFileAttributes) == FIND_ATTRIBUTE_SUBDIR) { WriteTrace(TracePath, TraceVerbose, "is dir"); if (IsDirectory()) { // Found a directory UpDirectory(); } else { SetNameExtension(""); } AppendDirectory(pEntry->d_name); } else { WriteTrace(TracePath, TraceVerbose, "is file"); // Found a file if (IsDirectory()) { // Found a directory UpDirectory(); } SetNameExtension(pEntry->d_name); WriteTrace(TracePath, TraceVerbose, "m_strPath: %s pEntry->d_name: %s", m_strPath.c_str(), pEntry->d_name); } if ((FIND_ATTRIBUTE_SUBDIR & dwFileAttributes) == FIND_ATTRIBUTE_SUBDIR) { EnsureTrailingBackslash(m_strPath); } return true; } #endif return false; } //------------------------------------------------------------- // Post : Return TRUE on success // Task : Change current working directory of application 2 path //------------------------------------------------------------- bool CPath::ChangeDirectory() { #ifdef _WIN32 std::string DriveDirectory; GetDriveDirectory(DriveDirectory); return SetCurrentDirectoryA(DriveDirectory.c_str()) != 0; #else std::string Dir; GetDirectory(Dir); return chdir(Dir.c_str()) == 0; #endif } void CPath::NormalizePath(CPath BaseDir) { #ifdef _WIN32 stdstr Directory = BaseDir.GetDriveDirectory(); #else stdstr Directory = BaseDir.GetDirectory(); #endif bool Changed = false; if (IsRelative()) { EnsureTrailingBackslash(Directory); Directory += GetDirectory(); Changed = true; } strvector Parts = Directory.Tokenize(DIRECTORY_DELIMITER); strvector NormalizesParts; for (strvector::const_iterator itr = Parts.begin(); itr != Parts.end(); itr++) { if (*itr == ".") { Changed = true; } else if (*itr == "..") { NormalizesParts.pop_back(); Changed = true; } else { NormalizesParts.push_back(*itr); } } if (Changed) { Directory.clear(); for (strvector::const_iterator itr = NormalizesParts.begin(); itr != NormalizesParts.end(); itr++) { Directory += *itr + DIRECTORY_DELIMITER; } #ifdef _WIN32 SetDriveDirectory(Directory.c_str()); #else SetDirectory(Directory.c_str()); #endif } } //------------------------------------------------------------- // Pre : If bCreateIntermediates is TRUE, create all eventually // missing parent directories too // Post : Return TRUE on success // Task : Create new directory //------------------------------------------------------------- bool CPath::DirectoryCreate(bool bCreateIntermediates /*= TRUE*/) { WriteTrace(TracePath, TraceDebug, "m_strPath = %s bCreateIntermediates = %s",m_strPath.c_str(),bCreateIntermediates ? "true" : "false"); std::string PathText; bool bSuccess; if (DirectoryExists()) { WriteTrace(TracePath, TraceDebug, "Directory already exists, res = true"); return true; } #ifdef _WIN32 GetDriveDirectory(PathText); StripTrailingBackslash(PathText); WriteTrace(TracePath, TraceDebug, "Create %s",PathText.c_str()); bSuccess = ::CreateDirectoryA(PathText.c_str(), NULL) != 0; #else GetDirectory(PathText); StripTrailingBackslash(PathText); WriteTrace(TracePath, TraceDebug, "Create %s",PathText.c_str()); bSuccess = mkdir(PathText.c_str(), S_IRWXU) == 0; if (!bSuccess) { WriteTrace(TracePath, TraceWarning, "failed to create \"%s\" errno: %d",PathText.c_str(), errno); } #endif if (!bSuccess && bCreateIntermediates) { WriteTrace(TracePath, TraceDebug, "failed creating intermediates"); std::string::size_type nDelimiter = PathText.rfind(DIRECTORY_DELIMITER); if (nDelimiter == std::string::npos) { return false; } PathText.resize(nDelimiter + 1); CPath SubPath(PathText); return SubPath.DirectoryCreate() ? DirectoryCreate(false) : false; } WriteTrace(TracePath, TraceDebug, "res = %s",bSuccess ? "true" : "false"); return bSuccess; } //Helpers //------------------------------------------------------------------------ // Task : Remove first character (if any) if it's chLeading //------------------------------------------------------------------------ void CPath::cleanPathString(std::string& rDirectory) const { std::string::size_type pos = rDirectory.find(DIRECTORY_DELIMITER2); while (pos != std::string::npos) { rDirectory.replace(pos, 1, &DIRECTORY_DELIMITER); pos = rDirectory.find(DIRECTORY_DELIMITER2, pos + 1); } bool AppendEnd = !_strnicmp(rDirectory.c_str(), DIR_DOUBLEDELIM, 2); pos = rDirectory.find(DIR_DOUBLEDELIM); while (pos != std::string::npos) { rDirectory.replace(pos, 2, &DIRECTORY_DELIMITER); pos = rDirectory.find(DIR_DOUBLEDELIM, pos + 1); } if (AppendEnd) { rDirectory.insert(0, stdstr_f("%c", DIRECTORY_DELIMITER).c_str()); } } void CPath::StripLeadingChar(std::string& rText, char chLeading) const { std::string::size_type nLength = rText.length(); if (nLength == 0) return; if (rText[0] == chLeading) rText = rText.substr(1); } //------------------------------------------------------------------------ // Task : Remove first character if \ //------------------------------------------------------------------------ void CPath::StripLeadingBackslash(std::string& Directory) const { std::string::size_type nLength = Directory.length(); // If Directory is of the form '\', don't do it if (nLength <= 1) return; if (Directory[0] == DIRECTORY_DELIMITER) Directory = Directory.substr(1); } //------------------------------------------------------------------------ // Task : Remove last character (if any) if it's chTrailing //------------------------------------------------------------------------ void CPath::StripTrailingChar(std::string& rText, char chTrailing) const { std::string::size_type nLength = rText.length(); if (nLength == 0) return; if (rText[nLength - 1] == chTrailing) rText.resize(nLength - 1); } //------------------------------------------------------------------------ // Task : Remove last character if \ //------------------------------------------------------------------------ void CPath::StripTrailingBackslash(std::string& rDirectory) const { for (;;) { std::string::size_type nLength = rDirectory.length(); if (nLength <= 1) { return; } if (rDirectory[nLength - 1] == DIRECTORY_DELIMITER || rDirectory[nLength - 1] == DIRECTORY_DELIMITER2) { rDirectory.resize(nLength - 1); continue; } return; } } //------------------------------------------------------------------------ // Task : Add a backslash to the end of Directory if there is // not already one there //------------------------------------------------------------------------ void CPath::EnsureTrailingBackslash(std::string& Directory) const { std::string::size_type nLength = Directory.length(); if (Directory.empty() || (Directory[nLength - 1] != DIRECTORY_DELIMITER)) { Directory += DIRECTORY_DELIMITER; } } //------------------------------------------------------------------------ // Task : Add a backslash to the beginning of Directory if there // is not already one there //------------------------------------------------------------------------ void CPath::EnsureLeadingBackslash(std::string & Directory) const { if (Directory.empty() || (Directory[0] != DIRECTORY_DELIMITER)) { Directory = stdstr_f("%c%s", DIRECTORY_DELIMITER, Directory.c_str()); } } #ifndef _WIN32 bool CPath::wildcmp(const char *wild, const char *string) { const char *cp = NULL, *mp = NULL; while ((*string) && (*wild != '*')) { if ((*wild != *string) && (*wild != '?')) { return 0; } wild++; string++; } while (*string) { if (*wild == '*') { if (!*++wild) { return 1; } mp = wild; cp = string+1; } else if ((*wild == *string) || (*wild == '?')) { wild++; string++; } else { wild = mp; string = cp++; } } while (*wild == '*') { wild++; } return !*wild; } #endif