/**************************************************************************** * * * Project64 - A Nintendo 64 emulator. * * http://www.pj64-emu.com/ * * Copyright (C) 2012 Project64. All rights reserved. * * * * License: * * GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html * * * ****************************************************************************/ #include "stdafx.h" #include #include #include #include #include #include #include "GFXPlugin.h" CGfxPlugin::CGfxPlugin() : CaptureScreen(NULL), ChangeWindow(NULL), DrawScreen(NULL), DrawStatus(NULL), MoveScreen(NULL), ProcessDList(NULL), ProcessRDPList(NULL), ShowCFB(NULL), UpdateScreen(NULL), ViStatusChanged(NULL), ViWidthChanged(NULL), SoftReset(NULL), GetRomBrowserMenu(NULL), OnRomBrowserMenuItem(NULL), GetDebugInfo(NULL), InitiateDebugger(NULL) { memset(&m_GFXDebug, 0, sizeof(m_GFXDebug)); } CGfxPlugin::~CGfxPlugin() { WriteTrace(TraceGFXPlugin, TraceDebug, "Start"); Close(NULL); UnloadPlugin(); WriteTrace(TraceGFXPlugin, TraceDebug, "Done"); } bool CGfxPlugin::LoadFunctions(void) { // Find entries for functions in DLL int32_t(CALL *InitiateGFX) (void * Gfx_Info); LoadFunction(InitiateGFX); LoadFunction(ChangeWindow); LoadFunction(DrawScreen); LoadFunction(MoveScreen); LoadFunction(ProcessDList); LoadFunction(UpdateScreen); LoadFunction(ViStatusChanged); LoadFunction(ViWidthChanged); LoadFunction(SoftReset); #ifdef ANDROID LoadFunction(SurfaceCreated); LoadFunction(SurfaceChanged); #endif // version 0x104 functions _LoadFunction("DrawFullScreenStatus", DrawStatus); // Rom Browser LoadFunction(GetRomBrowserMenu); LoadFunction(OnRomBrowserMenuItem); //Make sure dll had all needed functions if (ChangeWindow == NULL) { UnloadPlugin(); return false; } if (DrawScreen == NULL) { DrawScreen = DummyDrawScreen; } if (InitiateGFX == NULL) { UnloadPlugin(); return false; } if (MoveScreen == NULL) { MoveScreen = DummyMoveScreen; } if (ProcessDList == NULL) { UnloadPlugin(); return false; } if (UpdateScreen == NULL) { UnloadPlugin(); return false; } if (ViStatusChanged == NULL) { ViStatusChanged = DummyViStatusChanged; } if (ViWidthChanged == NULL) { ViWidthChanged = DummyViWidthChanged; } if (SoftReset == NULL) { SoftReset = DummySoftReset; } if (m_PluginInfo.Version >= 0x0103) { LoadFunction(ProcessRDPList); LoadFunction(CaptureScreen); LoadFunction(ShowCFB); LoadFunction(GetDebugInfo); _LoadFunction("InitiateGFXDebugger", InitiateDebugger); if (ProcessRDPList == NULL) { UnloadPlugin(); return false; } if (CaptureScreen == NULL) { UnloadPlugin(); return false; } if (ShowCFB == NULL) { UnloadPlugin(); return false; } } if (m_PluginInfo.Version >= 0x0104) { if (PluginOpened == NULL) { UnloadPlugin(); return false; } } if (GetDebugInfo != NULL) { GetDebugInfo(&m_GFXDebug); } return true; } bool CGfxPlugin::Initiate(CN64System * System, RenderWindow * Window) { WriteTrace(TraceGFXPlugin, TraceDebug, "Start"); if (m_Initialized) { Close(Window); if (PluginOpened) { WriteTrace(PluginTraceType(), TraceDebug, "Before Plugin Opened"); PluginOpened(); WriteTrace(PluginTraceType(), TraceDebug, "After Plugin Opened"); } } typedef struct { void * hWnd; /* Render window */ void * hStatusBar; /* if render window does not have a status bar then this is NULL */ int32_t MemoryBswaped; // If this is set to TRUE, then the memory has been pre // bswap on a dword (32 bits) boundry // eg. the first 8 bytes are stored like this: // 4 3 2 1 8 7 6 5 uint8_t * HEADER; // This is the rom header (first 40h bytes of the rom // This will be in the same memory format as the rest of the memory. uint8_t * RDRAM; uint8_t * DMEM; uint8_t * IMEM; uint32_t * MI__INTR_REG; uint32_t * DPC__START_REG; uint32_t * DPC__END_REG; uint32_t * DPC__CURRENT_REG; uint32_t * DPC__STATUS_REG; uint32_t * DPC__CLOCK_REG; uint32_t * DPC__BUFBUSY_REG; uint32_t * DPC__PIPEBUSY_REG; uint32_t * DPC__TMEM_REG; uint32_t * VI__STATUS_REG; uint32_t * VI__ORIGIN_REG; uint32_t * VI__WIDTH_REG; uint32_t * VI__INTR_REG; uint32_t * VI__V_CURRENT_LINE_REG; uint32_t * VI__TIMING_REG; uint32_t * VI__V_SYNC_REG; uint32_t * VI__H_SYNC_REG; uint32_t * VI__LEAP_REG; uint32_t * VI__H_START_REG; uint32_t * VI__V_START_REG; uint32_t * VI__V_BURST_REG; uint32_t * VI__X_SCALE_REG; uint32_t * VI__Y_SCALE_REG; void(CALL *CheckInterrupts)(void); #ifdef ANDROID void(CALL *SwapBuffers)(void); #endif } GFX_INFO; //Get Function from DLL int32_t(CALL *InitiateGFX)(GFX_INFO Gfx_Info); _LoadFunction("InitiateGFX", InitiateGFX); if (InitiateGFX == NULL) { WriteTrace(TraceGFXPlugin, TraceDebug, "Failed to find InitiateGFX"); return false; } GFX_INFO Info = { 0 }; Info.MemoryBswaped = true; #if defined(ANDROID) || defined(__ANDROID__) Info.SwapBuffers = SwapBuffers; #endif Info.hWnd = NULL; Info.hStatusBar = NULL; #ifdef _WIN32 if (Window != NULL) { Info.hWnd = Window->GetWindowHandle(); Info.hStatusBar = Window->GetStatusBar(); } #endif Info.CheckInterrupts = DummyCheckInterrupts; // We are initializing the plugin before any rom is loaded so we do not have any correct // parameters here.. it's just needed so we can config the DLL. WriteTrace(TraceGFXPlugin, TraceDebug, "System = %X", System); if (System == NULL) { static uint8_t Buffer[100]; static uint32_t Value = 0; Info.HEADER = Buffer; Info.RDRAM = Buffer; Info.DMEM = Buffer; Info.IMEM = Buffer; Info.MI__INTR_REG = &Value; Info.VI__STATUS_REG = &Value; Info.VI__ORIGIN_REG = &Value; Info.VI__WIDTH_REG = &Value; Info.VI__INTR_REG = &Value; Info.VI__V_CURRENT_LINE_REG = &Value; Info.VI__TIMING_REG = &Value; Info.VI__V_SYNC_REG = &Value; Info.VI__H_SYNC_REG = &Value; Info.VI__LEAP_REG = &Value; Info.VI__H_START_REG = &Value; Info.VI__V_START_REG = &Value; Info.VI__V_BURST_REG = &Value; Info.VI__X_SCALE_REG = &Value; Info.VI__Y_SCALE_REG = &Value; } // Send initialization information to the DLL else { CMipsMemoryVM & MMU = System->m_MMU_VM; CRegisters & Reg = System->m_Reg; if (g_Rom->IsLoadedRomDDIPL() && g_Disk != NULL) Info.HEADER = g_Disk->GetDiskHeader(); else Info.HEADER = g_Rom->GetRomAddress(); Info.RDRAM = MMU.Rdram(); Info.DMEM = MMU.Dmem(); Info.IMEM = MMU.Imem(); Info.MI__INTR_REG = &Reg.m_GfxIntrReg; Info.DPC__START_REG = &Reg.DPC_START_REG; Info.DPC__END_REG = &Reg.DPC_END_REG; Info.DPC__CURRENT_REG = &Reg.DPC_CURRENT_REG; Info.DPC__STATUS_REG = &Reg.DPC_STATUS_REG; Info.DPC__CLOCK_REG = &Reg.DPC_CLOCK_REG; Info.DPC__BUFBUSY_REG = &Reg.DPC_BUFBUSY_REG; Info.DPC__PIPEBUSY_REG = &Reg.DPC_PIPEBUSY_REG; Info.DPC__TMEM_REG = &Reg.DPC_TMEM_REG; Info.VI__STATUS_REG = &Reg.VI_STATUS_REG; Info.VI__ORIGIN_REG = &Reg.VI_ORIGIN_REG; Info.VI__WIDTH_REG = &Reg.VI_WIDTH_REG; Info.VI__INTR_REG = &Reg.VI_INTR_REG; Info.VI__V_CURRENT_LINE_REG = &Reg.VI_CURRENT_REG; Info.VI__TIMING_REG = &Reg.VI_TIMING_REG; Info.VI__V_SYNC_REG = &Reg.VI_V_SYNC_REG; Info.VI__H_SYNC_REG = &Reg.VI_H_SYNC_REG; Info.VI__LEAP_REG = &Reg.VI_LEAP_REG; Info.VI__H_START_REG = &Reg.VI_H_START_REG; Info.VI__V_START_REG = &Reg.VI_V_START_REG; Info.VI__V_BURST_REG = &Reg.VI_V_BURST_REG; Info.VI__X_SCALE_REG = &Reg.VI_X_SCALE_REG; Info.VI__Y_SCALE_REG = &Reg.VI_Y_SCALE_REG; } WriteTrace(TraceGFXPlugin, TraceDebug, "Calling InitiateGFX"); m_Initialized = InitiateGFX(Info) != 0; WriteTrace(TraceGFXPlugin, TraceDebug, "Done (res: %s)", m_Initialized ? "true" : "false"); return m_Initialized; } void CGfxPlugin::UnloadPluginDetails(void) { WriteTrace(TraceGFXPlugin, TraceDebug, "start"); if (m_LibHandle != NULL) { pjutil::DynLibClose(m_LibHandle); m_LibHandle = NULL; } memset(&m_GFXDebug, 0, sizeof(m_GFXDebug)); // CaptureScreen = NULL; ChangeWindow = NULL; GetDebugInfo = NULL; DrawScreen = NULL; DrawStatus = NULL; // FrameBufferRead = NULL; // FrameBufferWrite = NULL; InitiateDebugger = NULL; MoveScreen = NULL; ProcessDList = NULL; ProcessRDPList = NULL; ShowCFB = NULL; UpdateScreen = NULL; ViStatusChanged = NULL; ViWidthChanged = NULL; GetRomBrowserMenu = NULL; OnRomBrowserMenuItem = NULL; WriteTrace(TraceGFXPlugin, TraceDebug, "Done"); } void CGfxPlugin::ProcessMenuItem(int32_t id) { if (m_GFXDebug.ProcessMenuItem) { m_GFXDebug.ProcessMenuItem(id); } } #ifdef ANDROID void CGfxPlugin::SwapBuffers(void) { RenderWindow * render = g_Plugins ? g_Plugins->MainWindow() : NULL; WriteTrace(TraceGFXPlugin, TraceDebug, "Start (render: %p)",render); if (render != NULL) { render->SwapWindow(); } WriteTrace(TraceGFXPlugin, TraceDebug, "Done"); } #endif