#include "stdafx.h" VIRTUAL_KEY CMenuShortCutKey::m_VirtualKeyList[] = { { L"VK_LBUTTON", 0x01, L"VK_LBUTTON" }, { L"VK_RBUTTON", 0x02, L"VK_RBUTTON" }, { L"VK_CANCEL", 0x03, L"VK_CANCEL" }, { L"VK_MBUTTON", 0x04, L"VK_MBUTTON" }, { L"VK_XBUTTON1", 0x05, L"VK_XBUTTON1" }, { L"VK_XBUTTON2", 0x06, L"VK_XBUTTON2" }, { L"VK_BACK", 0x08, L"VK_BACK" }, { L"VK_TAB", 0x09, L"VK_TAB" }, { L"VK_CLEAR", 0x0C, L"VK_CLEAR" }, { L"VK_RETURN", 0x0D, L"Return" }, { L"VK_SHIFT", 0x10, L"VK_SHIFT" }, { L"VK_CONTROL", 0x11, L"VK_CONTROL" }, { L"VK_MENU", 0x12, L"VK_MENU" }, { L"VK_PAUSE", 0x13, L"Pause" }, { L"VK_CAPITAL", 0x14, L"VK_CAPITAL" }, { L"VK_KANA", 0x15, L"VK_KANA" }, { L"VK_HANGUL", 0x15, L"VK_HANGUL" }, { L"VK_JUNJA", 0x17, L"VK_JUNJA" }, { L"VK_FINAL", 0x18, L"VK_FINAL" }, { L"VK_HANJA", 0x19, L"VK_HANJA" }, { L"VK_KANJI", 0x19, L"VK_KANJI" }, { L"VK_ESCAPE", 0x1B, L"Esc" }, { L"VK_CONVERT", 0x1C, L"VK_CONVERT" }, { L"VK_NONCONVERT", 0x1D, L"VK_NONCONVERT" }, { L"VK_ACCEPT", 0x1E, L"VK_ACCEPT" }, { L"VK_MODECHANGE", 0x1F, L"VK_MODECHANGE" }, { L"VK_SPACE", 0x20, L"Space" }, { L"VK_PRIOR", 0x21, L"Page Up" }, { L"VK_NEXT", 0x22, L"Page Down" }, { L"VK_END", 0x23, L"End" }, { L"VK_HOME", 0x24, L"Home" }, { L"VK_LEFT", 0x25, L"Left" }, { L"VK_UP", 0x26, L"Up" }, { L"VK_RIGHT", 0x27, L"Right" }, { L"VK_DOWN", 0x28, L"Down" }, { L"VK_SELECT", 0x29, L"VK_SELECT" }, { L"VK_PRINT", 0x2A, L"VK_PRINT" }, { L"VK_EXECUTE", 0x2B, L"VK_EXECUTE" }, { L"VK_SNAPSHOT", 0x2C, L"VK_SNAPSHOT" }, { L"VK_INSERT", 0x2D, L"Insert" }, { L"VK_DELETE", 0x2E, L"Delete" }, { L"VK_HELP", 0x2F, L"Help" }, { L"VK_0", 0x30, L"0" }, { L"VK_1", 0x31, L"1" }, { L"VK_2", 0x32, L"2" }, { L"VK_3", 0x33, L"3" }, { L"VK_4", 0x34, L"4" }, { L"VK_5", 0x35, L"5" }, { L"VK_6", 0x36, L"6" }, { L"VK_7", 0x37, L"7" }, { L"VK_8", 0x38, L"8" }, { L"VK_9", 0x39, L"9" }, { L"VK_A", 0x41, L"A" }, { L"VK_B", 0x42, L"B" }, { L"VK_C", 0x43, L"C" }, { L"VK_D", 0x44, L"D" }, { L"VK_E", 0x45, L"E" }, { L"VK_F", 0x46, L"F" }, { L"VK_G", 0x47, L"G" }, { L"VK_H", 0x48, L"H" }, { L"VK_I", 0x49, L"I" }, { L"VK_J", 0x4A, L"J" }, { L"VK_K", 0x4B, L"K" }, { L"VK_L", 0x4C, L"L" }, { L"VK_M", 0x4D, L"M" }, { L"VK_N", 0x4E, L"N" }, { L"VK_O", 0x4F, L"O" }, { L"VK_P", 0x50, L"P" }, { L"VK_Q", 0x51, L"Q" }, { L"VK_R", 0x52, L"R" }, { L"VK_S", 0x53, L"S" }, { L"VK_T", 0x54, L"T" }, { L"VK_U", 0x55, L"U" }, { L"VK_V", 0x56, L"V" }, { L"VK_W", 0x57, L"W" }, { L"VK_X", 0x58, L"X" }, { L"VK_Y", 0x59, L"Y" }, { L"VK_Z", 0x5A, L"Z" }, { L"VK_LWIN", 0x5B, L"VK_LWIN" }, { L"VK_RWIN", 0x5C, L"VK_RWIN" }, { L"VK_APPS", 0x5D, L"VK_APPS" }, { L"VK_SLEEP", 0x5D, L"VK_SLEEP" }, { L"VK_NUMPAD0", 0x60, L"Numpad0" }, { L"VK_NUMPAD1", 0x61, L"Numpad1" }, { L"VK_NUMPAD2", 0x62, L"Numpad2" }, { L"VK_NUMPAD3", 0x63, L"Numpad3" }, { L"VK_NUMPAD4", 0x64, L"Numpad4" }, { L"VK_NUMPAD5", 0x65, L"Numpad5" }, { L"VK_NUMPAD6", 0x66, L"Numpad6" }, { L"VK_NUMPAD7", 0x67, L"Numpad7" }, { L"VK_NUMPAD8", 0x68, L"Numpad8" }, { L"VK_NUMPAD9", 0x69, L"Numpad9" }, { L"VK_MULTIPLY", 0x6A, L"*" }, { L"VK_ADD", 0x6B, L"+" }, { L"VK_SEPARATOR", 0x6C, L"" }, { L"VK_SUBTRACT", 0x6D, L"-" }, { L"VK_DECIMAL", 0x6E, L"." }, { L"VK_DIVIDE", 0x6F, L"/" }, { L"VK_F1", 0x70, L"F1" }, { L"VK_F2", 0x71, L"F2" }, { L"VK_F3", 0x72, L"F3" }, { L"VK_F4", 0x73, L"F4" }, { L"VK_F5", 0x74, L"F5" }, { L"VK_F6", 0x75, L"F6" }, { L"VK_F7", 0x76, L"F7" }, { L"VK_F8", 0x77, L"F8" }, { L"VK_F9", 0x78, L"F9" }, { L"VK_F10", 0x79, L"F10" }, { L"VK_F11", 0x7A, L"F11" }, { L"VK_F12", 0x7B, L"F12" }, { L"VK_F13", 0x7C, L"F13" }, { L"VK_F14", 0x7D, L"F14" }, { L"VK_F15", 0x7E, L"F15" }, { L"VK_F16", 0x7F, L"F16" }, { L"VK_F17", 0x80, L"F17" }, { L"VK_F18", 0x81, L"F18" }, { L"VK_F19", 0x82, L"F19" }, { L"VK_F20", 0x83, L"F20" }, { L"VK_F21", 0x84, L"F21" }, { L"VK_F22", 0x85, L"F22" }, { L"VK_F23", 0x86, L"F23" }, { L"VK_F24", 0x87, L"F24" }, { L"VK_NUMLOCK", 0x90, L"Numlock" }, { L"VK_SCROLL", 0x91, L"VK_SCROLL" }, { L"VK_LSHIFT", 0xA0, L"VK_LSHIFT" }, { L"VK_RSHIFT", 0xA1, L"VK_RSHIFT" }, { L"VK_LCONTROL", 0xA2, L"VK_LCONTROL" }, { L"VK_RCONTROL", 0xA3, L"VK_RCONTROL" }, { L"VK_LMENU", 0xA4, L"VK_LMENU" }, { L"VK_RMENU", 0xA5, L"VK_RMENU" }, { L"VK_BROWSER_BACK", 0xA6, L"" }, { L"VK_BROWSER_FORWARD", 0xA7, L"" }, { L"VK_BROWSER_REFRESH", 0xA8, L"" }, { L"VK_BROWSER_STOP", 0xA9, L"" }, { L"VK_BROWSER_SEARCH", 0xAA, L"" }, { L"VK_BROWSER_FAVORITES", 0xAB, L"" }, { L"VK_BROWSER_HOME", 0xAC, L"" }, { L"VK_VOLUME_MUTE", 0xAD, L"" }, { L"VK_VOLUME_DOWN", 0xAE, L"" }, { L"VK_VOLUME_UP", 0xAF, L"" }, { L"VK_MEDIA_NEXT_TRACK", 0xB0, L"" }, { L"VK_MEDIA_PREV_TRACK", 0xB1, L"" }, { L"VK_MEDIA_STOP", 0xB2, L"" }, { L"VK_MEDIA_PLAY_PAUSE", 0xB3, L"" }, { L"VK_LAUNCH_MAIL", 0xB4, L"" }, { L"VK_LAUNCH_MEDIA_SELECT", 0xB5, L"" }, { L"VK_LAUNCH_APP1", 0xB6, L"" }, { L"VK_LAUNCH_APP2", 0xB7, L"" }, { L"VK_OEM_1 (;:)", 0xBA, L"" }, { L"VK_OEM_PLUS", 0xBB, L"+" }, { L"VK_OEM_COMMA", 0xBC, L"" }, { L"VK_OEM_MINUS", 0xBD, L"-" }, { L"VK_OEM_PERIOD", 0xBE, L"." }, { L"VK_OEM_2 (/?)", 0xBF, L"" }, { L"VK_OEM_3 (`~)", 0xC0, L"~" }, { L"VK_ATTN", 0xF6, L"" }, { L"VK_CRSEL", 0xF7, L"" }, { L"VK_EXSEL", 0xF8, L"" }, { L"VK_EREOF", 0xF9, L"" }, { L"VK_PLAY", 0xFA, L"" }, { L"VK_ZOOM", 0xFB, L"" }, { L"VK_NONAME", 0xFC, L"" }, { L"VK_PA1", 0xFD, L"" }, { L"VK_OEM_CLEAR", 0xFE, L"" } }; CMenuShortCutKey::CMenuShortCutKey(WORD key, bool bCtrl, bool bAlt, bool bShift, ACCESS_MODE AccessMode, bool bUserAdded, bool bInactive) : m_key(key), m_bCtrl(bCtrl), m_bAlt(bAlt), m_bShift(bShift), m_AccessMode(AccessMode), m_bUserAdded(bUserAdded), m_bInactive(bInactive) { m_ShortCutName = L""; for (int i = 0, n = sizeof(m_VirtualKeyList) / sizeof(m_VirtualKeyList[0]); i < n; i++) { if (key == m_VirtualKeyList[i].Key) { m_ShortCutName = m_VirtualKeyList[i].KeyName; break; } } stdstr ShortCutName = stdstr().FromUTF16(m_ShortCutName.c_str()); if (m_bShift) { ShortCutName = stdstr_f("Shift+%s", ShortCutName.c_str()); } if (m_bCtrl) { ShortCutName = stdstr_f("Ctrl+%s", ShortCutName.c_str()); } if (m_bAlt) { ShortCutName = stdstr_f("Alt+%s", ShortCutName.c_str()); } m_ShortCutName = ShortCutName.ToUTF16(); } VIRTUAL_KEY * CMenuShortCutKey::VirtualKeyList(int &Size) { Size = sizeof(m_VirtualKeyList) / sizeof(m_VirtualKeyList[0]); return (VIRTUAL_KEY *)m_VirtualKeyList; } CMenuShortCutKey::RUNNING_STATE CMenuShortCutKey::RunningState(void) { if (g_Settings->LoadBool(GameRunning_CPU_Running)) { return UISettingsLoadBool(UserInterface_InFullScreen) ? CMenuShortCutKey::RUNNING_STATE_FULLSCREEN : CMenuShortCutKey::RUNNING_STATE_WINDOWED; } return RUNNING_STATE_NOT_RUNNING; } bool CMenuShortCutKey::Match(WORD key, bool bCtrl, bool bAlt, bool bShift, RUNNING_STATE RunningState) const { if (key != m_key) { return false; } if (bShift != m_bShift) { return false; } if (bCtrl != m_bCtrl) { return false; } if (bAlt != m_bAlt) { return false; } if (!Active(RunningState)) { return false; } return true; } bool CMenuShortCutKey::Active(RUNNING_STATE RunningState) const { switch (RunningState) { case CMenuShortCutKey::RUNNING_STATE_NOT_RUNNING: if (m_AccessMode == CMenuShortCutKey::ACCESS_GAME_NOT_RUNNING || m_AccessMode == CMenuShortCutKey::ACCESS_NOT_IN_FULLSCREEN || m_AccessMode == CMenuShortCutKey::ACCESS_ANYTIME) { return true; } break; case CMenuShortCutKey::RUNNING_STATE_WINDOWED: if (m_AccessMode == CMenuShortCutKey::ACCESS_GAME_RUNNING_WINDOW || m_AccessMode == CMenuShortCutKey::ACCESS_NOT_IN_FULLSCREEN || m_AccessMode == CMenuShortCutKey::ACCESS_GAME_RUNNING || m_AccessMode == CMenuShortCutKey::ACCESS_ANYTIME) { return true; } break; case CMenuShortCutKey::RUNNING_STATE_FULLSCREEN: if (m_AccessMode == CMenuShortCutKey::ACCESS_GAME_RUNNING_FULLSCREEN || m_AccessMode == CMenuShortCutKey::ACCESS_GAME_RUNNING || m_AccessMode == CMenuShortCutKey::ACCESS_ANYTIME) { return true; } break; default: g_Notify->BreakPoint(__FILE__, __LINE__); } return false; } CShortCutItem::CShortCutItem(LanguageStringID Section, LanguageStringID Title, ACCESS_MODE Access) { Reset(Section, Title, Access); } void CShortCutItem::Reset(LanguageStringID Section, LanguageStringID Title, ACCESS_MODE Access) { m_Section = Section; m_Title = Title; m_Access = Access; } void CShortCutItem::AddShortCut(WORD key, bool bCtrl, bool bAlt, bool bShift, ACCESS_MODE AccessMode, bool bUserAdded, bool bInactive) { m_AccelList.push_back(CMenuShortCutKey(key, bCtrl, bAlt, bShift, AccessMode, bUserAdded, bInactive)); } void CShortCutItem::RemoveItem(CMenuShortCutKey * ShortCut) { if (ShortCut->UserAdded()) { for (SHORTCUT_KEY_LIST::iterator item = m_AccelList.begin(); item != m_AccelList.end(); item++) { if (ShortCut == &*item) { m_AccelList.erase(item); break; } } } else { ShortCut->SetInactive(true); } } bool CShortCutItem::Avaliable(CMenuShortCutKey::RUNNING_STATE RunningState) { switch (RunningState) { case CMenuShortCutKey::RUNNING_STATE_NOT_RUNNING: if (m_Access == CMenuShortCutKey::ACCESS_GAME_NOT_RUNNING || m_Access == CMenuShortCutKey::ACCESS_NOT_IN_FULLSCREEN || m_Access == CMenuShortCutKey::ACCESS_ANYTIME) { return true; } break; case CMenuShortCutKey::RUNNING_STATE_WINDOWED: if (m_Access == CMenuShortCutKey::ACCESS_GAME_RUNNING_WINDOW || m_Access == CMenuShortCutKey::ACCESS_NOT_IN_FULLSCREEN || m_Access == CMenuShortCutKey::ACCESS_GAME_RUNNING || m_Access == CMenuShortCutKey::ACCESS_ANYTIME) { return true; } break; case CMenuShortCutKey::RUNNING_STATE_FULLSCREEN: if (m_Access == CMenuShortCutKey::ACCESS_GAME_RUNNING_FULLSCREEN || m_Access == CMenuShortCutKey::ACCESS_GAME_RUNNING || m_Access == CMenuShortCutKey::ACCESS_ANYTIME) { return true; } break; default: g_Notify->BreakPoint(__FILE__, __LINE__); } return false; } CShortCuts::CShortCuts() { Load(); } CShortCuts::~CShortCuts() { } std::wstring CShortCuts::ShortCutString(int MenuID, CMenuShortCutKey::RUNNING_STATE RunningState) { CGuard CS(m_CS); MSC_MAP::iterator MenuItem = m_ShortCuts.find(MenuID); if (MenuItem == m_ShortCuts.end()) { return L""; } const SHORTCUT_KEY_LIST & ShortCutList = MenuItem->second.GetAccelItems(); for (SHORTCUT_KEY_LIST::const_iterator item = ShortCutList.begin(); item != ShortCutList.end(); item++) { if (!item->Active(RunningState) || item->Inactive()) { continue; } return item->Name(); } return L""; } LanguageStringID CShortCuts::GetMenuItemName(WORD key, bool bCtrl, bool bAlt, bool bShift, RUNNING_STATE RunningState) { CGuard CS(m_CS); for (MSC_MAP::iterator Item = m_ShortCuts.begin(); Item != m_ShortCuts.end(); Item++) { CShortCutItem & short_cut = Item->second; for (SHORTCUT_KEY_LIST::const_iterator AccelItem = short_cut.GetAccelItems().begin(); AccelItem != short_cut.GetAccelItems().end(); AccelItem++) { if (AccelItem->Inactive()) { continue; } if (!AccelItem->Match(key, bCtrl, bAlt, bShift, RunningState)) { continue; } return short_cut.Title(); } } return EMPTY_STRING; } void CShortCuts::AddShortCut(WORD ID, LanguageStringID Section, LanguageStringID LangID, CMenuShortCutKey::ACCESS_MODE AccessMode) { m_ShortCuts.insert(MSC_MAP::value_type(ID, CShortCutItem(Section, LangID, AccessMode))); } void CShortCuts::Load(bool InitialValues) { CGuard CS(m_CS); m_ShortCuts.clear(); AddShortCut(ID_FILE_OPEN_ROM, STR_SHORTCUT_FILEMENU, MENU_OPEN, CMenuShortCutKey::ACCESS_NOT_IN_FULLSCREEN); AddShortCut(ID_FILE_OPEN_COMBO, STR_SHORTCUT_FILEMENU, MENU_OPEN_COMBO, CMenuShortCutKey::ACCESS_NOT_IN_FULLSCREEN); AddShortCut(ID_FILE_ROM_INFO, STR_SHORTCUT_FILEMENU, MENU_ROM_INFO, CMenuShortCutKey::ACCESS_NOT_IN_FULLSCREEN); AddShortCut(ID_FILE_STARTEMULATION, STR_SHORTCUT_FILEMENU, MENU_START, CMenuShortCutKey::ACCESS_NOT_IN_FULLSCREEN); AddShortCut(ID_FILE_ENDEMULATION, STR_SHORTCUT_FILEMENU, MENU_END, CMenuShortCutKey::ACCESS_GAME_RUNNING); AddShortCut(ID_FILE_ROMDIRECTORY, STR_SHORTCUT_FILEMENU, MENU_CHOOSE_ROM, CMenuShortCutKey::ACCESS_GAME_NOT_RUNNING); AddShortCut(ID_FILE_REFRESHROMLIST, STR_SHORTCUT_FILEMENU, MENU_REFRESH, CMenuShortCutKey::ACCESS_GAME_NOT_RUNNING); AddShortCut(ID_FILE_EXIT, STR_SHORTCUT_FILEMENU, MENU_EXIT, CMenuShortCutKey::ACCESS_ANYTIME); AddShortCut(ID_SYSTEM_RESET_SOFT, STR_SHORTCUT_SYSTEMMENU, MENU_RESET_SOFT, CMenuShortCutKey::ACCESS_GAME_RUNNING); AddShortCut(ID_SYSTEM_RESET_HARD, STR_SHORTCUT_SYSTEMMENU, MENU_RESET_HARD, CMenuShortCutKey::ACCESS_GAME_RUNNING); AddShortCut(ID_SYSTEM_PAUSE, STR_SHORTCUT_SYSTEMMENU, MENU_PAUSE, CMenuShortCutKey::ACCESS_GAME_RUNNING); AddShortCut(ID_SYSTEM_BITMAP, STR_SHORTCUT_SYSTEMMENU, MENU_BITMAP, CMenuShortCutKey::ACCESS_GAME_RUNNING); AddShortCut(ID_SYSTEM_LIMITFPS, STR_SHORTCUT_SYSTEMMENU, MENU_LIMIT_FPS, CMenuShortCutKey::ACCESS_GAME_RUNNING); AddShortCut(ID_SYSTEM_SWAPDISK, STR_SHORTCUT_SYSTEMMENU, MENU_SWAPDISK, CMenuShortCutKey::ACCESS_GAME_RUNNING_WINDOW); AddShortCut(ID_SYSTEM_SAVE, STR_SHORTCUT_SYSTEMMENU, MENU_SAVE, CMenuShortCutKey::ACCESS_GAME_RUNNING); AddShortCut(ID_SYSTEM_SAVEAS, STR_SHORTCUT_SYSTEMMENU, MENU_SAVE_AS, CMenuShortCutKey::ACCESS_GAME_RUNNING_WINDOW); AddShortCut(ID_SYSTEM_RESTORE, STR_SHORTCUT_SYSTEMMENU, MENU_RESTORE, CMenuShortCutKey::ACCESS_GAME_RUNNING); AddShortCut(ID_SYSTEM_LOAD, STR_SHORTCUT_SYSTEMMENU, MENU_LOAD, CMenuShortCutKey::ACCESS_GAME_RUNNING_WINDOW); AddShortCut(ID_SYSTEM_CHEAT, STR_SHORTCUT_SYSTEMMENU, MENU_CHEAT, CMenuShortCutKey::ACCESS_NOT_IN_FULLSCREEN); AddShortCut(ID_SYSTEM_GSBUTTON, STR_SHORTCUT_SYSTEMMENU, MENU_GS_BUTTON, CMenuShortCutKey::ACCESS_GAME_RUNNING); AddShortCut(ID_OPTIONS_DISPLAY_FR, STR_SHORTCUT_OPTIONS, OPTION_DISPLAY_FR, CMenuShortCutKey::ACCESS_GAME_RUNNING); AddShortCut(ID_OPTIONS_CHANGE_FR, STR_SHORTCUT_OPTIONS, OPTION_CHANGE_FR, CMenuShortCutKey::ACCESS_GAME_RUNNING); AddShortCut(ID_OPTIONS_INCREASE_SPEED, STR_SHORTCUT_OPTIONS, STR_INSREASE_SPEED, CMenuShortCutKey::ACCESS_GAME_RUNNING); AddShortCut(ID_OPTIONS_DECREASE_SPEED, STR_SHORTCUT_OPTIONS, STR_DECREASE_SPEED, CMenuShortCutKey::ACCESS_GAME_RUNNING); AddShortCut(ID_CURRENT_SAVE_DEFAULT, STR_SHORTCUT_SAVESLOT, SAVE_SLOT_DEFAULT, CMenuShortCutKey::ACCESS_GAME_RUNNING); AddShortCut(ID_CURRENT_SAVE_1, STR_SHORTCUT_SAVESLOT, SAVE_SLOT_1, CMenuShortCutKey::ACCESS_GAME_RUNNING); AddShortCut(ID_CURRENT_SAVE_2, STR_SHORTCUT_SAVESLOT, SAVE_SLOT_2, CMenuShortCutKey::ACCESS_GAME_RUNNING); AddShortCut(ID_CURRENT_SAVE_3, STR_SHORTCUT_SAVESLOT, SAVE_SLOT_3, CMenuShortCutKey::ACCESS_GAME_RUNNING); AddShortCut(ID_CURRENT_SAVE_4, STR_SHORTCUT_SAVESLOT, SAVE_SLOT_4, CMenuShortCutKey::ACCESS_GAME_RUNNING); AddShortCut(ID_CURRENT_SAVE_5, STR_SHORTCUT_SAVESLOT, SAVE_SLOT_5, CMenuShortCutKey::ACCESS_GAME_RUNNING); AddShortCut(ID_CURRENT_SAVE_6, STR_SHORTCUT_SAVESLOT, SAVE_SLOT_6, CMenuShortCutKey::ACCESS_GAME_RUNNING); AddShortCut(ID_CURRENT_SAVE_7, STR_SHORTCUT_SAVESLOT, SAVE_SLOT_7, CMenuShortCutKey::ACCESS_GAME_RUNNING); AddShortCut(ID_CURRENT_SAVE_8, STR_SHORTCUT_SAVESLOT, SAVE_SLOT_8, CMenuShortCutKey::ACCESS_GAME_RUNNING); AddShortCut(ID_CURRENT_SAVE_9, STR_SHORTCUT_SAVESLOT, SAVE_SLOT_9, CMenuShortCutKey::ACCESS_GAME_RUNNING); AddShortCut(ID_CURRENT_SAVE_10, STR_SHORTCUT_SAVESLOT, SAVE_SLOT_10, CMenuShortCutKey::ACCESS_GAME_RUNNING); // Option menu AddShortCut(ID_OPTIONS_FULLSCREEN, STR_SHORTCUT_OPTIONS, MENU_FULL_SCREEN, CMenuShortCutKey::ACCESS_GAME_RUNNING); AddShortCut(ID_OPTIONS_ALWAYSONTOP, STR_SHORTCUT_OPTIONS, MENU_ON_TOP, CMenuShortCutKey::ACCESS_NOT_IN_FULLSCREEN); AddShortCut(ID_OPTIONS_CONFIG_GFX, STR_SHORTCUT_OPTIONS, MENU_CONFG_GFX, CMenuShortCutKey::ACCESS_NOT_IN_FULLSCREEN); AddShortCut(ID_OPTIONS_CONFIG_AUDIO, STR_SHORTCUT_OPTIONS, MENU_CONFG_AUDIO, CMenuShortCutKey::ACCESS_NOT_IN_FULLSCREEN); AddShortCut(ID_OPTIONS_CONFIG_CONT, STR_SHORTCUT_OPTIONS, MENU_CONFG_CTRL, CMenuShortCutKey::ACCESS_NOT_IN_FULLSCREEN); AddShortCut(ID_OPTIONS_CONFIG_RSP, STR_SHORTCUT_OPTIONS, MENU_CONFG_RSP, CMenuShortCutKey::ACCESS_NOT_IN_FULLSCREEN); AddShortCut(ID_OPTIONS_CPU_USAGE, STR_SHORTCUT_OPTIONS, MENU_SHOW_CPU, CMenuShortCutKey::ACCESS_GAME_RUNNING); AddShortCut(ID_OPTIONS_SETTINGS, STR_SHORTCUT_OPTIONS, MENU_SETTINGS, CMenuShortCutKey::ACCESS_NOT_IN_FULLSCREEN); CPath ShortCutFile = UISettingsLoadStringVal(SupportFile_ShortCuts); if (!ShortCutFile.Exists() || InitialValues) { m_ShortCuts.find(ID_FILE_OPEN_ROM)->second.AddShortCut('O', TRUE, false, false, CMenuShortCutKey::ACCESS_GAME_RUNNING); m_ShortCuts.find(ID_FILE_OPEN_ROM)->second.AddShortCut('O', TRUE, false, false, CMenuShortCutKey::ACCESS_GAME_NOT_RUNNING); m_ShortCuts.find(ID_FILE_OPEN_COMBO)->second.AddShortCut('O', TRUE, false, TRUE, CMenuShortCutKey::ACCESS_GAME_RUNNING); m_ShortCuts.find(ID_FILE_OPEN_COMBO)->second.AddShortCut('O', TRUE, false, TRUE, CMenuShortCutKey::ACCESS_GAME_NOT_RUNNING); m_ShortCuts.find(ID_FILE_STARTEMULATION)->second.AddShortCut(VK_F11, false, false, false, CMenuShortCutKey::ACCESS_GAME_NOT_RUNNING); m_ShortCuts.find(ID_FILE_ENDEMULATION)->second.AddShortCut(VK_F12, false, false, false, CMenuShortCutKey::ACCESS_GAME_RUNNING); m_ShortCuts.find(ID_FILE_REFRESHROMLIST)->second.AddShortCut(VK_F5, false, false, false, CMenuShortCutKey::ACCESS_GAME_NOT_RUNNING); m_ShortCuts.find(ID_FILE_EXIT)->second.AddShortCut(VK_F4, false, true, false, CMenuShortCutKey::ACCESS_GAME_NOT_RUNNING); m_ShortCuts.find(ID_FILE_EXIT)->second.AddShortCut(VK_F4, false, true, false, CMenuShortCutKey::ACCESS_GAME_RUNNING); m_ShortCuts.find(ID_CURRENT_SAVE_DEFAULT)->second.AddShortCut(0xC0, false, false, false, CMenuShortCutKey::ACCESS_GAME_RUNNING); m_ShortCuts.find(ID_CURRENT_SAVE_1)->second.AddShortCut('1', false, false, false, CMenuShortCutKey::ACCESS_GAME_RUNNING); m_ShortCuts.find(ID_CURRENT_SAVE_2)->second.AddShortCut('2', false, false, false, CMenuShortCutKey::ACCESS_GAME_RUNNING); m_ShortCuts.find(ID_CURRENT_SAVE_3)->second.AddShortCut('3', false, false, false, CMenuShortCutKey::ACCESS_GAME_RUNNING); m_ShortCuts.find(ID_CURRENT_SAVE_4)->second.AddShortCut('4', false, false, false, CMenuShortCutKey::ACCESS_GAME_RUNNING); m_ShortCuts.find(ID_CURRENT_SAVE_5)->second.AddShortCut('5', false, false, false, CMenuShortCutKey::ACCESS_GAME_RUNNING); m_ShortCuts.find(ID_CURRENT_SAVE_6)->second.AddShortCut('6', false, false, false, CMenuShortCutKey::ACCESS_GAME_RUNNING); m_ShortCuts.find(ID_CURRENT_SAVE_7)->second.AddShortCut('7', false, false, false, CMenuShortCutKey::ACCESS_GAME_RUNNING); m_ShortCuts.find(ID_CURRENT_SAVE_8)->second.AddShortCut('8', false, false, false, CMenuShortCutKey::ACCESS_GAME_RUNNING); m_ShortCuts.find(ID_CURRENT_SAVE_9)->second.AddShortCut('9', false, false, false, CMenuShortCutKey::ACCESS_GAME_RUNNING); m_ShortCuts.find(ID_CURRENT_SAVE_10)->second.AddShortCut('0', false, false, false, CMenuShortCutKey::ACCESS_GAME_RUNNING); m_ShortCuts.find(ID_OPTIONS_FULLSCREEN)->second.AddShortCut(VK_RETURN, false, true, false, CMenuShortCutKey::ACCESS_GAME_RUNNING); m_ShortCuts.find(ID_OPTIONS_FULLSCREEN)->second.AddShortCut(VK_ESCAPE, false, false, false, CMenuShortCutKey::ACCESS_GAME_RUNNING); m_ShortCuts.find(ID_OPTIONS_ALWAYSONTOP)->second.AddShortCut('A', true, false, false, CMenuShortCutKey::ACCESS_GAME_NOT_RUNNING); m_ShortCuts.find(ID_OPTIONS_ALWAYSONTOP)->second.AddShortCut('A', true, false, false, CMenuShortCutKey::ACCESS_GAME_RUNNING_WINDOW); m_ShortCuts.find(ID_OPTIONS_SETTINGS)->second.AddShortCut('T', true, false, false, CMenuShortCutKey::ACCESS_GAME_NOT_RUNNING); m_ShortCuts.find(ID_OPTIONS_SETTINGS)->second.AddShortCut('T', true, false, false, CMenuShortCutKey::ACCESS_GAME_RUNNING_WINDOW); m_ShortCuts.find(ID_SYSTEM_RESET_SOFT)->second.AddShortCut(VK_F1, false, false, false, CMenuShortCutKey::ACCESS_GAME_RUNNING); m_ShortCuts.find(ID_SYSTEM_RESET_HARD)->second.AddShortCut(VK_F1, false, false, true, CMenuShortCutKey::ACCESS_GAME_RUNNING); m_ShortCuts.find(ID_SYSTEM_PAUSE)->second.AddShortCut(VK_F2, false, false, false, CMenuShortCutKey::ACCESS_GAME_RUNNING); m_ShortCuts.find(ID_SYSTEM_PAUSE)->second.AddShortCut(VK_PAUSE, false, false, false, CMenuShortCutKey::ACCESS_GAME_RUNNING); m_ShortCuts.find(ID_SYSTEM_BITMAP)->second.AddShortCut(VK_F3, false, false, false, CMenuShortCutKey::ACCESS_GAME_RUNNING); m_ShortCuts.find(ID_SYSTEM_LIMITFPS)->second.AddShortCut(VK_F4, false, false, false, CMenuShortCutKey::ACCESS_GAME_RUNNING); m_ShortCuts.find(ID_SYSTEM_SWAPDISK)->second.AddShortCut('D', true, false, false, CMenuShortCutKey::ACCESS_GAME_RUNNING_WINDOW); m_ShortCuts.find(ID_SYSTEM_SAVE)->second.AddShortCut(VK_F5, false, false, false, CMenuShortCutKey::ACCESS_GAME_RUNNING); m_ShortCuts.find(ID_SYSTEM_RESTORE)->second.AddShortCut(VK_F7, false, false, false, CMenuShortCutKey::ACCESS_GAME_RUNNING); m_ShortCuts.find(ID_SYSTEM_LOAD)->second.AddShortCut('L', true, false, false, CMenuShortCutKey::ACCESS_GAME_RUNNING_WINDOW); m_ShortCuts.find(ID_SYSTEM_SAVEAS)->second.AddShortCut('S', true, false, false, CMenuShortCutKey::ACCESS_GAME_RUNNING_WINDOW); m_ShortCuts.find(ID_SYSTEM_CHEAT)->second.AddShortCut('C', true, false, false, CMenuShortCutKey::ACCESS_GAME_RUNNING_WINDOW); m_ShortCuts.find(ID_SYSTEM_GSBUTTON)->second.AddShortCut(VK_F9, false, false, false, CMenuShortCutKey::ACCESS_GAME_RUNNING); m_ShortCuts.find(ID_OPTIONS_INCREASE_SPEED)->second.AddShortCut(VK_OEM_PLUS, false, false, false, CMenuShortCutKey::ACCESS_GAME_RUNNING); m_ShortCuts.find(ID_OPTIONS_DECREASE_SPEED)->second.AddShortCut(VK_OEM_MINUS, false, false, false, CMenuShortCutKey::ACCESS_GAME_RUNNING); } else { CMenuShortCutKey::ACCESS_MODE AccessMode; int ID, key, bCtrl, bAlt, bShift, bUserAdded, bInactive; FILE *file = fopen(ShortCutFile, "r"); if (file) { do { char Line[300]; if (fgets(Line, sizeof(Line), file) != NULL) { sscanf(Line, "%d,%d,%d,%d,%d,%d,%d,%d", &ID, &key, &bCtrl, &bAlt, &bShift, &AccessMode, &bUserAdded, &bInactive); MSC_MAP::iterator item = m_ShortCuts.find(ID); if (item == m_ShortCuts.end()) { continue; } item->second.AddShortCut((WORD)(key & 0xFFFF), bCtrl == 1, bAlt == 1, bShift == 1, AccessMode, bUserAdded == 1, bInactive == 1); } } while (feof(file) == 0); fclose(file); } } } void CShortCuts::Save(void) { CGuard CS(m_CS); stdstr FileName = UISettingsLoadStringVal(SupportFile_ShortCuts); FILE *file = fopen(FileName.c_str(), "w"); if (file == NULL) { return; } for (MSC_MAP::iterator Item = m_ShortCuts.begin(); Item != m_ShortCuts.end(); Item++) { for (SHORTCUT_KEY_LIST::const_iterator ShortCut = Item->second.GetAccelItems().begin(); ShortCut != Item->second.GetAccelItems().end(); ShortCut++) { fprintf(file, "%d,%d,%d,%d,%d,%d,%d,%d\n", Item->first, ShortCut->Key(), ShortCut->Ctrl(), ShortCut->Alt(), ShortCut->Shift(), ShortCut->AccessMode(), ShortCut->UserAdded(), ShortCut->Inactive()); } } fclose(file); } HACCEL CShortCuts::GetAcceleratorTable(void) { CGuard CS(m_CS); // Generate an ACCEL list int size = 0, MaxSize = m_ShortCuts.size() * 5; ACCEL * AccelList = new ACCEL[MaxSize]; CMenuShortCutKey::RUNNING_STATE RunningState = CMenuShortCutKey::RunningState(); for (MSC_MAP::iterator Item = m_ShortCuts.begin(); Item != m_ShortCuts.end(); Item++) { CShortCutItem & short_cut = Item->second; if (!short_cut.Avaliable(RunningState)) { continue; } SHORTCUT_KEY_LIST ShortCutAccelList = short_cut.GetAccelItems(); for (SHORTCUT_KEY_LIST::iterator AccelIter = ShortCutAccelList.begin(); AccelIter != ShortCutAccelList.end(); AccelIter++) { CMenuShortCutKey & Key = *AccelIter; if (Key.Inactive()) { continue; } if (!Key.Active(RunningState)) { continue; } if (size >= MaxSize) { break; } AccelList[size].cmd = (WORD)Item->first; AccelList[size].key = Key.Key(); AccelList[size].fVirt = FVIRTKEY; if (Key.Alt()) { AccelList[size].fVirt |= FALT; } if (Key.Ctrl()) { AccelList[size].fVirt |= FCONTROL; } if (Key.Shift()) { AccelList[size].fVirt |= FSHIFT; } size += 1; } } WriteTrace(TraceUserInterface, TraceDebug, "CreateAcceleratorTable"); HACCEL AccelTable = CreateAcceleratorTable(AccelList, size); WriteTrace(TraceUserInterface, TraceDebug, "Delete accel list"); delete[] AccelList; return AccelTable; }