#pragma once #include #include enum UISettingID { StartUISetting = SettingID::FirstUISettings, // Information - temporary keys Info_ShortCutsChanged, // Support files SupportFile_ShortCuts, SupportFile_ShortCutsDefault, // Settings location Setting_PluginPageFirst, Setting_DisableScrSaver, Setting_EnableDiscordRPC, Setting_AutoSleep, Setting_AutoFullscreen, // RDB TLB settings Rdb_Status, Rdb_NotesCore, Rdb_NotesPlugin, // User interface UserInterface_InFullScreen, UserInterface_MainWindowTop, UserInterface_MainWindowLeft, UserInterface_AlwaysOnTop, UserInterface_ShowStatusBar, RomBrowser_Enabled, RomBrowser_ColoumnsChanged, RomBrowser_Top, RomBrowser_Left, RomBrowser_Width, RomBrowser_Height, RomBrowser_PosIndex, RomBrowser_WidthIndex, RomBrowser_SortFieldIndex, RomBrowser_SortAscendingIndex, RomBrowser_Maximized, // Directory info Directory_LastSave, Directory_RecentGameDirCount, Directory_RecentGameDirIndex, // Recent game File_RecentGameFileCount, File_RecentGameFileIndex, // Support window SupportWindows_RunCount, // Debugger UI window positions and sizes DebuggerUI_CommandsPos, DebuggerUI_MemoryPos, DebuggerUI_MemoryDumpPos, DebuggerUI_MemorySearchPos, DebuggerUI_DMALogPos, DebuggerUI_CPULogPos, DebuggerUI_ScriptsPos, DebuggerUI_StackPos, DebuggerUI_StackTracePos, DebuggerUI_SymbolsPos, DebuggerUI_TLBPos, DebuggerUI_ExceptionBPPos }; float DPIScale(void); void RegisterUISettings (void); void UISettingsSaveBool(UISettingID Type, bool Value); void UISettingsSaveBoolIndex(UISettingID Type, int32_t index, bool Value); void UISettingsSaveDword(UISettingID Type, uint32_t Value); void UISettingsSaveDwordIndex(UISettingID Type, int32_t index, uint32_t Value); void UISettingsSaveString(UISettingID Type, const std::string & Value); void UISettingsSaveStringIndex(UISettingID Type, int32_t index, const std::string & Value); void UISettingsDeleteSettingIndex(UISettingID Type, int32_t index); bool UISettingsLoadBool(UISettingID Type); bool UISettingsLoadBoolIndex(UISettingID Type, int32_t index); uint32_t UISettingsLoadDword(UISettingID Type); bool UISettingsLoadDword(UISettingID Type, uint32_t & Value); bool UISettingsLoadDwordIndex(UISettingID Type, int index, uint32_t & Value); bool UISettingsLoadStringIndex(UISettingID Type, int32_t index, std::string & Value); std::string UISettingsLoadStringIndex(UISettingID Type, int32_t index); std::string UISettingsLoadStringVal(UISettingID Type); bool UISettingsLoadStringVal(UISettingID Type, char * Buffer, int32_t BufferSize);