#include "stdafx.h" #include "Settings Page.h" #include "Settings Page - Game - Status.h" CGameStatusPage::CGameStatusPage (HWND hParent, const RECT & rcDispay ) { if (!Create(hParent,rcDispay)) { return; } CIniFile RomIniFile (_Settings->LoadString(SupportFile_RomDatabase).c_str()); strlist Keys; RomIniFile.GetKeyList("Rom Status",Keys); stdstr Status = _Settings->LoadString(Rdb_Status); CModifiedComboBoxTxt * ComboBox; ComboBox = AddModComboBoxTxt(GetDlgItem(IDC_STATUS_TYPE),Rdb_Status); if (ComboBox) { for (strlist::iterator item = Keys.begin(); item != Keys.end(); item++ ) { if (strstr(item->c_str(),".Sel") != NULL) { continue; } if (strstr(item->c_str(),".Auto") != NULL) { continue; } ComboBox->AddItem(item->c_str(), item->c_str()); } ComboBox->SetTextField(GetDlgItem(IDC_STATUS_TEXT)); } CModifiedEditBox * TxtBox; TxtBox = AddModTextBox(GetDlgItem(IDC_NOTES_CORE),Rdb_NotesCore,true); TxtBox->SetTextField(GetDlgItem(IDC_NOTES_CORE_TEXT)); TxtBox = AddModTextBox(GetDlgItem(IDC_NOTES_PLUGIN),Rdb_NotesPlugin,true); TxtBox->SetTextField(GetDlgItem(IDC_NOTES_PLUGIN_TEXT)); UpdatePageSettings(); } void CGameStatusPage::ShowPage() { ShowWindow(SW_SHOW); } void CGameStatusPage::HidePage() { ShowWindow(SW_HIDE); } void CGameStatusPage::ApplySettings( bool UpdateScreen ) { CSettingsPageImpl::ApplySettings(UpdateScreen); } bool CGameStatusPage::EnableReset ( void ) { if (CSettingsPageImpl::EnableReset()) { return true; } return false; } void CGameStatusPage::ResetPage() { CSettingsPageImpl::ResetPage(); }