/*************************************************************************** * * * Project64-video - A Nintendo 64 gfx plugin. * * http://www.pj64-emu.com/ * * Copyright (C) 2017 Project64. All rights reserved. * * Copyright (C) 2003-2009 Sergey 'Gonetz' Lipski * * Copyright (C) 2002 Dave2001 * * * * License: * * GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html * * version 2 of the License, or (at your option) any later version. * * * ****************************************************************************/ #pragma once #include #include #include "../GlideExtensions.h" void gfxClipWindow(FxU32 minx, FxU32 miny, FxU32 maxx, FxU32 maxy); void gfxColorMask(FxBool rgb, FxBool a); FxU32 gfxTexMinAddress(GrChipID_t tmu); FxBool gfxSstWinClose(GrContext_t context); void gfxTextureBufferExt(GrChipID_t tmu, FxU32 startAddress, GrLOD_t lodmin, GrLOD_t lodmax, GrAspectRatio_t aspect, GrTextureFormat_t fmt, FxU32 evenOdd); FxU32 gfxTexMaxAddress(GrChipID_t tmu); FxU32 gfxTexTextureMemRequired(FxU32 evenOdd, GrTexInfo *info); void gfxConstantColorValue(GrColor_t value); void gfxColorCombine(GrCombineFunction_t function, GrCombineFactor_t factor, GrCombineLocal_t local, GrCombineOther_t other, FxBool invert); void gfxAlphaCombine(GrCombineFunction_t function, GrCombineFactor_t factor, GrCombineLocal_t local, GrCombineOther_t other, FxBool invert); void gfxTexCombine(GrChipID_t tmu, GrCombineFunction_t rgb_function, GrCombineFactor_t rgb_factor, GrCombineFunction_t alpha_function, GrCombineFactor_t alpha_factor, FxBool rgb_invert, FxBool alpha_invert); void gfxAlphaBlendFunction(GrAlphaBlendFnc_t rgb_sf, GrAlphaBlendFnc_t rgb_df, GrAlphaBlendFnc_t alpha_sf, GrAlphaBlendFnc_t alpha_df); void gfxAlphaTestReferenceValue(gfxAlpha_t value); void gfxAlphaTestFunction(GrCmpFnc_t function); void gfxFogMode(GrFogMode_t mode); void gfxFogGenerateLinear(float nearZ, float farZ); void gfxFogColorValue(GrColor_t fogcolor); void gfxChromakeyMode(GrChromakeyMode_t mode); void gfxChromakeyValue(GrColor_t value); void gfxStippleMode(GrStippleMode_t mode); void gfxColorCombineExt(GrCCUColor_t a, GrCombineMode_t a_mode, GrCCUColor_t b, GrCombineMode_t b_mode, GrCCUColor_t c, FxBool c_invert, GrCCUColor_t d, FxBool d_invert, FxU32 shift, FxBool invert); void gfxAlphaCombineExt(GrACUColor_t a, GrCombineMode_t a_mode, GrACUColor_t b, GrCombineMode_t b_mode, GrACUColor_t c, FxBool c_invert, GrACUColor_t d, FxBool d_invert, FxU32 shift, FxBool invert); void gfxTexColorCombineExt(GrChipID_t tmu, GrTCCUColor_t a, GrCombineMode_t a_mode, GrTCCUColor_t b, GrCombineMode_t b_mode, GrTCCUColor_t c, FxBool c_invert, GrTCCUColor_t d, FxBool d_invert, FxU32 shift, FxBool invert); void gfxTexAlphaCombineExt(GrChipID_t tmu, GrTACUColor_t a, GrCombineMode_t a_mode, GrTACUColor_t b, GrCombineMode_t b_mode, GrTACUColor_t c, FxBool c_invert, GrTACUColor_t d, FxBool d_invert, FxU32 shift, FxBool invert); void gfxConstantColorValueExt(GrChipID_t tmu, GrColor_t value); void gfxVertexLayout(FxU32 param, FxI32 offset, FxU32 mode); void gfxCullMode(GrCullMode_t mode); void gfxDepthBufferMode(GrDepthBufferMode_t mode); void gfxDepthBufferFunction(GrCmpFnc_t function); void gfxDepthMask(FxBool mask); void gfxDrawTriangle(const void *a, const void *b, const void *c); void gfxDepthBiasLevel(FxI32 level); void gfxDrawLine(const void *a, const void *b); void gfxDrawVertexArray(FxU32 mode, FxU32 Count, void *pointers2); void gfxDrawVertexArrayContiguous(FxU32 mode, FxU32 Count, void *pointers, FxU32 stride); GrContext_t gfxSstWinOpen(GrColorFormat_t color_format, GrOriginLocation_t origin_location, int nColBuffers, int nAuxBuffers); void gfxAuxBufferExt(GrBuffer_t buffer); extern uint32_t nbTextureUnits; extern uint32_t g_scr_res_x, g_scr_res_y, g_res_x, g_res_y;