#pragma once #include class CRecompilerSettings { public: CRecompilerSettings(); virtual ~CRecompilerSettings(); static inline bool bShowRecompMemSize(void) { return m_bShowRecompMemSize; } private: static void StaticRefreshSettings(CRecompilerSettings * _this) { _this->RefreshSettings(); } void RefreshSettings(void); //Settings that can be changed on the fly static bool m_bShowRecompMemSize; static int32_t m_RefCount; };