#pragma once #include #include "resource.h" class WelcomeScreen : public CDialogImpl { public: BEGIN_MSG_MAP_EX(WelcomeScreen) MESSAGE_HANDLER(WM_INITDIALOG, OnInitDialog) MSG_WM_CTLCOLORSTATIC(OnCtlColorStatic) MSG_WM_ERASEBKGND(OnEraseBackground) COMMAND_ID_HANDLER_EX(IDC_SELECT_GAME_DIR, SelectGameDir) COMMAND_ID_HANDLER(IDOK, OnOkCmd) END_MSG_MAP() enum { IDD = IDD_Welcome }; WelcomeScreen(void); private: WelcomeScreen(const WelcomeScreen&); WelcomeScreen& operator=(const WelcomeScreen&); void SelectGameDir(UINT Code, int id, HWND ctl); LRESULT OnInitDialog(UINT uMsg, WPARAM wParam, LPARAM lParam, BOOL & bHandled); LRESULT OnCtlColorStatic(UINT uMsg, WPARAM wParam, LPARAM lParam, BOOL& bHandled); HBRUSH OnCtlColorStatic(CDCHandle dc, CStatic wndStatic); BOOL OnEraseBackground(CDCHandle dc); LRESULT OnOkCmd(WORD wNotifyCode, WORD wID, HWND hWndCtl, BOOL & bHandled); static int CALLBACK SelectDirCallBack(HWND hwnd, DWORD uMsg, DWORD lp, DWORD lpData); CBitmapPicture m_Logo; };