/**************************************************************************** * * * Project 64 - A Nintendo 64 emulator. * * http://www.pj64-emu.com/ * * Copyright (C) 2012 Project64. All rights reserved. * * * * License: * * GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html * * * ****************************************************************************/ #pragma once typedef std::map StringMap; class CMemoryLabel { // Variable dealing with Labels StringMap m_LabelList; int m_NewLabels; stdstr CurrentLabelFile; DWORD AsciiToHex ( char * HexValue ); void ProcessCODFile ( BYTE * File, DWORD FileLen ); public: //Functions related to Labels void AddMemoryLabel ( DWORD Address, const char * Message, ... ); stdstr LabelName ( DWORD Address ) const; stdstr StoredLabelName ( DWORD Address ); void LoadLabelList ( char * file ); int NewLabels ( void ); // How many new labels been added since loading/saveing label file void SaveLabelList ( void ); };