#pragma once #include "ScriptAPI.h" enum { G_IM_FMT_RGBA, G_IM_FMT_YUV, G_IM_FMT_CI, G_IM_FMT_IA, G_IM_FMT_I }; enum { G_IM_SIZ_4b, G_IM_SIZ_8b, G_IM_SIZ_16b, G_IM_SIZ_32b }; enum { G_TT_NONE = 0x0000, G_TT_RGBA16 = 0x8000, G_TT_IA16 = 0xC000, }; enum { IMG_RGBA16 = (G_IM_FMT_RGBA << 3 | G_IM_SIZ_16b), IMG_RGBA32 = (G_IM_FMT_RGBA << 3 | G_IM_SIZ_32b), IMG_CI4_RGBA16 = (G_IM_FMT_CI << 3 | G_IM_SIZ_4b) | G_TT_RGBA16, IMG_CI4_IA16 = (G_IM_FMT_CI << 3 | G_IM_SIZ_4b) | G_TT_IA16, IMG_CI8_RGBA16 = (G_IM_FMT_CI << 3 | G_IM_SIZ_8b) | G_TT_RGBA16, IMG_CI8_IA16 = (G_IM_FMT_CI << 3 | G_IM_SIZ_8b) | G_TT_IA16, IMG_IA4 = (G_IM_FMT_IA << 3 | G_IM_SIZ_4b), IMG_IA8 = (G_IM_FMT_IA << 3 | G_IM_SIZ_8b), IMG_IA16 = (G_IM_FMT_IA << 3 | G_IM_SIZ_16b), IMG_I4 = (G_IM_FMT_I << 3 | G_IM_SIZ_4b), IMG_I8 = (G_IM_FMT_I << 3 | G_IM_SIZ_8b), }; enum N64ImageResult { N64IMG_OK, N64IMG_DATA_SIZE_INCORRECT, N64IMG_INVALID_COLOR_INDEX, N64IMG_INCOMPATIBLE_COLOR, N64IMG_TOO_MANY_COLORS, N64IMG_PNG_HEADER_MISSING, N64IMG_PNG_OUT_OF_MEMORY, N64IMG_PNG_EXCEPTION, N64IMG_PNG_PARSER_FAILED }; class CN64Image { private: int m_PixelSize; int m_Format; bool m_bUsePalette; size_t m_Width; size_t m_Height; size_t m_NumPixels; std::vector m_PixelData; std::vector m_PaletteData; std::vector m_BitmapRgba32; public: CN64Image(); int Init(int format, size_t width, size_t height, void * pixelData = nullptr, size_t pixelDataSize = 0, void * paletteData = nullptr, size_t paletteDataSize = 0); int Init(int format, uint8_t * pngData, size_t pngSize); void ToPNG(std::vector & outPngImage); int UpdateBitmap(); std::vector & PaletteData(); std::vector & PixelData(); std::vector & Bitmap(); size_t Width(); size_t Height(); int Format(); bool UsesPalette(); static int ReadPNG(uint8_t * pngData, size_t pngSize, size_t * width, size_t * height, std::vector & outRGBA32); static void WritePNG(uint8_t * rgba32, size_t width, size_t height, std::vector & buffer); static unsigned int ColorFromRgba32(int dstFormat, uint32_t rgba32); static uint32_t ColorToRgba32(int srcFormat, unsigned int color); static int BitsPerPixel(int format); static int PaletteColorCount(int format); static bool UsesPalette(int format); static const char * ResultCodeName(int resultCode); private: uint16_t * PalettePtr(size_t index); void * TexelPtr(size_t index); uint32_t * BitmapPtr(size_t index); unsigned int GetTexel(size_t index); void SetTexel(size_t index, unsigned int value); bool GetPaletteColor(size_t index, unsigned int * color); bool SetPaletteColor(size_t index, unsigned int color); bool GetBitmapColor(size_t index, uint32_t * color); bool SetBitmapColor(size_t index, unsigned int color); int UpdatePixelsAndPaletteFromBitmap(); };