/**************************************************************************** * * * Project64 - A Nintendo 64 emulator. * * http://www.pj64-emu.com/ * * Copyright (C) 2012 Project64. All rights reserved. * * * * License: * * GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html * * * ****************************************************************************/ #include "stdafx.h" #include "DebuggerUI.h" #include "Symbols.h" CDebugStackView::CDebugStackView(CDebuggerUI * debugger) : CDebugDialog(debugger) { } CDebugStackView::~CDebugStackView(void) { } LRESULT CDebugStackView::OnInitDialog(UINT /*uMsg*/, WPARAM /*wParam*/, LPARAM /*lParam*/, BOOL& /*bHandled*/) { DlgResize_Init(false, true); DlgSavePos_Init(DebuggerUI_StackPos); m_StackList.Attach(GetDlgItem(IDC_STACK_LIST)); m_StackList.SetExtendedListViewStyle(LVS_EX_FULLROWSELECT | LVS_EX_DOUBLEBUFFER); m_StackList.AddColumn("#", 0); m_StackList.AddColumn("00", 1); m_StackList.AddColumn("04", 2); m_StackList.AddColumn("08", 3); m_StackList.AddColumn("0C", 4); m_StackList.SetColumnWidth(0, 22); m_StackList.SetColumnWidth(1, 64); m_StackList.SetColumnWidth(2, 64); m_StackList.SetColumnWidth(3, 64); m_StackList.SetColumnWidth(4, 64); m_SPStatic.Attach(GetDlgItem(IDC_SP_STATIC)); LoadWindowPos(); WindowCreated(); return 0; } void CDebugStackView::OnExitSizeMove(void) { SaveWindowPos(true); } LRESULT CDebugStackView::OnDestroy(void) { m_StackList.Detach(); m_SPStatic.Detach(); return 0; } LRESULT CDebugStackView::OnClicked(WORD /*wNotifyCode*/, WORD wID, HWND /*hWndCtl*/, BOOL& /*bHandled*/) { switch (wID) { case IDC_MEM_BTN: if (g_Reg != NULL) { m_Debugger->Debug_ShowMemoryLocation(g_Reg->m_GPR[29].UW[0], true); } break; case IDCANCEL: EndDialog(0); break; } return 0; } void CDebugStackView::Refresh() { if (g_Reg == NULL) { return; } m_StackList.SetRedraw(FALSE); m_StackList.DeleteAllItems(); uint32_t spBase = g_Reg->m_GPR[29].UW[0]; m_SPStatic.SetWindowTextA(stdstr_f("SP: %08X", spBase).c_str()); for (int i = 0; i < 0x10; i++) { char t[4]; sprintf(t, "%02X", i * 0x10); m_StackList.AddItem(i, 0, t); for (int j = 0; j < 4; j++) { uint32_t vaddr = spBase + (i * 0x10) + (j * 4); uint32_t val; if (!m_Debugger->DebugLoad_VAddr(vaddr, val)) { m_StackList.AddItem(i, j + 1, "????????"); continue; } char valStr[9]; sprintf(valStr, "%08X", val); m_StackList.AddItem(i, j + 1, valStr); } } m_StackList.SetRedraw(TRUE); }