Updated how Fixed audio works with dual buffers and AI Interrupts
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@ -23,7 +23,7 @@ DWORD CAudio::GetLength ( void )
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DWORD TimeLeft = _SystemTimer->GetTimer(CSystemTimer::AiTimer);
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if (TimeLeft > 0)
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{
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return TimeLeft / m_CountsPerByte;
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return (TimeLeft / m_CountsPerByte) + m_SecondBuff;
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}
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return 0;
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}
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@ -38,15 +38,14 @@ void CAudio::LenChanged ( void )
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WriteTraceF(TraceAudio,__FUNCTION__ ": _Reg->AI_LEN_REG = %d",_Reg->AI_LEN_REG);
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if (_Reg->AI_LEN_REG != 0)
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{
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DWORD NewLength = GetLength() + _Reg->AI_LEN_REG;
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_SystemTimer->SetTimer(CSystemTimer::AiTimer,NewLength * m_CountsPerByte,false);
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WriteTraceF(TraceAudio,__FUNCTION__ ": NewLength = %d",NewLength);
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/*if (m_CurrentLength == 0) {
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m_CurrentLength = _Reg->AI_LEN_REG;
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if (GetLength() == 0)
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{
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WriteTraceF(TraceAudio,__FUNCTION__ ": Set Timer AI_LEN_REG: %d m_CountsPerByte: %d",_Reg->AI_LEN_REG,m_CountsPerByte);
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_SystemTimer->SetTimer(CSystemTimer::AiTimer,_Reg->AI_LEN_REG * m_CountsPerByte,false);
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} else {
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m_SecondBuff = _Reg->AI_LEN_REG;
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//m_Status |= 0x80000000;
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}*/
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m_Status |= 0x80000000;
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}
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} else {
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_SystemTimer->StopTimer(CSystemTimer::AiTimer);
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m_SecondBuff = 0;
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@ -61,17 +60,16 @@ void CAudio::LenChanged ( void )
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void CAudio::TimerDone ( void )
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{
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/*_Reg->MI_INTR_REG |= MI_INTR_AI;
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_Reg->CheckInterrupts();
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if (m_SecondBuff != 0) {
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_SystemTimer->SetTimer(CSystemTimer::AiTimer,m_SecondBuff * m_CountsPerByte,false);
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if (m_SecondBuff == 0)
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{
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return;
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}
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m_CurrentLength = m_SecondBuff;
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_SystemTimer->SetTimer(CSystemTimer::AiTimer,m_SecondBuff * m_CountsPerByte,false);
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_Reg->MI_INTR_REG |= MI_INTR_AI;
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_Reg->CheckInterrupts();
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m_SecondBuff = 0;
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m_Status &= 0x7FFFFFFF;
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*/
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m_SecondBuff = 0;
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}
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void CAudio::SetViIntr ( DWORD /*VI_INTR_TIME*/ )
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