Update Rsp.h
Fix multi line comments to be single line, fix some typos, abbreviations, and capitalization, and fix some punctuation
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8efe8cc800
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Source/RSP
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@ -15,7 +15,7 @@ extern "C" {
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#define CALL
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#define CALL
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#endif
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#endif
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/************ Profiling **************/
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// Profiling
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#define Default_ProfilingOn FALSE
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#define Default_ProfilingOn FALSE
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#define Default_IndvidualBlock FALSE
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#define Default_IndvidualBlock FALSE
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#define Default_ShowErrors FALSE
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#define Default_ShowErrors FALSE
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@ -27,21 +27,18 @@ extern "C" {
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#define PLUGIN_TYPE_CONTROLLER 4
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#define PLUGIN_TYPE_CONTROLLER 4
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typedef struct {
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typedef struct {
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uint16_t Version; /* Should be set to 0x0101 */
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uint16_t Version; // Should be set to 0x0101
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uint16_t Type; /* Set to PLUGIN_TYPE_RSP */
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uint16_t Type; // Set to PLUGIN_TYPE_RSP
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char Name[100]; /* Name of the DLL */
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char Name[100]; // Name of the DLL
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/* If DLL supports memory these memory options then set them to TRUE or FALSE
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// If DLL supports memory these memory options then set them to TRUE or FALSE if it does not support it
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if it does not support it */
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int NormalMemory; // A normal BYTE array
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int NormalMemory; /* a normal BYTE array */
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int MemoryBswaped; // A normal BYTE array where the memory has been pre-bswap'd on a DWORD (32-bit) boundary
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int MemoryBswaped; /* a normal BYTE array where the memory has been pre
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bswap on a dword (32 bits) boundry */
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} PLUGIN_INFO;
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} PLUGIN_INFO;
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typedef struct {
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typedef struct {
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void * hInst;
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void * hInst;
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int MemoryBswaped; /* If this is set to TRUE, then the memory has been pre
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int MemoryBswaped; // If this is set to TRUE, then the memory has been pre-bswap'd on a DWORD (32-bit) boundary
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bswap on a dword (32 bits) boundry */
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uint8_t * HEADER;
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uint8_t * HEADER;
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uint8_t * RDRAM;
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uint8_t * RDRAM;
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uint8_t * DMEM;
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uint8_t * DMEM;
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@ -77,7 +74,7 @@ typedef struct {
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typedef struct {
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typedef struct {
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long left, top, right, bottom;
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long left, top, right, bottom;
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} rectangle; /* <windows.h> equivalent: RECT */
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} rectangle; // <windows.h> equivalent: RECT
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typedef struct {
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typedef struct {
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void * hdc;
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void * hdc;
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Boolean fErase;
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Boolean fErase;
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@ -85,15 +82,15 @@ typedef struct {
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Boolean fRestore;
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Boolean fRestore;
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Boolean fIncUpdate;
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Boolean fIncUpdate;
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uint8_t rgbReserved[32];
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uint8_t rgbReserved[32];
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} window_paint; /* <windows.h> equivalent: PAINTSTRUCT */
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} window_paint; // <windows.h> equivalent: PAINTSTRUCT
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typedef struct {
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typedef struct {
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/* Menu */
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// Menu
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/* Items should have an ID between 5001 and 5100 */
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// Items should have an ID between 5001 and 5100
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void * hRSPMenu;
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void * hRSPMenu;
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void (*ProcessMenuItem) ( int ID );
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void (*ProcessMenuItem) ( int ID );
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/* Break Points */
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// Breakpoints
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int UseBPoints;
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int UseBPoints;
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char BPPanelName[20];
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char BPPanelName[20];
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void (*Add_BPoint) ( void );
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void (*Add_BPoint) ( void );
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@ -105,7 +102,7 @@ typedef struct {
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void (*RemoveBpoint) (void * hList, int index);
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void (*RemoveBpoint) (void * hList, int index);
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void (*RemoveAllBpoint) ( void );
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void (*RemoveAllBpoint) ( void );
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/* RSP command Window */
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// RSP command window
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void (*Enter_RSP_Commands_Window) ( void );
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void (*Enter_RSP_Commands_Window) ( void );
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} RSPDEBUG_INFO;
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} RSPDEBUG_INFO;
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