[Project64] Code cleanup MenuShortCuts.cpp
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@ -1,498 +1,504 @@
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#include "stdafx.h"
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VIRTUAL_KEY CMenuShortCutKey::m_VirtualKeyList[] = {
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{ "VK_LBUTTON", 0x01, "VK_LBUTTON" },
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{ "VK_RBUTTON", 0x02, "VK_RBUTTON" },
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{ "VK_CANCEL", 0x03, "VK_CANCEL" },
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{ "VK_MBUTTON", 0x04, "VK_MBUTTON" },
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{ "VK_XBUTTON1", 0x05, "VK_XBUTTON1" },
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{ "VK_XBUTTON2", 0x06, "VK_XBUTTON2" },
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{ "VK_BACK", 0x08, "VK_BACK" },
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{ "VK_TAB", 0x09, "VK_TAB" },
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{ "VK_CLEAR", 0x0C, "VK_CLEAR" },
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{ "VK_RETURN", 0x0D, "Return" },
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{ "VK_SHIFT", 0x10, "VK_SHIFT" },
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{ "VK_CONTROL", 0x11, "VK_CONTROL" },
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{ "VK_MENU", 0x12, "VK_MENU" },
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{ "VK_PAUSE", 0x13, "Pause" },
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{ "VK_CAPITAL", 0x14, "VK_CAPITAL" },
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{ "VK_KANA", 0x15, "VK_KANA" },
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{ "VK_HANGUL", 0x15, "VK_HANGUL" },
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{ "VK_JUNJA", 0x17, "VK_JUNJA" },
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{ "VK_FINAL", 0x18, "VK_FINAL" },
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{ "VK_HANJA", 0x19, "VK_HANJA" },
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{ "VK_KANJI", 0x19, "VK_KANJI" },
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{ "VK_ESCAPE", 0x1B, "Esc" },
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{ "VK_CONVERT", 0x1C, "VK_CONVERT" },
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{ "VK_NONCONVERT", 0x1D, "VK_NONCONVERT" },
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{ "VK_ACCEPT", 0x1E, "VK_ACCEPT" },
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{ "VK_MODECHANGE", 0x1F, "VK_MODECHANGE" },
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{ "VK_SPACE", 0x20, "Space" },
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{ "VK_PRIOR", 0x21, "Page Up" },
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{ "VK_NEXT", 0x22, "Page Down" },
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{ "VK_END", 0x23, "End" },
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{ "VK_HOME", 0x24, "Home" },
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{ "VK_LEFT", 0x25, "Left" },
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{ "VK_UP", 0x26, "Up" },
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{ "VK_RIGHT", 0x27, "Right" },
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{ "VK_DOWN", 0x28, "Down" },
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{ "VK_SELECT", 0x29, "VK_SELECT" },
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{ "VK_PRINT", 0x2A, "VK_PRINT" },
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{ "VK_EXECUTE", 0x2B, "VK_EXECUTE" },
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{ "VK_SNAPSHOT", 0x2C, "VK_SNAPSHOT" },
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{ "VK_INSERT", 0x2D, "Insert" },
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{ "VK_DELETE", 0x2E, "Delete" },
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{ "VK_HELP", 0x2F, "Help" },
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{ "VK_0", 0x30, "0" },
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{ "VK_1", 0x31, "1" },
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{ "VK_2", 0x32, "2" },
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{ "VK_3", 0x33, "3" },
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{ "VK_4", 0x34, "4" },
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{ "VK_5", 0x35, "5" },
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{ "VK_6", 0x36, "6" },
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{ "VK_7", 0x37, "7" },
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{ "VK_8", 0x38, "8" },
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{ "VK_9", 0x39, "9" },
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{ "VK_A", 0x41, "A" },
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{ "VK_B", 0x42, "B" },
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{ "VK_C", 0x43, "C" },
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{ "VK_D", 0x44, "D" },
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{ "VK_E", 0x45, "E" },
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{ "VK_F", 0x46, "F" },
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{ "VK_G", 0x47, "G" },
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{ "VK_H", 0x48, "H" },
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{ "VK_I", 0x49, "I" },
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{ "VK_J", 0x4A, "J" },
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{ "VK_K", 0x4B, "K" },
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{ "VK_L", 0x4C, "L" },
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{ "VK_M", 0x4D, "M" },
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{ "VK_N", 0x4E, "N" },
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{ "VK_O", 0x4F, "O" },
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{ "VK_P", 0x50, "P" },
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{ "VK_Q", 0x51, "Q" },
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{ "VK_R", 0x52, "R" },
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{ "VK_S", 0x53, "S" },
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{ "VK_T", 0x54, "T" },
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{ "VK_U", 0x55, "U" },
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{ "VK_V", 0x56, "V" },
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{ "VK_W", 0x57, "W" },
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{ "VK_X", 0x58, "X" },
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{ "VK_Y", 0x59, "Y" },
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{ "VK_Z", 0x5A, "Z" },
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{ "VK_LWIN", 0x5B, "VK_LWIN" },
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{ "VK_RWIN", 0x5C, "VK_RWIN" },
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{ "VK_APPS", 0x5D, "VK_APPS" },
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{ "VK_SLEEP", 0x5D, "VK_SLEEP" },
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{ "VK_NUMPAD0", 0x60, "Numpad0" },
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{ "VK_NUMPAD1", 0x61, "Numpad1" },
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{ "VK_NUMPAD2", 0x62, "Numpad2" },
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{ "VK_NUMPAD3", 0x63, "Numpad3" },
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{ "VK_NUMPAD4", 0x64, "Numpad4" },
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{ "VK_NUMPAD5", 0x65, "Numpad5" },
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{ "VK_NUMPAD6", 0x66, "Numpad6" },
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{ "VK_NUMPAD7", 0x67, "Numpad7" },
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{ "VK_NUMPAD8", 0x68, "Numpad8" },
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{ "VK_NUMPAD9", 0x69, "Numpad9" },
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{ "VK_MULTIPLY", 0x6A, "*" },
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{ "VK_ADD", 0x6B, "+" },
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{ "VK_SEPARATOR", 0x6C, "" },
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{ "VK_SUBTRACT", 0x6D, "-" },
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{ "VK_DECIMAL", 0x6E, "." },
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{ "VK_DIVIDE", 0x6F, "/" },
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{ "VK_F1", 0x70, "F1" },
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{ "VK_F2", 0x71, "F2" },
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{ "VK_F3", 0x72, "F3" },
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{ "VK_F4", 0x73, "F4" },
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{ "VK_F5", 0x74, "F5" },
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{ "VK_F6", 0x75, "F6" },
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{ "VK_F7", 0x76, "F7" },
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{ "VK_F8", 0x77, "F8" },
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{ "VK_F9", 0x78, "F9" },
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{ "VK_F10", 0x79, "F10" },
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{ "VK_F11", 0x7A, "F11" },
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{ "VK_F12", 0x7B, "F12" },
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{ "VK_F13", 0x7C, "F13" },
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{ "VK_F14", 0x7D, "F14" },
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{ "VK_F15", 0x7E, "F15" },
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{ "VK_F16", 0x7F, "F16" },
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{ "VK_F17", 0x80, "F17" },
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{ "VK_F18", 0x81, "F18" },
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{ "VK_F19", 0x82, "F19" },
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{ "VK_F20", 0x83, "F20" },
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{ "VK_F21", 0x84, "F21" },
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{ "VK_F22", 0x85, "F22" },
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{ "VK_F23", 0x86, "F23" },
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{ "VK_F24", 0x87, "F24" },
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{ "VK_NUMLOCK", 0x90, "Numlock" },
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{ "VK_SCROLL", 0x91, "VK_SCROLL" },
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{ "VK_LSHIFT", 0xA0, "VK_LSHIFT" },
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{ "VK_RSHIFT", 0xA1, "VK_RSHIFT" },
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{ "VK_LCONTROL", 0xA2, "VK_LCONTROL" },
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{ "VK_RCONTROL", 0xA3, "VK_RCONTROL" },
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{ "VK_LMENU", 0xA4, "VK_LMENU" },
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{ "VK_RMENU", 0xA5, "VK_RMENU" },
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{ "VK_BROWSER_BACK", 0xA6, "" },
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{ "VK_BROWSER_FORWARD",0xA7, "" },
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{ "VK_BROWSER_REFRESH",0xA8, "" },
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{ "VK_BROWSER_STOP", 0xA9, "" },
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{ "VK_BROWSER_SEARCH", 0xAA, "" },
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{ "VK_BROWSER_FAVORITES",0xAB, "" },
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{ "VK_BROWSER_HOME", 0xAC, "" },
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{ "VK_VOLUME_MUTE", 0xAD, "" },
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{ "VK_VOLUME_DOWN", 0xAE, "" },
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{ "VK_VOLUME_UP", 0xAF, "" },
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{ "VK_MEDIA_NEXT_TRACK",0xB0, "" },
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{ "VK_MEDIA_PREV_TRACK",0xB1, "" },
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{ "VK_MEDIA_STOP", 0xB2, "" },
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{ "VK_MEDIA_PLAY_PAUSE",0xB3, "" },
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{ "VK_LAUNCH_MAIL", 0xB4, "" },
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{ "VK_LAUNCH_MEDIA_SELECT",0xB5, "" },
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{ "VK_LAUNCH_APP1", 0xB6, "" },
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{ "VK_LAUNCH_APP2", 0xB7, "" },
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{ "VK_OEM_1 (;:)", 0xBA, "" },
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{ "VK_OEM_PLUS", 0xBB, "+" },
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{ "VK_OEM_COMMA", 0xBC, "" },
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{ "VK_OEM_MINUS", 0xBD, "-" },
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{ "VK_OEM_PERIOD", 0xBE, "." },
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{ "VK_OEM_2 (/?)", 0xBF, "" },
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{ "VK_OEM_3 (`~)", 0xC0, "~" },
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{ "VK_ATTN", 0xF6, "" },
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{ "VK_CRSEL", 0xF7, "" },
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{ "VK_EXSEL", 0xF8, "" },
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{ "VK_EREOF", 0xF9, "" },
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{ "VK_PLAY", 0xFA, "" },
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{ "VK_ZOOM", 0xFB, "" },
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{ "VK_NONAME", 0xFC, "" },
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{ "VK_PA1", 0xFD, "" },
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{ "VK_OEM_CLEAR", 0xFE }
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{ "VK_LBUTTON", 0x01, "VK_LBUTTON" },
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{ "VK_RBUTTON", 0x02, "VK_RBUTTON" },
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{ "VK_CANCEL", 0x03, "VK_CANCEL" },
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{ "VK_MBUTTON", 0x04, "VK_MBUTTON" },
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{ "VK_XBUTTON1", 0x05, "VK_XBUTTON1" },
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{ "VK_XBUTTON2", 0x06, "VK_XBUTTON2" },
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{ "VK_BACK", 0x08, "VK_BACK" },
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{ "VK_TAB", 0x09, "VK_TAB" },
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{ "VK_CLEAR", 0x0C, "VK_CLEAR" },
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{ "VK_RETURN", 0x0D, "Return" },
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{ "VK_SHIFT", 0x10, "VK_SHIFT" },
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{ "VK_CONTROL", 0x11, "VK_CONTROL" },
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{ "VK_MENU", 0x12, "VK_MENU" },
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{ "VK_PAUSE", 0x13, "Pause" },
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{ "VK_CAPITAL", 0x14, "VK_CAPITAL" },
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{ "VK_KANA", 0x15, "VK_KANA" },
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{ "VK_HANGUL", 0x15, "VK_HANGUL" },
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{ "VK_JUNJA", 0x17, "VK_JUNJA" },
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{ "VK_FINAL", 0x18, "VK_FINAL" },
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{ "VK_HANJA", 0x19, "VK_HANJA" },
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{ "VK_KANJI", 0x19, "VK_KANJI" },
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{ "VK_ESCAPE", 0x1B, "Esc" },
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{ "VK_CONVERT", 0x1C, "VK_CONVERT" },
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{ "VK_NONCONVERT", 0x1D, "VK_NONCONVERT" },
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{ "VK_ACCEPT", 0x1E, "VK_ACCEPT" },
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{ "VK_MODECHANGE", 0x1F, "VK_MODECHANGE" },
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{ "VK_SPACE", 0x20, "Space" },
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{ "VK_PRIOR", 0x21, "Page Up" },
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{ "VK_NEXT", 0x22, "Page Down" },
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{ "VK_END", 0x23, "End" },
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{ "VK_HOME", 0x24, "Home" },
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{ "VK_LEFT", 0x25, "Left" },
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{ "VK_UP", 0x26, "Up" },
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{ "VK_RIGHT", 0x27, "Right" },
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{ "VK_DOWN", 0x28, "Down" },
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{ "VK_SELECT", 0x29, "VK_SELECT" },
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{ "VK_PRINT", 0x2A, "VK_PRINT" },
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{ "VK_EXECUTE", 0x2B, "VK_EXECUTE" },
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{ "VK_SNAPSHOT", 0x2C, "VK_SNAPSHOT" },
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{ "VK_INSERT", 0x2D, "Insert" },
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{ "VK_DELETE", 0x2E, "Delete" },
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{ "VK_HELP", 0x2F, "Help" },
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{ "VK_0", 0x30, "0" },
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{ "VK_1", 0x31, "1" },
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{ "VK_2", 0x32, "2" },
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{ "VK_3", 0x33, "3" },
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{ "VK_4", 0x34, "4" },
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{ "VK_5", 0x35, "5" },
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{ "VK_6", 0x36, "6" },
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{ "VK_7", 0x37, "7" },
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{ "VK_8", 0x38, "8" },
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{ "VK_9", 0x39, "9" },
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{ "VK_A", 0x41, "A" },
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{ "VK_B", 0x42, "B" },
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{ "VK_C", 0x43, "C" },
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{ "VK_D", 0x44, "D" },
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{ "VK_E", 0x45, "E" },
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{ "VK_F", 0x46, "F" },
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{ "VK_G", 0x47, "G" },
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{ "VK_H", 0x48, "H" },
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{ "VK_I", 0x49, "I" },
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{ "VK_J", 0x4A, "J" },
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{ "VK_K", 0x4B, "K" },
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{ "VK_L", 0x4C, "L" },
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{ "VK_M", 0x4D, "M" },
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{ "VK_N", 0x4E, "N" },
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{ "VK_O", 0x4F, "O" },
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{ "VK_P", 0x50, "P" },
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{ "VK_Q", 0x51, "Q" },
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{ "VK_R", 0x52, "R" },
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{ "VK_S", 0x53, "S" },
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{ "VK_T", 0x54, "T" },
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{ "VK_U", 0x55, "U" },
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{ "VK_V", 0x56, "V" },
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{ "VK_W", 0x57, "W" },
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{ "VK_X", 0x58, "X" },
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{ "VK_Y", 0x59, "Y" },
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{ "VK_Z", 0x5A, "Z" },
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{ "VK_LWIN", 0x5B, "VK_LWIN" },
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{ "VK_RWIN", 0x5C, "VK_RWIN" },
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{ "VK_APPS", 0x5D, "VK_APPS" },
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{ "VK_SLEEP", 0x5D, "VK_SLEEP" },
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{ "VK_NUMPAD0", 0x60, "Numpad0" },
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{ "VK_NUMPAD1", 0x61, "Numpad1" },
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{ "VK_NUMPAD2", 0x62, "Numpad2" },
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{ "VK_NUMPAD3", 0x63, "Numpad3" },
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{ "VK_NUMPAD4", 0x64, "Numpad4" },
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{ "VK_NUMPAD5", 0x65, "Numpad5" },
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{ "VK_NUMPAD6", 0x66, "Numpad6" },
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{ "VK_NUMPAD7", 0x67, "Numpad7" },
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{ "VK_NUMPAD8", 0x68, "Numpad8" },
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{ "VK_NUMPAD9", 0x69, "Numpad9" },
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{ "VK_MULTIPLY", 0x6A, "*" },
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{ "VK_ADD", 0x6B, "+" },
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{ "VK_SEPARATOR", 0x6C, "" },
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{ "VK_SUBTRACT", 0x6D, "-" },
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{ "VK_DECIMAL", 0x6E, "." },
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{ "VK_DIVIDE", 0x6F, "/" },
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{ "VK_F1", 0x70, "F1" },
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{ "VK_F2", 0x71, "F2" },
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{ "VK_F3", 0x72, "F3" },
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{ "VK_F4", 0x73, "F4" },
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{ "VK_F5", 0x74, "F5" },
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{ "VK_F6", 0x75, "F6" },
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{ "VK_F7", 0x76, "F7" },
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{ "VK_F8", 0x77, "F8" },
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{ "VK_F9", 0x78, "F9" },
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{ "VK_F10", 0x79, "F10" },
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{ "VK_F11", 0x7A, "F11" },
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{ "VK_F12", 0x7B, "F12" },
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{ "VK_F13", 0x7C, "F13" },
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{ "VK_F14", 0x7D, "F14" },
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{ "VK_F15", 0x7E, "F15" },
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{ "VK_F16", 0x7F, "F16" },
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{ "VK_F17", 0x80, "F17" },
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{ "VK_F18", 0x81, "F18" },
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{ "VK_F19", 0x82, "F19" },
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{ "VK_F20", 0x83, "F20" },
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{ "VK_F21", 0x84, "F21" },
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{ "VK_F22", 0x85, "F22" },
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{ "VK_F23", 0x86, "F23" },
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{ "VK_F24", 0x87, "F24" },
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{ "VK_NUMLOCK", 0x90, "Numlock" },
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{ "VK_SCROLL", 0x91, "VK_SCROLL" },
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{ "VK_LSHIFT", 0xA0, "VK_LSHIFT" },
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{ "VK_RSHIFT", 0xA1, "VK_RSHIFT" },
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{ "VK_LCONTROL", 0xA2, "VK_LCONTROL" },
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{ "VK_RCONTROL", 0xA3, "VK_RCONTROL" },
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{ "VK_LMENU", 0xA4, "VK_LMENU" },
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{ "VK_RMENU", 0xA5, "VK_RMENU" },
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{ "VK_BROWSER_BACK", 0xA6, "" },
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{ "VK_BROWSER_FORWARD", 0xA7, "" },
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{ "VK_BROWSER_REFRESH", 0xA8, "" },
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{ "VK_BROWSER_STOP", 0xA9, "" },
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{ "VK_BROWSER_SEARCH", 0xAA, "" },
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{ "VK_BROWSER_FAVORITES", 0xAB, "" },
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{ "VK_BROWSER_HOME", 0xAC, "" },
|
||||
{ "VK_VOLUME_MUTE", 0xAD, "" },
|
||||
{ "VK_VOLUME_DOWN", 0xAE, "" },
|
||||
{ "VK_VOLUME_UP", 0xAF, "" },
|
||||
{ "VK_MEDIA_NEXT_TRACK", 0xB0, "" },
|
||||
{ "VK_MEDIA_PREV_TRACK", 0xB1, "" },
|
||||
{ "VK_MEDIA_STOP", 0xB2, "" },
|
||||
{ "VK_MEDIA_PLAY_PAUSE", 0xB3, "" },
|
||||
{ "VK_LAUNCH_MAIL", 0xB4, "" },
|
||||
{ "VK_LAUNCH_MEDIA_SELECT", 0xB5, "" },
|
||||
{ "VK_LAUNCH_APP1", 0xB6, "" },
|
||||
{ "VK_LAUNCH_APP2", 0xB7, "" },
|
||||
{ "VK_OEM_1 (;:)", 0xBA, "" },
|
||||
{ "VK_OEM_PLUS", 0xBB, "+" },
|
||||
{ "VK_OEM_COMMA", 0xBC, "" },
|
||||
{ "VK_OEM_MINUS", 0xBD, "-" },
|
||||
{ "VK_OEM_PERIOD", 0xBE, "." },
|
||||
{ "VK_OEM_2 (/?)", 0xBF, "" },
|
||||
{ "VK_OEM_3 (`~)", 0xC0, "~" },
|
||||
{ "VK_ATTN", 0xF6, "" },
|
||||
{ "VK_CRSEL", 0xF7, "" },
|
||||
{ "VK_EXSEL", 0xF8, "" },
|
||||
{ "VK_EREOF", 0xF9, "" },
|
||||
{ "VK_PLAY", 0xFA, "" },
|
||||
{ "VK_ZOOM", 0xFB, "" },
|
||||
{ "VK_NONAME", 0xFC, "" },
|
||||
{ "VK_PA1", 0xFD, "" },
|
||||
{ "VK_OEM_CLEAR", 0xFE }
|
||||
};
|
||||
|
||||
CMenuShortCutKey::CMenuShortCutKey (WORD key, bool bCtrl, bool bAlt, bool bShift, ACCESS_MODE AccessMode, bool bUserAdded, bool bInactive ) :
|
||||
m_key(key),
|
||||
m_bCtrl(bCtrl),
|
||||
m_bAlt(bAlt),
|
||||
m_bShift(bShift),
|
||||
m_AccessMode(AccessMode),
|
||||
m_bUserAdded(bUserAdded),
|
||||
m_bInactive(bInactive)
|
||||
CMenuShortCutKey::CMenuShortCutKey(WORD key, bool bCtrl, bool bAlt, bool bShift, ACCESS_MODE AccessMode, bool bUserAdded, bool bInactive) :
|
||||
m_key(key),
|
||||
m_bCtrl(bCtrl),
|
||||
m_bAlt(bAlt),
|
||||
m_bShift(bShift),
|
||||
m_AccessMode(AccessMode),
|
||||
m_bUserAdded(bUserAdded),
|
||||
m_bInactive(bInactive)
|
||||
{
|
||||
m_ShortCutName = "";
|
||||
for (int i = 0, n = sizeof(m_VirtualKeyList)/sizeof(m_VirtualKeyList[0]); i < n;i++)
|
||||
{
|
||||
if (key == m_VirtualKeyList[i].Key)
|
||||
{
|
||||
m_ShortCutName = m_VirtualKeyList[i].KeyName;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (m_bShift) { m_ShortCutName.Format("Shift+%s",m_ShortCutName.c_str()); }
|
||||
if (m_bCtrl) { m_ShortCutName.Format("Ctrl+%s",m_ShortCutName.c_str()); }
|
||||
if (m_bAlt) { m_ShortCutName.Format("Alt+%s",m_ShortCutName.c_str()); }
|
||||
m_ShortCutName = "";
|
||||
for (int i = 0, n = sizeof(m_VirtualKeyList) / sizeof(m_VirtualKeyList[0]); i < n; i++)
|
||||
{
|
||||
if (key == m_VirtualKeyList[i].Key)
|
||||
{
|
||||
m_ShortCutName = m_VirtualKeyList[i].KeyName;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (m_bShift) { m_ShortCutName.Format("Shift+%s", m_ShortCutName.c_str()); }
|
||||
if (m_bCtrl) { m_ShortCutName.Format("Ctrl+%s", m_ShortCutName.c_str()); }
|
||||
if (m_bAlt) { m_ShortCutName.Format("Alt+%s", m_ShortCutName.c_str()); }
|
||||
}
|
||||
|
||||
VIRTUAL_KEY * CMenuShortCutKey::VirtualKeyList(int &Size) {
|
||||
Size = sizeof(m_VirtualKeyList) / sizeof(m_VirtualKeyList[0]);
|
||||
return (VIRTUAL_KEY *)m_VirtualKeyList;
|
||||
VIRTUAL_KEY * CMenuShortCutKey::VirtualKeyList(int &Size)
|
||||
{
|
||||
Size = sizeof(m_VirtualKeyList) / sizeof(m_VirtualKeyList[0]);
|
||||
return (VIRTUAL_KEY *)m_VirtualKeyList;
|
||||
}
|
||||
|
||||
bool CMenuShortCutKey::Same(WORD key, bool bCtrl, bool bAlt, bool bShift, ACCESS_MODE AccessMode) const
|
||||
{
|
||||
if (key != m_key) { return false; }
|
||||
if (bShift != m_bShift) { return false; }
|
||||
if (bCtrl != m_bCtrl) { return false; }
|
||||
if (bAlt != m_bAlt) { return false; }
|
||||
if ((m_AccessMode & AccessMode) != AccessMode ) { return false; }
|
||||
return true;
|
||||
if (key != m_key) { return false; }
|
||||
if (bShift != m_bShift) { return false; }
|
||||
if (bCtrl != m_bCtrl) { return false; }
|
||||
if (bAlt != m_bAlt) { return false; }
|
||||
if ((m_AccessMode & AccessMode) != AccessMode) { return false; }
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
CShortCutItem::CShortCutItem(LanguageStringID Section, LanguageStringID Title, ACCESS_MODE Access)
|
||||
{
|
||||
Reset(Section, Title,Access);
|
||||
Reset(Section, Title, Access);
|
||||
}
|
||||
|
||||
void CShortCutItem::Reset ( LanguageStringID Section, LanguageStringID Title, ACCESS_MODE Access)
|
||||
void CShortCutItem::Reset(LanguageStringID Section, LanguageStringID Title, ACCESS_MODE Access)
|
||||
{
|
||||
this->m_Section = Section;
|
||||
this->m_Title = Title;
|
||||
this->m_Access = Access;
|
||||
this->m_Section = Section;
|
||||
this->m_Title = Title;
|
||||
this->m_Access = Access;
|
||||
}
|
||||
|
||||
void CShortCutItem::AddShortCut (WORD key, bool bCtrl, bool bAlt, bool bShift, ACCESS_MODE AccessMode, bool bUserAdded, bool bInactive)
|
||||
void CShortCutItem::AddShortCut(WORD key, bool bCtrl, bool bAlt, bool bShift, ACCESS_MODE AccessMode, bool bUserAdded, bool bInactive)
|
||||
{
|
||||
m_AccelList.push_back(CMenuShortCutKey(key,bCtrl,bAlt,bShift,AccessMode,bUserAdded,bInactive));
|
||||
m_AccelList.push_back(CMenuShortCutKey(key, bCtrl, bAlt, bShift, AccessMode, bUserAdded, bInactive));
|
||||
}
|
||||
|
||||
void CShortCutItem::RemoveItem ( CMenuShortCutKey * ShortCut )
|
||||
void CShortCutItem::RemoveItem(CMenuShortCutKey * ShortCut)
|
||||
{
|
||||
if (ShortCut->UserAdded())
|
||||
{
|
||||
for (SHORTCUT_KEY_LIST::iterator item = m_AccelList.begin(); item != m_AccelList.end(); item++)
|
||||
{
|
||||
if (ShortCut == &*item)
|
||||
{
|
||||
m_AccelList.erase(item);
|
||||
break;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
ShortCut->SetInactive(true);
|
||||
}
|
||||
if (ShortCut->UserAdded())
|
||||
{
|
||||
for (SHORTCUT_KEY_LIST::iterator item = m_AccelList.begin(); item != m_AccelList.end(); item++)
|
||||
{
|
||||
if (ShortCut == &*item)
|
||||
{
|
||||
m_AccelList.erase(item);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
ShortCut->SetInactive(true);
|
||||
}
|
||||
}
|
||||
|
||||
CShortCuts::CShortCuts ()
|
||||
CShortCuts::CShortCuts()
|
||||
{
|
||||
Load();
|
||||
Load();
|
||||
}
|
||||
|
||||
CShortCuts::~CShortCuts()
|
||||
{
|
||||
}
|
||||
|
||||
std::wstring CShortCuts::ShortCutString( int MenuID, CMenuShortCutKey::ACCESS_MODE AccessLevel )
|
||||
std::wstring CShortCuts::ShortCutString(int MenuID, CMenuShortCutKey::ACCESS_MODE AccessLevel)
|
||||
{
|
||||
CGuard CS(m_CS);
|
||||
CGuard CS(m_CS);
|
||||
|
||||
MSC_MAP::iterator MenuItem = m_ShortCuts.find(MenuID);
|
||||
if (MenuItem == m_ShortCuts.end()) { return L""; }
|
||||
MSC_MAP::iterator MenuItem = m_ShortCuts.find(MenuID);
|
||||
if (MenuItem == m_ShortCuts.end()) { return L""; }
|
||||
|
||||
const SHORTCUT_KEY_LIST & ShortCutList = MenuItem->second.GetAccelItems();
|
||||
for (SHORTCUT_KEY_LIST::const_iterator item = ShortCutList.begin(); item != ShortCutList.end(); item++)
|
||||
{
|
||||
ACCESS_MODE ItemMode = item->AccessMode();
|
||||
if ((ItemMode & AccessLevel) != AccessLevel )
|
||||
{
|
||||
continue;
|
||||
}
|
||||
if (item->Inactive())
|
||||
{
|
||||
continue;
|
||||
}
|
||||
const SHORTCUT_KEY_LIST & ShortCutList = MenuItem->second.GetAccelItems();
|
||||
for (SHORTCUT_KEY_LIST::const_iterator item = ShortCutList.begin(); item != ShortCutList.end(); item++)
|
||||
{
|
||||
ACCESS_MODE ItemMode = item->AccessMode();
|
||||
if ((ItemMode & AccessLevel) != AccessLevel)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
if (item->Inactive())
|
||||
{
|
||||
continue;
|
||||
}
|
||||
return item->Name().ToUTF16();
|
||||
}
|
||||
return L"";
|
||||
}
|
||||
return L"";
|
||||
}
|
||||
|
||||
LanguageStringID CShortCuts::GetMenuItemName( WORD key, bool bCtrl, bool bAlt, bool bShift, ACCESS_MODE Access )
|
||||
LanguageStringID CShortCuts::GetMenuItemName(WORD key, bool bCtrl, bool bAlt, bool bShift, ACCESS_MODE Access)
|
||||
{
|
||||
CGuard CS(m_CS);
|
||||
CGuard CS(m_CS);
|
||||
|
||||
for (MSC_MAP::iterator Item = m_ShortCuts.begin(); Item != m_ShortCuts.end(); Item++)
|
||||
{
|
||||
CShortCutItem & short_cut = Item->second;
|
||||
for (MSC_MAP::iterator Item = m_ShortCuts.begin(); Item != m_ShortCuts.end(); Item++)
|
||||
{
|
||||
CShortCutItem & short_cut = Item->second;
|
||||
|
||||
for (SHORTCUT_KEY_LIST::const_iterator AccelItem = short_cut.GetAccelItems().begin(); AccelItem != short_cut.GetAccelItems().end(); AccelItem++)
|
||||
{
|
||||
if (!AccelItem->Same(key,bCtrl,bAlt,bShift,Access)) { continue; }
|
||||
return short_cut.Title();
|
||||
}
|
||||
}
|
||||
return EMPTY_STRING;
|
||||
for (SHORTCUT_KEY_LIST::const_iterator AccelItem = short_cut.GetAccelItems().begin(); AccelItem != short_cut.GetAccelItems().end(); AccelItem++)
|
||||
{
|
||||
if (!AccelItem->Same(key, bCtrl, bAlt, bShift, Access)) { continue; }
|
||||
return short_cut.Title();
|
||||
}
|
||||
}
|
||||
return EMPTY_STRING;
|
||||
}
|
||||
|
||||
void CShortCuts::AddShortCut( WORD ID, LanguageStringID Section, LanguageStringID LangID, CMenuShortCutKey::ACCESS_MODE AccessMode)
|
||||
void CShortCuts::AddShortCut(WORD ID, LanguageStringID Section, LanguageStringID LangID, CMenuShortCutKey::ACCESS_MODE AccessMode)
|
||||
{
|
||||
m_ShortCuts.insert(MSC_MAP::value_type(ID,CShortCutItem(Section,LangID,AccessMode)));
|
||||
m_ShortCuts.insert(MSC_MAP::value_type(ID, CShortCutItem(Section, LangID, AccessMode)));
|
||||
}
|
||||
|
||||
void CShortCuts::Load (bool InitialValues )
|
||||
void CShortCuts::Load(bool InitialValues)
|
||||
{
|
||||
CGuard CS(m_CS);
|
||||
CGuard CS(m_CS);
|
||||
|
||||
m_ShortCuts.clear();
|
||||
m_ShortCuts.clear();
|
||||
|
||||
AddShortCut(ID_FILE_OPEN_ROM, STR_SHORTCUT_FILEMENU, MENU_OPEN, CMenuShortCutKey::NOT_IN_FULLSCREEN );
|
||||
AddShortCut(ID_FILE_ROM_INFO, STR_SHORTCUT_FILEMENU, MENU_ROM_INFO, CMenuShortCutKey::NOT_IN_FULLSCREEN );
|
||||
AddShortCut(ID_FILE_STARTEMULATION, STR_SHORTCUT_FILEMENU, MENU_START, CMenuShortCutKey::NOT_IN_FULLSCREEN );
|
||||
AddShortCut(ID_FILE_ENDEMULATION, STR_SHORTCUT_FILEMENU, MENU_END, CMenuShortCutKey::GAME_RUNNING );
|
||||
AddShortCut(ID_FILE_ROMDIRECTORY, STR_SHORTCUT_FILEMENU, MENU_CHOOSE_ROM, CMenuShortCutKey::GAME_NOT_RUNNING );
|
||||
AddShortCut(ID_FILE_REFRESHROMLIST, STR_SHORTCUT_FILEMENU, MENU_REFRESH, CMenuShortCutKey::GAME_NOT_RUNNING );
|
||||
AddShortCut(ID_FILE_EXIT, STR_SHORTCUT_FILEMENU, MENU_EXIT, CMenuShortCutKey::ANYTIME );
|
||||
AddShortCut(ID_FILE_OPEN_ROM, STR_SHORTCUT_FILEMENU, MENU_OPEN, CMenuShortCutKey::NOT_IN_FULLSCREEN);
|
||||
AddShortCut(ID_FILE_ROM_INFO, STR_SHORTCUT_FILEMENU, MENU_ROM_INFO, CMenuShortCutKey::NOT_IN_FULLSCREEN);
|
||||
AddShortCut(ID_FILE_STARTEMULATION, STR_SHORTCUT_FILEMENU, MENU_START, CMenuShortCutKey::NOT_IN_FULLSCREEN);
|
||||
AddShortCut(ID_FILE_ENDEMULATION, STR_SHORTCUT_FILEMENU, MENU_END, CMenuShortCutKey::GAME_RUNNING);
|
||||
AddShortCut(ID_FILE_ROMDIRECTORY, STR_SHORTCUT_FILEMENU, MENU_CHOOSE_ROM, CMenuShortCutKey::GAME_NOT_RUNNING);
|
||||
AddShortCut(ID_FILE_REFRESHROMLIST, STR_SHORTCUT_FILEMENU, MENU_REFRESH, CMenuShortCutKey::GAME_NOT_RUNNING);
|
||||
AddShortCut(ID_FILE_EXIT, STR_SHORTCUT_FILEMENU, MENU_EXIT, CMenuShortCutKey::ANYTIME);
|
||||
|
||||
AddShortCut(ID_SYSTEM_RESET_SOFT, STR_SHORTCUT_SYSTEMMENU, MENU_RESET_SOFT, CMenuShortCutKey::GAME_RUNNING );
|
||||
AddShortCut(ID_SYSTEM_RESET_HARD, STR_SHORTCUT_SYSTEMMENU, MENU_RESET_HARD, CMenuShortCutKey::GAME_RUNNING );
|
||||
AddShortCut(ID_SYSTEM_PAUSE, STR_SHORTCUT_SYSTEMMENU, MENU_PAUSE, CMenuShortCutKey::GAME_RUNNING );
|
||||
AddShortCut(ID_SYSTEM_BITMAP, STR_SHORTCUT_SYSTEMMENU, MENU_BITMAP, CMenuShortCutKey::GAME_RUNNING );
|
||||
AddShortCut(ID_SYSTEM_LIMITFPS, STR_SHORTCUT_SYSTEMMENU, MENU_LIMIT_FPS, CMenuShortCutKey::GAME_RUNNING );
|
||||
AddShortCut(ID_SYSTEM_SAVE, STR_SHORTCUT_SYSTEMMENU, MENU_SAVE, CMenuShortCutKey::GAME_RUNNING );
|
||||
AddShortCut(ID_SYSTEM_SAVEAS, STR_SHORTCUT_SYSTEMMENU, MENU_SAVE_AS, CMenuShortCutKey::GAME_RUNNING_WINDOW );
|
||||
AddShortCut(ID_SYSTEM_RESTORE, STR_SHORTCUT_SYSTEMMENU, MENU_RESTORE, CMenuShortCutKey::GAME_RUNNING );
|
||||
AddShortCut(ID_SYSTEM_LOAD, STR_SHORTCUT_SYSTEMMENU, MENU_LOAD, CMenuShortCutKey::GAME_RUNNING_WINDOW );
|
||||
AddShortCut(ID_SYSTEM_CHEAT, STR_SHORTCUT_SYSTEMMENU, MENU_CHEAT, CMenuShortCutKey::NOT_IN_FULLSCREEN );
|
||||
AddShortCut(ID_SYSTEM_GSBUTTON, STR_SHORTCUT_SYSTEMMENU, MENU_GS_BUTTON, CMenuShortCutKey::GAME_RUNNING );
|
||||
AddShortCut(ID_SYSTEM_RESET_SOFT, STR_SHORTCUT_SYSTEMMENU, MENU_RESET_SOFT, CMenuShortCutKey::GAME_RUNNING);
|
||||
AddShortCut(ID_SYSTEM_RESET_HARD, STR_SHORTCUT_SYSTEMMENU, MENU_RESET_HARD, CMenuShortCutKey::GAME_RUNNING);
|
||||
AddShortCut(ID_SYSTEM_PAUSE, STR_SHORTCUT_SYSTEMMENU, MENU_PAUSE, CMenuShortCutKey::GAME_RUNNING);
|
||||
AddShortCut(ID_SYSTEM_BITMAP, STR_SHORTCUT_SYSTEMMENU, MENU_BITMAP, CMenuShortCutKey::GAME_RUNNING);
|
||||
AddShortCut(ID_SYSTEM_LIMITFPS, STR_SHORTCUT_SYSTEMMENU, MENU_LIMIT_FPS, CMenuShortCutKey::GAME_RUNNING);
|
||||
AddShortCut(ID_SYSTEM_SAVE, STR_SHORTCUT_SYSTEMMENU, MENU_SAVE, CMenuShortCutKey::GAME_RUNNING);
|
||||
AddShortCut(ID_SYSTEM_SAVEAS, STR_SHORTCUT_SYSTEMMENU, MENU_SAVE_AS, CMenuShortCutKey::GAME_RUNNING_WINDOW);
|
||||
AddShortCut(ID_SYSTEM_RESTORE, STR_SHORTCUT_SYSTEMMENU, MENU_RESTORE, CMenuShortCutKey::GAME_RUNNING);
|
||||
AddShortCut(ID_SYSTEM_LOAD, STR_SHORTCUT_SYSTEMMENU, MENU_LOAD, CMenuShortCutKey::GAME_RUNNING_WINDOW);
|
||||
AddShortCut(ID_SYSTEM_CHEAT, STR_SHORTCUT_SYSTEMMENU, MENU_CHEAT, CMenuShortCutKey::NOT_IN_FULLSCREEN);
|
||||
AddShortCut(ID_SYSTEM_GSBUTTON, STR_SHORTCUT_SYSTEMMENU, MENU_GS_BUTTON, CMenuShortCutKey::GAME_RUNNING);
|
||||
|
||||
AddShortCut(ID_OPTIONS_DISPLAY_FR, STR_SHORTCUT_OPTIONS, OPTION_DISPLAY_FR,CMenuShortCutKey::GAME_RUNNING );
|
||||
AddShortCut(ID_OPTIONS_CHANGE_FR, STR_SHORTCUT_OPTIONS, OPTION_CHANGE_FR, CMenuShortCutKey::GAME_RUNNING );
|
||||
AddShortCut(ID_OPTIONS_INCREASE_SPEED,STR_SHORTCUT_OPTIONS, STR_INSREASE_SPEED, CMenuShortCutKey::GAME_RUNNING );
|
||||
AddShortCut(ID_OPTIONS_DECREASE_SPEED,STR_SHORTCUT_OPTIONS, STR_DECREASE_SPEED, CMenuShortCutKey::GAME_RUNNING );
|
||||
AddShortCut(ID_OPTIONS_DISPLAY_FR, STR_SHORTCUT_OPTIONS, OPTION_DISPLAY_FR, CMenuShortCutKey::GAME_RUNNING);
|
||||
AddShortCut(ID_OPTIONS_CHANGE_FR, STR_SHORTCUT_OPTIONS, OPTION_CHANGE_FR, CMenuShortCutKey::GAME_RUNNING);
|
||||
AddShortCut(ID_OPTIONS_INCREASE_SPEED, STR_SHORTCUT_OPTIONS, STR_INSREASE_SPEED, CMenuShortCutKey::GAME_RUNNING);
|
||||
AddShortCut(ID_OPTIONS_DECREASE_SPEED, STR_SHORTCUT_OPTIONS, STR_DECREASE_SPEED, CMenuShortCutKey::GAME_RUNNING);
|
||||
|
||||
AddShortCut(ID_CURRENT_SAVE_DEFAULT,STR_SHORTCUT_SAVESLOT, SAVE_SLOT_DEFAULT,CMenuShortCutKey::GAME_RUNNING );
|
||||
AddShortCut(ID_CURRENT_SAVE_1, STR_SHORTCUT_SAVESLOT, SAVE_SLOT_1, CMenuShortCutKey::GAME_RUNNING );
|
||||
AddShortCut(ID_CURRENT_SAVE_2, STR_SHORTCUT_SAVESLOT, SAVE_SLOT_2, CMenuShortCutKey::GAME_RUNNING );
|
||||
AddShortCut(ID_CURRENT_SAVE_3, STR_SHORTCUT_SAVESLOT, SAVE_SLOT_3, CMenuShortCutKey::GAME_RUNNING );
|
||||
AddShortCut(ID_CURRENT_SAVE_4, STR_SHORTCUT_SAVESLOT, SAVE_SLOT_4, CMenuShortCutKey::GAME_RUNNING );
|
||||
AddShortCut(ID_CURRENT_SAVE_5, STR_SHORTCUT_SAVESLOT, SAVE_SLOT_5, CMenuShortCutKey::GAME_RUNNING );
|
||||
AddShortCut(ID_CURRENT_SAVE_6, STR_SHORTCUT_SAVESLOT, SAVE_SLOT_6, CMenuShortCutKey::GAME_RUNNING );
|
||||
AddShortCut(ID_CURRENT_SAVE_7, STR_SHORTCUT_SAVESLOT, SAVE_SLOT_7, CMenuShortCutKey::GAME_RUNNING );
|
||||
AddShortCut(ID_CURRENT_SAVE_8, STR_SHORTCUT_SAVESLOT, SAVE_SLOT_8, CMenuShortCutKey::GAME_RUNNING );
|
||||
AddShortCut(ID_CURRENT_SAVE_9, STR_SHORTCUT_SAVESLOT, SAVE_SLOT_9, CMenuShortCutKey::GAME_RUNNING );
|
||||
AddShortCut(ID_CURRENT_SAVE_10, STR_SHORTCUT_SAVESLOT, SAVE_SLOT_10, CMenuShortCutKey::GAME_RUNNING );
|
||||
AddShortCut(ID_CURRENT_SAVE_DEFAULT, STR_SHORTCUT_SAVESLOT, SAVE_SLOT_DEFAULT, CMenuShortCutKey::GAME_RUNNING);
|
||||
AddShortCut(ID_CURRENT_SAVE_1, STR_SHORTCUT_SAVESLOT, SAVE_SLOT_1, CMenuShortCutKey::GAME_RUNNING);
|
||||
AddShortCut(ID_CURRENT_SAVE_2, STR_SHORTCUT_SAVESLOT, SAVE_SLOT_2, CMenuShortCutKey::GAME_RUNNING);
|
||||
AddShortCut(ID_CURRENT_SAVE_3, STR_SHORTCUT_SAVESLOT, SAVE_SLOT_3, CMenuShortCutKey::GAME_RUNNING);
|
||||
AddShortCut(ID_CURRENT_SAVE_4, STR_SHORTCUT_SAVESLOT, SAVE_SLOT_4, CMenuShortCutKey::GAME_RUNNING);
|
||||
AddShortCut(ID_CURRENT_SAVE_5, STR_SHORTCUT_SAVESLOT, SAVE_SLOT_5, CMenuShortCutKey::GAME_RUNNING);
|
||||
AddShortCut(ID_CURRENT_SAVE_6, STR_SHORTCUT_SAVESLOT, SAVE_SLOT_6, CMenuShortCutKey::GAME_RUNNING);
|
||||
AddShortCut(ID_CURRENT_SAVE_7, STR_SHORTCUT_SAVESLOT, SAVE_SLOT_7, CMenuShortCutKey::GAME_RUNNING);
|
||||
AddShortCut(ID_CURRENT_SAVE_8, STR_SHORTCUT_SAVESLOT, SAVE_SLOT_8, CMenuShortCutKey::GAME_RUNNING);
|
||||
AddShortCut(ID_CURRENT_SAVE_9, STR_SHORTCUT_SAVESLOT, SAVE_SLOT_9, CMenuShortCutKey::GAME_RUNNING);
|
||||
AddShortCut(ID_CURRENT_SAVE_10, STR_SHORTCUT_SAVESLOT, SAVE_SLOT_10, CMenuShortCutKey::GAME_RUNNING);
|
||||
|
||||
//Option Menu
|
||||
AddShortCut(ID_OPTIONS_FULLSCREEN, STR_SHORTCUT_OPTIONS, MENU_FULL_SCREEN, CMenuShortCutKey::GAME_RUNNING );
|
||||
AddShortCut(ID_OPTIONS_ALWAYSONTOP, STR_SHORTCUT_OPTIONS, MENU_ON_TOP, CMenuShortCutKey::NOT_IN_FULLSCREEN );
|
||||
AddShortCut(ID_OPTIONS_CONFIG_GFX, STR_SHORTCUT_OPTIONS, MENU_CONFG_GFX, CMenuShortCutKey::NOT_IN_FULLSCREEN );
|
||||
AddShortCut(ID_OPTIONS_CONFIG_AUDIO,STR_SHORTCUT_OPTIONS, MENU_CONFG_AUDIO, CMenuShortCutKey::NOT_IN_FULLSCREEN );
|
||||
AddShortCut(ID_OPTIONS_CONFIG_CONT, STR_SHORTCUT_OPTIONS, MENU_CONFG_CTRL, CMenuShortCutKey::NOT_IN_FULLSCREEN );
|
||||
AddShortCut(ID_OPTIONS_CONFIG_RSP, STR_SHORTCUT_OPTIONS, MENU_CONFG_RSP, CMenuShortCutKey::NOT_IN_FULLSCREEN );
|
||||
AddShortCut(ID_OPTIONS_CPU_USAGE, STR_SHORTCUT_OPTIONS, MENU_SHOW_CPU, CMenuShortCutKey::GAME_RUNNING );
|
||||
AddShortCut(ID_OPTIONS_SETTINGS, STR_SHORTCUT_OPTIONS, MENU_SETTINGS, CMenuShortCutKey::NOT_IN_FULLSCREEN );
|
||||
//Option Menu
|
||||
AddShortCut(ID_OPTIONS_FULLSCREEN, STR_SHORTCUT_OPTIONS, MENU_FULL_SCREEN, CMenuShortCutKey::GAME_RUNNING);
|
||||
AddShortCut(ID_OPTIONS_ALWAYSONTOP, STR_SHORTCUT_OPTIONS, MENU_ON_TOP, CMenuShortCutKey::NOT_IN_FULLSCREEN);
|
||||
AddShortCut(ID_OPTIONS_CONFIG_GFX, STR_SHORTCUT_OPTIONS, MENU_CONFG_GFX, CMenuShortCutKey::NOT_IN_FULLSCREEN);
|
||||
AddShortCut(ID_OPTIONS_CONFIG_AUDIO, STR_SHORTCUT_OPTIONS, MENU_CONFG_AUDIO, CMenuShortCutKey::NOT_IN_FULLSCREEN);
|
||||
AddShortCut(ID_OPTIONS_CONFIG_CONT, STR_SHORTCUT_OPTIONS, MENU_CONFG_CTRL, CMenuShortCutKey::NOT_IN_FULLSCREEN);
|
||||
AddShortCut(ID_OPTIONS_CONFIG_RSP, STR_SHORTCUT_OPTIONS, MENU_CONFG_RSP, CMenuShortCutKey::NOT_IN_FULLSCREEN);
|
||||
AddShortCut(ID_OPTIONS_CPU_USAGE, STR_SHORTCUT_OPTIONS, MENU_SHOW_CPU, CMenuShortCutKey::GAME_RUNNING);
|
||||
AddShortCut(ID_OPTIONS_SETTINGS, STR_SHORTCUT_OPTIONS, MENU_SETTINGS, CMenuShortCutKey::NOT_IN_FULLSCREEN);
|
||||
|
||||
CPath ShortCutFile = g_Settings->LoadStringVal(SupportFile_ShortCuts);
|
||||
if (!ShortCutFile.Exists() || InitialValues)
|
||||
{
|
||||
m_ShortCuts.find(ID_FILE_OPEN_ROM)->second.AddShortCut('O',TRUE,false,false,CMenuShortCutKey::GAME_RUNNING);
|
||||
m_ShortCuts.find(ID_FILE_OPEN_ROM)->second.AddShortCut('O',TRUE,false,false,CMenuShortCutKey::GAME_NOT_RUNNING);
|
||||
m_ShortCuts.find(ID_FILE_STARTEMULATION)->second.AddShortCut(VK_F11,false,false,false,CMenuShortCutKey::GAME_NOT_RUNNING);
|
||||
m_ShortCuts.find(ID_FILE_ENDEMULATION)->second.AddShortCut(VK_F12,false,false,false,CMenuShortCutKey::GAME_RUNNING);
|
||||
m_ShortCuts.find(ID_FILE_REFRESHROMLIST)->second.AddShortCut(VK_F5,false,false,false,CMenuShortCutKey::GAME_NOT_RUNNING);
|
||||
m_ShortCuts.find(ID_FILE_EXIT)->second.AddShortCut(VK_F4,false,true,false,CMenuShortCutKey::GAME_NOT_RUNNING);
|
||||
m_ShortCuts.find(ID_FILE_EXIT)->second.AddShortCut(VK_F4,false,true,false,CMenuShortCutKey::GAME_RUNNING);
|
||||
m_ShortCuts.find(ID_CURRENT_SAVE_DEFAULT)->second.AddShortCut(0xC0,false,false,false,CMenuShortCutKey::GAME_RUNNING);
|
||||
m_ShortCuts.find(ID_CURRENT_SAVE_1)->second.AddShortCut('1',false,false,false,CMenuShortCutKey::GAME_RUNNING);
|
||||
m_ShortCuts.find(ID_CURRENT_SAVE_2)->second.AddShortCut('2',false,false,false,CMenuShortCutKey::GAME_RUNNING);
|
||||
m_ShortCuts.find(ID_CURRENT_SAVE_3)->second.AddShortCut('3',false,false,false,CMenuShortCutKey::GAME_RUNNING);
|
||||
m_ShortCuts.find(ID_CURRENT_SAVE_4)->second.AddShortCut('4',false,false,false,CMenuShortCutKey::GAME_RUNNING);
|
||||
m_ShortCuts.find(ID_CURRENT_SAVE_5)->second.AddShortCut('5',false,false,false,CMenuShortCutKey::GAME_RUNNING);
|
||||
m_ShortCuts.find(ID_CURRENT_SAVE_6)->second.AddShortCut('6',false,false,false,CMenuShortCutKey::GAME_RUNNING);
|
||||
m_ShortCuts.find(ID_CURRENT_SAVE_7)->second.AddShortCut('7',false,false,false,CMenuShortCutKey::GAME_RUNNING);
|
||||
m_ShortCuts.find(ID_CURRENT_SAVE_8)->second.AddShortCut('8',false,false,false,CMenuShortCutKey::GAME_RUNNING);
|
||||
m_ShortCuts.find(ID_CURRENT_SAVE_9)->second.AddShortCut('9',false,false,false,CMenuShortCutKey::GAME_RUNNING);
|
||||
m_ShortCuts.find(ID_CURRENT_SAVE_10)->second.AddShortCut('0',false,false,false,CMenuShortCutKey::GAME_RUNNING);
|
||||
m_ShortCuts.find(ID_OPTIONS_FULLSCREEN)->second.AddShortCut(VK_RETURN,false,true,false,CMenuShortCutKey::GAME_RUNNING);
|
||||
m_ShortCuts.find(ID_OPTIONS_FULLSCREEN)->second.AddShortCut(VK_ESCAPE,false,false,false,CMenuShortCutKey::GAME_RUNNING);
|
||||
m_ShortCuts.find(ID_OPTIONS_ALWAYSONTOP)->second.AddShortCut('A',true,false,false,CMenuShortCutKey::GAME_NOT_RUNNING);
|
||||
m_ShortCuts.find(ID_OPTIONS_ALWAYSONTOP)->second.AddShortCut('A',true,false,false,CMenuShortCutKey::GAME_RUNNING_WINDOW);
|
||||
m_ShortCuts.find(ID_OPTIONS_SETTINGS)->second.AddShortCut('T',true,false,false,CMenuShortCutKey::GAME_NOT_RUNNING);
|
||||
m_ShortCuts.find(ID_OPTIONS_SETTINGS)->second.AddShortCut('T',true,false,false,CMenuShortCutKey::GAME_RUNNING_WINDOW);
|
||||
m_ShortCuts.find(ID_SYSTEM_RESET_SOFT)->second.AddShortCut(VK_F1,false,false,false,CMenuShortCutKey::GAME_RUNNING);
|
||||
m_ShortCuts.find(ID_SYSTEM_RESET_HARD)->second.AddShortCut(VK_F1,false,false,true,CMenuShortCutKey::GAME_RUNNING);
|
||||
m_ShortCuts.find(ID_SYSTEM_PAUSE)->second.AddShortCut(VK_F2,false,false,false,CMenuShortCutKey::GAME_RUNNING);
|
||||
m_ShortCuts.find(ID_SYSTEM_PAUSE)->second.AddShortCut(VK_PAUSE,false,false,false,CMenuShortCutKey::GAME_RUNNING);
|
||||
m_ShortCuts.find(ID_SYSTEM_BITMAP)->second.AddShortCut(VK_F3,false,false,false,CMenuShortCutKey::GAME_RUNNING);
|
||||
m_ShortCuts.find(ID_SYSTEM_LIMITFPS)->second.AddShortCut(VK_F4,false,false,false,CMenuShortCutKey::GAME_RUNNING);
|
||||
m_ShortCuts.find(ID_SYSTEM_SAVE)->second.AddShortCut(VK_F5,false,false,false,CMenuShortCutKey::GAME_RUNNING);
|
||||
m_ShortCuts.find(ID_SYSTEM_RESTORE)->second.AddShortCut(VK_F7,false,false,false,CMenuShortCutKey::GAME_RUNNING);
|
||||
m_ShortCuts.find(ID_SYSTEM_LOAD)->second.AddShortCut('L',true,false,false,CMenuShortCutKey::GAME_RUNNING_WINDOW);
|
||||
m_ShortCuts.find(ID_SYSTEM_SAVEAS)->second.AddShortCut('S',true,false,false,CMenuShortCutKey::GAME_RUNNING_WINDOW);
|
||||
m_ShortCuts.find(ID_SYSTEM_CHEAT)->second.AddShortCut('C',true,false,false,CMenuShortCutKey::GAME_RUNNING_WINDOW);
|
||||
m_ShortCuts.find(ID_SYSTEM_GSBUTTON)->second.AddShortCut(VK_F9,false,false,false,CMenuShortCutKey::GAME_RUNNING);
|
||||
m_ShortCuts.find(ID_OPTIONS_INCREASE_SPEED)->second.AddShortCut(VK_OEM_PLUS,false,false,false,CMenuShortCutKey::GAME_RUNNING);
|
||||
m_ShortCuts.find(ID_OPTIONS_DECREASE_SPEED)->second.AddShortCut(VK_OEM_MINUS,false,false,false,CMenuShortCutKey::GAME_RUNNING);
|
||||
} else {
|
||||
CMenuShortCutKey::ACCESS_MODE AccessMode;
|
||||
int ID, key, bCtrl, bAlt, bShift, bUserAdded, bInactive;
|
||||
CPath ShortCutFile = g_Settings->LoadStringVal(SupportFile_ShortCuts);
|
||||
if (!ShortCutFile.Exists() || InitialValues)
|
||||
{
|
||||
m_ShortCuts.find(ID_FILE_OPEN_ROM)->second.AddShortCut('O', TRUE, false, false, CMenuShortCutKey::GAME_RUNNING);
|
||||
m_ShortCuts.find(ID_FILE_OPEN_ROM)->second.AddShortCut('O', TRUE, false, false, CMenuShortCutKey::GAME_NOT_RUNNING);
|
||||
m_ShortCuts.find(ID_FILE_STARTEMULATION)->second.AddShortCut(VK_F11, false, false, false, CMenuShortCutKey::GAME_NOT_RUNNING);
|
||||
m_ShortCuts.find(ID_FILE_ENDEMULATION)->second.AddShortCut(VK_F12, false, false, false, CMenuShortCutKey::GAME_RUNNING);
|
||||
m_ShortCuts.find(ID_FILE_REFRESHROMLIST)->second.AddShortCut(VK_F5, false, false, false, CMenuShortCutKey::GAME_NOT_RUNNING);
|
||||
m_ShortCuts.find(ID_FILE_EXIT)->second.AddShortCut(VK_F4, false, true, false, CMenuShortCutKey::GAME_NOT_RUNNING);
|
||||
m_ShortCuts.find(ID_FILE_EXIT)->second.AddShortCut(VK_F4, false, true, false, CMenuShortCutKey::GAME_RUNNING);
|
||||
m_ShortCuts.find(ID_CURRENT_SAVE_DEFAULT)->second.AddShortCut(0xC0, false, false, false, CMenuShortCutKey::GAME_RUNNING);
|
||||
m_ShortCuts.find(ID_CURRENT_SAVE_1)->second.AddShortCut('1', false, false, false, CMenuShortCutKey::GAME_RUNNING);
|
||||
m_ShortCuts.find(ID_CURRENT_SAVE_2)->second.AddShortCut('2', false, false, false, CMenuShortCutKey::GAME_RUNNING);
|
||||
m_ShortCuts.find(ID_CURRENT_SAVE_3)->second.AddShortCut('3', false, false, false, CMenuShortCutKey::GAME_RUNNING);
|
||||
m_ShortCuts.find(ID_CURRENT_SAVE_4)->second.AddShortCut('4', false, false, false, CMenuShortCutKey::GAME_RUNNING);
|
||||
m_ShortCuts.find(ID_CURRENT_SAVE_5)->second.AddShortCut('5', false, false, false, CMenuShortCutKey::GAME_RUNNING);
|
||||
m_ShortCuts.find(ID_CURRENT_SAVE_6)->second.AddShortCut('6', false, false, false, CMenuShortCutKey::GAME_RUNNING);
|
||||
m_ShortCuts.find(ID_CURRENT_SAVE_7)->second.AddShortCut('7', false, false, false, CMenuShortCutKey::GAME_RUNNING);
|
||||
m_ShortCuts.find(ID_CURRENT_SAVE_8)->second.AddShortCut('8', false, false, false, CMenuShortCutKey::GAME_RUNNING);
|
||||
m_ShortCuts.find(ID_CURRENT_SAVE_9)->second.AddShortCut('9', false, false, false, CMenuShortCutKey::GAME_RUNNING);
|
||||
m_ShortCuts.find(ID_CURRENT_SAVE_10)->second.AddShortCut('0', false, false, false, CMenuShortCutKey::GAME_RUNNING);
|
||||
m_ShortCuts.find(ID_OPTIONS_FULLSCREEN)->second.AddShortCut(VK_RETURN, false, true, false, CMenuShortCutKey::GAME_RUNNING);
|
||||
m_ShortCuts.find(ID_OPTIONS_FULLSCREEN)->second.AddShortCut(VK_ESCAPE, false, false, false, CMenuShortCutKey::GAME_RUNNING);
|
||||
m_ShortCuts.find(ID_OPTIONS_ALWAYSONTOP)->second.AddShortCut('A', true, false, false, CMenuShortCutKey::GAME_NOT_RUNNING);
|
||||
m_ShortCuts.find(ID_OPTIONS_ALWAYSONTOP)->second.AddShortCut('A', true, false, false, CMenuShortCutKey::GAME_RUNNING_WINDOW);
|
||||
m_ShortCuts.find(ID_OPTIONS_SETTINGS)->second.AddShortCut('T', true, false, false, CMenuShortCutKey::GAME_NOT_RUNNING);
|
||||
m_ShortCuts.find(ID_OPTIONS_SETTINGS)->second.AddShortCut('T', true, false, false, CMenuShortCutKey::GAME_RUNNING_WINDOW);
|
||||
m_ShortCuts.find(ID_SYSTEM_RESET_SOFT)->second.AddShortCut(VK_F1, false, false, false, CMenuShortCutKey::GAME_RUNNING);
|
||||
m_ShortCuts.find(ID_SYSTEM_RESET_HARD)->second.AddShortCut(VK_F1, false, false, true, CMenuShortCutKey::GAME_RUNNING);
|
||||
m_ShortCuts.find(ID_SYSTEM_PAUSE)->second.AddShortCut(VK_F2, false, false, false, CMenuShortCutKey::GAME_RUNNING);
|
||||
m_ShortCuts.find(ID_SYSTEM_PAUSE)->second.AddShortCut(VK_PAUSE, false, false, false, CMenuShortCutKey::GAME_RUNNING);
|
||||
m_ShortCuts.find(ID_SYSTEM_BITMAP)->second.AddShortCut(VK_F3, false, false, false, CMenuShortCutKey::GAME_RUNNING);
|
||||
m_ShortCuts.find(ID_SYSTEM_LIMITFPS)->second.AddShortCut(VK_F4, false, false, false, CMenuShortCutKey::GAME_RUNNING);
|
||||
m_ShortCuts.find(ID_SYSTEM_SAVE)->second.AddShortCut(VK_F5, false, false, false, CMenuShortCutKey::GAME_RUNNING);
|
||||
m_ShortCuts.find(ID_SYSTEM_RESTORE)->second.AddShortCut(VK_F7, false, false, false, CMenuShortCutKey::GAME_RUNNING);
|
||||
m_ShortCuts.find(ID_SYSTEM_LOAD)->second.AddShortCut('L', true, false, false, CMenuShortCutKey::GAME_RUNNING_WINDOW);
|
||||
m_ShortCuts.find(ID_SYSTEM_SAVEAS)->second.AddShortCut('S', true, false, false, CMenuShortCutKey::GAME_RUNNING_WINDOW);
|
||||
m_ShortCuts.find(ID_SYSTEM_CHEAT)->second.AddShortCut('C', true, false, false, CMenuShortCutKey::GAME_RUNNING_WINDOW);
|
||||
m_ShortCuts.find(ID_SYSTEM_GSBUTTON)->second.AddShortCut(VK_F9, false, false, false, CMenuShortCutKey::GAME_RUNNING);
|
||||
m_ShortCuts.find(ID_OPTIONS_INCREASE_SPEED)->second.AddShortCut(VK_OEM_PLUS, false, false, false, CMenuShortCutKey::GAME_RUNNING);
|
||||
m_ShortCuts.find(ID_OPTIONS_DECREASE_SPEED)->second.AddShortCut(VK_OEM_MINUS, false, false, false, CMenuShortCutKey::GAME_RUNNING);
|
||||
}
|
||||
else
|
||||
{
|
||||
CMenuShortCutKey::ACCESS_MODE AccessMode;
|
||||
int ID, key, bCtrl, bAlt, bShift, bUserAdded, bInactive;
|
||||
|
||||
FILE *file = fopen(ShortCutFile,"r");
|
||||
if (file)
|
||||
{
|
||||
do {
|
||||
char Line[300];
|
||||
if (fgets(Line,sizeof(Line),file) != NULL) {
|
||||
sscanf(Line,"%d,%d,%d,%d,%d,%d,%d,%d", &ID,&key,&bCtrl,&bAlt,&bShift,&AccessMode,
|
||||
&bUserAdded,&bInactive);
|
||||
FILE *file = fopen(ShortCutFile, "r");
|
||||
if (file)
|
||||
{
|
||||
do
|
||||
{
|
||||
char Line[300];
|
||||
if (fgets(Line, sizeof(Line), file) != NULL)
|
||||
{
|
||||
sscanf(Line, "%d,%d,%d,%d,%d,%d,%d,%d", &ID, &key, &bCtrl, &bAlt, &bShift, &AccessMode,
|
||||
&bUserAdded, &bInactive);
|
||||
|
||||
MSC_MAP::iterator item = m_ShortCuts.find(ID);
|
||||
if (item == m_ShortCuts.end()) { continue; }
|
||||
item->second.AddShortCut((WORD)(key&0xFFFF),bCtrl == 1,bAlt == 1,bShift == 1,AccessMode,bUserAdded == 1,bInactive == 1);
|
||||
}
|
||||
} while (feof(file) == 0);
|
||||
fclose(file);
|
||||
}
|
||||
}
|
||||
MSC_MAP::iterator item = m_ShortCuts.find(ID);
|
||||
if (item == m_ShortCuts.end()) { continue; }
|
||||
item->second.AddShortCut((WORD)(key & 0xFFFF), bCtrl == 1, bAlt == 1, bShift == 1, AccessMode, bUserAdded == 1, bInactive == 1);
|
||||
}
|
||||
} while (feof(file) == 0);
|
||||
fclose(file);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void CShortCuts::Save( void )
|
||||
void CShortCuts::Save(void)
|
||||
{
|
||||
CGuard CS(m_CS);
|
||||
CGuard CS(m_CS);
|
||||
|
||||
stdstr FileName = g_Settings->LoadStringVal(SupportFile_ShortCuts);
|
||||
FILE *file = fopen(FileName.c_str(),"w");
|
||||
if (file == NULL)
|
||||
{
|
||||
return;
|
||||
}
|
||||
stdstr FileName = g_Settings->LoadStringVal(SupportFile_ShortCuts);
|
||||
FILE *file = fopen(FileName.c_str(), "w");
|
||||
if (file == NULL)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
for (MSC_MAP::iterator Item = m_ShortCuts.begin(); Item != m_ShortCuts.end(); Item++)
|
||||
{
|
||||
for (SHORTCUT_KEY_LIST::const_iterator ShortCut = Item->second.GetAccelItems().begin(); ShortCut != Item->second.GetAccelItems().end(); ShortCut++)
|
||||
{
|
||||
fprintf(file,"%d,%d,%d,%d,%d,%d,%d,%d\n",
|
||||
Item->first,
|
||||
ShortCut->Key(),
|
||||
ShortCut->Ctrl(),
|
||||
ShortCut->Alt(),
|
||||
ShortCut->Shift(),
|
||||
ShortCut->AccessMode(),
|
||||
ShortCut->UserAdded(),
|
||||
ShortCut->Inactive());
|
||||
}
|
||||
}
|
||||
fclose(file);
|
||||
for (MSC_MAP::iterator Item = m_ShortCuts.begin(); Item != m_ShortCuts.end(); Item++)
|
||||
{
|
||||
for (SHORTCUT_KEY_LIST::const_iterator ShortCut = Item->second.GetAccelItems().begin(); ShortCut != Item->second.GetAccelItems().end(); ShortCut++)
|
||||
{
|
||||
fprintf(file, "%d,%d,%d,%d,%d,%d,%d,%d\n",
|
||||
Item->first,
|
||||
ShortCut->Key(),
|
||||
ShortCut->Ctrl(),
|
||||
ShortCut->Alt(),
|
||||
ShortCut->Shift(),
|
||||
ShortCut->AccessMode(),
|
||||
ShortCut->UserAdded(),
|
||||
ShortCut->Inactive());
|
||||
}
|
||||
}
|
||||
fclose(file);
|
||||
}
|
||||
|
||||
HACCEL CShortCuts::GetAcceleratorTable ( void )
|
||||
HACCEL CShortCuts::GetAcceleratorTable(void)
|
||||
{
|
||||
CGuard CS(m_CS);
|
||||
CGuard CS(m_CS);
|
||||
|
||||
//Generate a ACCEL list
|
||||
CMenuShortCutKey::ACCESS_MODE AccessLevel = CMenuShortCutKey::GAME_NOT_RUNNING;
|
||||
if (g_Settings->LoadBool(GameRunning_CPU_Running))
|
||||
{
|
||||
AccessLevel = g_Settings->LoadBool(UserInterface_InFullScreen) ?
|
||||
CMenuShortCutKey::GAME_RUNNING_FULLSCREEN :
|
||||
CMenuShortCutKey::GAME_RUNNING_WINDOW;
|
||||
}
|
||||
//Generate a ACCEL list
|
||||
CMenuShortCutKey::ACCESS_MODE AccessLevel = CMenuShortCutKey::GAME_NOT_RUNNING;
|
||||
if (g_Settings->LoadBool(GameRunning_CPU_Running))
|
||||
{
|
||||
AccessLevel = g_Settings->LoadBool(UserInterface_InFullScreen) ?
|
||||
CMenuShortCutKey::GAME_RUNNING_FULLSCREEN :
|
||||
CMenuShortCutKey::GAME_RUNNING_WINDOW;
|
||||
}
|
||||
|
||||
int size = 0, MaxSize = m_ShortCuts.size() * 5;
|
||||
ACCEL * AccelList = new ACCEL[MaxSize];
|
||||
int size = 0, MaxSize = m_ShortCuts.size() * 5;
|
||||
ACCEL * AccelList = new ACCEL[MaxSize];
|
||||
|
||||
for (MSC_MAP::iterator Item = m_ShortCuts.begin(); Item != m_ShortCuts.end(); Item++)
|
||||
{
|
||||
CShortCutItem & short_cut = Item->second;
|
||||
for (MSC_MAP::iterator Item = m_ShortCuts.begin(); Item != m_ShortCuts.end(); Item++)
|
||||
{
|
||||
CShortCutItem & short_cut = Item->second;
|
||||
|
||||
CMenuShortCutKey::ACCESS_MODE ItemMode = short_cut.AccessMode();
|
||||
if ((ItemMode & AccessLevel) != AccessLevel )
|
||||
{
|
||||
continue;
|
||||
}
|
||||
CMenuShortCutKey::ACCESS_MODE ItemMode = short_cut.AccessMode();
|
||||
if ((ItemMode & AccessLevel) != AccessLevel)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
SHORTCUT_KEY_LIST ShortCutAccelList = short_cut.GetAccelItems();
|
||||
for (SHORTCUT_KEY_LIST::iterator AccelIter = ShortCutAccelList.begin(); AccelIter != ShortCutAccelList.end(); AccelIter++)
|
||||
{
|
||||
CMenuShortCutKey & Key = *AccelIter;
|
||||
if (Key.Inactive())
|
||||
{
|
||||
continue;
|
||||
}
|
||||
if ((Key.AccessMode() & AccessLevel) != AccessLevel )
|
||||
{
|
||||
continue;
|
||||
}
|
||||
if (size >= MaxSize) { break; }
|
||||
AccelList[size].cmd = (WORD)Item->first;
|
||||
AccelList[size].key = Key.Key();
|
||||
AccelList[size].fVirt = FVIRTKEY;
|
||||
if (Key.Alt()) { AccelList[size].fVirt |= FALT; }
|
||||
if (Key.Ctrl()) { AccelList[size].fVirt |= FCONTROL; }
|
||||
if (Key.Shift()) { AccelList[size].fVirt |= FSHIFT; }
|
||||
size += 1;
|
||||
}
|
||||
}
|
||||
SHORTCUT_KEY_LIST ShortCutAccelList = short_cut.GetAccelItems();
|
||||
for (SHORTCUT_KEY_LIST::iterator AccelIter = ShortCutAccelList.begin(); AccelIter != ShortCutAccelList.end(); AccelIter++)
|
||||
{
|
||||
CMenuShortCutKey & Key = *AccelIter;
|
||||
if (Key.Inactive())
|
||||
{
|
||||
continue;
|
||||
}
|
||||
if ((Key.AccessMode() & AccessLevel) != AccessLevel)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
if (size >= MaxSize) { break; }
|
||||
AccelList[size].cmd = (WORD)Item->first;
|
||||
AccelList[size].key = Key.Key();
|
||||
AccelList[size].fVirt = FVIRTKEY;
|
||||
if (Key.Alt()) { AccelList[size].fVirt |= FALT; }
|
||||
if (Key.Ctrl()) { AccelList[size].fVirt |= FCONTROL; }
|
||||
if (Key.Shift()) { AccelList[size].fVirt |= FSHIFT; }
|
||||
size += 1;
|
||||
}
|
||||
}
|
||||
|
||||
WriteTrace(TraceDebug,__FUNCTION__ ": CreateAcceleratorTable");
|
||||
HACCEL AccelTable = CreateAcceleratorTable(AccelList,size);
|
||||
WriteTrace(TraceDebug,__FUNCTION__ ": Delete accel list");
|
||||
delete [] AccelList;
|
||||
return AccelTable;
|
||||
WriteTrace(TraceDebug, __FUNCTION__ ": CreateAcceleratorTable");
|
||||
HACCEL AccelTable = CreateAcceleratorTable(AccelList, size);
|
||||
WriteTrace(TraceDebug, __FUNCTION__ ": Delete accel list");
|
||||
delete[] AccelList;
|
||||
return AccelTable;
|
||||
}
|
|
@ -10,102 +10,105 @@
|
|||
****************************************************************************/
|
||||
#pragma once
|
||||
|
||||
struct VIRTUAL_KEY {
|
||||
LPCSTR Name;
|
||||
int Key;
|
||||
LPCSTR KeyName;
|
||||
struct VIRTUAL_KEY
|
||||
{
|
||||
LPCSTR Name;
|
||||
int Key;
|
||||
LPCSTR KeyName;
|
||||
};
|
||||
|
||||
class CMenuShortCutKey {
|
||||
class CMenuShortCutKey
|
||||
{
|
||||
public:
|
||||
enum ACCESS_MODE {
|
||||
NONE = 0,
|
||||
GAME_NOT_RUNNING = 1,
|
||||
GAME_RUNNING_WINDOW = 2,
|
||||
NOT_IN_FULLSCREEN = 3,
|
||||
GAME_RUNNING_FULLSCREEN = 4,
|
||||
GAME_RUNNING = 6,
|
||||
ANYTIME = 7,
|
||||
} ;
|
||||
enum ACCESS_MODE
|
||||
{
|
||||
NONE = 0,
|
||||
GAME_NOT_RUNNING = 1,
|
||||
GAME_RUNNING_WINDOW = 2,
|
||||
NOT_IN_FULLSCREEN = 3,
|
||||
GAME_RUNNING_FULLSCREEN = 4,
|
||||
GAME_RUNNING = 6,
|
||||
ANYTIME = 7,
|
||||
};
|
||||
|
||||
private:
|
||||
static VIRTUAL_KEY m_VirtualKeyList[];
|
||||
static VIRTUAL_KEY m_VirtualKeyList[];
|
||||
|
||||
stdstr m_ShortCutName;
|
||||
WORD m_key;
|
||||
bool m_bCtrl;
|
||||
bool m_bAlt;
|
||||
bool m_bShift;
|
||||
ACCESS_MODE m_AccessMode;
|
||||
bool m_bUserAdded;
|
||||
bool m_bInactive;
|
||||
stdstr m_ShortCutName;
|
||||
WORD m_key;
|
||||
bool m_bCtrl;
|
||||
bool m_bAlt;
|
||||
bool m_bShift;
|
||||
ACCESS_MODE m_AccessMode;
|
||||
bool m_bUserAdded;
|
||||
bool m_bInactive;
|
||||
|
||||
public:
|
||||
CMenuShortCutKey(void);
|
||||
CMenuShortCutKey(WORD key, bool bCtrl, bool bAlt, bool bShift, ACCESS_MODE AccessMode, bool bUserAdded, bool bInactive );
|
||||
bool Same (WORD key, bool bCtrl, bool bAlt, bool bShift, ACCESS_MODE AccessMode ) const;
|
||||
CMenuShortCutKey(void);
|
||||
CMenuShortCutKey(WORD key, bool bCtrl, bool bAlt, bool bShift, ACCESS_MODE AccessMode, bool bUserAdded, bool bInactive);
|
||||
bool Same(WORD key, bool bCtrl, bool bAlt, bool bShift, ACCESS_MODE AccessMode) const;
|
||||
|
||||
static VIRTUAL_KEY * VirtualKeyList(int &Size);
|
||||
static VIRTUAL_KEY * VirtualKeyList(int &Size);
|
||||
|
||||
inline stdstr Name ( void ) const { return m_ShortCutName; }
|
||||
inline WORD Key ( void ) const { return m_key; }
|
||||
inline bool Ctrl ( void ) const { return m_bCtrl; }
|
||||
inline bool Alt ( void ) const { return m_bAlt; }
|
||||
inline bool Shift ( void ) const { return m_bShift; }
|
||||
inline bool UserAdded ( void ) const { return m_bUserAdded; }
|
||||
inline bool Inactive ( void ) const { return m_bInactive; }
|
||||
inline ACCESS_MODE AccessMode ( void ) const { return m_AccessMode; }
|
||||
inline stdstr Name(void) const { return m_ShortCutName; }
|
||||
inline WORD Key(void) const { return m_key; }
|
||||
inline bool Ctrl(void) const { return m_bCtrl; }
|
||||
inline bool Alt(void) const { return m_bAlt; }
|
||||
inline bool Shift(void) const { return m_bShift; }
|
||||
inline bool UserAdded(void) const { return m_bUserAdded; }
|
||||
inline bool Inactive(void) const { return m_bInactive; }
|
||||
inline ACCESS_MODE AccessMode(void) const { return m_AccessMode; }
|
||||
|
||||
inline void SetInactive ( bool Inactive ) { m_bInactive = Inactive; }
|
||||
inline void SetInactive(bool Inactive) { m_bInactive = Inactive; }
|
||||
};
|
||||
|
||||
class CShortCutItem
|
||||
{
|
||||
public:
|
||||
typedef std::list<CMenuShortCutKey> SHORTCUT_KEY_LIST;
|
||||
typedef std::list<CMenuShortCutKey> SHORTCUT_KEY_LIST;
|
||||
|
||||
private:
|
||||
typedef CMenuShortCutKey::ACCESS_MODE ACCESS_MODE;
|
||||
typedef CMenuShortCutKey::ACCESS_MODE ACCESS_MODE;
|
||||
|
||||
ACCESS_MODE m_Access;
|
||||
LanguageStringID m_Section;
|
||||
LanguageStringID m_Title;
|
||||
SHORTCUT_KEY_LIST m_AccelList;
|
||||
ACCESS_MODE m_Access;
|
||||
LanguageStringID m_Section;
|
||||
LanguageStringID m_Title;
|
||||
SHORTCUT_KEY_LIST m_AccelList;
|
||||
|
||||
public:
|
||||
CShortCutItem(LanguageStringID Section, LanguageStringID Title, ACCESS_MODE Access);
|
||||
void Reset ( LanguageStringID Section, LanguageStringID Title, ACCESS_MODE Access);
|
||||
void AddShortCut ( WORD key, bool bCtrl, bool bAlt, bool bShift, ACCESS_MODE AccessMode, bool bUserAdded = false, bool bInactive = false );
|
||||
void RemoveItem ( CMenuShortCutKey * ShortCut );
|
||||
CShortCutItem(LanguageStringID Section, LanguageStringID Title, ACCESS_MODE Access);
|
||||
void Reset(LanguageStringID Section, LanguageStringID Title, ACCESS_MODE Access);
|
||||
void AddShortCut(WORD key, bool bCtrl, bool bAlt, bool bShift, ACCESS_MODE AccessMode, bool bUserAdded = false, bool bInactive = false);
|
||||
void RemoveItem(CMenuShortCutKey * ShortCut);
|
||||
|
||||
inline const SHORTCUT_KEY_LIST & GetAccelItems ( void ) const { return m_AccelList; }
|
||||
inline LanguageStringID Section ( void ) const { return m_Section; }
|
||||
inline LanguageStringID Title ( void ) const { return m_Title; }
|
||||
inline ACCESS_MODE AccessMode ( void ) const { return m_Access; }
|
||||
inline const SHORTCUT_KEY_LIST & GetAccelItems(void) const { return m_AccelList; }
|
||||
inline LanguageStringID Section(void) const { return m_Section; }
|
||||
inline LanguageStringID Title(void) const { return m_Title; }
|
||||
inline ACCESS_MODE AccessMode(void) const { return m_Access; }
|
||||
};
|
||||
|
||||
typedef std::map<int,CShortCutItem> MSC_MAP;
|
||||
typedef std::map<int, CShortCutItem> MSC_MAP;
|
||||
|
||||
class CShortCuts
|
||||
{
|
||||
typedef CShortCutItem::SHORTCUT_KEY_LIST SHORTCUT_KEY_LIST;
|
||||
typedef CMenuShortCutKey::ACCESS_MODE ACCESS_MODE;
|
||||
typedef LanguageStringID LangStr;
|
||||
typedef CShortCutItem::SHORTCUT_KEY_LIST SHORTCUT_KEY_LIST;
|
||||
typedef CMenuShortCutKey::ACCESS_MODE ACCESS_MODE;
|
||||
typedef LanguageStringID LangStr;
|
||||
|
||||
MSC_MAP m_ShortCuts;
|
||||
CriticalSection m_CS;
|
||||
MSC_MAP m_ShortCuts;
|
||||
CriticalSection m_CS;
|
||||
|
||||
void AddShortCut ( WORD ID, LangStr Section, LangStr LangID, CMenuShortCutKey::ACCESS_MODE AccessMode);
|
||||
void AddShortCut(WORD ID, LangStr Section, LangStr LangID, CMenuShortCutKey::ACCESS_MODE AccessMode);
|
||||
|
||||
public:
|
||||
CShortCuts ( void );
|
||||
~CShortCuts ( void );
|
||||
CShortCuts(void);
|
||||
~CShortCuts(void);
|
||||
|
||||
std::wstring ShortCutString ( int MenuID, ACCESS_MODE AccessLevel );
|
||||
LangStr GetMenuItemName ( WORD key, bool bCtrl, bool bAlt, bool bShift, ACCESS_MODE Access );
|
||||
HACCEL GetAcceleratorTable ( void );
|
||||
MSC_MAP & GetShortCuts ( void ) { return m_ShortCuts; }
|
||||
std::wstring ShortCutString(int MenuID, ACCESS_MODE AccessLevel);
|
||||
LangStr GetMenuItemName(WORD key, bool bCtrl, bool bAlt, bool bShift, ACCESS_MODE Access);
|
||||
HACCEL GetAcceleratorTable(void);
|
||||
MSC_MAP & GetShortCuts(void) { return m_ShortCuts; }
|
||||
|
||||
void Load ( bool InitialValues = false );
|
||||
void Save ( void );
|
||||
void Load(bool InitialValues = false);
|
||||
void Save(void);
|
||||
};
|
||||
|
|
Loading…
Reference in New Issue