git-svn-id: https://localhost/svn/Project64/trunk@5 111125ac-702d-7242-af9c-5ba8ae61c1ef

This commit is contained in:
zilmar 2008-11-14 20:48:50 +00:00
parent 51ee8e092f
commit f8f2f24aad
19 changed files with 76 additions and 655 deletions

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@ -1,174 +0,0 @@
[default]
Current Language=English
Basic Mode=0
Log Level=19
Display CPU Usage=1
[Rom Browser-Field Pos]
Field 00=-1
Field 01=-1
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Field 03=1
Field 04=-1
Field 05=2
Field 06=3
Field 07=-1
Field 08=-1
Field 09=-1
Field 10=-1
Field 11=-1
Field 12=-1
Field 13=-1
Field 14=-1
Field 15=-1
Field 16=-1
Field 17=-1
Field 18=-1
Field 19=-1
[Rom Browser-Field Width]
Field 00=218
Field 01=200
Field 02=218
Field 03=92
Field 04=100
Field 05=120
Field 06=188
Field 07=100
Field 08=100
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Field 10=100
Field 11=100
Field 12=100
Field 13=100
Field 14=100
Field 15=100
Field 16=100
Field 17=100
Field 18=100
Field 19=100
[Page Setup]
Main Window Top=160
Main Window Left=320
Rom Browser Top=82
Rom Browser Left=188
[Debugger]
Debugger=1
[Directory]
Use Default Rom Dir=1
Selected Rom Dir=D:\Emulation\N64\N64 Roms 2\
Rom Directory=D:\Emulation\N64\N64 Roms 2\
[Recent Dir]
Recent Dir 0=D:\Emulation\N64\N64 Roms 2\
Recent Dir 1=D:\Emulation\N64\N64 Roms\
Recent Dir 2=D:\Emulation\N64\Roms\
[Plugin]
Graphics Dll Ver=Jabo's Direct3D8 1.7.0.53 Feb 9 2007
Audio Dll Ver=Jabo's DirectSound 1.7
RSP Dll Ver=RSP Plugin 1.7.0.2
Controller Dll Ver=Jabo's DirectInput7 1.7.0.8
[Recent File]
Recent Rom 0=D:\Emulation\N64\N64 Roms 2\b\Super Mario 64 (U) [!].zip
Recent Rom 1=D:\Emulation\N64\N64 Roms\b\Jet Force Gemini.zip
Recent Rom 2=D:\Emulation\N64\Roms\Dr. Mario 64 (U) [!].zip
Recent Rom 3=D:\Emulation\N64\Roms\Super Mario 64 (U) [!].zip
[635A2BFF-8B022326-C:45-Direct3D8]
2xSai=1
ForceFilter=0
Brightness=0
DesiredAspect=0
Direct3DPipe=0
[Direct3D8]
Anisotropic=0
Multisample=0
ForceCombiner=0
EmulateBuffer=0
ForceBlend=0
SoftwareEmu=0
DumpTextures=0
Vsync=0
FullscreenWidth=720
FullscreenHeight=480
[DirectInput-Controller 1]
Present=0
Digital Up=0
Digital Down=0
Digital Left=0
Digital Right=0
Analog Up=0
Analog Down=0
Analog Left=0
Analog Right=0
C-Up=0
C-Down=0
C-Left=0
C-Right=0
B=0
A=0
Start=0
Z=0
L=0
R=0
[DirectInput-Controller 2]
Present=0
Digital Up=0
Digital Down=0
Digital Left=0
Digital Right=0
Analog Up=0
Analog Down=0
Analog Left=0
Analog Right=0
C-Up=0
C-Down=0
C-Left=0
C-Right=0
B=0
A=0
Start=0
Z=0
L=0
R=0
[DirectInput-Controller 3]
Present=0
Digital Up=0
Digital Down=0
Digital Left=0
Digital Right=0
Analog Up=0
Analog Down=0
Analog Left=0
Analog Right=0
C-Up=0
C-Down=0
C-Left=0
C-Right=0
B=0
A=0
Start=0
Z=0
L=0
R=0
[Rom Browser]
Rom Browser Recursive=1
Sort Field 0=Good Name
[769D4D13-DA233FFE-C:45-Direct3D8]
2xSai=0
ForceFilter=0
Brightness=0
DesiredAspect=0
Direct3DPipe=0

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[Plugin]
Graphics Dll Ver=Jabo's Direct3D8 1.7.0.53 Feb 9 2007
Audio Dll Ver=Jabo's DirectSound 1.7
RSP Dll Ver=RSP Plugin 1.7.0.2
Controller Dll Ver=Jabo's DirectInput7 1.7.0.8
[default]
Current Language=English
Basic Mode=0
[Rom Browser]
Width=640
Height=479
Maximized=0
Top=138
Left=316
[Rom Browser-Field Pos]
Field 0=-1
Field 1=-1
Field 2=0
Field 3=1
Field 4=-1
Field 5=2
Field 6=3
Field 7=-1
Field 8=-1
Field 9=-1
Field 10=-1
Field 11=-1
Field 12=-1
Field 13=-1
Field 14=-1
Field 15=-1
Field 16=-1
Field 17=-1
Field 18=-1
Field 19=-1
[Rom Browser-Field Width]
Field 0=218
Field 1=200
Field 2=218
Field 3=92
Field 4=100
Field 5=120
Field 6=188
Field 7=100
Field 8=100
Field 9=100
Field 10=100
Field 11=100
Field 12=100
Field 13=100
Field 14=100
Field 15=100
Field 16=100
Field 17=100
Field 18=100
Field 19=100
[Main Window]
Top=160
Left=320
[Directory]
Use Default Rom Dir=1
Selected Rom Dir=D:\Emulation\N64\N64 Roms 2\
Rom Directory=D:\Emulation\N64\N64 Roms 2\
[Recent Dir]
Recent Dir 0=D:\Emulation\N64\N64 Roms 2\
Recent Dir 1=D:\Emulation\N64\N64 Roms 2\test\
Recent Dir 2=D:\Emulation\N64\N64 Roms 2\b\

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Order, Source File, Line Number, Mem Size
18282,d:\my programs\emulation\project64\source\project64\user interface\settings config.cpp, 29, 32
18285,Unknown, 0, 4
18284,d:\my programs\emulation\project64\source\project64\user interface\settings config.cpp, 31, 40
1 Order Source File Line Number Mem Size
2 18282 d:\my programs\emulation\project64\source\project64\user interface\settings config.cpp 29 32
3 18285 Unknown 0 4
4 18284 d:\my programs\emulation\project64\source\project64\user interface\settings config.cpp 31 40

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@ -1,14 +1,17 @@
// ============ RDB for PJ64 v1.7 GoodN64 v202b ====================================
// Project64 v1.7 Official RDB by Smiff/Project64 team
// ============ RDB for PJ64 v1.7. GoodN64 v202b ====================================
// Project64 v1.7 Official RDB
// BETA BETA BETA BETA BETA BETA BETA BETA BETA BETA BETA BETA BETA BETA BETA BETA
// Not for distribution to non-members
// Not for use with PJ64 v1.6 or previous.
// highly innacurate compat info!
//---- START OF RDB FILE HEADER ---------------------------------------------------------
[Meta]
Author=Smiff/Project64 team
Version=1.7.004 (for build45)
Date=2006-08-04
Homepage=www.emutalk.net/showthread.php?t=27562
Author=Smiff/Zilmar/Pj64 team
Version=1.7.0.48b
Date=2007-04-07
Homepage=www.pj64-emu.com/index.php?option=com_joomlaboard&Itemid=36&func=showcat&catid=10
[Microcode Identifiers]
@ -577,17 +580,12 @@ Good Name=Akumajou Dracula Mokushiroku - Real Action Adventure (J)
Internal Name=DRACULA MOKUSHIROKU
RDRAM Size=8
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Protected Memory
Use TLB=Yes
Linking=Off
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=
Delay SI=No
SP Hack=No
Core Note=
Clear Frame=0
Self Texture=0
@ -596,24 +594,25 @@ Primary Frame Buffer=1
//Resolution Height=-1
Culling=1
Emulate Clear=0
Audio Signal=No
MD5=37EFAF1CEE7BEE480114F8DC3C57C2F0
FuncFind=1
CustomSMM=1
SMM-Cache=0
SMM-PI DMA=0
SMM-TLB=0
SMM-Protect=1
SMM-FUNC=0
[A5533106-B9F25E5B-C:4A]
Good Name=Akumajou Dracula Mokushiroku Gaiden-Legend of Cornell (J)
Internal Name=DRACULA MOKUSHIROKU2
RDRAM Size=8
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Change Memory
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=
Delay SI=No
SP Hack=No
Core Note=
Clear Frame=0
Self Texture=0
@ -622,7 +621,14 @@ Primary Frame Buffer=1
//Resolution Height=-1
Culling=1
Emulate Clear=0
Audio Signal=No
MD5=7B7B6E2F6F78993A10C2156C3A857BC3
FuncFind=1
CustomSMM=1
SMM-Cache=0
SMM-PI DMA=0
SMM-TLB=0
SMM-Protect=1
SMM-FUNC=0
[7A6081FC-FF8F7A78-C:4A]
Good Name=64 Trump Collection - Alice no Wakuwaku Trump World (J)
@ -2171,24 +2177,24 @@ Good Name=Castlevania - Legacy of Darkness (E) (M3)
Internal Name=CASTLEVANIA2
RDRAM Size=8
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Change Memory
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=
Delay SI=No
SP Hack=No
Core Note=
Clear Frame=0
Self Texture=0
Primary Frame Buffer=1
Culling=1
Emulate Clear=0
Audio Signal=No
MD5=5F7A38530FDC3BFD4F49791AAF4CABC9
FuncFind=1
CustomSMM=1
SMM-Cache=0
SMM-PI DMA=0
SMM-TLB=0
SMM-Protect=1
[1CC06338-87388926-C:45]
Good Name=Castlevania - Legacy of Darkness (U)
@ -2214,6 +2220,7 @@ SMM-PI DMA=0
SMM-Protect=1
SMM-FUNC=0
SMM-TLB=0
MD5=842DF06B37DC1E47966AA8717F5C4E80
//Resolution Width=-1
//Resolution Height=-1
@ -2222,20 +2229,22 @@ Good Name=Castlevania (E) (M3)
Internal Name=CASTLEVANIA
RDRAM Size=8
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Change Memory
Use TLB=Yes
Linking=Off
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=
Delay SI=No
SP Hack=No
Core Note=
Clear Frame=0
Audio Signal=No
MD5=1EC0578C42C3B0CA0EEA93EF73DCD8FB
CustomSMM=1
SMM-Cache=0
SMM-PI DMA=0
SMM-TLB=0
SMM-Protect=1
SMM-FUNC=0
FuncFind=1
[F35D5F95-8AFE3D69-C:45]
Good Name=Castlevania (U) (V1.0)
@ -2261,30 +2270,33 @@ SMM-TLB=0
SMM-Cache=0
SMM-PI DMA=0
SMM-FUNC=0
MD5=8B61524E85579FADF9EA16736303B9F4
[4BCDFF47-AAA3AF8F-C:45]
Good Name=Castlevania (U) (V1.2)
Internal Name=CASTLEVANIA
RDRAM Size=8
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Protected Memory
Reg Cache=Yes
Use TLB=Yes
Use Large Buffer=No
Linking=Off
Status=Compatible
Plugin Note=[video] framebuffer:menus
Delay SI=No
SP Hack=No
Core Note=
Clear Frame=0
Self Texture=0
Primary Frame Buffer=1
Culling=1
Emulate Clear=0
Audio Signal=No
MD5=342B31B83A28DC6EC750F628A49F5034
CustomSMM=1
SMM-Cache=0
SMM-PI DMA=0
SMM-TLB=0
SMM-Protect=1
SMM-FUNC=0
FuncFind=1
//Resolution Width=-1
//Resolution Height=-1
@ -2751,12 +2763,11 @@ Primary Frame Buffer=0
Culling=1
Emulate Clear=1
MD5=49CEFA68F35970F92B1666F3AE0B4977
FuncFind=1
FuncFind=2
CustomSMM=1
SMM-Cache=0
SMM-PI DMA=0
SMM-TLB=0
SMM-Protect=1
SMM-FUNC=0
//Resolution Width=-1
//Resolution Height=-1
@ -3669,9 +3680,6 @@ Self Texture=0
Primary Frame Buffer=1
Culling=1
Emulate Clear=0
ClearvFrame=0
Aspect Correction=0
MD5=CE1F44A86E81D8B0174E87BE277E4F06
[B6524461-ED6D04B1-C:50]
Good Name=Dual Heroes (E)
@ -4945,6 +4953,10 @@ Primary Frame Buffer=0
Emulate Clear=0
Audio Signal=No
MD5=097DD1B59B459B2EEB4D821441946768
ClearvFrame=0
Aspect Correction=0
Resolution Width=0
Resolution Height=0
[68FCF726-49658CBC-C:50]
Good Name=G.A.S.P! Fighter's NEXTream (E)
@ -7108,6 +7120,8 @@ SMM-TLB=0
FuncFind=1
ClearvFrame=0
Aspect Correction=1
Resolution Width=0
Resolution Height=0
[D43DA81F-021E1E19-C:45]
Good Name=Legend of Zelda, The - Ocarina of Time (U) (V1.1)
@ -7797,6 +7811,7 @@ Primary Frame Buffer=1
Culling=1
Emulate Clear=0
Audio Signal=No
MD5=97AC600799CF6EC717D19E5AA5DA8AE8
[2577C7D4-D18FAAAE-C:50]
Good Name=Mario Kart 64 (E) (V1.1)
@ -7823,6 +7838,7 @@ Primary Frame Buffer=1
Culling=1
Emulate Clear=0
Audio Signal=No
MD5=A9FF782261422F2FF866A875DCAF272D
[6BFF4758-E5FF5D5E-C:4A]
Good Name=Mario Kart 64 (J) (V1.0)
@ -7849,6 +7865,7 @@ Primary Frame Buffer=1
Culling=1
Emulate Clear=0
Audio Signal=No
MD5=7BF452E6962FE8C2A775B37BAA06BD8A
[C9C3A987-5810344C-C:4A]
Good Name=Mario Kart 64 (J) (V1.1)
@ -7875,6 +7892,7 @@ Primary Frame Buffer=1
Culling=1
Emulate Clear=0
Audio Signal=No
MD5=88D836938EF428DABF8C2A36DFC0861A
[3E5055B6-2E92DA52-C:45]
Good Name=Mario Kart 64 (U)
@ -7894,6 +7912,7 @@ Culling=1
Self Texture=0
Primary Frame Buffer=1
Emulate Clear=0
MD5=E3880AD6EFE62E32297BA6034F1A1EFA
[9A9890AC-F0C313DF-C:4A]
Good Name=Mario no Photopie (J)
@ -13664,10 +13683,15 @@ Good Name=Super Mario 64 (U)
Internal Name=SUPER MARIO 64
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Linking=On
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Delay SI=No
SP Hack=No
Status=Compatible
Plugin Note=[video] missing:dissolve effect (see GameFAQ)
Core Note=
@ -13679,13 +13703,10 @@ Primary Frame Buffer=0
Culling=1
Emulate Clear=0
MD5=49FBF9C744C458405F685D42B762A0BE
Resolution Width=0
Resolution Height=0
ClearvFrame=0
Aspect Correction=0
FuncFind=1
CustomSMM=1
SMM-PI DMA=0
SMM-TLB=0
SMM-FUNC=0
[D6FBA4A8-6326AA2C-C:4A]
Good Name=Super Mario 64 Shindou Edition (J)

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9/7/2008 13:53:49 -- CFB Ignored address 003DAA80
9/7/2008 13:53:49 -- CFB Ignored address 003DAA80
9/7/2008 13:53:49 -- CFB Ignored address 003DAA80
9/7/2008 13:53:49 -- CFB Ignored address 003DAA80
9/7/2008 13:53:49 -- CFB Ignored address 003DAA80
9/7/2008 13:53:49 -- CFB Ignored address 003DAA80
9/7/2008 13:53:49 -- CFB Ignored address 003DAA80
9/7/2008 13:53:49 -- CFB Ignored address 003DAA80
9/7/2008 13:53:49 -- CFB Ignored address 003DAA80
9/7/2008 13:53:49 -- CFB Ignored address 003DAA80
9/7/2008 13:53:49 -- CFB Ignored address 003DAA80
9/7/2008 13:53:49 -- CFB Ignored address 003DAA80
9/7/2008 13:53:50 -- CFB Ignored address 003DAA80
9/7/2008 13:53:50 -- CFB Ignored address 003DAA80
9/7/2008 13:53:50 -- CFB Ignored address 003DAA80
9/7/2008 13:53:50 -- CFB Ignored address 003DAA80
9/7/2008 13:53:50 -- CFB Ignored address 003DAA80
9/7/2008 13:53:50 -- CFB Ignored address 003DAA80
9/7/2008 13:53:50 -- CFB Ignored address 003DAA80
9/7/2008 13:53:50 -- CFB Ignored address 003DAA80
9/7/2008 13:53:50 -- CFB Ignored address 003DAA80
9/7/2008 13:53:50 -- CFB Ignored address 003DAA80
9/7/2008 13:53:50 -- CFB Ignored address 003DAA80
9/7/2008 13:53:50 -- CFB Ignored address 003DAA80
9/7/2008 13:53:50 -- CFB Ignored address 003DAA80
9/7/2008 13:53:50 -- CFB Ignored address 003DAA80
9/7/2008 13:53:50 -- CFB Ignored address 003DAA80
9/7/2008 13:53:50 -- CFB Ignored address 003DAA80
9/7/2008 13:53:50 -- CFB Ignored address 003DAA80
9/7/2008 13:53:50 -- CFB Ignored address 003DAA80
9/7/2008 13:53:50 -- CFB Ignored address 003DAA80
9/7/2008 13:53:50 -- CFB Ignored address 003DAA80
9/7/2008 13:53:50 -- CFB Ignored address 003DAA80
9/7/2008 13:53:50 -- CFB Ignored address 003DAA80
9/7/2008 13:53:50 -- CFB Ignored address 003DAA80
9/7/2008 13:53:50 -- CFB Ignored address 003DAA80
9/7/2008 13:53:50 -- CFB Ignored address 003DAA80
9/7/2008 13:53:50 -- CFB Ignored address 003DAA80
9/7/2008 13:53:50 -- CFB Ignored address 003DAA80
9/7/2008 13:53:50 -- CFB Ignored address 003DAA80
9/7/2008 13:53:50 -- CFB Ignored address 003DAA80
9/7/2008 13:53:50 -- CFB Ignored address 003DAA80
9/7/2008 13:53:50 -- CFB Ignored address 003DAA80
9/7/2008 13:53:50 -- CFB Ignored address 003DAA80
9/7/2008 13:53:50 -- CFB Ignored address 003DAA80
9/7/2008 13:53:50 -- CFB Ignored address 003DAA80
9/7/2008 13:53:50 -- CFB Ignored address 003DAA80
9/7/2008 13:53:50 -- CFB Ignored address 003DAA80
9/7/2008 13:55:43 !- Error ending scene for release 8876086C

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@ -1 +0,0 @@
9/7/2008 13:21:21 !- Error ending scene for release 8876086C

BIN
Bin/External/7zip.lib vendored

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[default]
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[68FCF726-49658CBC-C:50]
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@ -13687,6 +13691,8 @@ CustomSMM=1
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[D6FBA4A8-6326AA2C-C:4A]
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