Change AiCountPerBytes from 500 to 400
This commit is contained in:
parent
a9f8dd461f
commit
f8b26bbdfb
|
@ -154,7 +154,7 @@ void CSettings::AddHowToHandleSetting ()
|
||||||
AddHandler(Rdb_SMM_ValidFunc, new CSettingTypeRomDatabase("SMM-FUNC",true));
|
AddHandler(Rdb_SMM_ValidFunc, new CSettingTypeRomDatabase("SMM-FUNC",true));
|
||||||
AddHandler(Rdb_GameCheatFix, new CSettingTypeRomDatabaseIndex("Cheat","",""));
|
AddHandler(Rdb_GameCheatFix, new CSettingTypeRomDatabaseIndex("Cheat","",""));
|
||||||
AddHandler(Rdb_ViRefreshRate, new CSettingTypeRomDatabase("ViRefresh",1500));
|
AddHandler(Rdb_ViRefreshRate, new CSettingTypeRomDatabase("ViRefresh",1500));
|
||||||
AddHandler(Rdb_AiCountPerBytes, new CSettingTypeRomDatabase("AiCountPerBytes",500));
|
AddHandler(Rdb_AiCountPerBytes, new CSettingTypeRomDatabase("AiCountPerBytes",400));
|
||||||
|
|
||||||
AddHandler(Game_IniKey, new CSettingTypeTempString(""));
|
AddHandler(Game_IniKey, new CSettingTypeTempString(""));
|
||||||
AddHandler(Game_GameName, new CSettingTypeTempString(""));
|
AddHandler(Game_GameName, new CSettingTypeTempString(""));
|
||||||
|
|
Loading…
Reference in New Issue